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[Kronos] Mordu's Legion

First post First post First post
Author
CCP Rise
C C P
C C P Alliance
#1 - 2014-05-12 16:12:00 UTC  |  Edited by: CCP Phantom
Say hello to the newest pirate faction in New Eden, Mordu's Legion.


Mordu's ships are focused on three main themes: speed, missiles, and warp scram/disruptor range. The primary goal is to have a very capable set of kiting ships that are especially attractive to PVPers. They will get bonuses from Caldari and Gallente spaceship command skills. We initially wanted to fill the Caldari/Minmatar faction gap, but the existing factions didn't really support that and adding story and assets for an entirely new faction wasn't practical. Mordu's Legion suits our goals extremely well in every other way so we are very happy with them (and their scary stealth pizza pan art).

Look forward to hearing what you guys think, we are pretty excited.



=======================================================================================

GARMUR

Caldari Frigate Bonus per level:
25% bonus to missile damage

Gallente Frigate Bonus per level:
10% bonus to warp scrambler and warp disruptor range

Role Bonus:
200% bonus to missile velocity
50% penalty to missile flight time

Slot layout: 3H, 4M, 3L; 0 turrets, 3 launchers
Fittings: 38 PWG, 178 CPU
Defense (shields / armor / hull) : 680 / 590 / 560
Capacitor (amount / cap/sec) : 400 / 2.05
Mobility (max velocity / agility / mass / align time): 415 / 3.2 / 987000 / 4.38s
Drones (bandwidth / bay): 0 / 0
Targeting (max targeting range / Scan Resolution / Max Locked targets): 28km / 650 / 5
Sensor strength: 13
Signature radius: 32

=======================================================================================

ORTHRUS

Caldari Cruiser Bonus per level:
20% bonus to missile damage

Gallente Cruiser Bonus per level:
10% bonus to warp scrambler and warp disruptor range

Role Bonus:
200% bonus to missile velocity
50% penalty to missile flight time

Slot layout: 6H, 5M, 4L; 0 turrets, 5 launchers
Fittings: 900 PWG, 460 CPU
Defense (shields / armor / hull) : 2950 / 2280 / 2100
Capacitor (amount / cap/sec) : 1550 / 3.16
Mobility (max velocity / agility / mass / align time): 245 / .48 / 9362000 / 6.23s
Drones (bandwidth / bay): 25 / 25
Targeting (max targeting range / Scan Resolution / Max Locked targets): 50km / 300 / 7
Sensor strength: 21
Signature radius: 120

=======================================================================================

BARGHEST

Caldari Battleship Bonus per level:
5% bonus to missile damage

Gallente Battleship Bonus per level:
10% bonus to warp scrambler and warp disruptor range

Role Bonus:
200% bonus to missile velocity
50% penalty to missile flight time

Slot layout: 8H, 6M, 6L; 0 turrets, 7 launchers
Fittings: 11600 PWG, 730 CPU
Defense (shields / armor / hull) : 11200 / 8750 / 8100
Capacitor (amount / cap/sec) : 6100 / 5.28
Mobility (max velocity / agility / mass / align time): 148 / .098 / 98467000 / 13.38s
Drones (bandwidth / bay): 50 / 75
Targeting (max targeting range / Scan Resolution / Max Locked targets): 76km / 110 / 7
Sensor strength: 29
Signature radius: 370

=======================================================================================

They can be purchased from the Mordu’s Legion LP store in Pure Blind for the following prices:

Garmur Blueprint: 20,000 LP and 10,000,000 isk
Garmur: 80,000 LP and 5,000,000 isk
Orthrus Blueprint: 80,000 LP and 20,000,000 isk
Orthrus: 240,000 LP and 15,000,000 isk
Barghest Blueprint: 400,000 LP and 100,000,000 isk
Barghest: 800,000 LP and 80,000,000 isk

The larger part of the supply will come from a set of new NPCs that will spawn in all lowsec asteroid belts. These will be uncommon npcs with a similar rarity to hauler spawns. Each NPC will appear by itself and will drop the blueprint for its associated ship 100% of the time. The chance of these Mordu’s Legion NPCs spawning is equal in all areas of lowsec.

@ccp_rise

Kaarous Aldurald
Black Hydra Consortium.
#2 - 2014-05-12 16:12:31 UTC  |  Edited by: Kaarous Aldurald
First.

[edit:

VERY interesting with the missile velocity bonus/flight time penalty.

