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Player Features and Ideas Discussion

 
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CCP karkur - you're our only hope - new Little Things

First post First post First post
Author
Darkblad
Doomheim
#861 - 2014-06-08 09:58:57 UTC
Another attempt:

Suggestion: Modifier key to open URL in external web browser
keywords: UI, IGB, web browser
Note: This functionaly is forced on https:// links pointing to account management, so it basically works already. "Open in Desktop Browser" in the context menu and a configurable modifier key (ctrl/cmd, shift, alt) would help a lot.

NPEISDRIP

Bagrat Skalski
Koinuun Kotei
#862 - 2014-06-08 19:01:11 UTC
Suggestion: Health of drones visible in drone UI window
keywords: UI, drones, health bar.
Note: This functionaly would improve changing of my sentrey drones from the ones that are damaged to undamaged ones. Now i don't see the health bars on them when they are in cargo bay, unpackaged.
Victoria Sin
Doomheim
#863 - 2014-06-08 19:23:23 UTC  |  Edited by: Victoria Sin
Suggestion: Snap to Grid facility for PI.

Keywords: Planetary Interaction, PI, OCD, Alignment, Aperture Science.

Motivation: Some of us are either extremely retentive or have OCD and get intensely annoyed that our industry facility is 2 pixels higher than it should be, and that we can't make nice, perfectly symmetrical patterns when we configure our layouts.

Technical: A geodesic grid, where each hex is big enough to encapsulate the diameter of a facility, would be perfectly fine and quite simple to implement for a suitably motivated developer. And this developer will be suitably motivated because he will get immense applause for this little feature. I would recommend a class I aperture 4 triangle hierarchy.
Mag's
Azn Empire
#864 - 2014-06-08 19:56:48 UTC
OFF option for tooltips. Please.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Amarisen Gream
The.Kin.of.Jupiter
#865 - 2014-06-09 01:13:48 UTC
Probably not a little thing!

People and Places list: Can we get an auto watch list for people who are good or above please.
I know theres a button for it. Just seems that friendlies should be auto watched (stalked)

"The Lord loosed upon them his fierce anger All of his fury and rage. He dispatched against them a band of Avenging Angels" - The Scriptures, Book II, Apocalypse 10:1

#NPCLivesMatter #Freetheboobs

Joe Appleby
Perkone
Caldari State
#866 - 2014-06-09 01:14:17 UTC
Suggestion: Decoration UI make devices 'scrollable'
keywords: UI, decorations, corp interface

Note: I know, it's the corp UI and that is a mess. The decoration creator is tedious to use. To scroll through the available devices one needs to click very often. It would be good if holding down the mouse button would advance the items instead of having to click repeatedly.
Anthar Thebess
#867 - 2014-06-09 08:17:24 UTC
Suggestion : add tick to disable chat in current window
Keyword: Chat improvement
Note:

By adding simple tick to a active chat window we can easily remove some annoying situations like jita local.
When this item is ticked from active chat window you are removing ability to post any thing on current chat , and you also don't see what other people are saying.
This setting will be separate for each chat window.

Why?
- To remove annoying stuff like local scams in trade hubs
- Save few inches on your screen when this really matters
FireFrenzy
Cynosural Samurai
#868 - 2014-06-09 08:34:45 UTC
The ability to remove "mandatory chat channels"

Chat, UI, Incursions

I for one run alot of HS incursions to fund the war effort and "incursion local" is nothing if not annoying to me. It boots up on loading and misalligns all my chat windows into some diminutive corner of my UI (i believe its the standard size but not sure) for a chat channel i neither want, need, nor even use.

As they would say in rage comics Y U NO GO AWAY INCURSION LOCAL (and maybe this channel has annoying siblings i dont know about)
Anthar Thebess
#869 - 2014-06-09 09:06:21 UTC  |  Edited by: Anthar Thebess
Suggestion : New modules
Keyword: Modules

Note:
(just to keep this scheme)
Faction ( from NPC lp stores)
- Interdiction Sphere Launcher : 10 probes in storage ~ 50mil isk in lp store + 80k LP

Capital Level Ewar - capable of affecting super capitals.
All modules have size of 5000 m3 , and yes they come from various NPC lp stores.
- Warp Distruptor : not a super point , but capable of holding SuperCapitals , unless they are stabbed
- Warp Scrambler: 10km range , not a super point , but capable of holding SuperCapitals , unless they are stabbed
- Stasis Field : 15km range , capable of webbing super capitals.
- Cloaking device : can be only used by capitals , and no other work on capital ships
(etc)
Anthar Thebess
#870 - 2014-06-09 10:28:48 UTC  |  Edited by: Anthar Thebess
Suggestion : Make Warp Core Stabilizers less desirable
Keyword : Warp Core Stabilizers

Note:

To promote more Risk Vs Reward i suggest to add to each stab:
(as it puts a lot of pressure to ship electronic systems )

- 15 % tracking nerf to all turrets
- 15 % reduction in all missile damage
- 5m 3 to drone bandwidth
- 5 to virus strength
- 10 to virus coherence

This will solve stabs misuse by FW / Relic farmers.
GeeShizzle MacCloud
#871 - 2014-06-09 13:22:12 UTC  |  Edited by: GeeShizzle MacCloud
still hoping for this...

