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EVE New Citizens Q&A

 
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New player question and advice

Author
Amilee Alland
Republic University
Minmatar Republic
#1 - 2014-07-07 16:08:25 UTC
Hello everyone,

New player to Eve and after taking a few days to look round and reading the forums I wondered if someone could point me in the right direction.

I was hoping to try and aim for a mission and ratting type career with some exploration thrown in, but dont know whether that going to be too spread skills out to far but wondered what would be the best sort of skills to concentrate on at the moment.

I have only just finshed the tutorial missions so do not have destroyer trained up yet, but I guess that is something I should do quite quickly for the mission/ratting idea?

Just really looking for a little imput from the many experienced players one here.

Tyrendian Biohazard
The Bastards
Sedition.
#2 - 2014-07-07 16:18:16 UTC
I'm not the most experienced with missioning, but it takes time to build up standings to get to the better paying missions (level 4), so you don't need to rush yourself into a battleship within the first week or two. Take some time and train up core skills, look at the types of ships that are available and what might be best for what you are doing.

Now that you've finished the tutorials you could look at doing the Sisters of Eve storyline. I haven't completed it, but a lot of people recommend it for newer players as the next step beyond the tutorials. (LINK)

As far as exploration, if you are looking at just doing Data/Relic site hacking, the skills to train up don't take long at all (The various astrometrics, archaeology, and hacking), so I wouldn't be too worried about spreading your skills out. There are scannable combat sites as well, that can provide better items to sell on the market to make some money. So you could use both combat and scanning skills.

Twitch streamer and EVE NT tournament broadcaster.

Netan MalDoran
Hail To The King
The Silent Syndicate
#3 - 2014-07-07 16:41:38 UTC
Building off of the previous post....

I would train both Archeology and Hacking to lvl 3 and eventually lvl 4 when you have time, it will make hacking a lot easier, then when you have 2 weeks to burn, but Archelolgy at lvl 5 and get a t2 relic analyzer. The t2 stuff will majorly help you in hacking harder sites in low and null (Helped me when I HAD Hacking 5 :( There are also many rigs and modules to assist in scanning and there are rigs to increase your virus coherence for relic or data analyzers.

There are minor RL skills that you will find in the minigame, but even w/o the loot spew anymore, fit a cargo scanner to your ship to see which cans are worthless or empty and which ones have the valuables. In the harder relic sites you may find BPC's that are actually worth something (Unlike most of the junk ones) so check their value on the contract market and if it is worth you building the item and selling it yourself (Which isn't too often).

Feel free to mail me if you need more info on exploration!

"Your security status has been lowered." - Hell yeah it was!

Falcon's truth

Ralph King-Griffin
New Eden Tech Support
#4 - 2014-07-07 16:45:54 UTC  |  Edited by: Ralph King-Griffin
Having spent the last year and a half doing exactly what you are talking about, they're fine career choices.
Do the tutorials, seriously do them.
I'd move to the sisters of eve ark (as mentioned above) once you've familiarised yourself with the gameplay a bit.

Remember that a defining characteristic of eve is non consensual PPPPvP, even in highsec.
Also Highsec is not safe.

Bit of advice, shooting npc's will get you isk
Shooting other players will get you adrenaline and isk.
It took me this long to figure that out.
DE5TINY FAITH
The Scope
Gallente Federation
#5 - 2014-07-07 17:25:15 UTC
hi
Daniel Plain
Doomheim
#6 - 2014-07-07 17:27:35 UTC  |  Edited by: Daniel Plain
while the advice above is good in general, i will try to give a more structured response.

1. be aware that you are playing a multiplayer game. while there is nothing wrong with your career choices per se, they may lead to isolation and boredom. once you do get bored, it is generally advised to find a group of cool people to fly with (and shoot at yet other groups of people Blink).

2. if you plan on flying spaceships, it is almost always a good idea to train up CPU Management and Power Grid Management. if you do not yet know what to train next, these are always a good time sink. skills in the Navigation group are also a good filler, as they increase the speed and agility of your ship. aside from that, you should pick a race/weapon system and train up the respective spaceship command/weapon skills.

3. the best ships for running lvl4 missions in highsec are pirate battleships and marauders. all of them have their pros and cons which are too numerous to list here. do some research, pick a ship you like and train for that. also important for mission running are social skills like Connections and Military Connections.

4. exploration in highsec can be done in pretty much any ship, but pays very little and should only be done for learning purposes. relic and data sites in lowsec and nullsec are more profitable and best done in a covert ops frigate or an interceptor. in addition to basic navigation and fitting skills, you will need probing, cloaking and hacking skills.

