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Player Features and Ideas Discussion

 
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[Kronos] Blockade Runner Rebalance

First post First post
Author
Kenneth Feld
Habitual Euthanasia
Pandemic Legion
#201 - 2014-05-19 11:04:52 UTC  |  Edited by: Kenneth Feld
If you keep the scanning immunity it adds risk to their gank

They don't know what the cargo is and that is the entirety of their gank

If they don't know what is inside they can't calculate the amount of isk the cargo is worth, so they can't mitigate their risk

Cargo is the ONLY part of the gank that is not a known fact prior to the gank

They know concord will blow them up, they know the loot fairy can be cruel or can be the good witch of the north.

What they don't know is how much the cargo is worth


That is underlined by this reply:

baltec1 wrote:
Rivr Luzade wrote:

Aren't you contradicting yourself there, considering all the ganked freighters, which are empty or only carry low value cargo? Roll a sizable number of gankers don't gank for profit, they just gank because of the gank.


This is a myth. That vast vast bulk are purely for profit.
Rivr Luzade
Coreli Corporation
Pandemic Legion
#202 - 2014-05-19 11:05:02 UTC
baltec1 wrote:
Rivr Luzade wrote:
baltec1 wrote:

A bad pilot would be someone who lets someone lock them in the first place. Blockade runners in high sec are impossible to lock let alone scan if they are flown well.


You are evading my question.


You asked what a bad pilot was, I just provided you with a bad pilot.

Now, let me ask you, why do you feel that bad pilots should be protected from "evil gankers" scanning them when they are flying a ship that is impossible to lock when flown well?


If you would please have a look again at my post (for your convenience: #189), you will notice that I have not only asked what a bad pilot is, but also, for one, why people are bad pilots who use ingame mechanics, and secondly, what kind of capacity you have to decide that for all players. The very same question I already asked you in post #177. Selectively answering questions is not going to help your cause. I could ignore that if you had added a "in my opinion", as you are entitled to and to voice your opinion; however, what you have written so far is not an opinion, but rather a verdict. So, what kind of capacity do you have to speak such a verdict?

And again: No, the scan immunity is not "entirely pointless", as demonstrated before. What you want is just easier ganks of people who don't follow your questionable ideals and verdicts. That is not a proper reason to remove this outstanding feature of a single ship class.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

baltec1
Bat Country
Pandemic Horde
#203 - 2014-05-19 11:08:18 UTC
Rivr Luzade wrote:
baltec1 wrote:
Rivr Luzade wrote:
baltec1 wrote:

A bad pilot would be someone who lets someone lock them in the first place. Blockade runners in high sec are impossible to lock let alone scan if they are flown well.


You are evading my question.


You asked what a bad pilot was, I just provided you with a bad pilot.

Now, let me ask you, why do you feel that bad pilots should be protected from "evil gankers" scanning them when they are flying a ship that is impossible to lock when flown well?


If you would please have a look again at my post (for your convenience: #189), you will notice that I have not only asked what a bad pilot is, but also, for one, why people are bad pilots who use ingame mechanics, and secondly, what kind of capacity you have to decide that for all players. The very same question I already asked you in post #177. Selectively answering questions is not going to help your cause. I could ignore that if you had added a "in my opinion", as you are entitled to and to voice your opinion; however, what you have written so far is not an opinion, but rather a verdict. So, what kind of capacity do you have to speak such a verdict?

And again: No, the scan immunity is not "entirely pointless", as demonstrated before. What you want is just easier ganks of people who don't follow your questionable ideals and verdicts. That is not a proper reason to remove this outstanding feature of a single ship class.


How exactly am I getting easier ganks on a ship I cannot even lock when it is flown well?

Why exactly do you need more protection than the ability to not even be locked in the first place?
Yongtau Naskingar
Yongtau Naskingar Corporation
#204 - 2014-05-19 11:13:25 UTC
baltec1 wrote:
I am against it because it removes a lot of the negative impact of flying a blockade runner badly.

Like autopiloting a full BR ('s what you said). And you want the gankers to take care of those, because you want punish people who fly badly. But you don't want the gankers to shoot every BR on sight (i.e. you don't want them to shoot you), so you let them scan you so they know you're empty. So basically, you wish pain on BR pilots doing something you don't, so you personally get shot less.

Except that a) people don't AP BRs with high value in their cargo (risk ain't worth it) so these people you wish pain on don't exist. And b) you think you get to decide what good or bad is, even though autopiloting in general is widely regarded a bad idea (cargo or no, regardless of what you might think), and frankly, if the game allows for AP with valueable cargo, doing so is not bad gameplay. Except that, you know, it already doesn't allow it, since the point argued against removing was that it counters people who fly empty, not people who fly full.

