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Faction Warfare: Moving Forward.....

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Author
Hirana Yoshida
Behavioral Affront
#641 - 2011-11-30 12:27:57 UTC
Damassys Kadesh wrote:
....

They merely increased the amount of plexes available so systems will be flipped in droves by the people who have alts/manpower to burn. With one simple change they have managed to make the plexing scene even more of a travesty in a way that favours the use of alts to an even greater degree .. although not if you happen to be Gallente or Amarr because the missile spam they face still requires gangs to clear/survive in most cases.

Plexing activity increase is temporary. The system itself is still very much broken so the massive dis-/-advantages that were present before are still there .. just more cases now. In a few months they will be used to farm standings for the various freebies and alts will likely be recycled after payout of said freebies.

One character .. ONE BLOODY CHARACTER can now make TWO systems vulnerable PER DAY (if unopposed and an insomniac). Compare that to the silly null monkeys who have up to two full days or more of buffer for just about everything .. governments/empires are not known for their efficiency but holy crap, taking it a bit to the extreme don't you think?

Want to take bets on how/why they settled on this particular change? My money is on their beloved metrics, they probably had a spider count all the instances that the various things have been mentioned over the past three years and then went with it without actually giving it any thought.
Bad Messenger
Rehabilitation Clinic
#642 - 2011-11-30 12:34:09 UTC
Hirana Yoshida wrote:
Damassys Kadesh wrote:
....

They merely increased the amount of plexes available so systems will be flipped in droves by the people who have alts/manpower to burn. With one simple change they have managed to make the plexing scene even more of a travesty in a way that favours the use of alts to an even greater degree .. although not if you happen to be Gallente or Amarr because the missile spam they face still requires gangs to clear/survive in most cases.

Plexing activity increase is temporary. The system itself is still very much broken so the massive dis-/-advantages that were present before are still there .. just more cases now. In a few months they will be used to farm standings for the various freebies and alts will likely be recycled after payout of said freebies.

One character .. ONE BLOODY CHARACTER can now make TWO systems vulnerable PER DAY (if unopposed and an insomniac). Compare that to the silly null monkeys who have up to two full days or more of buffer for just about everything .. governments/empires are not known for their efficiency but holy crap, taking it a bit to the extreme don't you think?

Want to take bets on how/why they settled on this particular change? My money is on their beloved metrics, they probably had a spider count all the instances that the various things have been mentioned over the past three years and then went with it without actually giving it any thought.


There is always one solution that works, kill the mutants !
Vordak Kallager
Descendance.
GoonSwarm.
#643 - 2011-11-30 12:40:06 UTC
Because there is nothing more fun than a Bunker Bust, amirite guys? Ugh

Sa souvraya niende misain ye.

Cearain
Plus 10 NV
#644 - 2011-11-30 16:40:58 UTC
I haven't actually done plexing yet, because its still pve. But if what I am understanding is correct this is a very good change.

Hirana Yoshida wrote:

They merely increased the amount of plexes available so systems will be flipped in droves by the people who have alts/manpower to burn. With one simple change they have managed to make the plexing scene even more of a travesty in a way that favours the use of alts to an even greater degree .. although not if you happen to be Gallente or Amarr because the missile spam they face still requires gangs to clear/survive in most cases..


People still have to fit their ships for pve and therefore need to warp out when the enemy comes. Why should anyone use their main for this? This won't change as long as there are npcs to fight in these plexes.

Hirana Yoshida wrote:

Plexing activity increase is temporary. The system itself is still very much broken so the massive dis-/-advantages that were present before are still there .. just more cases now. In a few months they will be used to farm standings for the various freebies and alts will likely be recycled after payout of said freebies.

One character .. ONE BLOODY CHARACTER can now make TWO systems vulnerable PER DAY (if unopposed and an insomniac). Compare that to the silly null monkeys who have up to two full days or more of buffer for just about everything .. governments/empires are not known for their efficiency but holy crap, taking it a bit to the extreme don't you think?


But that is why null sec is so blobby. They always have time to bring the blob before anything is truly lost. In other words because they have so much time to react small gang pvp is meaningless in null sec.

