These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

[Kronos] Mordu's Legion

First post First post First post
Author
FT Diomedes
The Graduates
#601 - 2014-05-14 02:43:58 UTC
Garviel Tarrant wrote:
links... are broken as all hell.


Fixed your post.

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Sabriz Adoudel
Move along there is nothing here
#602 - 2014-05-14 02:47:06 UTC  |  Edited by: Sabriz Adoudel
Arthur Aihaken wrote:
scorchlikeshiswhiskey wrote:
No! Competitive missiles are bad, mmkay?

Here's the reality: For PvP you're going to run T2 launchers, 3x T2 BCU's, a DC and Faction ammunition. You're not going to run flares, rigors or catalyst rigs - it'll be field extenders or trimarks. Maybe a pair of +3 implants. So what are the "real" numbers?

• T2 rapid light missile launchers/Faction ammo ... 534 dps-burst (344 eps-actual)
• T2 heavy missile launchers/Faction ammo ... 453 dps
• T2 heavy assault missile launchers/Faction ammo ... 612 dps

Where on Earth some of you are getting 1200+ dps for a PvP fit is beyond me, because no one in their right mind is going to take a $1-billion plus ship out for sh*ts and giggles. PvE is another matter entirely, but it always is.



People very much do bling out pirate faction ships for PVP. Look up Cannibal Kane's killboard if you want to see this in action - he's often flying deadspace-fitted strategic cruisers in fights where he knows he will be outnumbered. Hell, I've known him to take a deadspace-fit T3 up against 15 hostiles and kill eight of them and escape in structure himself.

If it is not an engagement you would consider bringing a semi-blinged ship to, it's probably not an engagement you should be considering a pirate faction ship hull in. The Vindicator and the Kronos are not ships to bring to a blob fight, and neither are these new ships.

I support the New Order and CODE. alliance. www.minerbumping.com

Syzygium
Ventures Bar
#603 - 2014-05-14 02:47:45 UTC  |  Edited by: Syzygium
Xequecal wrote:
Uh, you realize the Ishtar is a thing, right? Someone posted a HML fit claiming 400 DPS at 80km is broken. Well, the Ishtar does 600 dps at that range with near perfect application too.

And? A Paladin deals 800 DPS over 95 if I want to, that does not make it comparable.

This Ishtar is not even closely as fast or agile as the Orthrus nor can it tackle that far. It is in no way as dangerous because you can either catch it anf force it to a closerange fight or you can just escape it.

You can neither force nor escape an Orthrus. That is the point. Not the DPS nor the Range.

You guys keep and keep denying the fact that this thing has the speed and the agility of an INTERCEPTOR, the Tackle Range of a RECON and the Damage of a HAC.

Orthrus RLML Kite
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#604 - 2014-05-14 02:50:18 UTC
Onictus wrote:
Garviel Tarrant wrote:
Onictus wrote:
Garviel Tarrant wrote:
http://puu.sh/8Kvy8.png

Stealing this from sharpt..

That is pretty much my definition of ******* broken.



With LG snakes, a billion in booster (not to mention the second toon) etc etc.

Looks like the nerf T3 argument, blow two bil on ships boosters and implants .....for a cruiser.....and whine about it being broken.


Balance by cost doesn't really work.

It especially doesn't work when you aren't putting most of your isk at any real risk. These ships are dumb without links. With links they are broken as all hell.


So you are saying that you can't accomplish something similar with HACs or T3s in the same price range, speically when you are willing to dump 2 billion into things that aren't the hull?


Uhm, actually yes?

BYDI recruitment closed-ish

Royally
Weird Wanderers
#605 - 2014-05-14 02:51:14 UTC
To those people going all "oh no, goons have acces to the only LP store."
Dont forget that, whilst the system is smack in the middle of goon space, the station itself, and the system in general, is heavily camped by an anti CFC group.
Onictus
Federal Navy Academy
Gallente Federation
#606 - 2014-05-14 02:55:41 UTC
Syzygium wrote:
[quote=Xequecal]

You guys keep and keep denying the fact that this thing has the speed and the agility of an INTERCEPTOR, the Tackle Range of a RECON and the Damage of a HAC.
[/url]


4000m/s is interceptor speed eh?


