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[Kronos] Mordu's Legion

First post First post First post
Author
Malcolm Malicious
A Blessed Bean
Pandemic Horde
#1241 - 2014-05-28 05:05:41 UTC
Arthur Aihaken wrote:
Sniper Smith wrote:
We are now a week out.. and still no comments from CCP Rise.

Who?


What's a CCP Rise
elitatwo
Zansha Expansion
#1242 - 2014-05-28 05:21:29 UTC
Malcanis wrote:
Cassius Invictus wrote:
Why is Orthus going around 1900 m/s on 10mn MWD on test server? Is't it a little to fast for a cruiser?

It's tank is kinda lame, but still it will be hard to catch the bastar*.


Almost as if it's supposed to be in some kind of fast kiting role or something?

And still a couple of hundred m/s slower than the comparable Cynabal.


My ham Orthus makes fun of every Cynabel that dares to look at me funny...

Eve Minions is recruiting.

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Valleria Darkmoon
Imperial Academy
Amarr Empire
#1243 - 2014-05-28 09:48:33 UTC  |  Edited by: Valleria Darkmoon
Sieonigh wrote:
id like to address a big issue regarding the cruiser.

the ORTHRUS's CPU is way too low.

http://31.media.tumblr.com/c791444b0670a52f63e9d67b2405c167/tumblr_n5h7q5q7TM1sp6rhco1_1280.jpg

^screen cap of the ship put into EVE HQ and fitted up.

i had to put 3 CPU mods for the fit to be usable, i don't anyone will want to use this with level of compromise in fitting.


the OP has been changed, it was 325 and is now 460. disregard above

The Orthrus has a warp speed of 27 AU/s?? That's awesome, with a cloaky alt to get a warp-in you won't even see it on d-scan before it lands.P

So I guess the deal here is to get a hold of the Garmur as quickly as possible then get as much use as possible out of it before the nerfbat comes down on it so hard it gets demoted to Punisher/Cruor tier?

Reality has an almost infinite capacity to resist oversimplification.

epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#1244 - 2014-05-28 10:02:08 UTC  |  Edited by: epicurus ataraxia
Arthur Aihaken wrote:
Sniper Smith wrote:
We are now a week out.. and still no comments from CCP Rise.

Who?

Be fair, we probably broke him.

It must be a special Icelandic version of hell to be forced to deal with EvE forum feedback.
To be forced to deal with it every day would make anyone run away screaming.
I visualise his desk a little like the laboratory/treatment room in clockwork orange, where he is strapped down with his eyes held open.

I just wish there was some form we could put in comments and suggestions, that would be read, without having to " mix" with certain EO forum "residents". Some are fine, others make the bonus room seem like a fun activity for the visitor in comparison. What must that be like for a dev to read when trying to filter out the good stuff?

How about it, just for features and ideas, a form with 2 checkboxes, like, dislike. And a comment box. Everyone could see it, but you could only post your opinion once per thread?

And let's stop breaking Dev's

There is one EvE. Many people. Many lifestyles. WE are EvE

chaosgrimm
Synth Tech
#1245 - 2014-05-28 11:35:51 UTC
Malcolm Malicious wrote:
Arthur Aihaken wrote:
Sniper Smith wrote:
We are now a week out.. and still no comments from CCP Rise.

Who?


What's a CCP Rise


I think it is a type of poker hand.
W0lf Crendraven
The Tuskers
The Tuskers Co.
#1246 - 2014-05-28 13:19:07 UTC
epicurus ataraxia wrote:
Arthur Aihaken wrote:
Sniper Smith wrote:
We are now a week out.. and still no comments from CCP Rise.

Who?

Be fair, we probably broke him.

It must be a special Icelandic version of hell to be forced to deal with EvE forum feedback.
To be forced to deal with it every day would make anyone run away screaming.
I visualise his desk a little like the laboratory/treatment room in clockwork orange, where he is strapped down with his eyes held open.

