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[Kronos] Pirate Faction Cruisers

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Medalyn Isis
Doomheim
#701 - 2014-04-09 11:17:58 UTC
Kaarous Aldurald wrote:
Naomi Anthar wrote:
Kaarous Aldurald wrote:
Has anyone checked out the fittings for the Ashimmu now that it's only -120 grid instead of -200?


Yeah which is actually pretty good. Removing one utility high (medium neut 175pwg) wasnt equal to 250 pwg nerf (you need to include skill ... lets not even mention implants)


That's about what I had figured myself. Napkin math for the win.

So now it just looks like the choice is up between 3 turrets and 2 Nos, or 3 Nos and 2 turrets. I halfway imagine that the addition of a dronebay will make up for the loss of the third turret in that eventuality. Ought to end up decently close to it's previous DPS rating with 3 turrets.

It has an extra low slot. Fitting mods for the win. I'm going to make one fit with full nuets, I'm sure it will still be possible. Or at least I hope so.
Lisa Sophie d'Elancourt
Empusa.
#702 - 2014-04-09 11:21:46 UTC
Michael Harari wrote:
Lisa Sophie d'Elancourt wrote:
What's the reason CCP decided neutrons can't be fitted in vigilant? Give up pg penalty.


Neutrons fit fine. With ions you can even fit double 1600 plate

[Vigilant, New Setup 2]
1600mm Reinforced Rolled Tungsten Plates I
Internal Force Field Array I
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

Experimental 10MN Microwarpdrive I
Warp Disruptor II
Federation Navy Stasis Webifier
Federation Navy Stasis Webifier

Heavy Neutron Blaster II, Antimatter Charge M
Heavy Neutron Blaster II, Antimatter Charge M
Heavy Neutron Blaster II, Antimatter Charge M
Heavy Neutron Blaster II, Antimatter Charge M
Heavy Neutron Blaster II, Antimatter Charge M

Medium Trimark Armor Pump II
Medium Trimark Armor Pump II
Medium Ancillary Current Router II

I know, I know, but thank you anyway. The matter is for that price people expect ship with reasonable stats. Vigilants are seen seldom and pg nerf push them away much more.

Naomi Anthar wrote:
Lisa Sophie d'Elancourt wrote:
Naomi Anthar wrote:
Wow thanks for keeping quiet substantial pwg nerf on vigilant while you save Cyna/Ashimmu !!! Gj Rise. Cynas should stay as good as they are and Ashimmu won't suffer with pwg since it won't fit one more med neut/nos at all.

As someone noticed already you show clearly obssesional butthurt about vigilant.


Yeah i'm butthurt about 90% webs. Not only me, i would say plenty of people are about serpentis ships. You got me. I'm butthurt, what you gonna do about it ? Not that butthurt as before tho - as some nerf did slip in for one of those "underpowered" hulls.

Obssesional ? As soon as topic will go down, same will happen with "obssesion" clearly making not really an obssesion.

I try to make an impact when impact can be made - aka when we can provide feedback.

Can't recall myself making single topic about serpentis being op. Hardly can call that my priority.

This balance pass is small victory tho, maybe BS changes can make me smile even more.

Now eat the nerf like a man.


Make up your mind what's the problem. Most people here protest against pg nerf. And most of them say (and I share their opinion) it makes sense to discuss some web adjustement.
There are ships which seem overpowered to me (ishtar for expample). The difference between us is I can live with that, while you whine loudly.
Medalyn Isis
Doomheim
#703 - 2014-04-09 11:24:12 UTC
Albert Spear wrote:
The Phantasm is my favorite PvE ship. In high and low sec it use it routinely for ratting.

While the changes mean making fitting changes, I can deal with that, I have already tried about a dozen fits. I am going to have to increases some fitting skills to get to the point where the extra low slot is useful. The loss of the high either means dropping a laser or carrying a mobile tractor. With a 250 m3 hold - the tractor means a very tight cargo space for loot and salvage. More returns to base during runs to drop loot.

The extra speed is nice, the AB bonus, too - but with the Grid and CPU where they are, I probably will not fit an AB, at least until I get my skills up.

I may when it is all said and done revert to a destroyer for high sec ratting and park my Phantasm for a couple of months.

5 more points of CPU and 5 of Grid would open some real possibilities for folks who are not max'ed on skills.

But wait - I am talking about PvE...........so never mind......balancing is about max skill players and PvP.

Silly me.