5. there are also various combat sites that can be discovered through exploration. the profit is again lower in highsec than in low and nullsec, but so is the difficulty. while highsec sites can usually be run in a destroyer or cruiser, low and null sites are often very hard and require an advanced cruisers like the ishtar or tengu.


some more general advice:
- there is a lot of knowledge to be found through the google machine, but you should try to check if it is up to date. for example, you will still find references to learning skills, which have long since been removed from the game.
- this subforum is a good place for beginner questions. residents of other forums will sometimes get grumpy if you ask questions before trying to find the answer yourself.
- losing is part of this game, no matter how you twist it. be prepared to lose anything that you undock and don't take it too serious if you do.

I should buy an Ishtar.

Toshiro Hasegawa
Blackwater USA Inc.
Deepwater Hooligans
#7 - 2014-07-07 17:36:40 UTC
Do the tutorials - they set you up with an overall understanding of game basics .. show you some parts of the game you might not otherwise have discovered right away and give you some structure that is otherwise lacking in a sandbox. You also end up with skills, ships, mods and stuff .. which will help get the proverbial ball rolling.

Sisters of EvE Arc .. i have never done it .. but i plan to .. even as a veteran noob .. just to see what its like .. its the first step everyone says try after doing all the totorials.

Missions - Research which NPC corp you want to work for .. usually one that has plenty of Combat Mission Agents .. in all of the levels. There is a small list of the usual suspects that i am sure will show up with a bit of reading. Learn Connections to increase your standing .. instead of doing a ton of low level missions a few days of Connections skilling will work wonders. Get that and Negotiation.

For skills .. there a core skills that help everything in eve .. if you park youself in a school for a bit .. and just browse down the list of skills .. keep an eye out for all the cheap, low level skills, in most of the sections .. maybe skip the few that are very specific - like Leadership and Manufacturing .. but using a bit of logic .. you can sort out that getting all the cheap, low level skills, in the main sections to lv III is a great place to start. This will improve your ability to fly almost all ships, and open up the use of most of the common Tech 1 moduals. When i make a new toon .. i just go through and buy every skill under 100k to start .. One might not have the isk, but just get started .. for example .. Navigation makes every ship in game go faster .. going fast is a good thing whether you are hauling .. moving to a new asteroid, chasing a npc rat or running from a gate camp.

There are specific skills for exploring - simple look up of a Exploration guide .. for example wiki.eveuniversity.org/Exploration should get you the info you need to know what ship, mods, skills are needed .. then you just need practice. Google info and read the forums, check out links people put in this forum section, take notes, watch videos .. there is a wealth of information out there .. too much really.

Finally I would highly suggest joining a player corp .. be patient and careful to pick the right group .. no need to rush, to research, ask questions ... and if that seems like too much work then join one of the long time successful new player training type corps like EvE University. You will learn faster in a corp, and feel more engaged in the sandbox then out floating around on your own.

History is the study of change.

Mr Epeen
It's All About Me
#8 - 2014-07-07 17:43:50 UTC
When you first start this game, everything is new and big and confusing. There are so many options open to you that it can be a little overwhelming. The tendency is to want to do it all and do it all RIGHT FREAKIN' NOW!!!!

That's normal.

However, it boils down to two general choices. Industry style play or combat style play. Best to pick one or the other before you get too far into your training as there is not a lot of skill overlap between the two. Industry opens up mining, building, trading and wealth creation through selling your wares. Combat covers exploration, missions, ratting and blowing up other players ships creating wealth through destruction.

You do have some slack before you need to make that decision. A few months can be frittered away with training support skills while you try different aspects of the game and dip your toe into the different career paths. But it is your best interest to go one or the other. There's simply too many skills and not enough years to try for a jack of all trades.

Once you know which basic path you want you can think about specific careers.

Best advice then is to take your time and try a few things out before committing to a path that sounds good now but you may find you hate once you've committed to it.

Mr Epeen Cool
Amilee Alland
Republic University
Minmatar Republic
#9 - 2014-07-07 22:43:40 UTC
Thank you so much for taking the time to answer and your wise advice and recommendations all of you, really does give me an idea of where to go and what to do skill wise.

It seems that there is even more to the subtleties of learning Eve than first appear Shocked



Ralph King-Griffin
New Eden Tech Support
#10 - 2014-07-07 22:56:46 UTC
Just try and make some friends while you play, talk to the regulars in your area, move about, day trip to low sec (you might get blown up but you should have fun regardless). If you get your arse handed to you, asking the dudes that did it will likely net you good solid advice,
Vortexo VonBrenner
Doomheim
#11 - 2014-07-08 00:50:56 UTC
Train your core skills first. Every kind of ship uses them. They will be handy for you no matter what you do. Google a lot.




Amilee Alland
Republic University
Minmatar Republic
#12 - 2014-07-08 12:52:00 UTC
Thanks again for the good advice from everyone I really appricaite it Big smile
Handar Turiant
University of Caille
Gallente Federation
#13 - 2014-07-08 13:07:19 UTC
Some tips I found useful when I started out:

always have the rookie help channel open in your chat window. You'll learn loads from it just lukring about whilst doing downtime things like fitting ships, selling your stuff, or browsing the market.

