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Changing mordus constellation

Author
Catherine Laartii
Doomheim
#1 - 2014-05-23 22:31:27 UTC  |  Edited by: Catherine Laartii
In light of the alarming move by ccp to have the only place to gather LP for mordu's legion be in their ONE station in nullsec, I would recommend the following so we can avoid their system in Pure Blind being turned into a giant, bloody bubble bath.

1. Upgrade the security status of the constellation to lowsec, with the station system being 0.5 hisec.
This will prevent the issue of every f*cking pirate in the game camping the station for amusement and free and easy kills. It will also provide mission runners *some* additional security with running their missions.

2. Add encounter agents to the new lowsec systems in the constellation.
This negates the bottlenecking issue with having mission agents in a station, and provides a fairly easy way for people to go to their respective mission agents that would be seeded in mordu controlled space discreetly. While they still face the same issues as normal lowsec mission runners, the fact that they have the option to warp to their agent under cloak is enormously beneficial to securely picking up and completing missions.

3. Don't be afraid to add more encounter agents elsewhere
The belt seeding idea is more or less an extremely poorly thought out method of compensating for the scarcity of controlled space that mordu's legion enjoys, and it would be befitting of a mercenary corporation to have deadspace mission hubs like they do in null and low for certain factions, or like cosmos mission sites (except renewable in this case). Accessibility is going to remain the over-arching issue with acquiring these ships, and the relative scarcity of them is going to make them absurdly difficult to acquire, as well as highlighting how much they have to stretch the lore logic to accommodate for their current model.

Missioners would still face quite a bit of difficulty not only getting to where they need to go to get these agents, but back from, and the pipe to null could still be camped to hell and work out better than their current system they have in mind. I'm not advocating a carebear haven; if I was I'd say make it all hisec and give them a bunch of encounter agents in hisec as well.

I'm not, though, because Mordu's legion is a merc corp, and they belong in null and low fighting the pirates they're paid to fight.

Any additional ideas that might help prevent this potential pve train wreck would be much appreciated.
Joe Boirele
The Scope
Gallente Federation
#2 - 2014-05-23 22:35:47 UTC  |  Edited by: Joe Boirele
You do realize that you can find the BPCs in lowsec drops, right?

CCP Rise wrote:

The larger part of the supply will come from a set of new NPCs that will spawn in all lowsec asteroid belts.

Enemies are just friends who stab you in the front.

"We will not go quietly into the night! We will not vanish without a fight!"

TigerXtrm
KarmaFleet
Goonswarm Federation
#3 - 2014-05-23 22:38:29 UTC
Quote:
Upgrade the security status of the constellation to lowsec, with the station system being 0.5 hisec


Seems legit Roll

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Catherine Laartii
Doomheim
#4 - 2014-05-23 22:48:04 UTC  |  Edited by: Catherine Laartii
Joe Boirele wrote:
You do realize that you can find the BPCs in lowsec drops, right?

Catherine Laartii wrote:
to have the only place to gather LP for mordu's legion be in their ONE station in nullsec,

Yes, as I stated I was referencing LP gathering specifically, not drops. The spawn rate for drops in belts in lowsec is going to be extremely low, and will not be conducive to stable or realistic market prices in the least.
Joe Boirele
The Scope
Gallente Federation
#5 - 2014-05-23 22:54:17 UTC  |  Edited by: Joe Boirele
Catherine Laartii wrote:
The spawn rate for drops in belts in lowsec is going to be extremely low, and will not be conducive to stable or realistic market prices in the least.


You may have missed the more important part:
CCP Rise wrote:
The larger part of the supply will come from a set of new NPCs that will spawn in all lowsec asteroid belts.

Bolded it for you

Also, belt seeding is a way to make lowsec more attractive to people

Enemies are just friends who stab you in the front.

"We will not go quietly into the night! We will not vanish without a fight!"

Little Dragon Khamez
Guardians of the Underworld
#6 - 2014-05-23 23:07:55 UTC
Catherine Laartii wrote:
In light of the alarming move by ccp to have the only place to gather LP for mordu's legion be in their ONE station in nullsec, I would recommend the following so we can avoid their system in Pure Blind being turned into a giant, bloody bubble bath.