Your situation is pretty irrelevant I am afraid as you don't even have maximum fitting skills. That is the minimum requirement for any reasonable discussion.
Medalyn Isis
Doomheim
#704 - 2014-04-09 11:33:47 UTC
Has anyone got the EFT files for the proposed ships available?
epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#705 - 2014-04-09 12:05:50 UTC  |  Edited by: epicurus ataraxia
SubStandard Rin wrote:
The new Cynabal changes are "Better" but still
it gets thrown under the bus losing that much PG is way to much. From my own perspective i will not use it with the current suggestions the fitting issue is way to heavy to just have faster warp speeds.

adding a bonus to Webbing resistance for say 10-15% would be one way above the change to make them more unique from the mimatar.
and webbing exist in pve so its not totaly wased there also.

To bad your not going down the route of allowing MWD while scram on them instead that would have been so neat for a hit and run faction as Angels.




the Gila is still a problem with only "Medium drones"
I would want to see it something like this

25 Bandwith

300% drone dammage (universal)
500% medium drone dammage
increase medium drone bandwith usage by 10% (11 instead of 10 to prevent 2 med + 1 light combo)

that way

a# you could deploy 1 sentry drone or 1 heavy drone with reduced efficiency
b# you could deploy 2 Medium drones with full efficiency
c# you could deploy 5 light drones with reduced efficiency

now that would give us both flexibility and specialization



I think that the light drones should also gain a bonus, but I do see the point of steering this ship away from sentries.
The mobility of this ship is one of it's great assets.

Keep the bandwidth and Give light drones a 250-300% bonus, and you have the perfect rebalance of this ship in my opinion.

There is one EvE. Many people. Many lifestyles. WE are EvE

Medalyn Isis
Doomheim
#706 - 2014-04-09 12:06:49 UTC
Just edited EveHQ, and one thing is for certain, the Ashimmu is going to be a hell of a lot of fun with those endless vampires. It has just enough PG to sustain a full rack of nuets / vamps with two med armour reppers. Unfortunately no plate though, but with enough cap to sustain two active reppers, that makes up for it. Thank you Rise, cannot wait to try out this beast. It is finally going to be good at what is it meant to be good at, nueting out a target and being a complete ***** to kill. The endless nuets will give it a whole new niche of its own.
Elisk Skyforge
State War Academy
#707 - 2014-04-09 12:07:31 UTC
Lets hope Rattlesnake would still be able to have sentry drones, if not Im reprocessing mine into minerals and trashing them.
Medalyn Isis
Doomheim
#708 - 2014-04-09 12:10:44 UTC  |  Edited by: Medalyn Isis
Elisk Skyforge wrote:
Lets hope Rattlesnake would still be able to have sentry drones, if not Im reprocessing mine into minerals and trashing them.

Make sure you do it before the summer scrap metal processing nerf. :) The way it is going, I highly doubt it will be able to use sentries.
Caitlyn Tufy
Perkone
Caldari State
#709 - 2014-04-09 12:28:53 UTC
Medalyn Isis wrote:
Elisk Skyforge wrote:
Lets hope Rattlesnake would still be able to have sentry drones, if not Im reprocessing mine into minerals and trashing them.

Make sure you do it before the summer scrap metal processing nerf. :) The way it is going, I highly doubt it will be able to use sentries.


It will. Light Drones = frigate weapon system, Medium Drones = cruiser weapon system, Large AND Sentry Drones = battleship weapon system. The only difference is, Heavies are close range and Sentries are long range.

I wouldn't be surprised if CCP eventually introduced light and medium sentries too.
Medalyn Isis
Doomheim
#710 - 2014-04-09 12:36:40 UTC  |  Edited by: Medalyn Isis
[Ashimmu]

2x Medium Nosferatu II
3x Heavy Pulse Laser II (Conflagration M)

10MN Microwarpdrive II
2x Stasis Webifier II
Warp Disruptor II

Medium Ancillary Armor Repairer (Nanite Repair Paste)
Damage Control II
Adaptive Nano Plating II
Energized Adaptive Nano Membrane II
2x Heat Sink II

Medium Nanobot Accelerator II
2x Medium Auxiliary Nano Pump I

Effective HP: 22,064 (Eve: 19,215)
Tank Ability: 312.74 DPS

Capacitor (Lasts 5m 10s)

Volley Damage: 1,446.41
DPS: 470.47


Just a quick draft for the new Ashimmu. Good enough as cap stable. Can kite and also brawl at close range so should be quite versatile. Also will do more dps with the 40m3 of drones. This isn't the best fitting I came up with, there is much better possible. It could do with some extra CPU, but nevertheless, this is going to be an awesome ship. When is it coming on Singularity Rise?
Dinsdale Pirannha
Pirannha Corp
#711 - 2014-04-09 12:39:07 UTC
Medalyn Isis wrote:
Elisk Skyforge wrote:
Lets hope Rattlesnake would still be able to have sentry drones, if not Im reprocessing mine into minerals and trashing them.