I just wish there was some form we could put in comments and suggestions, that would be read, without having to " mix" with certain EO forum "residents". Some are fine, others make the bonus room seem like a fun activity for the visitor in comparison. What must that be like for a dev to read when trying to filter out the good stuff?

How about it, just for features and ideas, a form with 2 checkboxes, like, dislike. And a comment box. Everyone could see it, but you could only post your opinion once per thread?

And let's stop breaking Dev's


Agree to a point, must be incredebly hard for a game dev to get proper feedback from these forums for the most part. Sure there is the occasional "oh damn, didnt think of that" but mostly you have opinions that are contradicting yours, and then you have the problem that 80% of the opinions are wrong, so you have to go through the wrong ones, filter out the ones that seem right, yet still wrong as you dont agree with them as otherwise youd have made the same change that person asked for, and most likely those arent even presented properly and might be lost in other kind of feedback, then you have the hate to deal with and so on. So they either go the route "nearly everyone asked for it" or the "i know that guy and he really knows what he is talking about so im listening to his feedback" way if they dont have time to filter through all the garbage.

Ah well, thats what you get payed for.

Arthur Aihaken
CODE.d
#1247 - 2014-05-28 14:38:00 UTC  |  Edited by: Arthur Aihaken
epicurus ataraxia wrote:
Be fair, we probably broke him.

He didn't need any help. It's only a "discussion" of features and ideas when you actually take the time to interact or respond in your own official thread... Most of us work full-time (and then some), and still manage to find time in our busy lives to not only play EVE - but participate in these forums, as well. It reminds me of that Despair Inc. adage: "Maybe if we start ignoring the customer they'll leave us alone..."

6 days to Kronos - it's almost a certainty nothing will be changing at this point. So lacking in some areas or not, what's been up on SiSi for the past week is almost certainly what's going to be delivered next week.

I am currently away, traveling through time and will be returning last week.

epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#1248 - 2014-05-28 15:30:11 UTC  |  Edited by: epicurus ataraxia
Arthur Aihaken wrote:
epicurus ataraxia wrote:
Be fair, we probably broke him.

He didn't need any help. It's only a "discussion" of features and ideas when you actually take the time to interact or respond in your own official thread... Most of us work full-time (and then some), and still manage to find time in our busy lives to not only play EVE - but participate in these forums, as well. It reminds me of that Despair Inc. adage: "Maybe if we start ignoring the customer they'll leave us alone..."

6 days to Kronos - it's almost a certainty nothing will be changing at this point. So lacking in some areas or not, what's been up on SiSi for the past week is almost certainly what's going to be delivered next week.



Shame, at least releases will happen more often.
Maybe it will take less than forever to put the rattlesnake right next time.

Shame, the Gila and the Worm are really quite good, I love the new artwork for the Gila too!

Sure if you love rapid heavy missiles, it will do a different job in a sort of rapid heavy missile way, but why bother fitting drones to it at all. There still seems to be the belief that Heavy drones can be useful without application bonuses. The Gecko is pretty good if you keep it on a very short leash, but dies like all the others at range. The Hero drone concept needs to stop at mediums (sentries at a pinch if there are effective mobile drones) bonus them to battleship levels and they will work beautifully. Heavies just do not make the cut.
So the Rattlesnake currently? Something for hotdrop gankers I guess. Damn all use for anyone else.
Wonder how many of them will actually buy more than one though, they will drop it like a hot potato after losing the first.

But give it it's due, when it only costs 100 isk on the test server, then it is fun for a short blast.

There is one EvE. Many people. Many lifestyles. WE are EvE

CCP Rise
C C P
C C P Alliance
#1249 - 2014-05-28 17:13:20 UTC
Oh gosh you guys.

We are going to TQ with things set like this. I can see your posts that DPS for the Barghest is a concern but we are pretty sure that because of the other advantages it offers (which are numerous) that it will do quite well. We'll watch what happens after release and make changes if needed.

