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Tech 3 Battlecruisers

Author
Bob Maths
Federal Navy Academy
Gallente Federation
#1 - 2014-05-10 06:59:52 UTC  |  Edited by: Bob Maths
Here is a simple idea that no doubt is possibly in the works anyway, Tech 3 variants of battlecruisers for them to excel in their role and branch out a little bit into other roles and also dedicated roles to ease the gap between classes and possibly alter the fleet dynamics

An example of what one ship could look like:
Brutux Maxim (Brutix-class hull) - Heavy Assault Battlecruiser

The Gallente Federation Navy employed their shadow branch to design a high-end tactical response to larger hulls or local criminals. This then resulted in the creation of the Brutux Maxim, a heavy brawler sired from the success of the Federation Navy Brutix. Recently unveiled it has proven to be popular amongst capsuleers, mercenary corporations and is a permanent wing of the Federation Navy in its specialised role.

Buffs and bonuses:
Straight up
Warfare link usage
50% Reduction in capacitor use and powergrid requirement for Smartbombs

Per level (Heavy Assault Battlecruiser)
+10% medium turret tracking speed and damage modifier
+10% range and damage on smartbombs
+5% on offensive subsystems (example: 5% reduction in sig rad from mwd becomes 10 reduction per level)

The stats:
Structure HP: 7,800
Armour HP: 8,000
Shield HP: 6,000
Turret Hardpoints: 5
Missile Hardpoints:
Subsystems: 1
Calibration: 600
Velocity: 350ms
Mass: 11.5m kg
Warp Speed: 3.0 AUs
Inertia Modifier: 0.8
Capacitor capacitance: 4500 GJ
Capacitor recharge: 600
Maximum Target Range: 100km
Maximum Targets: 10
Magneto strength: 30
Signature radius: 250
Cargo capacity: 500
Drone bay capacity: 100m3
Drone bandwidth: 100mbitsec
Shield EM resist: 20%
Shield Ex resist: 65%
Shield Kin resist: 90%
Shield Therm resist: 70%
Armour EM resist: 65%
Armour Ex resist: 20%
Armour Kin resist: 85%
Armour Therm resist: 75%
Struct EM resist: 0%
Struct Ex resist: 0%
Struct Kin resist: 0%
Struct Therm resist: 0%

Skills needed to fly: Gallente Battlecruiser V, Heavy Assault Battlecruiser III, Spaceship Command V (and the others)
Loyalists can purchase a pre-made ship from the loyalty store in exchange for 1m LP, 1 Bil ISK and a repackaged Fed. Navy Brutix.
Humang
Sudden Buggery
Sending Thots And Players
#2 - 2014-05-10 07:16:58 UTC
What would this do differently compared to other ships already available? What niche does it fill?

AFK cloaking thread Summary - Provided by Paikis Good Post Etiquette - Provided by CCP Grayscale

Rowells
Pator Tech School
Minmatar Republic
#3 - 2014-05-10 07:20:55 UTC
those stats

*cringe*
Bob Maths
Federal Navy Academy
Gallente Federation
#4 - 2014-05-10 08:20:22 UTC  |  Edited by: Bob Maths
Humang wrote:
What would this do differently compared to other ships already available? What niche does it fill?


There is a limit to what the Deimos can do and the tech 2/Navy variant of the Brutix is only good for so much. They would fill a dedicated role for their class. The Astartes and the Brutux could be used in unison during fleet operations to form an effective wing of hard hitting durable ships to shatter and grind flanks to dust whilst being supported by other platforms such as a 'Hunter' type Talos (or Talon) and a more versatile drone platform at the Battlecruiser level with an Achilles (a t3 Myrmidon). The idea behind the smartbomb bonus is to recognise what the Brutix uses in PvP so during fleet battles it is able to utilise its close-up equipment and affect more of the battlefield.

The Hunter class would ideally be less of a glass-cannon variant Talos which can compete with a battleship, so a bonus to damage against Battleship category ships, formalising the role which the Talos is cut out for.