When will they hit SiSi?

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Maximus Aerelius
PROPHET OF ENIGMA
#3 - 2014-05-12 16:16:31 UTC
2nd and I don't care, better than last!
Mizhir
Devara Biotech
#4 - 2014-05-12 16:16:47 UTC
I had hoped that their slot layout would be made so armour tanking would be viable as well. Like the Angel ships.

❤️️💛💚💙💜

Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#5 - 2014-05-12 16:17:36 UTC
200% bonus to speed + 50% penalty to flight time = 50% bonus to range.


Where X is speed, and Y is flight time:
XY is Range.

With bonuses and penalties:
3X * 0.5Y = 1.5XY

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

BugraT WarheaD
#6 - 2014-05-12 16:17:39 UTC
Oh sh** it's happening !
Makari Aeron
Imperial Shipment
Amarr Empire
#7 - 2014-05-12 16:18:39 UTC
Still kinda miffed that Mordu's Legion ships aren't ECM based like the lore dictates.

CCP RedDawn: Ugly people are just playing life on HARD mode. Personally, I'm playing on an INFERNO difficulty.

CCP Goliath: I often believe that the best way to get something done is to shout at the person trying to help you. http://goo.gl/PKGDP

Cassandra Aurilien
Imperial Academy
Amarr Empire
#8 - 2014-05-12 16:19:47 UTC
Very nice. Awesome, actually. +1 Can't wait...
Ix Method
Doomheim
#9 - 2014-05-12 16:20:17 UTC
Viable rocket ship, yeaaaaaaah Big smile

Travelling at the speed of love.

Open Graves
Federal Navy Academy
Gallente Federation
#10 - 2014-05-12 16:20:20 UTC
Are those missile bonus including rapid launchers?

Do they include rockets and HAMs as well?
darius mclever
#11 - 2014-05-12 16:20:59 UTC
yay for missiles.


do you have some example numbers for missile ranges?
Tarsas Phage
Sniggerdly
#12 - 2014-05-12 16:21:16 UTC
Cool. Can you also detail how BPCs for these ships will be made available.

I would presume the Mordus LP store, but I think I also heard that BPCs will drop in other ways?
MeBiatch
GRR GOONS
#13 - 2014-05-12 16:22:25 UTC  |  Edited by: MeBiatch
bah i am too slow!

edit:

interesting stats...

though i was really hopping for a mixed cal/min factions...

question will you guys actually do this in the future now that development has changed?

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

Kaarous Aldurald
Black Hydra Consortium.
#14 - 2014-05-12 16:22:25 UTC
Tarsas Phage wrote:
Cool. Can you also detail how BPCs for these ships will be made available.

I would presume the Mordus LP store, but I think I also heard that BPCs will drop in other ways?


+1. Means for obtaining them needs to be added to the OP.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Rowells
Blackwater USA Inc.
Pandemic Horde
#15 - 2014-05-12 16:22:38 UTC
garmur is my new best friend
Sydious
Viziam
Amarr Empire
#16 - 2014-05-12 16:23:01 UTC
For a ship that's supposed to kite, the frigate has a really low lock range.
Leslie Aucie
Zero To High
Worst Alliance Ever
#17 - 2014-05-12 16:23:57 UTC
Tarsas Phage wrote:
Cool. Can you also detail how BPCs for these ships will be made available.

I would presume the Mordus LP store, but I think I also heard that BPCs will drop in other ways?

Would love some information on wether or not we'll be seeing BPCs drop.
Joffy Aulx-Gao
Stay Frosty.
A Band Apart.
#18 - 2014-05-12 16:24:19 UTC
Looks cool but dayum that frig will be overpowered in solo combat with 4 meds and 3 Lows you can even make it dual repaired with cool dps.

I'm a lowsec pirate and diplo of A Band Apart.

Marlona Sky
State War Academy
Caldari State
#19 - 2014-05-12 16:24:35 UTC
They even have a non-stick coating!
Jon Joringer
Republic University
Minmatar Republic
#20 - 2014-05-12 16:24:36 UTC
These ships seem so straight forward. Which isn't a bad thing. I guess I was just hoping for something a bit more exciting. But maybe the increased missile velocity will actually be really cool in-game, depending on how fast they really go (visually, as well).
That aside though, they look like great ships. Should still totally be Min/Cal, but I can deal with shoehorning this into Gal/Cal and giving it the point bonus to justify Gal.
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