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Sugar Kyle for CSM9

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Author
Sugar Kyle
Middle Ground
#181 - 2014-03-20 06:29:14 UTC
Lyra Jedran wrote:
Sugar Kyle wrote:
Lyra Jedran wrote:
Sugar Kyle wrote:


At Fanfest 2013, I spoke to a CCP Developer during a low sec discussion and presented my idea to introduce 1/10 and 2/10 DED sites into the low sec exploration site list. These sites had been static sites and were removed in December 2012 with Retribution. The complexes were introduced into low sec as exploration sites with the release of Rubicon. My goal was to create more content for lower level players. It was also about breaking some of the theme park rails that Eve has under much of it’s older content. if a new player is to live in low sec and go outlaw early they need to be able to sustain their losses.

..


Ah so you're the one to blame for those crappy sites clogging up the signatures in lowsec.


Yes.


On the other hand I am now enjoying myself reading your blog so we will call it an even trade and I'll be following your CSM campaign with interest.


If it helps the entire scope of my proposal for the sites was to gain up to 7/10's. :)

Member of CSM9 and CSM10.

Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#182 - 2014-03-20 12:31:10 UTC
So... What do you say to the accusation that on a hotel wifi based connection, you sound like Ali Aras? Smile

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Sugar Kyle
Middle Ground
#183 - 2014-03-21 01:25:07 UTC  |  Edited by: Sugar Kyle
Steve Ronuken wrote:
So... What do you say to the accusation that on a hotel wifi based connection, you sound like Ali Aras? Smile


I can only blame my husband's choice of hotels on my sudden ability to impersonate others and not maintain a stable connection. It may be a hint he is trying to give me but I'll let it pass over my head.

Member of CSM9 and CSM10.

Fereval Kondur
Native Freshfood
Minmatar Republic
#184 - 2014-03-21 14:11:46 UTC  |  Edited by: Fereval Kondur
I have been reading Sugar blog for quite sometime now, before even starting my own pilot journey.

It has effectively inspired some aspects of my personal EVE carrier, or more generally, the way I tend to grasp or approach New Eden.


The blog attest itself for her expertise and passion in what she does and more importantly the willingness to comprehend what she does not.
On the communication department, her writing skills are excellent. She has not hesitated to already share her views with CCP, with great success.


Even if you're not that dedicated to low-sec, I encourages you to check her blog, it demonstrate quite well why she could be a candidate of quality.

Sugar Kyle has my full support for CSM 9.

Vote for CSM 11!

Janus Clegli
Sardaukar Merc Guild
General Tso's Alliance
#185 - 2014-03-24 17:34:19 UTC
Sugar Kyle will have my full support.
Mario Putzo
#186 - 2014-03-24 18:30:49 UTC  |  Edited by: Mario Putzo
What do you think of flipping Moon and Planet materials between lowsec and nullsec?
Lanctharus Onzo
Caldari Provisions
Caldari State
#187 - 2014-03-25 01:03:36 UTC
CSM9 Candidate Interview: Sugar Kyle
http://www.capstable.net/2014/03/20/csm9sugarkyle/

Executive Editor, CSM Watch || Writer, Co-host of the Cap Stable Podcast || Twitter: @Lanctharus

Tonni Prokshin
RadioActivia
#188 - 2014-03-25 11:42:24 UTC
my vote goes to Sugar Kyle
Sugar Kyle
Middle Ground
#189 - 2014-03-26 02:45:11 UTC
Mario Putzo wrote:
What do you think of flipping Moon and Planet materials between lowsec and nullsec?


I do not think that that this idea would improve low sec.

To expand:

Currently, low sec has moons of all types. With Odyssey more moons were added to low sec. Low sec currently does not lack moons and acquiring null secs moons would simply give it more of what it currently has. I have written before that the problem is not moons or the proliferation of moons but the current POS situation. Currently, a POS is reinforced from 1-2 days. During that time a response fleet can form and arrive for the timer to take the POS down. This means that any moon worth holding are currently held by large originations. These are normally null sec alliances although some low sec alliances are large and powerful enough to maintain ownership of valuable moons. This will come into play with changes to Sov, power projection, and structure grinding. I do not see that putting even more moons out there will change it before all of the other issues are addressed.

Until then, moons will be a local resource that the locals will not often have access to. The rebalance of moon goo did decrease the value of the moons. This decreased some of their importance which caused less interest in those large organizations holding onto the moons in their decreased state of profit. I maintain a Platinum moon. It does not pay the bills but it bites into the cost of fuel for my POS which I maintain to manufacture boosters.