Kenneth Feld - wrote:
If you keep the scanning immunity it adds risk to their gank

Which, of course, is the real reason anyone argues against the immunity, it would making ganking more profitable (as they can filter out BRs which aren't profitable). Basically, there's ships that are flown well, and they are rarely ganked, and there's ships that are flown badly, and they want gankers to see which of those ships are profitable, so they don't have to take any risk (but still get the reward).
Rivr Luzade
Coreli Corporation
Pandemic Legion
#205 - 2014-05-19 11:14:33 UTC
baltec1 wrote:
Rivr Luzade wrote:
baltec1 wrote:
Rivr Luzade wrote:
baltec1 wrote:

A bad pilot would be someone who lets someone lock them in the first place. Blockade runners in high sec are impossible to lock let alone scan if they are flown well.


You are evading my question.


You asked what a bad pilot was, I just provided you with a bad pilot.

Now, let me ask you, why do you feel that bad pilots should be protected from "evil gankers" scanning them when they are flying a ship that is impossible to lock when flown well?


If you would please have a look again at my post (for your convenience: #189), you will notice that I have not only asked what a bad pilot is, but also, for one, why people are bad pilots who use ingame mechanics, and secondly, what kind of capacity you have to decide that for all players. The very same question I already asked you in post #177. Selectively answering questions is not going to help your cause. I could ignore that if you had added a "in my opinion", as you are entitled to and to voice your opinion; however, what you have written so far is not an opinion, but rather a verdict. So, what kind of capacity do you have to speak such a verdict?

And again: No, the scan immunity is not "entirely pointless", as demonstrated before. What you want is just easier ganks of people who don't follow your questionable ideals and verdicts. That is not a proper reason to remove this outstanding feature of a single ship class.


How exactly am I getting easier ganks on a ship I cannot even lock when it is flown well?

Why exactly do you need more protection than the ability to not even be locked in the first place?


You evade again. You are obviously trying to wear away the stone by constantly dripping your emtpy words on it. That is not going to work. Blink

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

baltec1
Bat Country
Pandemic Horde
#206 - 2014-05-19 11:19:30 UTC
Yongtau Naskingar wrote:


Except that a) people don't AP BRs with high value in their cargo (risk ain't worth it) so these people you wish pain on don't exist.


They do exist. They also park up on the jita gate and go afk.
Yongtau Naskingar wrote:

And b) you think you get to decide what good or bad is


You honestly think flying afk in a full blockade runner is a good pilot? It common sense, something far too many people seem to be lacking these days.

Yongtau Naskingar wrote:


Which, of course, is the real reason anyone argues against the immunity, it would making ganking more profitable (as they can filter out BRs which aren't profitable). Basically, there's ships that are flown well, and they are rarely ganked, and there's ships that are flown badly, and they want gankers to see which of those ships are profitable, so they don't have to take any risk (but still get the reward).


And why should the bad blockade runner pilots be protected from gankers scanning them? They are in a ship that when flown well is impossible to catch.
baltec1
Bat Country
Pandemic Horde
#207 - 2014-05-19 11:21:54 UTC
Rivr Luzade wrote:


You evade again. You are obviously trying to wear away the stone by constantly dripping your emtpy words on it. That is not going to work. Blink


Said the guy who cant answer why bad pilots need to be protected from scanner when flying a ship that is impossible to lock when flown well.
Medalyn Isis
Doomheim
#208 - 2014-05-19 11:24:27 UTC
baltec1 wrote:
Why exactly do you need more protection than the ability to not even be locked in the first place?

This is the key point. The immunity is not even needed because you cannot even be locked in the first place. Strange that people still insist on wanting immunity in light of this fact. Well, enjoy your fruitless discussion.
Yongtau Naskingar
Yongtau Naskingar Corporation
#209 - 2014-05-19 11:36:55 UTC
baltec1 wrote:
Yongtau Naskingar wrote:


Except that a) people don't AP BRs with high value in their cargo (risk ain't worth it) so these people you wish pain on don't exist.


They do exist. They also park up on the jita gate and go afk.

And that's when you shoot them. So far no problem

baltec1 wrote:
You honestly think flying afk in a full blockade runner is a good pilot? It common sense, something far too many people seem to be lacking these days.

I already said:
Yongtau Naskingar wrote:
autopiloting in general is widely regarded a bad idea (cargo or no, regardless of what you might think)

You're the one that's arguing that autopiloting in a BR should come to little to no risk, if you're empty. I say there's no reason to make that distinction, that both of them are daft ideas, and there's no reason you should get off that easily.

baltec1 wrote:
And why should the bad blockade runner pilots be protected from gankers scanning them? They are in a ship that when flown well is impossible to catch.

