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[Kronos] Mordu's Legion

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Author
Mournful Conciousness
Federal Navy Academy
Gallente Federation
#521 - 2014-05-13 20:11:22 UTC
Rajeet Achmar wrote:
Mournful Conciousness wrote:
Rajeet Achmar wrote:
The amount of people commenting in this thread who have no pvp experience whatsoever is to dang high!

Lets wait and see what it looks like on sisi, if its OP as all hell it will easily be seen.


The moment we got hold of the latest eft data files, 2 of the 3 best pvpers in our corp got together and knocked together some fits, based on many combined years of experience.

The result, within 10 minutes, was hilarity at the uber OPness of this ridiculous lineup.

The worst offender is the cruiser, by a long margin. It has no weakness.


I personally want to try them out, stats give a ton of information but its always a tiny bit different in practice. Honestly this was the same story when the angels got buffed as said above, that it was end of the world OP.


Heh heh, we all do but it's pointless. They'll be nerfed.

Embers Children is recruiting carefully selected pilots who like wormholes, green killboards and the sweet taste of tears. You can convo me in game or join the chat "TOHA Lounge".

Medalyn Isis
Doomheim
#522 - 2014-05-13 20:23:42 UTC
Duchess Starbuckington wrote:
Quote:
Fit Federation navy Web to DD, set links, heat, then web range will be 20 km with 90% power.


Pirate frigate with 90% bonused faction web and link ship able to kill kiter.

In other news: sky blue, grass green, Minmatar rusty. Roll

It still wont kill it as the Garmur will be most likely fitted with a MWD and Warp Disruptor. DD will have no chance against an equally skilled pilot.
Uriel Paradisi Anteovnuecci
Itsukame-Zainou Hyperspatial Inquiries Ltd.
Arataka Research Consortium
#523 - 2014-05-13 20:25:08 UTC
Wow, I love all of these ships Big smile

But the Barghest would be a lot more attractive with a 7.5% damage bonus, instead of 5%... then it'd actually have the DPS increase over empire hulls that the other pirate factions get.
Medalyn Isis
Doomheim
#524 - 2014-05-13 20:26:31 UTC
Rajeet Achmar wrote:
complaining about a ship being OP that isn't even on test server yet.

From what I see its like the a faction interceptor, not that op, but we will see once it finally makes it onto the test server.

I can see this ship is going to be OP without even needing to try it on the Test server. I think anyone even remotely skilled at pvp can.

And it is not a faction interceptor, faction interceptors don't get 50% bonus to warp disruptor range.
Medalyn Isis
Doomheim
#525 - 2014-05-13 20:33:53 UTC
Liam Inkuras wrote:
A lot of people posting in here really don't have a clue about the current meta in pvp and that these ships are going to be a fantastic addition to small gangs, and are fairly well balanced.


Liam Inkuras wrote:
Edit: they are also all very easily countered by Neuts, Damps, or Sansha ships.


How will a Sansha ship easily counter it considering that the Garmur will clearly be fit with long range point, light missiles, and a MWD like all other proper kitey missile ships..

Lloyd Roses
Artificial Memories
#526 - 2014-05-13 20:40:10 UTC
Medalyn Isis wrote:
Rajeet Achmar wrote:
complaining about a ship being OP that isn't even on test server yet.

From what I see its like the a faction interceptor, not that op, but we will see once it finally makes it onto the test server.

I can see this ship is going to be OP without even needing to try it on the Test server. I think anyone even remotely skilled at pvp can.

And it is not a faction interceptor, faction interceptors don't get 50% bonus to warp disruptor range.


Just alone from the stats... no, not yet. They are extremely strong for solo, which is why so many people are worried about FW being seperated into Mordu frig and not-mordu frig with how kiting and scramkiting works.

That aside, they're still Pirateships with T1 resists and a poor capacitor, so they won't be able to tank like a cerb (especially /w logistics), they'll just be more agile with a larger sig. They will be insanely good for small kiting gangs, but don't forget other ridiculous boni being handed out across pirate ships - like sansha-AB-speeds (1.8km/s+ succubus, 2.6km/s+ for the phantasm with 100mn), Gursita's hilarious dps or the sustained 90%-webs for serpentis.
Liam Inkuras
Furnace
Meta Reloaded
#527 - 2014-05-13 20:41:28 UTC
Medalyn Isis wrote:
Liam Inkuras wrote:
A lot of people posting in here really don't have a clue about the current meta in pvp and that these ships are going to be a fantastic addition to small gangs, and are fairly well balanced.


