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Dev blog: Fortune Favors the Bold

First post First post
Author
Sgt Ocker
What Corp is it
#101 - 2014-05-03 08:04:35 UTC
Quote:
The same technology that allows the Prospect to use Covert Ops Cloaking Devices also allows it to light Covert Ops Cynosural Fields and jump through covert portals opened by Black Ops Battleships.

Sweet.. This should be far cheaper than my current cloaky cyno tengu and I can mine with it while waiting for targets to login.
What more could you want Blink

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.

Rek Seven
University of Caille
Gallente Federation
#102 - 2014-05-03 09:00:00 UTC
wow that ship is pretty underwhelming, i'll have no reason to use this over my venture. Good job Rise/Fozzie... In fact the hole of fanfest has been a let down so far. Straight
Flay Nardieu
#103 - 2014-05-03 09:17:22 UTC
Rek Seven wrote:
wow that ship is pretty underwhelming, i'll have no reason to use this over my venture. Good job Rise/Fozzie... In fact the hole of fanfest has been a let down so far. Straight


I would disagree with the ship being underwhelming, but would agree those using Ventures now are not going to switch to it in droves. However its stated purpose (along with some interesting other possibilities) make it a viable addition to the existing ships.

And for the rest of the future plans I think CCP dropped the ball, decided the ball was an egg, then decided to sit on it to see if it hatches.
Sable Moran
Moran Light Industries
#104 - 2014-05-03 10:02:53 UTC
Dinsdale Pirannha wrote:
Equinox Ying wrote:
I think this new ship will give lots of carebears the opportunity to venture (NPI) into low and even null to get diferent types of ores, I can certainly see my corp hosting frigate roams with ninja miners and other frigs just for the fun of it. I think this is a good step forward.


Run the math on these ships.
Is the ore better, yes.

But run the logistics, and more importantly, time, needed to run an op of any size, and compare that to a high sec mining op.


There are some silly people that don't want to minmax everything and some people even put much more weight on fun/excitement/adrenaline rush than on ISK/h. Weird huh?

Sable's Ammo Shop at Alentene V - Moon 4 - Duvolle Labs Factory. Hybrid charges, Projectile ammo, Missiles, Drones, Ships, Need'em? We have'em, at affordable prices. Pop in at our Ammo Shop in sunny Alentene.

Medalyn Isis
Doomheim
#105 - 2014-05-03 10:46:19 UTC
Rek Seven wrote:
wow that ship is pretty underwhelming, i'll have no reason to use this over my venture. Good job Rise/Fozzie... In fact the hole of fanfest has been a let down so far. Straight

How so, petulant much?
Sgt Ocker
What Corp is it
#106 - 2014-05-03 11:42:51 UTC
Medalyn Isis wrote:
Rek Seven wrote:
wow that ship is pretty underwhelming, i'll have no reason to use this over my venture. Good job Rise/Fozzie... In fact the hole of fanfest has been a let down so far. Straight

How so, petulant much?

Petulant - A word so rarely used - And not really appropriate in context. Negative or closed minded may have been better choices.
One could say you are being overcritical of another - but that isn't fair either.

I agree many of the proposals for summer are somewhat underwhelming - Not being petulant by any means, just stating an opinion.

There are many aspects of TQ that could do with some luv and innovation, sadly they seem to have been put in the basket labelled - My Replacements Jobs.

NB; I do have a great role for the covert venture in mind, although it has nothing to do with mining other than trying to catch rorquals in belts.

My opinions are mine.

  If you don't like them or disagree with me that's OK.- - - - - - Just don't bother Hating - I don't care

It really is getting harder and harder to justify $23 a month for each sub.

Weaselior
GoonWaffe
Goonswarm Federation
#107 - 2014-05-03 11:48:55 UTC
Dinsdale Pirannha wrote:
LHA Tarawa wrote:
If my maths are close, maxed out, this thing will pull about a fifth the yield of a 1.5 week old toon in a barge.

yes. the H/j are paying 1.5x veld, give or take.

So income per time mining H/J in this vs veld in barge = 0.2 x 1.5 = 30%.

So, I can max this out, take it out to low, find H/J cluster to mine... and make 1/3rd the profit of mining veld in high?

(ignoring travel time... ignoring risk... ignoring the what adding Mex to Arc will do to Mex price...)

Yep, we're sure to see fleets of these ninja mining low sec. Becuase we all know the goal of miners is to minimize profits in exchange for higher risk.


