These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

Spicing up scanning down mission sites

Author
Sir Dragon
Einherjar Yggdrasils
#1 - 2014-05-15 02:43:55 UTC  |  Edited by: Sir Dragon
We can bolster a fun feature by letting large groups of wrecks be scan-able down as a single "field of debris/wrecks".
As is, once the mission runner completes the mission then that mission and all its debris/wrecks, and occasional asteroids, disappear.

But wait, there is more!
I'm not talking about making the server memorize billions of wrecks/debris and occasional asteroids.

That server load can be avoided by simply storing a few trivial things:
1) mission name,
2) mission level,
3) % of wrecks not salvaged,
4) % of ships not destroyed,
5) mission location in space.

The pilot, that scanned down that "field of debris / wrecks",
on arrival would simply be warping into #1
at location #5
that has the wreck types from #2
such that there are only #3 - #4 wrecks remaining.

The server load can be even further nuked to oblivion by utilizing a little logic:
the location of those wrecks are randomly placed into the grid, for
they have drifted from their point of destruction.
Where drift reefers to that the wreck maintains some velocity from its former self.

SO WHAT JUST HAPPENED Attention
There is nothing else known from the former mission runner.
The entire location is re-generated
as a new area by utilizing points 1 to 5.
To helm with the details such as what type of ship #4 & #5 are
since the pilot that scanned down the site has no prior knowledge of the site.

And hey maybe that #4 that the former mission runner did not destroy
has called in reinforcements to help salvage the remaining #3...
Pantera Home Videos:    http://pktube.onepakistan.com/video/ck2ykdBrDRM/Pantera-Vulgar-Video-Full-Completo.html  ;  http://pktube.onepakistan.com/video/xpma3u7OjfU/Pantera-Watch-It-Go-Full-Completo-CD1.html ;    http://pktube.onepakistan.com/video/yyO9rAx8eoQ/Pantera-Watch-It-Go-Full-Completo-CD2.html .
Petrified
Old and Petrified Syndication
#2 - 2014-05-15 02:54:43 UTC
Interesting idea. I would say this mechanic would be best to kick in 10 minutes after the mission is turned in so that people hunting for the mission runner themselves still have to use combat probes. Blink

The clean as you go type person would be safe.

Cloaking is the closest thing to a "Pause Game" button one can get while in space.

Support better localization for the Japanese Community.