1. Upgrade the security status of the constellation to lowsec, with the station system being 0.5 hisec.
This will prevent the issue of every f*cking pirate in the game camping the station for amusement and free and easy kills. It will also provide mission runners *some* additional security with running their missions.

2. Add encounter agents to the new lowsec systems in the constellation.
This negates the bottlenecking issue with having mission agents in a station, and provides a fairly easy way for people to go to their respective mission agents that would be seeded in mordu controlled space discreetly. While they still face the same issues as normal lowsec mission runners, the fact that they have the option to warp to their agent under cloak is enormously beneficial to securely picking up and completing missions.

3. Don't be afraid to add more encounter agents elsewhere
The belt seeding idea is more or less an extremely poorly thought out method of compensating for the scarcity of controlled space that mordu's legion enjoys, and it would be befitting of a mercenary corporation to have deadspace mission hubs like they do in null and low for certain factions, or like cosmos mission sites (except renewable in this case). Accessibility is going to remain the over-arching issue with acquiring these ships, and the relative scarcity of them is going to make them absurdly difficult to acquire, as well as highlighting how much they have to stretch the lore logic to accommodate for their current model.

Missioners would still face quite a bit of difficulty not only getting to where they need to go to get these agents, but back from, and the pipe to null could still be camped to hell and work out better than their current system they have in mind. I'm not advocating a carebear haven; if I was I'd say make it all hisec and give them a bunch of encounter agents in hisec as well.

I'm not, though, because Mordu's legion is a merc corp, and they belong in null and low fighting the pirates they're paid to fight.

Any additional ideas that might help prevent this potential pve train wreck would be much appreciated.


The man who risks nothing gains nothing, achieves nothing, becomes nothing.

The risk is there for a reason.

Dumbing down of Eve Online will result in it's destruction...

Bohneik Itohn
10.K
#7 - 2014-05-23 23:25:25 UTC
Hmm......

......

Nah....

I can't wait to see the low sec pot get stirred. So many "pirate" corps out there that're getting lazy and just spending all of their time running around with exploration alts looking for BPC's. Because that's the Pirate Life for ya, Matey.

Not to mention the ones that "claim" parts of low sec. And by claim I mean they log off there on a regular basis.

Can't wait to see them recruiting in the Security mission systems because they don't have enough people to keep the high sec looters out and they'd rather have the carebears ratting for them than lose the income. Lol

Wait, CCP kills kittens now too?!  - Freyya

Are you a forum alt? Have you ever wondered why your experience on the forums is always so frustrating and unrewarding? This may help.

SurrenderMonkey
Federal Navy Academy
Gallente Federation
#8 - 2014-05-23 23:51:00 UTC  |  Edited by: SurrenderMonkey
Catherine Laartii wrote:
Joe Boirele wrote:
You do realize that you can find the BPCs in lowsec drops, right?

Catherine Laartii wrote:
to have the only place to gather LP for mordu's legion be in their ONE station in nullsec,

Yes, as I stated I was referencing LP gathering specifically, not drops. The spawn rate for drops in belts in lowsec is going to be extremely low, and will not be conducive to stable or realistic market prices in the least.


[citation needed]

They were only described as being uncommon - about on par with hauler spawns. That's not really "extremely" low - especially with a 100% drop rate.

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

Catherine Laartii
Doomheim
#9 - 2014-05-24 01:02:34 UTC
SurrenderMonkey wrote:
Catherine Laartii wrote:
Joe Boirele wrote:
You do realize that you can find the BPCs in lowsec drops, right?

Catherine Laartii wrote:
to have the only place to gather LP for mordu's legion be in their ONE station in nullsec,

Yes, as I stated I was referencing LP gathering specifically, not drops. The spawn rate for drops in belts in lowsec is going to be extremely low, and will not be conducive to stable or realistic market prices in the least.