Yup.

It is largely irrelevant though.
With the buffs to the ABC rocks, null sec refine rates, and null sec industry, null sec takes another step towards complete independence from all other sectors in the game, which is what one of the dev's promised 6 months ago would never happen.

It is only a matter of time before the cartel leaders start demanding of their serfs minerals, or uncompressed ores, as part of their monthly tribute.

I find it a joke when null sec complains about their transportation costs to high sec going from 0.5% to 0.75% of a payload with this isotope hike. If you listen to one of the chief architects of this indy overhaul, he has plans for null sec to be like Civilization-like city-states.

Of course, he forgets to mention, those city-states will trade with each other, and have nothing to do with high sec.


We'd prefer our tribute in compressed ores actually.

Head of the Goonswarm Economic Warfare Cabal Pubbie Management and Exploitation Division.

Medalyn Isis
Doomheim
#108 - 2014-05-03 12:32:52 UTC
Sgt Ocker wrote:
Medalyn Isis wrote:
Rek Seven wrote:
wow that ship is pretty underwhelming, i'll have no reason to use this over my venture. Good job Rise/Fozzie... In fact the hole of fanfest has been a let down so far. Straight

How so, petulant much?

Petulant - A word so rarely used - And not really appropriate in context. Negative or closed minded may have been better choices.
One could say you are being overcritical of another - but that isn't fair either.

I agree many of the proposals for summer are somewhat underwhelming - Not being petulant by any means, just stating an opinion.

It is more the manner in which you state your opinion which makes someone come across as petulant. Nothing wrong with criticism, but how you voice your criticism is what matters.

As for fanfest being a let down, I think there is a lot of interesting stuff on the horizon, although it seems as though everything is being finalised so they didn't have any high quality demos or models. The warp effects are pretty awesome, although the tech demo did them little justice for instance.
Nlex
Domini Canium
#109 - 2014-05-03 12:47:44 UTC
With this nice cloaky ship an enterprising newbie miner, imagining himself a lone wolf explorer, can finally ninja mine those valuable ABCs in hostile nullsec, showing "the man" what brave ones can do.
But lets see just how much riches can such an expedition bring? 10k m3 ore bay can be filled with 625 units of any ABC ore (16m3). You'll have to move it uncompressed, of course. This haul is worth up to 3kk in Jita, according to EVE Central. Not a groundbreaking sum for a trip there and back through gatecamps. Blockade runners won't help with it, since they have about the same capacity as Prospect's ore hold and it'll come down to the same number of trips.
Cydelle Abraham
The Scope
Gallente Federation
#110 - 2014-05-03 13:03:58 UTC
I was really looking forward to see the stats for this ship.
I still like it, but some parts disappoint me.

My biggest problems have already been mentioned by others but I wanted to summarize them:

1. still only 2 turret slots.
I hoped for an increased gas mining capability as this is a more specialized Venture

2. gas mining in null sec
It is very hard to run gas sites with two or more people because of the explosions. If you are unlucky even your own gas harvesters can kill you. The only way to be relativley safe is to bring another guy in a logi cruiser

3. finding the gas sites
I hoped for at least a little scan bonus in order to find those sites easier.
Freelancer117
So you want to be a Hero
#111 - 2014-05-03 13:32:29 UTC
Dear CCP Fozzie,

Thank you for posting this dev blog during such a busy fanfest schedule, very much appreciated and have fun Cool

Regards, a Freelancer

Eve online is :

A) mining simulator B) glorified chatroom C) spreadsheets online

D) CCP Games Pay to Win at skill leveling, with instant gratification

http://eve-radio.com//images/photos/3419/223/34afa0d7998f0a9a86f737d6.jpg

http://bit.ly/1egr4mF

Dave Stark
#112 - 2014-05-03 15:33:14 UTC
ccp are unwilling to start a power creep with ships, and don't hesitate to nerf as well as buff.

however, they seem adamant about flooding eve with minerals by continually adding more and more minerals to ores and creating... a power creep.
have ccp considered removing minerals from ore, rather than flooding the game with minerals?
Seith Kali
Caldari Provisions
Caldari State
#113 - 2014-05-03 15:58:16 UTC
Dinsdale Pirannha wrote:

Every high sec L4 mission runner and incursion runner is a pilot not paying a tithe to some cartel lord, and not grinding ISK and rocks to make stargates to the next area the cartels can control.


