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New dev blog: You people really do love blowing up spaceships.

First post First post
Author
xxxak
Perkone
Caldari State
#161 - 2011-12-02 21:46:31 UTC
CCP Diagoras wrote:
Krathos Morpheus wrote:
Quote:
I’ll try to be fairly active in the comments thread and answer what I can.
Capital Ships numbers?


Sure. Filtered only to player accounts (to get rid of any losses of event ships and such).

Since Trinity (Dec 5th, 2007), capital ships losses where an NPC scored the final blow (yes, this is that bad):

Carrier 961
Thanatos 424
Chimera 255
Archon 161
Nidhoggur 121

Freighter 499
Obelisk 180
Charon 175
Fenrir 76
Providence 68

Dreadnought 350
Moros 135
Revelation 113
Naglfar 53
Phoenix 49

Jump Freighter 179
Anshar 75
Rhea 64
Ark 27
Nomad 13

Rorqual 93

Supercarrier 2
Nyx 1
Hel 1



And in PVP (note that it doesn't show losses where a kill report wasn't generated, which used to happen sometimes in huge fleet fights):


Carrier 16,524
Thanatos 7,184
Chimera 3,987
Archon 3,202
Nidhoggur 2,151

Dreadnought 8,251
Moros 3,067
Revelation 2,516
Phoenix 1,589
Naglfar 1,079

Freighter 6,364
Obelisk 2,652
Charon 1,865
Providence 982
Fenrir 865

Jump Freighter 1,416
Anshar 624
Rhea 431
Ark 208
Nomad 153

Rorqual 1,160

Supercarrier 523
Nyx 285
Aeon 116
Wyvern 84
Hel 38

Titan 158
Erebus 63
Avatar 56
Ragnarok 20
Leviathan 19


Who scores the final blow isnt a perfect indicator. For example, a ratting carrier scrambled by other playres could die to the rats.

[u]The nerfs to supercaps will cause more super pilots to join the largest alliances who can properly "support" their deployment, further concentrating firepower/wealth in EVE. The end result will be fewer "fun" fights, and will hurt EVE in the long run.[/u]

CCP Diagoras
C C P
C C P Alliance
#162 - 2011-12-02 21:48:33 UTC
Kassasis Dakkstromri wrote:

It would really be great if you could update your Devblog for my militia buddies that probably won't see your reply here in this thread... :)


Bit late for that now unfortunately but please feel free to pass them on/poke people in this direction :)
CCP Diagoras
C C P
C C P Alliance
#163 - 2011-12-02 21:56:54 UTC
Theqwert125 wrote:
Subcapital kills with doomsdays as the final blows since Dominion?


Good question. Of course the 2011 data is incomplete (I'm not *that* good).

Sub-capitals destroyed by superweapons by year.

2008 12,000
2009 45,236
2010 1,302
2011 1,817
CCP Diagoras
C C P
C C P Alliance
#164 - 2011-12-02 22:01:49 UTC
crondarin wrote:
Any chance of Corp/alliance kills in WH space only?


Excluding capsules, rookie ships and shuttles, since Apocrypha, wormhole space only:

Corporations & Kills:
Aperture Harmonics 4,414
Adhocracy Incorporated 3,435
Starbridge 3,110
Capital Construction Research 2,376
AQUILA INC 2,328

Alliances & kills:
K162 4,204
Brotherhood of Starbridge 3,229
Narwhals Ate My Duck 2,950
Transmission Lost 2,736
Revival Of The Talocan Empire 2,022
Two step
Aperture Harmonics
#165 - 2011-12-02 22:06:17 UTC
CCP Diagoras wrote:
crondarin wrote:
Any chance of Corp/alliance kills in WH space only?


Excluding capsules, rookie ships and shuttles, since Apocrypha, wormhole space only:

Corporations & Kills:
Aperture Harmonics 4,414
Adhocracy Incorporated 3,435
Starbridge 3,110
Capital Construction Research 2,376
AQUILA INC 2,328

Alliances & kills:
K162 4,204
Brotherhood of Starbridge 3,229
Narwhals Ate My Duck 2,950
Transmission Lost 2,736
Revival Of The Talocan Empire 2,022


CCP Diagoras best Diagoras... :)

CSM 7 Secretary CSM 6 Alternate Delegate @two_step_eve on Twitter My Blog

CCP Diagoras
C C P
C C P Alliance
#166 - 2011-12-02 22:13:20 UTC
Korbin Dallaz wrote:
I'm a big fan of yours but this list seems to be very bad math to me. First off when listing weapons all projectiles figure together and then for missiles heavies are separated out from everything else? How does that make sense ? Then you go on to specific type and 425mm ACs top the list regardless of ammo type and C Navy scourge a very specific ammo type comes in fifth? Are you trying to hide how Caldari ships are the most favored for PvP as well as PvE?