[citation needed]

They were only described as being uncommon - about on par with hauler spawns. That's not really "extremely" low - especially with a 100% drop rate.

Nevertheless, the price for them is going to be set at an extremely high premium; Excluding special edition ships, every faction ship in the game is gained through an LP store, and their prices are managed effectively through systems already in place in the game.
These ships will not have that system to support them, and at the very least it is necessary to mitigate or lessen the ludicrous amount of bottlenecking and pvp mayhem that will likely occur on that single station's undock in null. Now you are probably entirely right about the spawn rate for them being less of an issue than I think it is, but can you honestly tell me the lone mordu station's undock won't turn into a giant clusterf*ck?
Catherine Laartii
Doomheim
#10 - 2014-05-24 01:04:58 UTC  |  Edited by: Catherine Laartii
Little Dragon Khamez wrote:
Catherine Laartii wrote:
In light of the alarming move by ccp to have the only place to gather LP for mordu's legion be in their ONE station in nullsec, I would recommend the following so we can avoid their system in Pure Blind being turned into a giant, bloody bubble bath.

1. Upgrade the security status of the constellation to lowsec, with the station system being 0.5 hisec.
This will prevent the issue of every f*cking pirate in the game camping the station for amusement and free and easy kills. It will also provide mission runners *some* additional security with running their missions.

2. Add encounter agents to the new lowsec systems in the constellation.
This negates the bottlenecking issue with having mission agents in a station, and provides a fairly easy way for people to go to their respective mission agents that would be seeded in mordu controlled space discreetly. While they still face the same issues as normal lowsec mission runners, the fact that they have the option to warp to their agent under cloak is enormously beneficial to securely picking up and completing missions.

3. Don't be afraid to add more encounter agents elsewhere
The belt seeding idea is more or less an extremely poorly thought out method of compensating for the scarcity of controlled space that mordu's legion enjoys, and it would be befitting of a mercenary corporation to have deadspace mission hubs like they do in null and low for certain factions, or like cosmos mission sites (except renewable in this case). Accessibility is going to remain the over-arching issue with acquiring these ships, and the relative scarcity of them is going to make them absurdly difficult to acquire, as well as highlighting how much they have to stretch the lore logic to accommodate for their current model.

Missioners would still face quite a bit of difficulty not only getting to where they need to go to get these agents, but back from, and the pipe to null could still be camped to hell and work out better than their current system they have in mind. I'm not advocating a carebear haven; if I was I'd say make it all hisec and give them a bunch of encounter agents in hisec as well.

I'm not, though, because Mordu's legion is a merc corp, and they belong in null and low fighting the pirates they're paid to fight.

Any additional ideas that might help prevent this potential pve train wreck would be much appreciated.


The man who risks nothing gains nothing, achieves nothing, becomes nothing.

The risk is there for a reason.

Hence my emphatically stating that there should be more of them in lowsec and not seeding a bunch of agents in highsec for people to carebear up in their officer-fit marauders. The issue I was raising was one of accessibility, not ease. It's entirely fair for pirates to be hunting down mission runners in lowsec, it's not fair for the ONLY missions available to get these ships if you don't want to spend a bunch of time hunting for belt rats are at ONE station...in null, which will likely be permacamped by an alliance that wants all the goodies for themselves.
SurrenderMonkey
Federal Navy Academy
Gallente Federation
#11 - 2014-05-24 01:06:43 UTC  |  Edited by: SurrenderMonkey
Catherine Laartii wrote:
Now you are probably entirely right about the spawn rate for them being less of an issue than I think it is, but can you honestly tell me the lone mordu station's undock won't turn into a giant clusterf*ck?


I can honestly tell you that I don't care if the lone station's undock turns into a clusterfuck. Why would I? There's nothing inherently problematic about that. In fact, if anything, it would be a welcome change to see people fighting over a specific resource.

There's no overarching need for the general population to have access to cheap Mordus Legion ships.

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

Catherine Laartii
Doomheim
#12 - 2014-05-24 01:10:58 UTC
SurrenderMonkey wrote:
Catherine Laartii wrote:
Now you are probably entirely right about the spawn rate for them being less of an issue than I think it is, but can you honestly tell me the lone mordu station's undock won't turn into a giant clusterf*ck?


