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A Crowdsourcing Goodbye, w/Stuff.

First post
Author
Brooks Puuntai
Solar Nexus.
#1 - 2014-06-17 14:53:56 UTC
In short after 7-8 years of on and off Eve, forum trolling, and bittervet syndrome, I've decided to clear shop and uninstall for the last time when my plex runs out in 11 days.

So instead of a whiny I quit thread and explaining why, I decided I wanted to see what things others would want done to make Eve a better, more fun, and immersive game. Or new ideas to make that possible.

What do you think could be changed/added to keep older players active, or bring them back?

What do you think could be changed/added to keep more new players?

These can be major things or minor things, your idea can focus on either new or old or possibly both it doesn't matter.

Well thought out ideas will receive ISK, trolls will receive nothing(unless you're clever).

Want my stuff? Post an idea.

o7

Brooks

CCP's Motto: If it isn't broken, break it. If it is broken, ignore it. Improving NPE / Dynamic New Eden

TigerXtrm
KarmaFleet
Goonswarm Federation
#2 - 2014-06-17 14:56:02 UTC
You'll be back. Trust me. So my good idea is this; don't give away your stuff.

My YouTube Channel - EVE Tutorials & other game related things!

My Website - Blogs, Livestreams & Forums

Ramona McCandless
Silent Vale
LinkNet
#3 - 2014-06-17 14:57:02 UTC  |  Edited by: Ramona McCandless
Me quitting too would probably make the game better for some people, I would imagine.

TL; DR Nerf Ramona

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Ralph King-Griffin
New Eden Tech Support
#4 - 2014-06-17 14:59:57 UTC
a practical application for exotic dancers.
stuff?
Karen Avioras
The Raging Raccoons
#5 - 2014-06-17 15:01:00 UTC
There is a big chance that you will return to this game so you shouldn't give your stuff away, but if you really want to I'll take it.
Rowells
Blackwater USA Inc.
Pandemic Horde
#6 - 2014-06-17 15:01:23 UTC
nude avatars

stuff please
Auar
Caldari Provisions
Caldari State
#7 - 2014-06-17 15:04:20 UTC
Profession tutorials. New player looks at a list, selects Explorer. He then has access to skills needed, common ships used with approved, by the player base, fits. Gets access to profession specific guides and perhaps a link to a chat channel where 'Explorer' vets will help the newbs of their chosen profession.

This idea could of course be expanded upon to include charting outlining risk vs. reward, maybe some fictional 'a day in the life' stories, or whatever.

Auar
Ralph King-Griffin
New Eden Tech Support
#8 - 2014-06-17 15:15:14 UTC
Karen Avioras wrote:
There is a big chance that you will return to this game so you shouldn't give your stuff away, but if you really want to I'll take it.

not empty quoting
Lido Seahawk
Pator Tech School
Minmatar Republic
#9 - 2014-06-17 15:15:23 UTC
Boarding parties! Add a breaching module, and if it succeeds, you get a RNG chance to capture targeted ships based on skill level + number of marines in your cargo hold, balanced against the number of marines in the targeted ship's cargo hold. Pirate

May I have your stuff?

Brooks Puuntai
Solar Nexus.
#10 - 2014-06-17 15:15:28 UTC
TigerXtrm wrote:
You'll be back. Trust me. So my good idea is this; don't give away your stuff.


Doubtful, this isn't the first time I've quit and everytime I do come back I find no will to play. Last time I quit I gave away around ~30b to corpmates/friends, all of which have stopped playing now.

While I won't go as far as biomassing, removing liquid assets would deter me from randomly plexing only to troll forums. Which I'm sure the ISD and CCP will be grateful for.

CCP's Motto: If it isn't broken, break it. If it is broken, ignore it. Improving NPE / Dynamic New Eden

Handar Turiant
University of Caille
Gallente Federation
#11 - 2014-06-17 15:22:56 UTC
To keep new players in longer:

Less reliance on 3rd party sites and software. CCP could do a lot better in training people up, providing details. Don't get me wrong: I love what the community builds etc., but it feels strange for many new players that they need to go outside of the game for so many things. Dotlan, StaticMapper, Uni, etc. Additionally, one could think of more robust Sov Mapping in client. For a new player Eve is extremely daunting: NPE can always be better, I ran through it when I rejoined eve 2 months ago after being gone for a few years. Very basic mechanics are there, and yes, you get scrammed and such, but it's still nothing to do with RL EvE

The client should come with several overview presets: PvE, PvP, Mining, Explo, All, basic.

For myself, I feel that the EVE system is relying on meta too much these days. Awox, Safari, AFKCloakers in large swathes of space: all viable tactics of course, but they're kind of gamey ASFAIC. Full API's, no one ever talking to each other cause TeH SpieZ! Looking into this from the outside, as a newbie carebear just trying not to get a shiny new vexor popped in a Lvl2 Sec mission, it seems like sooo much hassle to ever be fun.

As ZP once put it: EVE feels like paying someone for a second job. Getting to the 'good' stuff requires a hell of a lot of planning and mechanics and 'stuff'. Not really any frontier space exploration. Just setting up shop somewhere etc.

For older players: I would personally love mobile stations. Say a capital ship people can dock in, provides services etc. That's slightly less blob attracting than the average titan. Random PvE encounters. More exploration content. I love Exploration. Seems that all the WSpace has been claimed though I believe.
Careby
#12 - 2014-06-17 15:23:36 UTC
Change chat channels so they only work when you are in space, not while docked in station.