They're not protected! You said that BRs get shot because they have the immunity, and gankers take the risk. So they're NOT protected by the immunity. The only protection in this whole discussion is the protection for gankers from getting unlucky and shooting a BR that's empty.
Rivr Luzade
Coreli Corporation
Pandemic Legion
#210 - 2014-05-19 11:40:34 UTC
baltec1 wrote:
Rivr Luzade wrote:


You evade again. You are obviously trying to wear away the stone by constantly dripping your emtpy words on it. That is not going to work. Blink


Said the guy who cant answer why bad pilots need to be protected from scanner when flying a ship that is impossible to lock when flown well.


Who are bad pilots? Using AP is NOT being a bad pilot in my opinion. It is only You who wants to see them as bad pilots. So, what should I answer if there is nothing to answer? You, in contrast, cannot even answer why I should see you as capacity to judge people's behavior and play style.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

baltec1
Bat Country
Pandemic Horde
#211 - 2014-05-19 11:50:53 UTC  |  Edited by: baltec1
Rivr Luzade wrote:


Who are bad pilots?


People who get locked and scanned in a ship that when flown well is impossible to lock.
Rivr Luzade wrote:

You, in contrast, cannot even answer why I should see you as capacity to judge people's behavior and play style.


I am a blockade runner pilot and memeber of the corp that industrialised ganking and gave everyone the gank catalyst and just about every single new gank tactic in the last three years as well as the people behind burn jita..

Now, answer us, Why do people need more protection than the ability to be be unlockable, warp as fast as an interceptor, and align like a frigate?
Rivr Luzade
Coreli Corporation
Pandemic Legion
#212 - 2014-05-19 12:07:34 UTC  |  Edited by: Rivr Luzade
baltec1 wrote:

You, in contrast, cannot even answer why I should see you as capacity to judge people's behavior and play style.

I am a blockade runner pilot and memeber of the corp that industrialised ganking and gave everyone the gank catalyst and just about every single new gank tactic in the last three years as well as the people behind burn jita..

Now, answer us, Why do people need more protection than the ability to be be unlockable, warp as fast as an interceptor, and align like a frigate?


Nice, then you have just answered your question on why people need a little bit of safety for their play style, which apparently does not align with your interesting ideas on how to play the game. This is a Sandbox, not Baltec1 Online. People have tools at their hand and use them however they like. Taking this sandbox-aspect away from them just because Baltec1 doesn't like safety built into a ship is "entirely pointless". You can use the ability of the ship to autopilot around your cargo in relative safety and pay with longer time, or you can use the abilities of your ship to haul it around faster. If you don't use the abilities of your ship to the fullest extent (ie. by autopiloting, you are not a bad pilot at all, you just use less efficient game mechanics, which in turn increase your risk of negative encounters). On the other hand, you can gank these ships, which are flown badly according to your verdict, just as well as any other ship. The only drawback with these ships is that you cannot be certain what you gank. Which is a good balance, considering that you only need 2 Catalyst to gank 1 Blockade Runner.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Yongtau Naskingar
Yongtau Naskingar Corporation
#213 - 2014-05-19 12:11:39 UTC
baltec1 wrote:
I am a blockade runner pilot and memeber of the corp that industrialised ganking and gave everyone the gank catalyst and just about every single new gank tactic in the last three years as well as the people behind burn jita..

Hm-mm, so even though the first few posts in this thread by you were meant to imply that you're arguing this as a BR pilot, you're now admitting you're arguing this as a ganker. Alright, that's some progress at least. So basically, you want to have it easy and see which AP BRs are packing and which aren't. You're simply asking for lower risk on your side, and higher risk on theirs. Even though that would mean higher rewards for you, and lower rewards for them, completely against the "Risk vs. Reward" line I hear you people touting all the time.

baltec1 wrote:
Now, answer us, Why do people need more protection than the ability to be be unlockable, warp as fast as an interceptor, and align like a frigate?

That's not the question in this thread. The question in this thread is, why do you (the ganker) need protection against bad luck? Answer that, and then you can argue for removing the unscannable bonus.
Saint Hecate
Viziam
Amarr Empire
#214 - 2014-05-19 12:18:12 UTC
I reallly like the proposed idea of the deep space transports like the Impel having immunity to NPC Customs officer scans. I think that would really open up a cool way for people who enjoy making drugs to move their product around. I think its a great idea and the person who proposed it deserves a cookie haha.

As a pilot who regularly uses cloaky haulers for all manner of things I think the immunity to cargo scan bonus is really unique and id be sad to see it go. If it does go, I hope it ends up on another ship class because I honestly think EVE needs more unique bonuses like that. I think unique bonuses add to gameplay by adding another layer of thought when deciding how you want to use the ship :).