Its good if fw systems are becoming vulnerable fast. Can no one stop this one character from captuing 2 systems? Is he that good? The problem is not that things are moving fast the problem is the enemy either doesn't know where he is or doesn't care. Why wouldn't they care? Because they know he is pve fit and will just warp out if they come.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

marketjacker
Mr. Clean Corp..
#645 - 2011-11-30 16:44:47 UTC
I'm so glad they nerfed the Federation Omni Directional Tracking Link. Really. As if Gallente FW missions weren't already the hardest to do with jamming rats and missile spam, now we have our key item raped and thrown under a bus by CCP's lack of foresight. You made an item that's just as good and cost almost nothing. Thanks for nothing CCP.
Shalee Lianne
Banana-Republic.
Shadow Cartel
#646 - 2011-11-30 17:26:32 UTC
I absolutely love everything that's come from Crucible except for the FW 'fx'.

Hirana said, "Plexing activity increase is temporary. The system itself is still very much broken so the massive dis-/-advantages that were present before are still there .. just more cases now. In a few months they will be used to farm standings for the various freebies and alts will likely be recycled after payout of said freebies."

I can't agree more.

They have pretty much made occupancy more pointless than before. And this fix didn't inspire anyone that I fly with to plex more, because what's the point? What is the point of flipping a system if it can be undone in a matter of hours- and there's still no incentive to do it other than bragging rights. Plexing is still mostly worthless to the average FW player, what do you think they are going to choose? Running missions to make ISK or orbiting a button 20 mins for no reward?

Granted, the downtime plexing spawn stuff was annoying, but just fixing that one thing doesn't really do anything for FW overall.
http://amarrian.blogspot.com/  ~ Roleplay blog. http://sovereigntywars.wordpress.com/ ~ Faction War blog.
Cearain
Plus 10 NV
#647 - 2011-11-30 17:54:31 UTC  |  Edited by: Cearain
Shalee Lianne wrote:
They have pretty much made occupancy more pointless than before. .


There used to be a tiny number of people who used to do plexing right after downtime. They could plex for an hour or 2 and accomplish something that they knew no one could really effect the entire rest of the day. Thats no longer the case. Now the people who sign in after them can have an effect.

So the very few people who would plex right after down time correctly feel that what they did is not as significant as it used to be. What minute significance plexing had has now been spread out over the 23 hours instead of just concentrated in 1 hour. So to some extent the significance of their plexing has been diluted by 23.

However for people like me who could never play after downtime - well I'm now getting my rightful 1/23rd of the pointlessness - if I want it.

This change is a good one. But the major problems remain:


The question is how can they make plexing meaningfull?

There are 3 general views:

1) give me isk/rewards for plexing (lp payout/require vp to cash in lp etc.)

2) give me consequences for plexing (don't let the enemy dock there/have stations change ownership etc.)

3) Make plexing an activity that the community respects. (make it pvp instead of pve - not just blob wins etc.)

I think CCP needs to look at all three of these things. But IMO the most important one, by far, is the 3rd.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

JaneBudden
Spiritus Draconis
#648 - 2011-11-30 18:26:22 UTC
Cearain wrote:
Shalee Lianne wrote:
They have pretty much made occupancy more pointless than before. .


There used to be a tiny number of people who used to do plexing right after downtime. They could plex for an hour or 2 and accomplish something that they knew no one could really effect the entire rest of the day. Thats no longer the case. Now the people who sign in after them can have an effect.

So the very few people who would plex right after down time correctly feel that what they did is not as significant as it used to be. What minute significance plexing had has now been spread out over the 23 hours instead of just concentrated in 1 hour. So to some extent the significance of their plexing has been diluted by 23.

However for people like me who could never play after downtime - well I'm now getting my rightful 1/23rd of the pointlessness - if I want it.

This change is a good one. But the major problems remain:


The question is how can they make plexing meaningfull?

There are 3 general views:

1) give me isk/rewards for plexing (lp payout/require vp to cash in lp etc.)

2) give me consequences for plexing (don't let the enemy dock there/have stations change ownership etc.)

3) Make plexing an activity that the community respects. (make it pvp instead of pve - not just blob wins etc.)