Then you use final blows to determine who is using what to kill who? Final blows may be an ego boost for some people but they do nothing for good math. There are a lot of ships involved in PvP that would get at least biased numbers based on that and some ship types totally excluded in many cases. Logistics and Dictors are two that come to mind but still you should have used everyone on the kill or at least everyone that did at least 5% damage or something like that.

I think that you could have done a much better job on this and that's coming from one of your fans.


Final blows are used as they are the simplest way to get the information. I could get all parties however the amount of time gathering that information would take would be far, far higher. I agree that final blows aren't the most accurate way to gauge activity, though they are a good indicator. So you're right - but if you want numbers like this on a regular basis you're going to have to accept a certain level of us using shortcuts like final blows; this is just a side project. If this is deemed popular enough it's definitely worth us looking into spending the resources on getting deeper and more accurate information though.

As for the missiles - you're definitely right there, I'll post up a revised list in the next hour in this thread with the missiles grouped properly. The reason for that is the way that the types are structured in the eve database, where the exact missiles are at the same "level" as weapons and such.
CCP Diagoras
C C P
C C P Alliance
#167 - 2011-12-02 22:25:17 UTC
Pinaculus wrote:
In your original devblog, since Myrmidons didn't hit the top 20 in final-blows then we don't know how many final-blows they actually got over the inital time period. As a Gallente pilot, I'm curious. Can you look up their killing blows for the full 4 year time period? 12/5/07 to 11/29/11?


Myrmidon came in at #27 with 158,075 kills.
CCP Diagoras
C C P
C C P Alliance
#168 - 2011-12-02 22:29:33 UTC
Blazde wrote:
Could we get a breakdown of capital ship losses per month for the last few years? Abathur published some in a blog a couple of years back and you could pick out specific wars very easily. I think it'd be an interesting barometer for the health of sov warfare

Fascinating stuff anyway


Well, you can to an extent. It has in the past been very visible with things such as dreadnought losses which were usually grouped together a lot. I remember showing Abathur graphs on it a couple of years ago actually :)

Anyway, capital ships destroyed per month since Jan 2009:


2009 8,966
01 657
02 630
03 552
04 870
05 967
06 834
07 717
08 927
09 741
10 559
11 770
12 742

2010 9,610
01 1,064
02 724
03 957
04 891
05 970
06 614
07 638
08 778
09 625
10 723
11 848
12 778

2011 8,883
01 961
02 900
03 934
04 864
05 767
06 774
07 741
08 678
09 743
10 744
11 751
Hamatitio
State War Academy
Caldari State
#169 - 2011-12-02 22:32:49 UTC
CCP Diagoras wrote:
crondarin wrote:
Any chance of Corp/alliance kills in WH space only?


Excluding capsules, rookie ships and shuttles, since Apocrypha, wormhole space only:

Corporations & Kills:
Aperture Harmonics 4,414
Adhocracy Incorporated 3,435
Starbridge 3,110
Capital Construction Research 2,376
AQUILA INC 2,328

Alliances & kills:
K162 4,204
Brotherhood of Starbridge 3,229
Narwhals Ate My Duck 2,950
Transmission Lost 2,736
Revival Of The Talocan Empire 2,022


Narwhals catchin up quick :O
glepp
New Caldari Bureau of Investigation
#170 - 2011-12-02 22:46:51 UTC
Dammit, Two Step, i was gonna post that.


Turbo blog best blog, then.
Blazde
Sebiestor Tribe
Minmatar Republic
#171 - 2011-12-02 22:48:22 UTC  |  Edited by: Blazde
CCP Diagoras wrote:
Well, you can to an extent. It has in the past been very visible with things such as dreadnought losses which were usually grouped together a lot

...

Aye, not as dramatic as I thought. Maybe seperating out dread and super losses and ignoring the freighter/carrier losses that tend to be unrelated to big wars would be more interesting. I'd expect to see a big rise in supercap losses after Dominion with even individual battles visible, and an associated decline in dreadnaught losses but maybe that's not the case

Edit: Ah here's the old graph for comparison http://cdn1.eveonline.com/community/devblog/2010/caps.jpg
Jack Miton
School of Applied Knowledge
Caldari State
#172 - 2011-12-02 22:55:26 UTC
Hamatitio wrote:
CCP Diagoras wrote:
crondarin wrote:
Any chance of Corp/alliance kills in WH space only?