Elusive Panda
Public Enemies CO
The Initiative.
#607 - 2014-05-14 02:57:28 UTC  |  Edited by: Elusive Panda
Syzygium wrote:


Please, keep linking fits that includes HG Snakes, Perfect Links, drugs, full +5 implants and deadspace mods, because we all know how representative of the reality these are. I could, in no way, make a stabber looks insanely OP by using those.

ps: I believe you forgot to use a Pithium A-Type Invul field on there for good measure.
Syzygium
Ventures Bar
#608 - 2014-05-14 02:58:49 UTC
Actually the Orthrus can overhteat to nearly 7k, and yes, that is in the range of Interceptors and Nanofrigs. It is at least faster than anything that has a chance of survinging a tackle attempt, which is all that counts.
Grath Telkin
Amok.
Goonswarm Federation
#609 - 2014-05-14 03:02:24 UTC
Syzygium wrote:
Actually the Orthrus can overhteat to nearly 7k, and yes, that is in the range of Interceptors and Nanofrigs. It is at least faster than anything that has a chance of survinging a tackle attempt, which is all that counts.


I think you might be mentally handicapped or you're just unaware of how little damage this thing does to an interceptor....you know, the thing thats going to be tackling it.

Malcanis - Without drone assign, the slowcat doctrine will wither and die.

Arthur Aihaken
CODE.d
#610 - 2014-05-14 03:02:45 UTC
Royally wrote:
To those people going all "oh no, goons have acces to the only LP store."
Dont forget that, whilst the system is smack in the middle of goon space, the station itself, and the system in general, is heavily camped by an anti CFC group.

Goons needed a bone after the huge hit they took banking on the Nestor being a hit. Lol

I am currently away, traveling through time and will be returning last week.

Syzygium
Ventures Bar
#611 - 2014-05-14 03:03:22 UTC
Elusive Panda wrote:
Syzygium wrote:


Please, keep linking fits that includes HG Snakes, Perfect Links, drugs, full +5 implants and deadspace mods, because we all know how representative of the reality these are. I could, in no way, make a stabber looks insanely OP by using those.

ps: I believe you forgot to use a Pithium A-Type Invul field on there for good measure.

You can take away all the implants and then compare it to HACs or Factioncruisers without these implants too, the superiority stays the same.

The fit just shows how far it can go and is just the way many people will fly it. ISK is really not an issue for most older players.
Arthur Aihaken
CODE.d
#612 - 2014-05-14 03:03:58 UTC  |  Edited by: Arthur Aihaken
Onictus wrote:
4000m/s is interceptor speed eh?

I've personally seen a Machariel break 4,000 m/sec - so how far are we really going to take this?

Elusive Panda wrote:
ps: I believe you forgot to use a Pithium A-Type Invul field on there for good measure.

I believe he was going to use an Estamel's version instead... Roll

I am currently away, traveling through time and will be returning last week.

Syzygium
Ventures Bar
#613 - 2014-05-14 03:10:50 UTC
Grath Telkin wrote:
Syzygium wrote:
Actually the Orthrus can overhteat to nearly 7k, and yes, that is in the range of Interceptors and Nanofrigs. It is at least faster than anything that has a chance of survinging a tackle attempt, which is all that counts.


I think you might be mentally handicapped or you're just unaware of how little damage this thing does to an interceptor....you know, the thing thats going to be tackling it.

Do a damage graph.

The event will go as follows:
Malediction (with HG Snake and Lokiboost!) eats around 100 DPS permanently while chasing the Orthrus and once it has set a scram and the own speed goes down to orbit in scramrange, it just goes *plopp* from the next wave of missiles.