I think CCP needs to look at all three of these things. But IMO the most important one, by far, is the 3rd.





yeah totally agree with Cearain ;-) the after downtime plexing problem seems to be fixed now;-)
Bad Messenger
Rehabilitation Clinic
#649 - 2011-11-30 20:17:47 UTC
FW had only one real problem and that was plex spawning. CCP fixed that so now there should be possibility to have fights again.

It may take a while to see effects and i am sure that if nothing happens CCP will do something else, but this was best and easiest fix to do now.
Hans Jagerblitzen
Ice Fire Warriors
#650 - 2011-12-05 05:05:42 UTC  |  Edited by: Hans Jagerblitzen
Hello again everyone!

Since the CSM are on their way to the summit, and were receptive already to the "top ten" list I forwarded them that is also at the top of this thread, I wanted to seize the opportunity to drop them a proposal to mention during the talks with CCP.

Here is my proposal to the CSM for an easy to implement Faction Warfare fix.

Simply put, lets get the ownership of stations to be swapped with a sovereignty change, and implement gate gun fire similar to GCC. It makes no sense to have enemy pilots hanging outside a militia-run station with zero consequence.

I oppose docking blockouts, only because while us veterans could manage, it unfairly punishes and deeply frustrates new players who may not have alt accounts to haul their stuff. I've had friends abandon their null-sec alliance because they lost all their stuff, I don't want people leaving Faction Warfare over losing everything this way.

If you agree with this proposal, please show some support in the thread linked above! I'm looking forward to your feedback, I'm sure many players would welcome this change and it's an easy one to program I'm sure.

CPM0 Chairman / CSM7 Vice Secretary

Draco Rosso
State War Academy
Caldari State
#651 - 2011-12-05 14:41:06 UTC  |  Edited by: Draco Rosso
up!
I'ts simple ccp:
Give us LP for finishing plexes.
Switch station ownership.
Hwong Jian
Perkone
Caldari State
#652 - 2011-12-05 16:15:45 UTC
Hans, I posted a reply in your proposal that, I believe, would make FW extremely interesting and make plexing pvp-centric. Or, at least, give everyone a vested interest in plexing.
Jhaelee de'Auvrie
Amarrian Vengeance
Ragequit Cancel Sub
#653 - 2011-12-06 07:07:09 UTC
Having now played with the 30m respawn 'fix' to FW, I think this may finally push me away from plexing completely. Until actual fixes or atleast some balances are applied, there is no point.

One of the biggest problems with the plexing, pointless as it is right now, is the huge glut of plexes that spawn after downtime. That has not changed, all they did was allow for a thin amount of fighting to continue later in the day. It is still an issue of have a strong post DT crew or do not bother. Hours of pre-DT work end up being completely being undone by a handful of alts.

System occupation has at this point stopped really representing anything. Atleast pre-'fix' it showed the dedication of those few FW players that still put some measure the little bit of pride that could be gained.
Hans Jagerblitzen
Ice Fire Warriors
#654 - 2011-12-06 08:56:54 UTC
Jhaelee de'Auvrie wrote:
Having now played with the 30m respawn 'fix' to FW, I think this may finally push me away from plexing completely. Until actual fixes or atleast some balances are applied, there is no point.

One of the biggest problems with the plexing, pointless as it is right now, is the huge glut of plexes that spawn after downtime. That has not changed, all they did was allow for a thin amount of fighting to continue later in the day. It is still an issue of have a strong post DT crew or do not bother. Hours of pre-DT work end up being completely being undone by a handful of alts.

System occupation has at this point stopped really representing anything. Atleast pre-'fix' it showed the dedication of those few FW players that still put some measure the little bit of pride that could be gained.



Is this because we just took Huola??? OH..... SNAP!!! WINMATAR VICTOR!!!!! SUCK IT, SLAVER SCUMM!!





....sorry. I umm... got a little unprofessional there. This is definitely something we should look into.

CPM0 Chairman / CSM7 Vice Secretary

Hirana Yoshida
Behavioral Affront
#655 - 2011-12-06 10:52:09 UTC
My analytical skilzzzzzz strikes again. Called it even before I had undocked into the brave new FW world.

