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Dev Blog: Giving Drones an Assist

First post First post
Author
Malcanis
Vanishing Point.
The Initiative.
#781 - 2014-04-05 19:24:31 UTC
Erasmus Phoenix wrote:
They were already stronger in many ways, though, just underused because of the prevalence of armor titans and fleets in general. It's one of those things... because everyone has armor caps everyone uses armor caps so nobody will change.


Some groups have already changed

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Erasmus Phoenix
Avalanche.
#782 - 2014-04-05 19:32:20 UTC  |  Edited by: Erasmus Phoenix
Some have, though I've mostly seen it from groups that were rebuilding, or building up a capital/supercapital fleet for the first time fairly recently on the relative timescale of supercap doctrines.

I'm not saying nobody uses them, but they already had several advantages and their lack of adoption is mostly a meta-related thing rather than them needing a buff.
Nikitinka
Anamnescence
#783 - 2014-04-05 19:38:37 UTC
I just want the Hel to finally be used... it's such a beautiful ship, but nobody flies it :P
Erasmus Phoenix
Avalanche.
#784 - 2014-04-05 19:48:20 UTC
It is a damn good looking roof
FT Diomedes
The Graduates
#785 - 2014-04-05 20:20:06 UTC
Erasmus Phoenix wrote:
I thought they received the bonus from the carrier pilot's fighters skill, but not from the hull if assigned from a nyx/thanny?


No. Assigned fighters are totally unbonused.

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Erasmus Phoenix
Avalanche.
#786 - 2014-04-05 20:49:10 UTC
FT Diomedes wrote:
Erasmus Phoenix wrote:
I thought they received the bonus from the carrier pilot's fighters skill, but not from the hull if assigned from a nyx/thanny?


No. Assigned fighters are totally unbonused.


I've been looking through the forums/google and found more agreeing with me than agreeing with you, though nobody seems quite sure...
FT Diomedes
The Graduates
#787 - 2014-04-05 22:41:12 UTC  |  Edited by: FT Diomedes
Erasmus Phoenix wrote:
FT Diomedes wrote:
Erasmus Phoenix wrote:
I thought they received the bonus from the carrier pilot's fighters skill, but not from the hull if assigned from a nyx/thanny?


No. Assigned fighters are totally unbonused.


I've been looking through the forums/google and found more agreeing with me than agreeing with you, though nobody seems quite sure...


I'll be honest, I've never tested it. Maybe a dev could confirm one way or the other? Pretty please? With an exotic dancer on top!

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Gauro Charante
Vile Duck Pond
#788 - 2014-04-06 00:28:37 UTC
While CCP is doing a drone patch, could they also change 2 drone modules? The ones I'm thinking of are Drone Link in the high slot and Drone Navigation in med slot.
The Drone Link at the moment just adds drone control range. Lets add to it drone speed. I think it would logical that if you want to extend the range you'de also want to get your drones there faster (sentrys don't care about that but they work fine as is).
The Drone Navigation would be changed to Drone Durability. As the name suggests it would add more hp, maybe smaller sig etc. For example : 5% less sig and resistance to drones. Now you have a choice between Omni for damage application and Durability for tank. Always nice with choices (tou some might disagree).
Numbers aside, I don't know how this would fit into Fighters/Bombers but for drones it could be nice.

Yes I know about the HP rig for drones, there is also shield/armor rigs......choices
Erasmus Phoenix
Avalanche.
#789 - 2014-04-06 03:15:29 UTC
FT Diomedes wrote:
Erasmus Phoenix wrote:
FT Diomedes wrote:
Erasmus Phoenix wrote:
I thought they received the bonus from the carrier pilot's fighters skill, but not from the hull if assigned from a nyx/thanny?


No. Assigned fighters are totally unbonused.


I've been looking through the forums/google and found more agreeing with me than agreeing with you, though nobody seems quite sure...


I'll be honest, I've never tested it. Maybe a dev could confirm one way or the other? Pretty please? With an exotic dancer on top!


Tempted to try it myself, now... Shooting the same target with five fighters unassigned and then assigned, seeing how the damage compares.
ergherhdfgh
Imperial Academy
Amarr Empire
#790 - 2014-04-06 04:07:33 UTC
You opened this blog by stating which drones are used most in PvP and used that as some type of justification for balance or lack there of. In Eve we have no damage meters or anything like that which I think is a good thing. But because of that we players have no way of knowing what drones do what in specific situations so I think most players just look and the easily quantifiable stats like damage and range and equate that to some theoretical dps which is not based in fact.

For example I have noticed that while Gallente drones may do the most damage on paper due to tracking and maybe speed they seem to miss a lot more than other drone types. I strongly suggest that you guys find a way to determine actual landed dps in real game situations and use that as a balancing factor instead of player's perceptions.

After all you guys are the devs you have access to information we players do not and any balancing should be done based on factual information that can be gained from server data logging versus what the largely ignorant player base thinks or feels.

The AI changes you guys made to empire NPCs a while back was a significant nerf to drone dps due to the constant need to continually recall drones. Because of that fact I don't think the MWD changes to large drones will even come close to making them viable versus sentries in most situations.

Want to talk? Join Cara's channel in game: House Forelli

Erasmus Phoenix
Avalanche.
#791 - 2014-04-06 04:10:16 UTC  |  Edited by: Erasmus Phoenix
The slightly random damage is making it fairly difficult to tell, but as far as I can see it's within roughly the same area for assigned and not assigned. Then again, my brand new carrier pilot only has fighters II, so the difference would be 40% at best. I can retest tomorrow with a friend who has fighters V.

