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[Kronos] More lowsec K-K wormholes

First post First post
Author
ihcn
Life. Universe. Everything.
#141 - 2014-05-14 22:50:58 UTC
Querns wrote:
Regarding the "small fleet" angle of these holes, is it possible to mass-limit these types of holes so that they are primarily used for pvp, instead of as logistics shortcuts for freighters?

I don't agree with this, as a primarily pvp player. I want to see more of everyone in lowsec, not just other hunters.
Rek Seven
University of Caille
Gallente Federation
#142 - 2014-05-14 22:56:40 UTC
Mournful Conciousness wrote:
CCP Greyscale wrote:
Mournful Conciousness wrote:
CCP Greyscale wrote:
[Edit] Also, to be clear, the thing that I was (very much tongue-in-cheek) suggesting was "silly" was *more* C6-Null wormholes, when there aren't any in the first place :) The request for more w-space connectivity in general is something we'd very much like to respond to with changes, as we think it's a good idea.


Am I mistaken? I'm pretty sure we get direct-to-nullsec wormholes from the c6 now and again. Or was that when we were in a c5?


I double-checked before making the earlier post :) C5s, yes, C6s should only connect to w-space.


OK that would explain why the c5 was more fun.

In that case, I'll revise my request. Could we have some 0-sec direct wormholes from c6 space please? It's lonely out here!


Hmmm idk... my dream is that they add c7 wormholes that only have static connection to c6 wormholes. This would make it so people would have to travel through several wormhole systems to reach the new space. Incoming k-space wormholes would mess that up if it happened.

I also surprised to learn that null sec (and presumably low?) doesn't get outgoing connections to c6 space. That might explain why we left out of boredom. Lol
Arronicus
State War Academy
Caldari State
#143 - 2014-05-14 23:00:28 UTC
CCP Greyscale wrote:
Mournful Conciousness wrote:
Rek Seven wrote:
Mournful Conciousness wrote:
I'd like to see more c5/c6 -> null wormholes appear, and not for the reason you might think. Please give me a moment.


Don't be silly, wormhole space never gets improvements like this. All updates are for k-space and we're lucky if ccp don't mess stuff up in w-space when expansion time comes around. Blink


I like to think that CCP Greyscale is a decent, rational human being. I strongly believe that he wants the very best for eve and will realise that my suggestion is in everyone's interest.

I am sure he'll increase the number of 0.0->c6 wormholes and enjoy the adulation of players and co-workers alike.

CCP will see his brillance and award him a pay rise and a promotion.



I just multiplied all the null->c6 wormhole counts by 100, I hope this meets your expectations!


Quoting this so he is held accountable!
Lemmih AI
Deep Core Mining Inc.
Caldari State
#144 - 2014-05-15 00:16:12 UTC
stoicfaux wrote:
Any chance of these wormholes having a means of identifying just how far away they go? E.g. a dark red wormhole's exit would be within ~X lightyear radius, whereas a bright blue/white wormhole would exit, far, far, far away.

I ask because jumping into random wormholes gets a bit tedious.

Or maybe a skill/module that provides some analysis of the wormhole's exit, on the grounds we've had enough experience with wormholes to tease out some of the science behind them?

1. Use the "look at" function on the hole
2. Compare to http://i.imgur.com/NdLDTVL.jpg
3. Profit
Wander Prian
Nosferatu Security Foundation
#145 - 2014-05-15 02:32:20 UTC
CCP Greyscale wrote:
Mournful Conciousness wrote:
CCP Greyscale wrote:
[Edit] Also, to be clear, the thing that I was (very much tongue-in-cheek) suggesting was "silly" was *more* C6-Null wormholes, when there aren't any in the first place :) The request for more w-space connectivity in general is something we'd very much like to respond to with changes, as we think it's a good idea.


Am I mistaken? I'm pretty sure we get direct-to-nullsec wormholes from the c6 now and again. Or was that when we were in a c5?


I double-checked before making the earlier post :) C5s, yes, C6s should only connect to w-space.



Does this take into account wandering wh's? As currently in my C6 is a z142 to nullsec

Wormholer for life.