For those of you still here on page 70 feeling frustrated with the amount of interaction from us, I would say a few things:

  • My(our) interaction will always slow down over the life of a feedback thread. This is partly because we have to shift focus to other work and partly because most good arguments for changes appear in early stages of the thread (for example in this thread, Barghest DPS was raised as a concern throughout and we discussed that feedback and decided not to make a change very early on). Once an idea has been acknowledged and acted on (or not acted on) we are very unlikely to continue posting about it.
  • Just because we aren't responding does not mean we aren't reading. The CSM raised the idea of officially closing off feedback threads when we move to later stages but we really don't want to do back because it can be the case that new information comes up or new ideas are raised later on and we would hate to miss the opportunity to see those things. So while the frequency that we are able to check and respond may go down, the value of having a feedback thread does not.
  • Finally, while I really like talking with you guys and want you to understand our decisions and designs as much as possible, the primary purpose of feedback threads is for us to gather information. As much as I wish I could spend time talking through every issue you raise, sometimes just knowing you have that issue is enough and we take that information and make the best we can of it, which may not include a post to you.


We find these thread invaluable and I hope that even when you see our posting slowing down you won't stop giving feedback or feel frustrated by these threads generally.

Thanks for reading and for posting <3

@ccp_rise

Harvey James
The Sengoku Legacy
#1250 - 2014-05-28 17:17:00 UTC
CCP Rise wrote:
Oh gosh you guys.

We are going to TQ with things set like this. I can see your posts that DPS for the Barghest is a concern but we are pretty sure that because of the other advantages it offers (which are numerous) that it will do quite well. We'll watch what happens after release and make changes if needed.

For those of you still here on page 70 feeling frustrated with the amount of interaction from us, I would say a few things:

  • My(our) interaction will always slow down over the life of a feedback thread. This is partly because we have to shift focus to other work and partly because most good arguments for changes appear in early stages of the thread (for example in this thread, Barghest DPS was raised as a concern throughout and we discussed that feedback and decided not to make a change very early on). Once an idea has been acknowledged and acted on (or not acted on) we are very unlikely to continue posting about it.
  • Just because we aren't responding does not mean we aren't reading. The CSM raised the idea of officially closing off feedback threads when we move to later stages but we really don't want to do back because it can be the case that new information comes up or new ideas are raised later on and we would hate to miss the opportunity to see those things. So while the frequency that we are able to check and respond may go down, the value of having a feedback thread does not.
  • Finally, while I really like talking with you guys and want you to understand our decisions and designs as much as possible, the primary purpose of feedback threads is for us to gather information. As much as I wish I could spend time talking through every issue you raise, sometimes just knowing you have that issue is enough and we take that information and make the best we can of it, which may not include a post to you.


We find these thread invaluable and I hope that even when you see our posting slowing down you won't stop giving feedback or feel frustrated by these threads generally.

Thanks for reading and for posting <3


i hope you read my posts on the very strong tank these have compared too the angel and serpentis ships .. basically the other attack ships .. still not sure if sansha are attack or combat .. the crap agility suggests the latter..

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Mario Putzo
#1251 - 2014-05-28 17:21:05 UTC
Happy with all these ships.

Frig, Pretty awesome support tackle ship and I would imagine a solo roamer as well, I think however that its base Shield HP should be reduced a bit though, it seems kinda tanky for the role it fills. It should be fit to focus on mitigating damage, not soaking a few hits and bugging off.

Cruiser, Fantastic, probably my new favorite ship right now. The limited CPU makes you choose what you want to do with it which is nice to have since being able to kite/gank/tank would just be silly. Ive been enjoying ripping around with Heavies and a Nano fit, its like the old Nano Drake, but better. Super excited to play with these on Tranquility, already have a nice fleet comp set aside for them and everything, should be a blast. Along the lines of the Garmur though I think the base shield should be lowered slightly to reinforce the idea that you want to mitigate not take damage, and to get more tanky you need to cut elsewhere (weapons), functions brilliantly as an Anti-Tackle support ship when fit with rapid lights as well.