Liam Inkuras wrote:
Edit: they are also all very easily countered by Neuts, Damps, or Sansha ships.


How will a Sansha ship easily counter it considering that the Garmur will clearly be fit with long range point, light missiles, and a MWD like all other proper kitey missile ships..


Incredibly low sig, 100% AB bonus, insane speeds, un-scrammable, and scorch

I wear my goggles at night.

Any spelling/grammatical errors come complimentary with my typing on a phone

Iam Widdershins
Project Nemesis
#528 - 2014-05-13 20:41:49 UTC
Caitlyn Tufy wrote:
Missile ships always had a lower number of "effective launchers". That made missile ships generally inferior in dps before the cruises were buffed, as each individual launcher was roughly compareable to individual gun. However, since they were buffed, the raw power of a cruise missile is considerably higher that that of a gun. An 8.75 launcher Barghest will be more than a match for an 11.7 gun Mach in combat. Of course, gunships still have the advantage of blaping a frig, something a missile ship will never do.

As convenient as it might seem right now, I urge you to not completely ignore and forget the old Raven Navy Issue with its 9.33 effective launchers and stronger tank.

EVE is a game of relative numbers, and when I see the number 8.75 from the Barghest next to the number 8.00 from a T1 Raven, you'll have to forgive me for not being blown off my feet.

Lobbying for your right to delete your signature

Medalyn Isis
Doomheim
#529 - 2014-05-13 20:42:20 UTC
Rajeet Achmar wrote:
The amount of people commenting in this thread who have no pvp experience whatsoever is to dang high!

Lets wait and see what it looks like on sisi, if its OP as all hell it will easily be seen.

So I would suggest you stop commenting then. ;)

But in all seriousness, when you understand how things work it is quite easy to take a quick glance and know that this ship will be OP. I can guarantee it without even taking it on the test server. It needs it's speed reducing so it can be caught by more things. ATM the only thing which can get near it will be an interceptor and the dramiel. And any competent pilot will have little trouble in killing them anyway.
scorchlikeshiswhiskey
Totally Abstract
O X I D E
#530 - 2014-05-13 20:42:21 UTC
Uriel Paradisi Anteovnuecci wrote:
Wow, I love all of these ships Big smile

But the Barghest would be a lot more attractive with a 7.5% damage bonus, instead of 5%... then it'd actually have the DPS increase over empire hulls that the other pirate factions get.

It really would, but that's not going to happen.

While I'm not, personally, going nuts over the Barghest the Orthrus is going to be a lot of fun to use with small gangs. I am a little disappointed that we're getting another Gallente-Caldari mix though.
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#531 - 2014-05-13 20:46:16 UTC
Rajeet Achmar wrote:
Its really fun to see people who don't solo or who don't pvp at all complaining about a ship being OP that isn't even on test server yet.

From what I see its like the a faction interceptor, not that op, but we will see once it finally makes it onto the test server.


Well if we are going to wave dicks and talk about how much people solo I could point you at TrouserDeagle. He complains more about these ships than just about anyone and he has probably soloed more than your entire corp put together. That however doesn't really matter at all and would just be ******** dickwaving. What matters is what the arguements for things being op are.

That thing is basically a Crow that sacrifices the sig bonus for way more dps, more fittings, selectable damage types and not being as ugly. I think that sounds pretty ******* op. But thats just me.

BYDI recruitment closed-ish

Uriel Paradisi Anteovnuecci
Itsukame-Zainou Hyperspatial Inquiries Ltd.
Arataka Research Consortium
#532 - 2014-05-13 20:46:29 UTC
I know, but I can wish Sad

But the cruiser will be amazing!
Medalyn Isis
Doomheim
#533 - 2014-05-13 20:46:55 UTC
Liam Inkuras wrote:
Medalyn Isis wrote:
Liam Inkuras wrote:
A lot of people posting in here really don't have a clue about the current meta in pvp and that these ships are going to be a fantastic addition to small gangs, and are fairly well balanced.