Rowells wrote:
those stats

*cringe*

No more 'cringe' than the Astartes or the Ishtar
Karen Avioras
The Raging Raccoons
#5 - 2014-05-10 08:43:14 UTC
No SS ideas?
600 callibration - Are you insane?
That 50% CPU and PWG reduction seems to be a bit too powerful.
Other things are also off but mobilephone typing is hard
Ceawlin Cobon-Han
Garoun Investment Bank
Gallente Federation
#6 - 2014-05-10 09:07:06 UTC
The requirements to get one are high and that's a good thing. Too many of these would break the game. However, the rarety factor would attract whores like a Golem in a mission. I can't see the game being flooded with these, but if members of a corporation deliberately stored LP and then bought these all at the same time that would be a fleet of terrifying power. I'd be tempted for the LP store to sell the BPC for the ship, increasing still further the requirements.

Then again: it's possible the already high requirements to get one would deter players from doing so. Why go through all that grief when 1B isk and 1M LP can procure a shiteload of ships and equipment?

Interesting idea and I'm in agreement about T3 BC. Not sure this is the way to go but as a debate opener it's sound.
Gawain Edmond
Khanid Bureau of Industry
#7 - 2014-05-10 09:38:25 UTC
on the basis that T3 cruisers have spent so much time being broken in every way possible why would you want something new and bigger and more broken?

as for anything being rare that's what they thought about titans
Ix Method
Doomheim
#8 - 2014-05-10 10:42:10 UTC
Have you been drinking?

Travelling at the speed of love.

Bob Maths
Federal Navy Academy
Gallente Federation
#9 - 2014-05-10 11:06:57 UTC  |  Edited by: Bob Maths
Gawain Edmond wrote:
on the basis that T3 cruisers have spent so much time being broken in every way possible why would you want something new and bigger and more broken?

as for anything being rare that's what they thought about titans


Life is broken, mate and that's not the point of specialised platforms.
Danika Princip
GoonWaffe
Goonswarm Federation
#10 - 2014-05-10 23:10:00 UTC
Ceawlin Cobon-Han wrote:
The requirements to get one are high and that's a good thing. Too many of these would break the game. However, the rarety factor would attract whores like a Golem in a mission. I can't see the game being flooded with these, but if members of a corporation deliberately stored LP and then bought these all at the same time that would be a fleet of terrifying power. I'd be tempted for the LP store to sell the BPC for the ship, increasing still further the requirements.

Then again: it's possible the already high requirements to get one would deter players from doing so. Why go through all that grief when 1B isk and 1M LP can procure a shiteload of ships and equipment?

Interesting idea and I'm in agreement about T3 BC. Not sure this is the way to go but as a debate opener it's sound.



They said that about titans you know.
Samillian
Angry Mustellid
#11 - 2014-05-10 23:16:29 UTC
Not supported.

Its bad enough with the current iteration of T3 cruisers is making a range of hulls almost pointless without doing the same thing to BC's.

NBSI shall be the whole of the Law

epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#12 - 2014-05-10 23:30:47 UTC
That is not a Tech 3
Tech 3 ships gain their flexibility by fitting subsystems.
That is just a Very, Very powerful ship.

There is one EvE. Many people. Many lifestyles. WE are EvE

Rowells
Pator Tech School
Minmatar Republic
#13 - 2014-05-11 00:35:09 UTC  |  Edited by: Rowells
Bob Maths wrote:
Humang wrote:
What would this do differently compared to other ships already available? What niche does it fill?


There is a limit to what the Deimos can do and the tech 2/Navy variant of the Brutix is only good for so much. They would fill a dedicated role for their class. The Astartes and the Brutux could be used in unison during fleet operations to form an effective wing of hard hitting durable ships to shatter and grind flanks to dust whilst being supported by other platforms such as a 'Hunter' type Talos (or Talon) and a more versatile drone platform at the Battlecruiser level with an Achilles (a t3 Myrmidon). The idea behind the smartbomb bonus is to recognise what the Brutix uses in PvP so during fleet battles it is able to utilise its close-up equipment and affect more of the battlefield.