Make sure you do it before the summer scrap metal processing nerf. :) The way it is going, I highly doubt it will be able to use sentries.


Based on the idiocy we are witnessing, expect a drone bandwidth of 50, with bonuses strictly for heavies.
It will of course, be a complete waste of a ship.
Mike Whiite
Deep Core Mining Inc.
Caldari State
#712 - 2014-04-09 12:43:11 UTC
I'm not a fan of some of the changes concerning lore (though I've stated as much in the Frigate thread)

I like what CCP intents with the Gila, it will becme more a Missile/Drone Hybride than just a drone boat that can fire missiles.
I realy think the Gila is going to Rock with rapid lights, and I don't like the new RML.

The only thing I dislike about it, is that 2 of the most versible weapon systems this game has, are getting as much restrictions as they get now.

Giving it a missile bonus instead of kenetic/thermic bones and making the drone bonus more general would make it more complete (even if that requires a to tune down it's current damage potential a little bit.)

Oh and give it a new design, pretty please



Markku Laaksonen
School of Applied Knowledge
Caldari State
#713 - 2014-04-09 13:06:16 UTC
Medalyn Isis wrote:
Your situation is pretty irrelevant I am afraid as you don't even have maximum fitting skills. That is the minimum requirement for any reasonable discussion.

Maximum skills in EVE are minimum requirement for discussion, folks. V's or GTFO! Roll

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Medalyn Isis
Doomheim
#714 - 2014-04-09 13:10:41 UTC
Dinsdale Pirannha wrote:
Medalyn Isis wrote:
Elisk Skyforge wrote:
Lets hope Rattlesnake would still be able to have sentry drones, if not Im reprocessing mine into minerals and trashing them.

Make sure you do it before the summer scrap metal processing nerf. :) The way it is going, I highly doubt it will be able to use sentries.


Based on the idiocy we are witnessing, expect a drone bandwidth of 50, with bonuses strictly for heavies.
It will of course, be a complete waste of a ship.

Yes, I reckon it will be a heavy drone specific bonus.
Medalyn Isis
Doomheim
#715 - 2014-04-09 13:11:45 UTC
Markku Laaksonen wrote:
Medalyn Isis wrote:
Your situation is pretty irrelevant I am afraid as you don't even have maximum fitting skills. That is the minimum requirement for any reasonable discussion.

Maximum skills in EVE are minimum requirement for discussion, folks. V's or GTFO! Roll

Well, I said maximum fitting skills, not maximum skills.
Medalyn Isis
Doomheim
#716 - 2014-04-09 13:14:10 UTC
Rise, these cruiser hulls look good now. Any chance we can get the battleship proposals now? Then we can get them all on Singularity as soon as possible and provide some proper hands on feedback. Any ETA you can give us for this?
CCP Rise
C C P
C C P Alliance
#717 - 2014-04-09 13:29:51 UTC
Battleships coming soon Smile

I'm not sure exactly when we will be able to get this stuff on Singularity but hopefully it won't be too long.

@ccp_rise

Harvey James
The Sengoku Legacy
#718 - 2014-04-09 13:37:55 UTC  |  Edited by: Harvey James
Angels still need some work .. and webs need a nerf... i would also like to hear from Rise why gurista get to keep that extra slot yet still have 350 on rigs .. it seems a bit backward really... lose a slot and give 400 for rigs..

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Medalyn Isis
Doomheim
#719 - 2014-04-09 13:56:43 UTC
Mike Whiite wrote:
Giving it a missile bonus instead of kenetic/thermic bones and making the drone bonus more general would make it more complete (even if that requires a to tune down it's current damage potential a little bit.)

Yes, I am really disliking these missile specific damage bonuses. It defeats the whole purpose of missiles imo and I am not really sure what the point in it is. Keep the specific missile bonuses to stealth bombers, and leave the rest of the missile ships versatile.

Are we going to start giving bonuses to only specific ammo types for the other guns, as that is the next logical step.
Harvey James
The Sengoku Legacy
#720 - 2014-04-09 14:00:31 UTC
Medalyn Isis wrote:
Mike Whiite wrote:
Giving it a missile bonus instead of kenetic/thermic bones and making the drone bonus more general would make it more complete (even if that requires a to tune down it's current damage potential a little bit.)

Yes, I am really disliking these missile specific damage bonuses. It defeats the whole purpose of missiles imo and I am not really sure what the point in it is. Keep the specific missile bonuses to stealth bombers, and leave the rest of the missile ships versatile.

Are we going to start giving bonuses to only specific ammo types for the other guns, as that is the next logical step.


actually it is quite logical as the gurista missions use kin/Therm missiles .. so its following its races lore damage type..

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using