EDIT: I am also drunk so there's that.
Omnathious Deninard
University of Caille
Gallente Federation
#792 - 2014-04-06 09:45:10 UTC
Quote:

“Augmented” drones will keep their current significant bonuses to HP, tracking and speed, and will see their damage bonus increased to 32% above Tech One drones, putting their damage on par with a fully skilled Tech Two drone.

Augmented Drones already have the same damage potential as T2 drones due to skill requirements, does this mean they will be equal to a fully skilled t2 drone before including the Racial Drone Specialization skill? Making them =T2 damage +10%

If you don't follow the rules, neither will I.

Lord Eremet
The Seatbelts
#793 - 2014-04-06 09:50:33 UTC
Wut, no FACTION drone damage amplifiers?

I would love to see a gurista/serpentis version of the t2 dda, with less fitting and 1% more damage.

I have yet to see a officer version of them, unfiltered market say they exist in the database but I newer seen one.


But for what we get it's nice changes so far, me like
Hexatron Ormand
Center for Advanced Studies
Gallente Federation
#794 - 2014-04-06 12:43:20 UTC  |  Edited by: Hexatron Ormand
So now that drones finally get all the modules that turret users also have (low slot TE, faction variants), what about implants for drone users?

There is not a single implant out there, that helps drone users in any way, while there are implants for every other weapon system. You yourself acknowledged in your dev blog posting, that drones are now a main weapon system.

So i feel, that they, as any other main weapon systems, deserves some love in form of implants as well.


Edit: Noticed that this was answered somewhere in those many pages, that it is not planned for the summer patch when so many other changes go in already. Does that mean we can expect changes like that to happen somewhere down the line in future patches, or is this something that is "not planned at all"?
RatBoy Deblade
The Scope
Gallente Federation
#795 - 2014-04-06 14:49:19 UTC
CCP needs to increase the damage bonus to NYX in order to keep it viable after the changes. A 10% damage bonus would be fine so that we dont have to use so many mods as the rest of the supers and lose all our tank.
Crazy KSK
Tsunami Cartel
#796 - 2014-04-06 16:17:01 UTC
Omnathious Deninard wrote:
Quote:

“Augmented” drones will keep their current significant bonuses to HP, tracking and speed, and will see their damage bonus increased to 32% above Tech One drones, putting their damage on par with a fully skilled Tech Two drone.

Augmented Drones already have the same damage potential as T2 drones due to skill requirements, does this mean they will be equal to a fully skilled t2 drone before including the Racial Drone Specialization skill? Making them =T2 damage +10%


the difference in dps is quite large
ishtar with 5xOgre IIs 4xDDA II = 845dps
with augmented ogre 930dps

although the current price only allows very few people to actually use them 245mil per 5 drones

Quote CCP Fozzie: ... The days of balance and forget are over.

Sniper Smith
Center for Advanced Studies
Gallente Federation
#797 - 2014-04-06 16:37:49 UTC
Lord Eremet wrote:
Wut, no FACTION drone damage amplifiers?

I would love to see a gurista/serpentis version of the t2 dda, with less fitting and 1% more damage.

I have yet to see a officer version of them, unfiltered market say they exist in the database but I newer seen one.


But for what we get it's nice changes so far, me like

Officer DDA's do exist, but because few people rat drone space they are uncommon. When they do drop, they are sold to specific people long before they make it to the Jita market.

As for the Faction DDA's, there will be Gurista's one, and from the sounds of it a Rogue Drone "faction" one rather than just the officer one.. Unless they are just counting the officer one as a drop.

"The faction modules will be available in Gallente Navy and Amarr Navy variants (available in both normal and FW LP stores) as well as Guristas and Rogue Drone variants available as loot drops."


Also, Highsec carebear (atm) or not.. I agree, the Nyx needs a damage buffer to keep it in line with where it is now in terms of damage potential.

With most Null alliances going all Archon, rather than a mix, you don't want them to go all Aeon too.
DarthMopp
I.D.I.O.T.
Sev3rance
#798 - 2014-04-06 21:06:39 UTC
Clicked on the blog as it was posted in Alliance Chat, saw that Fozzie made it and was about to close it before reading as
usually nothing useful ever comes from that dude.

I decided to read it anyways and i wasn´t disappointed. These changes are ****. And thats the most polite way i can find to
adress the upcoming changes. As far as i can remember combat drones haven´t been broken.

Drone Interface, Drone UI, Utility and Ewar Drones, all of this could have been adressed but no, CCP Fozzie again feels the urge to **** up an actually good working setup. Seriously, what other things in EvE do you and your team of fumblers have to ruin until CCP decides to offer you the opportunity to unfold your creativity elsewhere.

Rubicon my ass.....
Promiscuous Female
GBS Logistics and Fives Support
#799 - 2014-04-06 21:29:01 UTC
DarthMopp wrote:
Clicked on the blog as it was posted in Alliance Chat, saw that Fozzie made it and was about to close it before reading as
usually nothing useful ever comes from that dude.

I decided to read it anyways and i wasn´t disappointed. These changes are ****. And thats the most polite way i can find to
adress the upcoming changes. As far as i can remember combat drones haven´t been broken.

Drone Interface, Drone UI, Utility and Ewar Drones, all of this could have been adressed but no, CCP Fozzie again feels the urge to **** up an actually good working setup. Seriously, what other things in EvE do you and your team of fumblers have to ruin until CCP decides to offer you the opportunity to unfold your creativity elsewhere.

Rubicon my ass.....

way to describe what you don't like and instead spend 75% of your post denigrating the person who made it instead of the changes

you are truly a treasure to the posting community
Domania
NOMADS.
#800 - 2014-04-07 00:40:45 UTC
Hel buff best buff.