Rowells
Blackwater USA Inc.
Pandemic Horde
#146 - 2014-05-15 03:34:23 UTC
Lemmih AI wrote:
1. Use the "look at" function on the hole
2. Compare to http://i.imgur.com/NdLDTVL.jpg
3. Profit

I like that image. Know of wnything else around with a similar theme?
Rain6637
GoonWaffe
Goonswarm Federation
#147 - 2014-05-15 04:01:25 UTC
Lemmih AI wrote:
stoicfaux wrote:
Any chance of these wormholes having a means of identifying just how far away they go? E.g. a dark red wormhole's exit would be within ~X lightyear radius, whereas a bright blue/white wormhole would exit, far, far, far away.

I ask because jumping into random wormholes gets a bit tedious.

Or maybe a skill/module that provides some analysis of the wormhole's exit, on the grounds we've had enough experience with wormholes to tease out some of the science behind them?

1. Use the "look at" function on the hole
2. Compare to http://i.imgur.com/NdLDTVL.jpg
3. Profit

Liiiiike-u-splosion-u
zen zubon
The Scope
Gallente Federation
#148 - 2014-05-15 04:09:27 UTC
Querns wrote:
Regarding the "small fleet" angle of these holes, is it possible to mass-limit these types of holes so that they are primarily used for pvp, instead of as logistics shortcuts for freighters?



who the hell flies freighters in low sec, get a jump freighter, Also I think we see enough frig and destroyer fleets in low, these new WHs could be used for battleship and battle-cruiser fleets to move around and attack others without being swarmed by frigates. Not to mention money making opportunities day tripping to null without hitting gate-camps that are at the choke points of almost every null entrance minus the ones 15-30 jumps in low sec.
Rain6637
GoonWaffe
Goonswarm Federation
#149 - 2014-05-15 04:11:31 UTC
zen zubon wrote:
Querns wrote:
Regarding the "small fleet" angle of these holes, is it possible to mass-limit these types of holes so that they are primarily used for pvp, instead of as logistics shortcuts for freighters?



who the hell flies freighters in low sec, get a jump freighter, Also I think we see enough frig and destroyer fleets in low, these new WHs could be used for battleship and battle-cruiser fleets to move around and attack others without being swarmed by frigates. Not to mention money making opportunities day tripping to null without hitting gate-camps that are at the choke points of almost every null entrance minus the ones 15-30 jumps in low sec.

outpost platforms were mentioned, which are 750,000 m3 and won't fit in jump freighters.
Alundil
Rolled Out
#150 - 2014-05-15 05:00:03 UTC
Arronicus wrote:
CCP Greyscale wrote:
Mournful Conciousness wrote:
Rek Seven wrote:
Mournful Conciousness wrote:
I'd like to see more c5/c6 -> null wormholes appear, and not for the reason you might think. Please give me a moment.


Don't be silly, wormhole space never gets improvements like this. All updates are for k-space and we're lucky if ccp don't mess stuff up in w-space when expansion time comes around. Blink


I like to think that CCP Greyscale is a decent, rational human being. I strongly believe that he wants the very best for eve and will realise that my suggestion is in everyone's interest.

I am sure he'll increase the number of 0.0->c6 wormholes and enjoy the adulation of players and co-workers alike.

CCP will see his brillance and award him a pay rise and a promotion.



I just multiplied all the null->c6 wormhole counts by 100, I hope this meets your expectations!


Quoting this so he is held accountable!

....

Quoting this so you are held accountable

I'm right behind you

Anthar Thebess
#151 - 2014-05-15 06:52:04 UTC  |  Edited by: Anthar Thebess
Wander Prian wrote:

Does this take into account wandering wh's? As currently in my C6 is a z142 to nullsec


0*100 = 1 ;)

I recall probing many times WH that Static Mapper described as a LVL 6
Wander Prian
Nosferatu Security Foundation
#152 - 2014-05-15 08:19:53 UTC  |  Edited by: Wander Prian
After I really woke up, I re-read a few posts and realized it was about null >c6 and not the other way. In my defence, Greyscale did talk about c6 only having wh-space connections as my earlier quote shows.