I can honestly tell you that I don't care if the lone station's undock turns into a clusterfuck. Why would I? There's nothing inherently problematic about that. In fact, if anything, it would be a welcome change to see people fighting over a specific resource.


It is ENTIRELY problematic. Unless one particular group locks down the system for themselves or enforces fair play, the entire notion of using that station for missioning is self-defeating. There would be no reason at all to use it if it's far more trouble than its worth, and my point is that I would rather not see it be a giant waste, and not pander to lazy carebears in empire high.
If you want to mission out there you better treat it with the same level of caution as a lvl 5, and god knows you'd have boatloads of pirates in that highsec system running gank ops. It still wouldn't be safe by a long shot, but it would sure as hell make it actually usable.
SurrenderMonkey
Federal Navy Academy
Gallente Federation
#13 - 2014-05-24 01:16:26 UTC
Catherine Laartii wrote:
Unless one particular group locks down the system for themselves or enforces fair play, the entire notion of using that station for missioning is self-defeating.


If your histrionics over their rarity are actually warranted, this will happen because the supply shortage relative to the demand will mean they command an attractive price.

If I had to guess, you're mostly concerned about your own ability to farm LP for these things

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

Catherine Laartii
Doomheim
#14 - 2014-05-24 04:24:56 UTC  |  Edited by: Catherine Laartii
SurrenderMonkey wrote:
Catherine Laartii wrote:
Unless one particular group locks down the system for themselves or enforces fair play, the entire notion of using that station for missioning is self-defeating.


If your histrionics over their rarity are actually warranted, this will happen because the supply shortage relative to the demand will mean they command an attractive price.

If I had to guess, you're mostly concerned about your own ability to farm LP for these things

...yes, as is every other nomadic mission runner with the standings and interest in running them. I would mostly rather not seeing the frigate and/or cruiser permanently stuck at prices double or more that of the SoE boats, which is a pretty fair concern to have. paying more for an Orthrus than a tengu would be silly.
Bohneik Itohn
10.K
#15 - 2014-05-24 13:09:18 UTC
Catherine Laartii wrote:
[quote=SurrenderMonkey]
...yes, as is every other nomadic mission runner with the standings and interest in running them. I would mostly rather not seeing the frigate and/or cruiser permanently stuck at prices double or more that of the SoE boats, which is a pretty fair concern to have. paying more for an Orthrus than a tengu would be silly.


Seriously doubt that will happen. I spot hauler rats in low sec belts all the time, these have the same spawn rate PLUS a 100% drop rate when found?

There will be plenty of ships for the market.

Wait, CCP kills kittens now too?!  - Freyya

Are you a forum alt? Have you ever wondered why your experience on the forums is always so frustrating and unrewarding? This may help.

Catherine Laartii
Doomheim
#16 - 2014-05-24 21:00:45 UTC
Bohneik Itohn wrote:
Catherine Laartii wrote:
[quote=SurrenderMonkey]
...yes, as is every other nomadic mission runner with the standings and interest in running them. I would mostly rather not seeing the frigate and/or cruiser permanently stuck at prices double or more that of the SoE boats, which is a pretty fair concern to have. paying more for an Orthrus than a tengu would be silly.


Seriously doubt that will happen. I spot hauler rats in low sec belts all the time, these have the same spawn rate PLUS a 100% drop rate when found?

There will be plenty of ships for the market.

I really do hope so. Even if it is, they DO need to work on the agent mechanic, at the very least. I'm extremely wary about that particular part, even if the belt ratting quantity for ship drop turns out to be fine.
Iain Cariaba
#17 - 2014-05-24 21:53:59 UTC
Catherine Laartii wrote:
Bohneik Itohn wrote:
Catherine Laartii wrote:
[quote=SurrenderMonkey]
...yes, as is every other nomadic mission runner with the standings and interest in running them. I would mostly rather not seeing the frigate and/or cruiser permanently stuck at prices double or more that of the SoE boats, which is a pretty fair concern to have. paying more for an Orthrus than a tengu would be silly.