Rek Seven
University of Caille
Gallente Federation
#13 - 2014-06-17 15:23:44 UTC  |  Edited by: Rek Seven
My subscription runs out next month so i'll be quitting / taking a break too. I would probably start playing and enjoying the game if CCP did the following:

* Improve the UI - Everything from the overview to the tactical overlay needs modernizing and improving

* New content for wormhole space - Wormhole space needs new features to reinvigorate wormhole PVP and new, more challenging pve content (maybe a C7 wormhole with sleeper capitals)

* Avatar based gameplay - I want to physically explore things like relic and data sites with my character

* Fix local in dangerous space - Delay it, remove , make it disruptable, whatever.
ElQuirko
University of Caille
Gallente Federation
#14 - 2014-06-17 15:24:27 UTC  |  Edited by: ElQuirko
Brooks Puuntai wrote:
What do you think could be changed/added to keep older players active, or bring them back?


My idea:

Nothing. Don't try. Reason being, the older players burn themselves out, rather than the game doing so. Everyone gets tired of their hobbies eventually; why should EVE be any different? Pandering to veterans is just going to draw focus away from the main game, whilst continually releasing new stuff would draw away resources needed for excellent initiatives such as tiericide.

The veterans have had their time and made their investment in the game. We're all told, day-in day-out to make our own emergent content. When it's their time to go, there's no point trying to keep them on life support. Sounds callous, but to act otherwise would cheapen the game experience for everyone.

EDIT: This is coming from somebody who re-joined the game three days ago after a break. Coincidentally I'm dirt poor - hopefully sympathy is gonna help my case for your stuff Blink

EDIT 2: Many thanks!

Dodixie > Hek

Rubishod
The Scope
Gallente Federation
#15 - 2014-06-17 15:28:51 UTC
Help for new players? Merge the mastery tab and trait tab on ships, and remove the characteristic pretty pictures.

Hey new player, what does this ship do? Here are the bonuses, and here are the skills that would make it easier to fly (not just requirements).

And Auar stole my other idea about specific help chats for professions. There really should be something that pops up at the end of each tutorial that directs the new player to find and join a channel "made and designed for people like you" or some such thing.

I don't know how many people I've helped in trying to simply find their first agent or fit that first destroyer that were just spamming in Scopechat because they had no idea where else to turn.
Sibyyl
Garoun Investment Bank
Gallente Federation
#16 - 2014-06-17 15:29:31 UTC
1. 30 second or 60 second proximity data with killmails. This is a capture of everything that's happening on grid 30-60 seconds prior to the killmail being generated. This would let us do instant replays (like in football) from various angles and with all kinds of data (weapons used, ranges, etc.) to learn from the KMs (more than just what fittings the victim had)

2. Ability to share notebooks (where you take notes) between alts.

3. Better API for market data outside of EVE. Eve-central is too lagged and frequently unreliable for low/0.0.

Joffy Aulx-Gao for CSM. Fix links and OGB. Ban stabs from plexes. Fulfill karmic justice.

Aziesta
Binal Extensions
Xagenic Freymvork
#17 - 2014-06-17 15:31:02 UTC
Dynamic sec status. Similar to the idea in your signature, but with a simpler implementation. More rats killed in a system leads to a higher sec status, meaning less desirable rats. Low activity in a system leads to lower sec status, and thus better rats. Suddenly, those unused nullsec systems are very valuable, and instead of empty constellations, people are encouraged to spread out and use that unused space.
TigerXtrm
KarmaFleet
Goonswarm Federation
#18 - 2014-06-17 15:39:59 UTC
Brooks Puuntai wrote:
TigerXtrm wrote:
You'll be back. Trust me. So my good idea is this; don't give away your stuff.


Doubtful, this isn't the first time I've quit and everytime I do come back I find no will to play. Last time I quit I gave away around ~30b to corpmates/friends, all of which have stopped playing now.

While I won't go as far as biomassing, removing liquid assets would deter me from randomly plexing only to troll forums. Which I'm sure the ISD and CCP will be grateful for.


Fair enough. Well if you really want to get rid if your stuff, I find that giving away small gifts in rookie systems and offering some advice can be quite rewarding. Not really a game improving idea, but a generous idea to drain your ISK.

My YouTube Channel - EVE Tutorials & other game related things!

My Website - Blogs, Livestreams & Forums

ElQuirko
University of Caille
Gallente Federation
#19 - 2014-06-17 15:41:13 UTC  |  Edited by: ElQuirko
TigerXtrm wrote:
Brooks Puuntai wrote:
TigerXtrm wrote:
You'll be back. Trust me. So my good idea is this; don't give away your stuff.


Doubtful, this isn't the first time I've quit and everytime I do come back I find no will to play. Last time I quit I gave away around ~30b to corpmates/friends, all of which have stopped playing now.

While I won't go as far as biomassing, removing liquid assets would deter me from randomly plexing only to troll forums. Which I'm sure the ISD and CCP will be grateful for.

Fair enough. Well if you really want to get rid if your stuff, I find that giving away small gifts in rookie systems and offering some advice can be quite rewarding. Not really a game improving idea, but a generous idea to drain your ISK.


What I think you wanna do is give most away on the forums, then buy some sort of shiny (maybe a capital?) and fill it with exotic dancers and spiced wine, then leeroy it somewhere

Dodixie > Hek

War Kitten
Panda McLegion
#20 - 2014-06-17 15:44:23 UTC
Ideas to keep people playing:

Remove the logoff button.
Set the TTL on network packets to OVER 9000! (days)
Put superglue on people's keyboards.
Raise the minimum wage to $30/hr
Give every new sub a free Titan.
Integrate Youtube to the captain's quarters.
Open "the door".
Add down-voting to the forums.
Re-elect The Mittani to CSM.
Fix POS code.
Remove the blue donut.
Reduce power projection.
Reduce PLEX prices.
Fix wardec hopping.
Add peace declarations.
Add real world physics to all the things.
Rewrite the entire game so it works betterer - Twice, just in case.

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

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