Though as a wormholer, I'd like to get clarification about what you meant Greyscale. Were you talking about k-space > C6 or C6 > k-space?

Wormholer for life.

epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#153 - 2014-05-15 17:37:01 UTC  |  Edited by: epicurus ataraxia
The only concern I have is that in losec, the extra signatures will make scanning a little more challenging.
While wormholers are used to it, and have experience in selecting for important sigs and eliminating the less important, it is not fun to add to the level of difficuilty.
I know HTFU is the traditional response to this comment, but possibly making the signatures resolve into type a little easier for those with less than perfect skills or in non specialised ships, would be a valid response too.

This would take no advantage away from those who have spent the time and effort to maximise skills, just make the exercise a little less unpleasant for those who are less gifted.
And besides It might act as an encouragement for them to get a little better, rather than just passing on them altogether.

There is one EvE. Many people. Many lifestyles. WE are EvE

Soldarius
Dreddit
Test Alliance Please Ignore
#154 - 2014-05-15 19:10:29 UTC
Give them a single transit limit low enough to prevent capital ships and a high enough total limit to allow a reasonably sized fleet once through or several small fleets through and this should be fine.

More k-k wormholes would be nice. They are rare enough as it is.

http://youtu.be/YVkUvmDQ3HY

Quinn Corvez
Perkone
Caldari State
#155 - 2014-05-15 19:35:34 UTC
Soldarius wrote:
Give them a single transit limit low enough to prevent capital ships and a high enough total limit to allow a reasonably sized fleet once through or several small fleets through and this should be fine.

More k-k wormholes would be nice. They are rare enough as it is.


Straight what does that even mean? Single transit implies that it can only be used once...
Warde Guildencrantz
Caldari Provisions
Caldari State
#156 - 2014-05-15 19:49:20 UTC
corbexx wrote:
Warde Guildencrantz wrote:
Sounds good, but as the guy said earlier, make it easy to tell WHs apart from useful signatures right away for ratters so we dont spend time scanning down unwanted WHs



You should learn about sig sizes that would help you ignore a fair bit.


This is also an option, but not everyone wants to go that far. (I personally wouldn't mind)

TunDraGon ~ Low sec piracy since 2003 ~ Youtube ~ Join Us

Lemmih AI
Deep Core Mining Inc.
Caldari State
#157 - 2014-05-15 21:22:47 UTC
Rowells wrote:
Lemmih AI wrote:
1. Use the "look at" function on the hole
2. Compare to http://i.imgur.com/NdLDTVL.jpg
3. Profit

I like that image. Know of wnything else around with a similar theme?

Theme being WH identification? Not that I'm aware of, which is why I made this. Someone else put out the individual backgrounds some time back, I just identified which was which, then arranged and labeled them.
Bleedingthrough
#158 - 2014-05-15 21:40:21 UTC
Rek Seven wrote:
CCP Greyscale wrote:
Anyone see any problems with this? :)


One thing to consider - if one of the end results is that more people will be interacting with wormholes, it may be good idea to improve the wormhole description/information panel to clearly describe what the different states mean... It will save immersion breaking google searches.


This.

Great idea +1 for OP. :-)
Rain6637
GoonWaffe
Goonswarm Federation
#159 - 2014-05-16 02:47:47 UTC
yeah.

voting for tooltip that shows what class space a hole leads to. kidding, not necessarily tooltip. but something

unless you want to keep the info obscured behind a visual effect texture (meaning it's already there)

from wiki:

Quote:
Wormhole Class is a numeric rating contained within CCP supplied data dumps. In short, Wormholes leading to "unknown space" could lead to a class 1, 2 or 3 Wormhole Space system. A wormhole that leads to "dangerous unknown space" leads to a class 4 or 5 system, while a "deadly unknown space" wormhole always leads to a class 6 wormhole system.


do away with that and just say class 1, class 2, class 3, class 4, class 5, class 6
Wander Prian
Nosferatu Security Foundation
#160 - 2014-05-16 06:50:34 UTC
Hell no. WH's are supposed to be unknown and abit of a mystery. You aren't gonna get your info on a platter.

Wormholer for life.