Seriously doubt that will happen. I spot hauler rats in low sec belts all the time, these have the same spawn rate PLUS a 100% drop rate when found?

There will be plenty of ships for the market.

I really do hope so. Even if it is, they DO need to work on the agent mechanic, at the very least. I'm extremely wary about that particular part, even if the belt ratting quantity for ship drop turns out to be fine.


If, and I highly doubt it will, 5zxx becomes a problem, then I'm sure CCP will fix the problem. Why ask devs to fix a problem that doesn't exist simply because you're scared it'll cut into your lp farming? Besides, Mordus Angels are going to love all the nice juicy targets this brings to their doorstep.
Catherine Laartii
Doomheim
#18 - 2014-05-25 00:08:44 UTC
Iain Cariaba wrote:
Catherine Laartii wrote:
Bohneik Itohn wrote:
Catherine Laartii wrote:
[quote=SurrenderMonkey]
...yes, as is every other nomadic mission runner with the standings and interest in running them. I would mostly rather not seeing the frigate and/or cruiser permanently stuck at prices double or more that of the SoE boats, which is a pretty fair concern to have. paying more for an Orthrus than a tengu would be silly.


Seriously doubt that will happen. I spot hauler rats in low sec belts all the time, these have the same spawn rate PLUS a 100% drop rate when found?

There will be plenty of ships for the market.

I really do hope so. Even if it is, they DO need to work on the agent mechanic, at the very least. I'm extremely wary about that particular part, even if the belt ratting quantity for ship drop turns out to be fine.


If, and I highly doubt it will, 5zxx becomes a problem, then I'm sure CCP will fix the problem. Why ask devs to fix a problem that doesn't exist simply because you're scared it'll cut into your lp farming? Besides, Mordus Angels are going to love all the nice juicy targets this brings to their doorstep.

Hmm. This is a completely fair point to make; I was mostly concerned about this from an availability perspective, though although if previous comments are any indication, it looks like the belt drops will be a bit more common than I thought.
Arden Elenduil
Unlimited Bear Works
#19 - 2014-05-25 09:28:17 UTC
You are bad and you should feel bad.
The only thing I really see in this thread, is you whining about possible pirates taking a dump on your LP farming.

All you want is for it to become pretty much risk free so you can grind grind grind. Sorry, but this gets a fat -1 from me.
If you want something, fight for it, don't just go running to CCP crying about the game being a bit difficult.
Catherine Laartii
Doomheim
#20 - 2014-05-25 19:36:34 UTC  |  Edited by: Catherine Laartii
Arden Elenduil wrote:
You are bad and you should feel bad.
The only thing I really see in this thread, is you whining about possible pirates taking a dump on your LP farming.

All you want is for it to become pretty much risk free so you can grind grind grind. Sorry, but this gets a fat -1 from me.
If you want something, fight for it, don't just go running to CCP crying about the game being a bit difficult.

How boneheaded are you? The only reason I'm advocating this is since they're not getting rid of the station, they're not taking into account the effect it will have on a single NPC station that will get mobbed by people trying to run agents that have suddenly become incredibly valuable. If they're not getting rid of the mess they're going to make, they better damn well fix it.

And apparently since you can't read:
Catherine Laartii wrote:


Missioners would still face quite a bit of difficulty not only getting to where they need to go to get these agents, but back from, and the pipe to null could still be camped to hell and work out better than their current system they have in mind. I'm not advocating a carebear haven; if I was I'd say make it all hisec and give them a bunch of encounter agents in hisec as well.

I'm not, though
, because Mordu's legion is a merc corp, and they belong in null and low fighting the pirates they're paid to fight


If you have something constructive to add to the thread then please, grace us with your infinite grumpy wisdom about why pve is an occupation run by the lowest of the low and why that somehow makes you and your opinion superior to mine.

Otherwise get out and shut your damn mouth about things you apparently can't be asked to spend several seconds of your time reading and actually thinking about.
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