/me pats self on back (harder than it looks at my age!!!)

CCP heard complaints about a dog-turd on the sidewalk, dumped a wheelbarrow full of cow-dung and dirt on top and renamed it a compost heap. Problem solved, right .. turd is gone right?

They actually managed to make it even more pointless .. quite an achievement considering the state it was in before .. hahahahaha.
Mabego Tetrimon
Spiritus Draconis
#656 - 2011-12-06 11:52:19 UTC
i like the new sytem of fast spawn plexes, but as system control is total useless and unincentive i still do not see apoint in going plexing.

Make system control worthy. On a faction wide scale, like some fighting bonus in controlled system for example. Or spawn missions only in controlled systems. And on an individula scale. Like give LP to everyone who contributed conquering the system (something like in Incursions) just......something.

Also remove that fuckingt stupid bunker at the end and make it a "boss fight" to remember
Cearain
Plus 10 NV
#657 - 2011-12-06 14:26:44 UTC  |  Edited by: Cearain
Jhaelee de'Auvrie wrote:
Having now played with the 30m respawn 'fix' to FW, I think this may finally push me away from plexing completely. Until actual fixes or atleast some balances are applied, there is no point.

One of the biggest problems with the plexing, pointless as it is right now, is the huge glut of plexes that spawn after downtime. That has not changed, all they did was allow for a thin amount of fighting to continue later in the day. It is still an issue of have a strong post DT crew or do not bother. Hours of pre-DT work end up being completely being undone by a handful of alts.

System occupation has at this point stopped really representing anything. Atleast pre-'fix' it showed the dedication of those few FW players that still put some measure the little bit of pride that could be gained.



I don't understand here. Is the post downtime still the key to success and that is the problem?

For me the problem is and always has been I don't want to go running around low sec doing pve.

It sounds to me like plexing is still a pve-drudgery instead of pvp-fun.

Until ccp changes this I am glad there are no consequences for occupancy.

One more question: The op is still hand wringing over pirate frigates going in minors. Is anyone flying anything other than a destroyer in minors now? I anticipate the destroyer boost will have done more to kill the diversity of ships in minors than any faction frigate ever could. Is it time to change the suggestion in the op? Kick both pirate frigs and destroyers out?

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Fidelium Mortis
Minor Major Miners LLC
#658 - 2011-12-06 14:37:55 UTC
Plexing has definitely increased the number of small skirmish fights at least in the US TZ, I just hope it isn't a temporary increase. Usually it starts with a few people running plexes in a system, you get a couple of scouts poking around, each side starts calling in backup and things escalate. Personally I would like to get more LP off of other players than the actual plex. Maybe a bonus for killing someone inside a plex, since the current amount you receive per kill is laughable?

ICRS - Intergalactic Certified Rocket Surgeon

Draco Rosso
State War Academy
Caldari State
#659 - 2011-12-06 15:13:55 UTC
Who do we contact in CCP so they keep the ball rolling on planned updates for FW? We have to keep the pressure on CCP. I never understood ccp position on FW. FW has the potential to be massive cash cow for the company yet they choose to ignore it.
Hirana Yoshida
Behavioral Affront
#660 - 2011-12-06 15:25:51 UTC
Fidelium Mortis wrote:
Plexing has definitely increased the number of small skirmish fights at least in the US TZ, I just hope it isn't a temporary increase...

It will taper off in a few weeks and return to alts-online for most systems. The only place where I can see it maintaining a higher than before plexing activity is in central/key/pipe systems .. but then again the overall PvP activity will not be increased as it is already there, it will merely move into plexes and away from gates/stations.

Yes Cearain, the 50+ plexes in rotation in the DT-shuffle are still around so it is still a matter of controlling the 2 hours post-DT .. only difference is that some of the VP damage done can theoretically be repaired before next DT.
In reality it is playing out exactly as I feared, whomever has the alts/pilots to burn can flip systems at a ridiculous rate with no real counter available as manpower is everything ..

They stuck a Wunderbaum into the turd to mask the stench, but it is still a turd.