Suggestion: Export and import of personal Contacts, Watchlists, Tags and Standings into client
Keywords: import, Export, standings, contacts, tags, watchlists

Swear to god adding contacts 1 by 1 for related tasks is one of the most dull, time consuming, repetitive and suicide invoking tasks in the game currently.

streamline it so we can add contacts via a xml file from our local computer. and restrict it to personal contacts, not corp / alliance.
Or at least put in some form of safe guards to allow restrictions on who can add or augment corp / alliance contact features via an import feature.
Angelina Duvolle
Homeworld Technologies
#872 - 2014-06-09 15:11:27 UTC
Suggestion: Corporate Vote UI - individual vote tabs remain in expanded position.
Keywords: ui, Corporate Vote
Note: Help I getting Carpal tunnel! :)
---

If you have 100 votes (ex bpo lockdown), the entire list closes (does not stay in expanded mode) when a vote is cast. This makes it incredibly hard to work thru a list of votes, and is a LOT of clicking. Easiest shortterm fix I can think of, would be to just leave them all expanded all the time or have that be their default state, so that one could simply open the list and click on the votes immediately.

-Not sure if the term I am using (expanded) makes sense but not sure what to call it. I mean when you have a vote, and click on it, it "opens/expands" to show you the two options and the vote button.

Note - Specifically requesting this as, with the industry changes, a LOT of people are going to be locking/unlocking and moving bpo around.
you're primary
Vanishing Point.
The Initiative.
#873 - 2014-06-09 20:37:36 UTC  |  Edited by: you're primary
Just a little thing I ran in today:

When making contracts with BPCs inside, the content listing on the contract mentions the remaining amount of runs on the BPC, the ME and the PE level. It's however not visible without going into the details of the individual BPC when they're just sitting in the inventory. This is kind of a PITA. Having the information as it's currently presented in the contract UI also on the inventory would be massive!

I'd love this to change so the status of my BPC stash can be more easily determined!
Adrian Dixon
Arbitrary Spaceship Destruction
-affliction-
#874 - 2014-06-09 21:04:27 UTC
Quote:
Please wait while station services process your undocking request, Estimated seconds left 1 second
`
Brooks Puuntai
Solar Nexus.
#875 - 2014-06-09 23:59:58 UTC

Suggestion: Logout to Character Screen Button
Keywords: ui, menu, common sense
Note: Obvious reasons are obvious.

CCP's Motto: If it isn't broken, break it. If it is broken, ignore it. Improving NPE / Dynamic New Eden

Amarisen Gream
The.Kin.of.Jupiter
#876 - 2014-06-10 00:23:22 UTC
Suggestion: Story line progressing bars - Something in the journal that keeps track of how many of each lvl and type of mission we have run, so we can easily see when we are near our 16th mission.

Keyword: ui, missions.

"The Lord loosed upon them his fierce anger All of his fury and rage. He dispatched against them a band of Avenging Angels" - The Scriptures, Book II, Apocalypse 10:1

#NPCLivesMatter #Freetheboobs

GordonO
BURN EDEN
#877 - 2014-06-10 00:27:46 UTC
Can we have a way to share out own personal hangars PLEASE. Like corp hangars but I can select whom I want to give access to ? I have alts.. and sharing stuff is a pain and not every corp can have an office in Jita. You also can't contract ships with containers and damaged drone in them.
Make it simple and globaly applicable, ie not tied to each station.

... What next ??

Utremi Fasolasi
La Dolce Vita
#878 - 2014-06-10 01:28:22 UTC
GordonO wrote:
Can we have a way to share out own personal hangars PLEASE. Like corp hangars but I can select whom I want to give access to ? I have alts.. and sharing stuff is a pain and not every corp can have an office in Jita. You also can't contract ships with containers and damaged drone in them.
Make it simple and globaly applicable, ie not tied to each station.


Open a Trade window? That's how I do it.
Anthar Thebess
#879 - 2014-06-10 06:33:40 UTC
Suggestion: Add LVL 5 agents to NPC nullspace
Keyword : Missions
Note:
Both Empire factions and pirate ones.
Evelgrivion
State War Academy
Caldari State
#880 - 2014-06-10 06:36:21 UTC  |  Edited by: Evelgrivion

  • Suggestion: Improve the lighting textures on large ships
  • Keywords: Visuals, Lighting, Lights, Graphics
  • Note: Helps make Eve Online beautiful!

I am a big fan of lights on my spaceships. They're great for making a ship feel inhabited, functioning, and are a very effective means of communicating scale. Unfortunately, at this time, the lights on big ships are dim, sparse, and when you zoom out, they pretty much disappear from view.

I would love to see brighter, more detailed lighting textures that are visible from further away. Up close or far away, prominent window lights can really make a ship pop!

Example 1: Typhoon up close

Example 2: Typhoon, at a distance

The new Typhoon is a beautiful ship, and is used here because it's one of my favorites. As with any other ship that might be given brighter lights, it would look absolutely stunning!