Same goes for the Eve Uni chat channel

If you see a cool fit someone links: save it. Always useful for later

DO NOT rush to bigger ships. It's useless and expensive. I'd say train up to Battlecruiser at max (cause they still use medium guns) to start with.

Try out exploration, it's relatively cheap in T1 frigs, and can net you some nice cash too. Also get's the adrenaline pumping, cause you can and will lose your ship when you venture out into.

Don't neglect your drone skill tree: usefull for nearly all ships

Train up both shield and armor tanking skills




As stated by others: ratting and missioning can become boring. You will tire of it, and leave Eve. This would be a bad thing. Therefore: meet and talk to people online. Ask people questions if they are doing things on grid you find strange. Interact. Join a corp.
Amilee Alland
Republic University
Minmatar Republic
#14 - 2014-07-08 14:22:16 UTC
Handar Turiant wrote:
As stated by others: ratting and missioning can become boring. You will tire of it, and leave Eve. This would be a bad thing. Therefore: meet and talk to people online. Ask people questions if they are doing things on grid you find strange. Interact. Join a corp.


Thanks a lot for this, the more I read I think that exploration does sound like fun.

Silly noob question though, is there a chat chanel devoted to exploration help whilst learning or would a corp be best bet?

Ralph King-Griffin
New Eden Tech Support
#15 - 2014-07-08 14:29:44 UTC
never checked it out myself but this thread might be of intrest
Venjenz Sake
EVE University
Ivy League
#16 - 2014-07-08 18:40:21 UTC
Read this: Faction Standing Repair Plan

Since you are new, one place to deviate from the social skills is get the following skills in the following order:
Social to V
Diplomacy to IV
Connections to IV
Negotiations to IV

Then, follow "the plan" for all four empire factions. You'll be close to having ~50-60 million ISK, will be L2 capable for any faction, and likely close to or at L3s. You'll also have a lot of practice doing just about everything PVE has to offer, at least at the basic level. You'll have seen every weapon system the game has, including drone combat (Gallente career agent for Advanced Military makes you use drones for two missions iirc), you'll have some knowledge of production, mining, scanning, etc, and you'll have a ton of skill books injected or trained.

It might seem tedious after your 2nd or 3rd faction, but it has a lot of tangible rewards.

Then I would do the entire Sisters of EVE epic arc because the end of that will require you to deal with a pretty stout NPC that can tank a ton of damage, and you'll have to learn that eventually anyway. Some nice rewards come out of that entire arc, and minus two missions, a base model frigate with beginner skills can do the entire thing.

And skip destroyers, get your fave faction's cruiser and associated skills. Destroyers are the ship class that CCP forgot
Venjenz Sake
EVE University
Ivy League
#17 - 2014-07-08 19:01:57 UTC
Handar Turiant wrote:
Some tips I found useful when I started out:
...
DO NOT rush to bigger ships. It's useless and expensive. I'd say train up to Battlecruiser at max (cause they still use medium guns) to start with.
...
Don't neglect your drone skill tree: usefull for nearly all ships

Train up both shield and armor tanking skills


As stated by others: ratting and missioning can become boring. You will tire of it, and leave Eve. This would be a bad thing. Therefore: meet and talk to people online. Ask people questions if they are doing things on grid you find strange. Interact. Join a corp.

Some great stuff here as well.

I am over 21 million skill points, and I spend almost all my playtime PVE'ing in my assault frigate of much gimpness, and I have a bunch of bigger ships. Hurrying into bigger ships = bad.

And yes yes yes to drone skills. I blew off drone skills, and even simple things like low level mining suffered. The core drone skills make combat, mining, and logis
Amilee Alland
Republic University
Minmatar Republic
#18 - 2014-07-09 14:00:58 UTC
Thanks very much for the latest advice and links especially with the information on skills, as there are som many to chose from its good to have a little help!
Leoric Firesword
Imperial Shipment
Amarr Empire
#19 - 2014-07-09 14:05:47 UTC
you might also see if you can find a post from Tippi, she's got a newbie skill plan that's pretty decent, will give you a good base of skills
Ralph King-Griffin
New Eden Tech Support
#20 - 2014-07-09 14:57:53 UTC  |  Edited by: Ralph King-Griffin
Leoric Firesword wrote:
you might also see if you can find a post from Tippi, she's got a newbie skill plan that's pretty decent, will give you a good base of skills

You mean this I take it.


Amilee Alland wrote:
Thanks very much for the latest advice and links especially with the information on skills, as there are som many to chose from its good to have a little help!


Well remember that people will go quite Farr out of their way to help someone with a positive, abject attitude towards eve .
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