BS, I didn't play this one very much, mostly because I do not like Battleships in the first place. From what I did notice however is that this thing can be a kiting beast. Almost like a Nano Drake, but on roids. Its damage projection is somewhat suspect, but against other targets of like size (shield BC/other BS) it fares alright and its speed allows it to mitigate more damage than you would think. Paired with the new Ashimmu and its web range is pretty awesome, pretty much negates the chance for tackle to get on you while you blap the bigger stuff from further away. It very much plays like a support battleship that has solid damage against like hull sizes. I think the Warp Disruption bonus is absolutely brilliant on this thing and the fact you can armor tank it or shield tank it makes it very versatile in multiple fleet types.

All in all great design. I would shave some shield HP from the Frig and Cruiser though, they seem kind of bulky for the amount of damage they are capable of mitigating.
Sniper Smith
Center for Advanced Studies
Gallente Federation
#1252 - 2014-05-28 17:34:30 UTC
The BS is better than a Nestor, but without more DPS or a way to APPLY the DPS, I don't expect you to see this much.

For Ranged Tackle you'll see Arazu's, for heavy tackle Proteus's and such. And for missiles, well you won't see many of them in the BS Category, but if you do Typhoons and Ravens.. All of which are far cheaper than this ship will be.

If it ends up being a cheap as a Rattlesnake, then maybe it'll see more use, but it's gonna me at LEAST a bil+ for a long time..

Given how new and expensive the ships would be, I'd rather you lean towards OP, then dial back if needed.. then aim low and dial up :(


Also, CCP Rise, don't take my comments as of late as being personal.. My issue is without feedback these threads devolve into little more than trolling (see Pirate Faction BS's thread..).. Even if there are no changes, it's worth posting, just to people know you there, know that someone other than the ISD's are reading.. it would help a LOT.
CCP Rise
C C P
C C P Alliance
#1253 - 2014-05-28 17:48:55 UTC
Quote:
Also, CCP Rise, don't take my comments as of late as being personal.. My issue is without feedback these threads devolve into little more than trolling (see Pirate Faction BS's thread..).. Even if there are no changes, it's worth posting, just to people know you there, know that someone other than the ISD's are reading.. it would help a LOT.


Appreciate this. What I would love to work towards is people 'knowing we're there' even if we aren't posting daily. I see what you mean though and will try to shoot for a middle ground.

@ccp_rise

baltec1
Bat Country
Pandemic Horde
#1254 - 2014-05-28 18:01:01 UTC
CCP Rise wrote:
Quote:
Also, CCP Rise, don't take my comments as of late as being personal.. My issue is without feedback these threads devolve into little more than trolling (see Pirate Faction BS's thread..).. Even if there are no changes, it's worth posting, just to people know you there, know that someone other than the ISD's are reading.. it would help a LOT.


Appreciate this. What I would love to work towards is people 'knowing we're there' even if we aren't posting daily. I see what you mean though and will try to shoot for a middle ground.


Please bring several nukes to the pirate battleship thread.
Sniper Smith
Center for Advanced Studies
Gallente Federation
#1255 - 2014-05-28 18:31:28 UTC
CCP Rise wrote:
Quote:
Also, CCP Rise, don't take my comments as of late as being personal.. My issue is without feedback these threads devolve into little more than trolling (see Pirate Faction BS's thread..).. Even if there are no changes, it's worth posting, just to people know you there, know that someone other than the ISD's are reading.. it would help a LOT.


Appreciate this. What I would love to work towards is people 'knowing we're there' even if we aren't posting daily. I see what you mean though and will try to shoot for a middle ground.

Awesome..

