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Player Features and Ideas Discussion

 
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More Ideas for Cool-Down Timers

Author
Lennith Hellix
Subsidy H.R.S.
Xagenic Freymvork
#1 - 2014-06-13 15:53:05 UTC
Since we received Cool-Down timers on Reloading weapons and Launchers, Maybe there are other Modules that could benefit from a Cool-Down Timer?


First one that comes to mind is the Cloaking Device, Cool-down to re-cloak would be great!


Any others people can think of?
Gully Alex Foyle
The Scope
Gallente Federation
#2 - 2014-06-13 17:31:56 UTC
+1 for the info on cloak cooldown!

Also:

- Cap Boosters

- Ancillary Armor Repairers

- Ancillary Shield Boosters

- MJDs


Anyway, thanks to CCP for a useful UI feature.

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Rowells
Pator Tech School
Minmatar Republic
#3 - 2014-06-13 18:39:59 UTC
can dropping timers maybe?
Ray Kyonhe
Aliastra
Gallente Federation
#4 - 2014-06-13 22:22:06 UTC
Lennith Hellix wrote:

First one that comes to mind is the Cloaking Device, Cool-down to re-cloak would be great!

Cool down timer before you can start to locking something after decloacking would be of use too.

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Nariya Kentaya
Ministry of War
Amarr Empire
#5 - 2014-06-13 22:34:24 UTC
Rowells wrote:
can dropping timers maybe?

as for where it would be, maybe have the reload/cooldown animation circling around the cargo button to the left of the ship UI
Iain Cariaba
#6 - 2014-06-14 03:44:21 UTC
Ray Kyonhe wrote:
Lennith Hellix wrote:

First one that comes to mind is the Cloaking Device, Cool-down to re-cloak would be great!

Cool down timer before you can start to locking something after decloacking would be of use too.

Meh, just spam the lock button, like the rest of us, and like it. P
FireFrenzy
Cynosural Samurai
#7 - 2014-06-14 20:33:04 UTC
I for one would love some kind of visible timer for Polarization for wormholes...

Maybe along the lines of one of the "top left" timer, like the non-capsuleer log off timer
Ralph King-Griffin
New Eden Tech Support
#8 - 2014-06-14 20:35:12 UTC
micro jump drives