After awhile I get kind of tired seeing 5% more damage or 10% rate of fire. Makes things feel homogenized. So I really hope that CCP keeps trying to push these fun bonuses.

Just my thoughts
Best wishes
Saint
baltec1
Bat Country
Pandemic Horde
#215 - 2014-05-19 12:19:00 UTC
Yongtau Naskingar wrote:

That's not the question in this thread. The question in this thread is, why do you (the ganker) need protection against bad luck? Answer that, and then you can argue for removing the unscannable bonus.


No, that is the question here.

You two are demanding that CCP protects you from scanners in a ship that when flown well is impossible to lock.

Attacking blockade runners from a gankers point of view is a waste of time, isk and status right now. If you lose that scanner immunity then the vast majority will still be just as safe from gankers because we cant even lock you. There is no reason at all for the blockade runner to have scanner immunity.
Yongtau Naskingar
Yongtau Naskingar Corporation
#216 - 2014-05-19 12:27:55 UTC
baltec1 wrote:
If you lose that scanner immunity then the vast majority will still be just as safe from gankers because we cant even lock you.

So it makes no difference for the most of us, but you argue against it vehemently. Why? Because you want to have it easy, that's why. There's one ship that you actually have to put in some effort to gank, and you can't stand that sometimes when you put in the effort, you get unlucky. Cry me a river.
baltec1
Bat Country
Pandemic Horde
#217 - 2014-05-19 12:39:28 UTC
Yongtau Naskingar wrote:
baltec1 wrote:
If you lose that scanner immunity then the vast majority will still be just as safe from gankers because we cant even lock you.

So it makes no difference for the most of us, but you argue against it vehemently. Why? Because you want to have it easy, that's why. There's one ship that you actually have to put in some effort to gank, and you can't stand that sometimes when you put in the effort, you get unlucky. Cry me a river.


Yes, I would like scanning of blockade runners to go from impossible to hard.

Also, what makes you think removing scan immunity would make ganking a target require less effort? We would use the exact same ship and tactics. A gank is only ever as easy as the victim lets it be.
Rivr Luzade
Coreli Corporation
Pandemic Legion
#218 - 2014-05-19 12:41:45 UTC  |  Edited by: Rivr Luzade
baltec1 wrote:
Yongtau Naskingar wrote:

That's not the question in this thread. The question in this thread is, why do you (the ganker) need protection against bad luck? Answer that, and then you can argue for removing the unscannable bonus.


No, that is the question here.

You two are demanding that CCP protects you from scanners in a ship that when flown well is impossible to lock.

Attacking blockade runners from a gankers point of view is a waste of time, isk and status right now. If you lose that scanner immunity then the vast majority will still be just as safe from gankers because we cant even lock you. There is no reason at all for the blockade runner to have scanner immunity.


I don't demand it. It is there already. And it is there for reasons to distinguish this ship from others in a a lot more cases and ways than your limited idea of its workings. It is also there because it fits the role of this ship.

If it is a waste of time from a gankers point of view, then I must say I am not really commiserating with them. The ganker pilots have it easy enough as it is. If they cannot determine if one ship type's cargohold is worth the Catalyst loss or not, it's not a great loss for them and certainly not for the hauler community. Gankers are to be required to make choices as well as the rest of the community. And this scanning immunity requires them to make a choice.

What you want is eliminating risk from your activities. That is a very low reason for the removal of this feature, especially your (not you personally, damn English) very vocal defenses of the risk in the Freighter topic.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Gypsio III
Questionable Ethics.
Ministry of Inappropriate Footwork
#219 - 2014-05-19 12:55:47 UTC  |  Edited by: Gypsio III
Yongtau Naskingar wrote:

That's not the question in this thread. The question in this thread is, why do you (the ganker) need protection against bad luck? Answer that, and then you can argue for removing the unscannable bonus.


I do not go about ganking BRs in highsec.
I want the scan immunity removed.

I want it removed for purely selfish reasons, to enable me to AP around in an empty BR more safely. I'll still be safe while hauling valuable cargo, because I'm not an idiot.
Yongtau Naskingar
Yongtau Naskingar Corporation
#220 - 2014-05-19 13:02:11 UTC
baltec1 wrote:
Also, what makes you think removing scan immunity would make ganking a target require less effort?

I didn't. I said same effort, but some risk.
Gypsio III wrote:
I want it removed for purely selfish reasons, to enable me to AP around in an empty BR more safely. I'll still be safe while hauling valuable cargo, because I'm not an idiot.

AP should not be safe.