That orthrus shoots LIGHT MISSILES. They hit ceptors on their approach and kill them once they reduce speed for any reason. And they must reduce speed if they want to scram, because they cannot orbit with 6k m/s in a 12km radius. It does not work.

Any ceptor trying to catch an orthrus dies horribly while trying. In less then 20 seconds I suppose.
Arthur Aihaken
CODE.d
#614 - 2014-05-14 03:17:43 UTC  |  Edited by: Arthur Aihaken
This kind of bullsh*t discussion more or less derailed the Pirate Battleships thread, so either start using realistic numbers for what most average players will utilize - or you go on my block list. That is all. Back to our regularly scheduled programming...

I am currently away, traveling through time and will be returning last week.

Aglais
Ice-Storm
#615 - 2014-05-14 03:23:13 UTC
I feel like I should point out that the Cynabal still has a higher velocity, is lighter, and more agile than the Orthrus. This is using Kronos stats for the Cynabal.
Syzygium
Ventures Bar
#616 - 2014-05-14 03:26:36 UTC
Arthur Aihaken wrote:
This kind of bullsh*t discussion more or less derailed the Pirate Battleships thread, so either start using realistic numbers for what most average players will utilize - or you go on my block list. That is all. Back to our regularly scheduled programming...

Yeah, ok, it's all bullsh*t.

Welcome to lowsec.
Onictus
Federal Navy Academy
Gallente Federation
#617 - 2014-05-14 03:35:45 UTC
Syzygium wrote:
Arthur Aihaken wrote:
This kind of bullsh*t discussion more or less derailed the Pirate Battleships thread, so either start using realistic numbers for what most average players will utilize - or you go on my block list. That is all. Back to our regularly scheduled programming...

Yeah, ok, it's all bullsh*t.

Welcome to lowsec.


Yes, all ten of you can worry about it.
Syzygium
Ventures Bar
#618 - 2014-05-14 03:43:05 UTC
What you don't get ist that I basically argument for YOUR good.

I personally have no problem with completely overpowered blingbling ships, because I can afford them in packs, I can fit them with all the shiny stuff I want and using their overwhelming power against all those who can't.

I just believe that is a stupid idea to bring so much overpowered ships into the game, because the rich guys can use them and wreck havoc while the poor guys will just get obliterated.

But, if you are sooooo willing to get blown apart by a new pwnmobile, so be it. Just keep telling yourself it isnt that much better than the cheap stuff all others can bring and that everything will be fine.
Onictus
Federal Navy Academy
Gallente Federation
#619 - 2014-05-14 03:46:02 UTC  |  Edited by: Onictus
Syzygium wrote:
What you don't get ist that I basically argument for YOUR good.

I personally have no problem with completely overpowered blingbling ships, because I can afford them in packs, I can fit them with all the shiny stuff I want and using their overwhelming power against all those who can't.

I just believe that is a stupid idea to bring so much overpowered ships into the game, because the rich guys can use them and wreck havoc while the poor guys will just get obliterated.

But, if you are sooooo willing to get blown apart by a new pwnmobile, so be it. Just keep telling yourself it isnt that much better than the cheap stuff all others can bring and that everything will be fine.



What happened to price isn't a balancing factor.

If it wasn't we would all be flying around in machs all of the time. We aren't, in fact I sold my last one because I never flew it and got sick of hauling it around.

Same thing as the vaunted 100mn Tengu, last one I saw I tackled with an alt in a bomber....and left with the bomber.

I have a number of pirate implanted clones as well, and can afford to pimp...erm numerous pirate cruisers. Without worrying about absorbing losses.
Arthur Aihaken
CODE.d
#620 - 2014-05-14 03:49:00 UTC
Syzygium wrote:
What you don't get ist that I basically argument for YOUR good.

Great - feel free to stop anytime now...

I am currently away, traveling through time and will be returning last week.