Every last cent of that ISK ends up in our pockets anyway, one way or another.

Apprentice Goonswarm Economic Warfare Consultant - Drowning in entitlement and privilege. 

Sell Aideron
Xanticorp
#114 - 2014-05-03 16:04:24 UTC
YAY, love it Big smile
Zappity
New Eden Tank Testing Services
#115 - 2014-05-03 16:55:58 UTC
Ugleb wrote:
The Prospect may not have the +2 warp strength of the Venture, but it does get +3 lows and covert ops cloaking.

Sounds like an even more annoying stabbed FW LP farmer. That can warp around invisibly. And fit more WCS. And gets a 10m sig radius reduction. I don't like this thought.What?

Cloaks won't work in the beacon radius soon. Admittedly, it would be better if this was radius + 15km but still an interesting change. It would be even better if stabbed ships didn't run the site down.

I very much like the idea of this ship line btw - can't wait to see the others. I might have to train mining on one of my characters for some lowsec fun. Just because I can.

Zappity's Adventures for a taste of lowsec and nullsec.

Medalyn Isis
Doomheim
#116 - 2014-05-03 17:08:30 UTC
Cydelle Abraham wrote:
I was really looking forward to see the stats for this ship.
I still like it, but some parts disappoint me.

My biggest problems have already been mentioned by others but I wanted to summarize them:

1. still only 2 turret slots.
I hoped for an increased gas mining capability as this is a more specialized Venture

2. gas mining in null sec
It is very hard to run gas sites with two or more people because of the explosions. If you are unlucky even your own gas harvesters can kill you. The only way to be relativley safe is to bring another guy in a logi cruiser

3. finding the gas sites
I hoped for at least a little scan bonus in order to find those sites easier.

Who cares about gas, we already have a very decent gas mining ship. What we need is a ship which can mine ice in hostile space. This would be great if it could equip ice mining lasers.
Elena Thiesant
The Scope
Gallente Federation
#117 - 2014-05-03 17:55:02 UTC
Steve Ronuken wrote:
24 hours to go.


Congrats
Aalysia Valkeiper
Imperial Shipment
Amarr Empire
#118 - 2014-05-03 19:03:36 UTC
comparision: Venture to Prospect;

targetting range DOUBLED
ore hold DOUBLED
cargo hold TRIPLED
strong warp lost, but extra lowslots added which enable MORE strength from stabilizers
another skill which adds another 25% mining yeild when maxxed
a role bonus which DOUBLES mining yeild
loss of drones, but drones may be a liability in wormholes (I'm not sure)
faster
better tank
higher price (not stated, but a given)
ability to mount covert ops cloak AND operate it without logging down the CPU
can't mine ice, but I'm not sure if the Venture can, either

over all, a pretty fair upgrade.
Dramaticus
State War Academy
Caldari State
#119 - 2014-05-03 19:15:55 UTC
If I ever see 2 of these ships in 0.0 I will honestly be shocked

The 'do-nothing' member of the GoonSwarm Economic Warfare Cabal

The edge is REALLY hard to see at times but it DOES exist and in this case we were looking at a situation where a new feature created for all of our customers was being virtually curbstomped by five of them

Aalysia Valkeiper
Imperial Shipment
Amarr Empire
#120 - 2014-05-03 19:25:42 UTC  |  Edited by: Aalysia Valkeiper
the devblog states the Prospect is the first of a new class of mining frigates.

I don't see ORE coming out with a second variant of the Venture/Prospect, so the other frigates will have to come from other factions.

I don't see the 4 main factions developing mining vessels (at least, not unarmed ones), much less mining frigates.

So, these other mining frigates must come from the 'pirate factions'.

Sisters of EvE and Society of Creative Thought (makers of the Gnosis) could possibly design one each, but I see the other pirate factions doing so more likely.

Notice there was no mention in the blog of making any larger class of mining vessels... only mining frigates.

as for the calls in the thread for armed miners... there have been several threads by players calling for this and many quite good ideas on how to implement it. CCP so far as chosen to ignore those threads, so the answer seems to be a resounding "NO COTTON-PICKING WAY!!!"

as for the other changes mentioned in the blog...

looks like CCP is continuing to push mining players out of high sec (and the gankers who prey on them). thus the new players still learning the game will likely be the vast majority of the players in high sec.

the changes to the ore balances does that very well.