Excluding capsules, rookie ships and shuttles, since Apocrypha, wormhole space only:

Corporations & Kills:
Aperture Harmonics 4,414
Adhocracy Incorporated 3,435
Starbridge 3,110
Capital Construction Research 2,376
AQUILA INC 2,328

Alliances & kills:
K162 4,204
Brotherhood of Starbridge 3,229
Narwhals Ate My Duck 2,950
Transmission Lost 2,736
Revival Of The Talocan Empire 2,022


Narwhals catchin up quick :O

Cool

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

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Max Kolonko
Caldari Provisions
Caldari State
#173 - 2011-12-02 23:01:50 UTC
Can we get RAW DATA PLOX, M'Kay?
CCP Diagoras
C C P
C C P Alliance
#174 - 2011-12-02 23:17:27 UTC
Korbin Dallaz wrote:
I'm a big fan of yours but this list seems to be very bad math to me. First off when listing weapons all projectiles figure together and then for missiles heavies are separated out from everything else? How does that make sense ? Then you go on to specific type and 425mm ACs top the list regardless of ammo type and C Navy scourge a very specific ammo type comes in fifth? Are you trying to hide how Caldari ships are the most favored for PvP as well as PvE?


So, numbers!

Missile kills by group:
Heavy Missile 1,431,598
Light Missile 404,681
Torpedo 374,742
Heavy Assault Missile 286,007
Cruise Missile 213,955

And groups, including missiles as their own category:
Projectile Weapon 4,563,866
Missiles 2,995,473
Energy Weapon 2,042,200
Hybrid Weapon 1,797,339
Combat Drone 1,449,833
Denidil
Cascades Mountain Operatives
#175 - 2011-12-02 23:27:00 UTC
CCP Diagoras wrote:
Korbin Dallaz wrote:
I'm a big fan of yours but this list seems to be very bad math to me. First off when listing weapons all projectiles figure together and then for missiles heavies are separated out from everything else? How does that make sense ? Then you go on to specific type and 425mm ACs top the list regardless of ammo type and C Navy scourge a very specific ammo type comes in fifth? Are you trying to hide how Caldari ships are the most favored for PvP as well as PvE?


So, numbers!

Missile kills by group:
Heavy Missile 1,431,598
Light Missile 404,681
Torpedo 374,742
Heavy Assault Missile 286,007
Cruise Missile 213,955

And groups, including missiles as their own category:
Projectile Weapon 4,563,866
Missiles 2,995,473
Energy Weapon 2,042,200
Hybrid Weapon 1,797,339
Combat Drone 1,449,833


how hard would it be for you to total up all damage from all weapon types, and give a summary. it would give us a more accurate picture of which weapons are getting used for pvp

(though i think it will end up the same order)

Tedium and difficulty are not the same thing, if you don't realize this then STFU about game design.

CCP Diagoras
C C P
C C P Alliance
#176 - 2011-12-02 23:35:51 UTC
Denidil wrote:

how hard would it be for you to total up all damage from all weapon types, and give a summary. it would give us a more accurate picture of which weapons are getting used for pvp

(though i think it will end up the same order)


I can confirm that each weapon inflicted at least seven damage during this period.

Unfortunately it isn't actually possible for me to get you this information. Would be lovely though, I agree.
Denidil
Cascades Mountain Operatives
#177 - 2011-12-02 23:42:47 UTC
CCP Diagoras wrote:
Denidil wrote:

how hard would it be for you to total up all damage from all weapon types, and give a summary. it would give us a more accurate picture of which weapons are getting used for pvp

(though i think it will end up the same order)


I can confirm that each weapon inflicted at least seven damage during this period.

Unfortunately it isn't actually possible for me to get you this information. Would be lovely though, I agree.


hehe. i think the killing blows is probably the same answer you'd get. shows you how screwed hybrids are :P

Tedium and difficulty are not the same thing, if you don't realize this then STFU about game design.

Tressin Khiyne
Brutor Tribe
Minmatar Republic
#178 - 2011-12-02 23:45:13 UTC
Total damage by weapon type would be an excellent stat.
Pattern Clarc
Citeregis
#179 - 2011-12-02 23:48:24 UTC
In 2011, what is the profile of final blows by ship race?

Ex CSM member & Designer of the Tornado. Gallente - Pilot satisfaction

CCP Diagoras
C C P
C C P Alliance
#180 - 2011-12-02 23:54:54 UTC
Pattern Clarc wrote:
In 2011, what is the profile of final blows by ship race?


Sounds like an excellent thing for the next blog. :)