The Hunter class would ideally be less of a glass-cannon variant Talos which can compete with a battleship, so a bonus to damage against Battleship category ships, formalising the role which the Talos is cut out for.

Rowells wrote:
those stats

*cringe*

No more 'cringe' than the Astartes or the Ishtar
show me battlecruiser (or for that matter, any ship) with 15% bonuses to tracking. Destroyers don't even get that.

E: you also want battleship tank tank with T2 resists? You know why T2 battleships don't get the full racial resist profile?

I'm terrified to imagine what subsystems you had in mind for this thing.
Daichi Yamato
Jabbersnarks and Wonderglass
#14 - 2014-05-11 00:53:40 UTC
Ceawlin Cobon-Han wrote:
The requirements to get one are high and that's a good thing. Too many of these would break the game. However, the rarety factor would attract whores like a Golem in a mission. I can't see the game being flooded with these,


this guy gets it...and by it, i mean absolutely nothing.

@OP

the ship is way too powerful. try and find a good balance that makes the T3 versatile but at the same time doesnt obsolete other ships. Thats the million dollar balancing problem.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Cassandra Aurilien
Imperial Academy
Amarr Empire
#15 - 2014-05-11 00:54:19 UTC  |  Edited by: Cassandra Aurilien
Let's see...

Faster than an AF. Check.

Battleship raw HP. Check.

High T2 level resists. Check.

Has 7 bonuses. One of which appears to be a bonus to "everything". Check.

Has additional slots for 4 subsystems, which are completely undefined. Check. Doomsday subsystem anyone?


Yeah. Looks balanced. This must be added to the game ASAP. (Sarcasm.)


Edit: I just got that the 7th bonus is a bonus to offensive subsystems... Of which the listed example is not an offensive sub, hence my confusion. So, I'd assume that it's a doubling of all subsystem bonuses. Awesome.
elitatwo
Zansha Expansion
#16 - 2014-05-11 01:12:45 UTC
Cassandra Aurilien wrote:
Let's see...

Faster than an AF. Check.

Battleship raw HP. Check.

High T2 level resists. Check.

Has 7 bonuses. One of which appears to be a bonus to "everything". Check.

Has additional slots for 4 subsystems, which are completely undefined. Check. Doomsday subsystem anyone?


Yeah. Looks balanced. This must be added to the game ASAP. (Sarcasm.)


Edit: I just got that the 7th bonus is a bonus to offensive subsystems... Of which the listed example is not an offensive sub, hence my confusion. So, I'd assume that it's a doubling of all subsystem bonuses. Awesome.


I love sarcasm Big smile

Dear OP,

why not introduce a boat that outclasses all subcapital ship in one strike, what could go wrong?

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

Rroff
Antagonistic Tendencies
#17 - 2014-05-11 01:28:03 UTC
Personally I think the T3 strat cruisers cover most of the space between cruiser and battleship so any kind of BC T3 would have too much overlap, if new T3s were added then either something that covers the areas around Destroyers or something completely different like an industrial or logistic/support T3 would make more sense.
Kenrailae
Scrapyard Artificer's
Just Lizard
#18 - 2014-05-11 01:32:17 UTC
elitatwo wrote:


Dear OP,

why not introduce a boat that outclasses all subcapital ship in one strike, what could go wrong?



We already have the ishtar, what else do you want? ;)

The Law is a point of View

The NPE IS a big deal

Riot Girl
You'll Cowards Don't Even Smoke Crack
#19 - 2014-05-11 03:05:47 UTC
I can't support any idea that has medium size weapons on a BC hull.
Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#20 - 2014-05-11 04:38:21 UTC
I'd actually like to see BC and BS changed to use the subsystem style for building them, with subsystems fitted to be equivalent to current BC/BS designs, but then with others available to allow players to customize their ship better to their playstyle. Note: these would NOT be T3 BC's and BS's, just more flexibly created and capable of refit at a mobile depot.
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