Liam Inkuras wrote:
Edit: they are also all very easily countered by Neuts, Damps, or Sansha ships.


How will a Sansha ship easily counter it considering that the Garmur will clearly be fit with long range point, light missiles, and a MWD like all other proper kitey missile ships..


Incredibly low sig, 100% AB bonus, insane speeds, un-scrammable, and scorch

And none of them will help you take on the garmur. The sig is not incredibly low for starters, it is average. Even with 100% AB bonus the Succubus cannot even remotely catch up with a MWDing Garmur. Unscrammable does not matter, as the Garmur will use warp disruptors. And scorch,,, I see you are still under the illusion that the garmur will let you get in range, why would any competent pilot do that?
Rajeet Achmar
Rajeet Achmar Corporation
#534 - 2014-05-13 20:57:49 UTC
It already has horrible capacitor, Im interested to see if a Sentinel, even though its TDs wont be of any use, will do against it with neuts/nos's. Along with the blood ships.

I just think its hilarious how in FW we use all these kitey ships that go 3-10km/s all day, and no one comes on here and complains mega hard, but as soon as a ship is introduced that supports this playstyle further at the expense of having no tank and such a poor capacitor everyone looses their minds.
Xequecal
Ministry of War
Amarr Empire
#535 - 2014-05-13 21:06:15 UTC
I honestly don't understand why people are so concerned about the cruiser. It's the same DPS and range as a Cerberus. Is a scram bonus and being somewhat faster that much better than the sig bonus, T2 resists, and non-****** capacitor? The Cerb is nowhere near OP, neither is this.
Rajeet Achmar
Rajeet Achmar Corporation
#536 - 2014-05-13 21:11:55 UTC
Xequecal wrote:
I honestly don't understand why people are so concerned about the cruiser. It's the same DPS and range as a Cerberus. Is a scram bonus and being somewhat faster that much better than the sig bonus, T2 resists, and non-****** capacitor? The Cerb is nowhere near OP, neither is this.


This, everyone is freaking out so hard, its quite fun to watch.
Mournful Conciousness
Federal Navy Academy
Gallente Federation
#537 - 2014-05-13 21:17:00 UTC
Rajeet Achmar wrote:
Xequecal wrote:
I honestly don't understand why people are so concerned about the cruiser. It's the same DPS and range as a Cerberus. Is a scram bonus and being somewhat faster that much better than the sig bonus, T2 resists, and non-****** capacitor? The Cerb is nowhere near OP, neither is this.


This, everyone is freaking out so hard, its quite fun to watch.


I've never seen a 1000dps Cerberus...

Embers Children is recruiting carefully selected pilots who like wormholes, green killboards and the sweet taste of tears. You can convo me in game or join the chat "TOHA Lounge".

Director Blackflame
Voidspace Solutions
#538 - 2014-05-13 21:17:25 UTC
Why is there so much speculation about 1v1 same class. This is eve if youre fighting fair youre doing it wrong. Also 8th launcher for the battleship please.
Reaver Glitterstim
The Scope
Gallente Federation
#539 - 2014-05-13 21:17:47 UTC
Mizhir wrote:
I had hoped that their slot layout would be made so armour tanking would be viable as well. Like the Angel ships.
Considering they'll want to give 2 mids up for prop and point, that leaves lows effectively one slot higher than mids as far as tank goes--two slots higher on the battleship.

I see that frigate getting armor tanked 75% of the time. Also given its low powergrid it'll probably be taking advantage of those 200mm plates, and there isn't an equivalent shield extender.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Xequecal
Ministry of War
Amarr Empire
#540 - 2014-05-13 21:20:03 UTC
Mournful Conciousness wrote:
Rajeet Achmar wrote:
Xequecal wrote:
I honestly don't understand why people are so concerned about the cruiser. It's the same DPS and range as a Cerberus. Is a scram bonus and being somewhat faster that much better than the sig bonus, T2 resists, and non-****** capacitor? The Cerb is nowhere near OP, neither is this.


This, everyone is freaking out so hard, its quite fun to watch.


I've never seen a 1000dps Cerberus...


Both the Cerb and the Orthrus have 10 effective launchers, so whatever DPS the Orthrus can do, so can the Cerb.