I mean just a "Hey Guys, we're still reading your feedback.." once a week would help a lot.. No responses, no idea if your feedback is being even looked at lol. Don't need to to be daily.. even I agree that would be much :)

Plus when we all talk together we end up with good things, like the warp speed bonus to the Angel line, or the epicness that is the Freighter Changes :)

Anyway thanks for commenting :) I'll stop harping on you.. well for a little while :p
Hagika
Standard Corp 123
#1256 - 2014-05-28 18:54:02 UTC
Looks like the Barg is going to stay garbage, awesome........
Vincintius Agrippa
Crimson Serpent Syndicate
#1257 - 2014-05-28 18:54:24 UTC
Having limited CPU on a shield based missile ship is just a bad idea. The previous fitting required 3x cpu mods/rigs to be usable. Sacrificing a decent amount of slots for such a low tank is just not worth it, especially for an expensive pirate cruiser.

Problems not taken into account with the cruiser:
Shield based missile cruisers are already strapped for cpu. I don't know what his skills were, but if you've got to use 3x CPU mods just to get to a total of 512tf then something is wrong.
Shield modules are CPU intensive, missile modules are CPU intensive.

Don't get me wrong scram range bonus, power grid, and missile velocity bonus are well deserved, but even compared to other missile shield cruisers, you shouldn't have to fit more than 1 or at MAX two identical fitting mods. In addition, a high slot isnt even being used.

The fit that was posted: as you can see, there is nothing crazy special about this fit. I'm sure a few tf can be saved by using a meta 4 point, invul, and dc. But really..........

Mordu cruiser
Only YOU can prevent internet bullying!
Iris Bravemount
Golden Grinding Gears
#1258 - 2014-05-28 19:51:11 UTC
CCP Rise wrote:
Quote:
Also, CCP Rise, don't take my comments as of late as being personal.. My issue is without feedback these threads devolve into little more than trolling (see Pirate Faction BS's thread..).. Even if there are no changes, it's worth posting, just to people know you there, know that someone other than the ISD's are reading.. it would help a LOT.


Appreciate this. What I would love to work towards is people 'knowing we're there' even if we aren't posting daily. I see what you mean though and will try to shoot for a middle ground.


How about making your browser history public? Pirate

"I will not hesitate when the test of Faith finds me, for only the strongest conviction will open the gates of paradise. My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity." - Paladin's Creed

Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#1259 - 2014-05-28 20:02:32 UTC
CCP Rise wrote:
Oh gosh you guys.

We are going to TQ with things set like this. I can see your posts that DPS for the Barghest is a concern but we are pretty sure that because of the other advantages it offers (which are numerous) that it will do quite well. We'll watch what happens after release and make changes if needed.

For those of you still here on page 70 feeling frustrated with the amount of interaction from us, I would say a few things:

  • My(our) interaction will always slow down over the life of a feedback thread. This is partly because we have to shift focus to other work and partly because most good arguments for changes appear in early stages of the thread (for example in this thread, Barghest DPS was raised as a concern throughout and we discussed that feedback and decided not to make a change very early on). Once an idea has been acknowledged and acted on (or not acted on) we are very unlikely to continue posting about it.
  • Just because we aren't responding does not mean we aren't reading. The CSM raised the idea of officially closing off feedback threads when we move to later stages but we really don't want to do back because it can be the case that new information comes up or new ideas are raised later on and we would hate to miss the opportunity to see those things. So while the frequency that we are able to check and respond may go down, the value of having a feedback thread does not.
  • Finally, while I really like talking with you guys and want you to understand our decisions and designs as much as possible, the primary purpose of feedback threads is for us to gather information. As much as I wish I could spend time talking through every issue you raise, sometimes just knowing you have that issue is enough and we take that information and make the best we can of it, which may not include a post to you.


We find these thread invaluable and I hope that even when you see our posting slowing down you won't stop giving feedback or feel frustrated by these threads generally.

Thanks for reading and for posting <3


You didn't really read the entire thread did you? I'm quite sure that will leave you severely damaged..

BYDI recruitment closed-ish

Sirinda
Ekchuah's Shrine Comporium
#1260 - 2014-05-28 20:05:43 UTC
CCP Rise wrote:
*snip*


*cough* symmetrical launchers *cough* Smile