When it comes to planetary materials it makes sense that planets further away from empire populations are going to have more resources to harvest. It does not make as much sense for the planets closest to high sec to have more resources to harvest than the planets in null sec.

When it comes to deciding on the amount of resources a planet has based on its security status I think that it could be more complex. Right now the lower the sec the better the resources. Yet, .4 and .5 systems are very different in how much they are used. There is a bit more complexity in planetary resources due to current player installations installed on the planet. I think that a greater differentiation between low sec and high sec is an appropriate solution. Although we may ignore the actual video game aspects of Eve, low sec is still empire space. This is going to cause a greater planetary population which would decrease the available resources of a planet.

With low sec being empire, but not having all of the laws of empire, I can see the import side of low sec PI having some type of bonus. This would also be a way to create more lure for PI outside of high security space.

Member of CSM9 and CSM10.

Destitute Tehol Beddict
Binary Trading
#190 - 2014-03-26 03:19:07 UTC
Sugar Kyle has my vote.

Loot Buying service: https://forums.eveonline.com/default.aspx?g=posts&m=4529397#post4529397

Mario Putzo
#191 - 2014-03-26 03:25:06 UTC
Thanks for your reply Sugar!
okoolos rimmer
Napkin Nation
#192 - 2014-03-26 23:59:56 UTC
Sugar where do you stand on the whole Erotica situation? do you think he went over the line and if so should he be punished?
Sugar Kyle
Middle Ground
#193 - 2014-03-27 17:53:24 UTC
okoolos rimmer wrote:
Sugar where do you stand on the whole Erotica situation? do you think he went over the line and if so should he be punished?


I only knew of Eroticia as a random Jita ISK doubler. He is not anyone that was ever on my radar and I am glad of it. It also means I have spent a large part of the last few days catching up on the topic. From what I have learned of his ‘bonus’ room I find it disgusting. I do not understand the pleasure of cruel manipulation.

It seems that Erotica used Eve to find the person to play his game and used their interactions in Eve to keep him playing this ‘trust’ game. Erotica does not even define what he did as a scam. He knows that it has caused volatile emotional responses before. He uses examples of people who have become incredibly upset.

There is precedent for CCP taking action against a player who has the potential to disrupt or harm other players or the reputation of Eve and by extension the potential to harm the viability of CCP in the marketplace. The decision to not allow Fon Revedhort to run for CSM8 is an example. Erotica 1 has already stated that he will withdraw from the CSM election, so there is no longer a strict relationship between the two cases. I think that it is still a valid example of CCP stepping into a situation that needs attention due to its potential and current effect on the community.

CCP tries to give players as much freedom as they can because most of us have the ability to make reasonable decisions when interacting with others. We keep things in game. I do not believe that Erotica is an example of the overall Eve community. This topic deserves a response from CCP. I’m sure they are looking at this case to see if it rises to the level of a EULA violation that could result in a ban or other sanction.

Member of CSM9 and CSM10.

Kinis Deren
Mosquito Squadron
D0GS OF WAR
#194 - 2014-03-27 21:26:22 UTC
I was contemplating not voting this year. However, I think you will make an excellent CSM member and therefore I pledge my vote accordingly.
Malcanis
Vanishing Point.
The Initiative.
#195 - 2014-03-27 21:35:45 UTC
Kinis Deren wrote:
I was contemplating not voting this year. However, I think you will make an excellent CSM member and therefore I pledge my vote accordingly.


Please encourage all the lo-sec focused players you know to vote.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Tran Tuyen
Amadio Family Enterprises
#196 - 2014-03-28 15:12:19 UTC  |  Edited by: Tran Tuyen
What I like most about lowsec is that it's far more fun and interesting than highsec but still very accessible to new and casual players. It's not just in lowseccers' interest to have a stong, articulate lowsec voice on the CSM; any highsec bear who thinks there should be more to life than rescuing the bleeping Damsel again should be in favor of a vibrant, dynamic lowsec ecosystem. From what I've read in this thread and on her blog, Sugar Kyle is that lowsec voice. She has my support.
Jake Rivers
New Planetary Order
#197 - 2014-03-28 18:40:02 UTC
Sounds like a good candidate, +1
Liese Shardani
Hedion University
Amarr Empire
#198 - 2014-03-30 13:49:53 UTC
I like what you've said here. You've got my vote, and I'll encourage my friends to vote for you, too.
Gostina Mishina
Royal Amarr Institute
Amarr Empire
#199 - 2014-03-30 16:07:31 UTC
I believe that Sugar Kyle will counsel the heck out of those stellar managers, and she will have votes from all my accounts.
dexter xio
Dead Game.
#200 - 2014-03-30 18:23:34 UTC
Lowsec4lyfe +1

Dead Game.