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Out of Pod Experience

 
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Cruelty can be harmful, a word of warning from the wife of a long term eve player.

First post First post
Author
Jaroslav Unwanted
Brutor Tribe
Minmatar Republic
#21 - 2011-11-30 09:13:29 UTC  |  Edited by: Jaroslav Unwanted
Corp 5py wrote:
I'd get your husband OFF eve as soon as possible and not allow him to return, ever.

Remember, at the end of the day, only eve friend you can trust is the one within IRL striking distance
There are other less backstab-y online pass times out there that he may find appealing.


Depend, backstabing is way easier in real life. You get to know someone, you think you know them. You put your guard down. Bam. You are down.

There is only one escape. Death is an solution. Either your own : easiest. Or whole mankind : impossible.
Mmily Ylimm
Brutor Tribe
Minmatar Republic
#22 - 2011-11-30 09:15:50 UTC
I agree with alot of people who have already posted on this thread. If your husband is unable to draw the line between a game and real life then he should not be playing, especially in his state of mind.

I wish you and your family the best and hope you all get through this
White Tree
The Scope
Gallente Federation
#23 - 2011-11-30 09:16:34 UTC
Mnengli Noiliffe wrote:
eve is a game that embraces and rewards sociopathic behavior so most of the players who stay after a few months are sociopaths



EVE also rewards trust, co-operation and social cohesion.

EVE does not encourage players to swing one way or other, it simply provides them a means too. This does not necessarily mean that EVE is designed in such a way as to encourage 'sociopathic' behavior.

Above all else, the social nature of EVE is Darwinian. The strong, witty and, creative survive and thrive - Whilst the naive are often pruned.

Former member of CSM6.

Jaroslav Unwanted
Brutor Tribe
Minmatar Republic
#24 - 2011-11-30 09:18:19 UTC
White Tree wrote:
Mnengli Noiliffe wrote:
eve is a game that embraces and rewards sociopathic behavior so most of the players who stay after a few months are sociopaths



EVE also rewards trust, co-operation and social cohesion.

EVE does not encourage players to swing one way or other, it simply provides them a means too. This does not necessarily mean that EVE is designed in such a way as to encourage 'sociopathic' behavior.

Above all else, the social nature of EVE is Darwinian. The strong, witty and, creative survive and thrive - Whilst the naive are often pruned.


But being naive is kind of good, it makes you feel.

Being strong, witty and creative makes you an AI. You calculate and you win. No feeling attached.
White Tree
The Scope
Gallente Federation
#25 - 2011-11-30 09:23:41 UTC
Jaroslav Unwanted wrote:
White Tree wrote:
Mnengli Noiliffe wrote:
eve is a game that embraces and rewards sociopathic behavior so most of the players who stay after a few months are sociopaths



EVE also rewards trust, co-operation and social cohesion.

EVE does not encourage players to swing one way or other, it simply provides them a means too. This does not necessarily mean that EVE is designed in such a way as to encourage 'sociopathic' behavior.

Above all else, the social nature of EVE is Darwinian. The strong, witty and, creative survive and thrive - Whilst the naive are often pruned.


But being naive is kind of good, it makes you feel.

Being strong, witty and creative makes you an AI. You calculate and you win. No feeling attached.



There's a half truth here.

Naivety certainly allows EVE to satisfy without much effort, but certainly being witty, creative and strong does not make you an 'AI' by any measure. The greater your scope of mental capabilities the more fingers you can place in more pies.

Former member of CSM6.

Jaroslav Unwanted
Brutor Tribe
Minmatar Republic
#26 - 2011-11-30 09:26:38 UTC
White Tree wrote:
Jaroslav Unwanted wrote:
White Tree wrote:
Mnengli Noiliffe wrote:
eve is a game that embraces and rewards sociopathic behavior so most of the players who stay after a few months are sociopaths



EVE also rewards trust, co-operation and social cohesion.

EVE does not encourage players to swing one way or other, it simply provides them a means too. This does not necessarily mean that EVE is designed in such a way as to encourage 'sociopathic' behavior.

Above all else, the social nature of EVE is Darwinian. The strong, witty and, creative survive and thrive - Whilst the naive are often pruned.


But being naive is kind of good, it makes you feel.

Being strong, witty and creative makes you an AI. You calculate and you win. No feeling attached.



There's a half truth here.

Naivety certainly allows EVE to satisfy without much effort, but certainly being witty, creative and strong does not make you an 'AI' by any measure. The greater your scope of mental capabilities the more fingers you can place in more pies.


Last response.

I am not arguing. That everyone strong, witty and creative dont feel. But true AI well programmed will actually beat them every time.
There is no much difference in thinking between human-being and AI, apart the fact that AI is more capable to adapt,

Either way : you enjoy the game you are fine
you suffer while playing, i consider taking an break is way to go.
Pi Muka
Doomheim
#27 - 2011-11-30 09:56:29 UTC
the user im using to talk is one of my husbands.
Diotima Saraki
The Waterworks
#28 - 2011-11-30 10:01:01 UTC
Pi Muka wrote:
the user im using to talk is one of my husbands.

apostrophes matter. Bear
Cassuriel
School of Applied Knowledge
Caldari State
#29 - 2011-11-30 10:07:23 UTC
Firstly,

Sorry to hear about your husband and I hope he makes a full recvovery.

Your comments about the harsh nature of eve are correct, but you need to understand that this game is marketted by CCP to be a cold harsh universe full of combat, corruption and betrayal.

Which is exactly what it is - review some of the promotional videos made by the games producers and there are videos put out there encouraging the kind of behaviour you speak about.

What i'm trying to say is that this game makes no secrets about how 'gritty' or 'nasty' it can be, and anyone who takes things at a personal level instead of an 'its just a game' should take a step back.

I realise this won't be easy for your husband, but until he is better, I'd encourage him to stay well away from Eve.

Please don't blame the community, I understand this sounds bad, but the people stealing and scamming are playing the game as it was conceptualised, intended and promoted by its creators.
Tore Vest
#30 - 2011-11-30 10:29:20 UTC
I hope he bounce back.
Beleve it or not... There is nice ppl in this game allso Blink

No troll.

Rellik B00n
Republic Military School
Minmatar Republic
#31 - 2011-11-30 10:43:53 UTC
8/10

nearly believed it for a second.

Then I thought:

1. this is the internet.
2. this is the EvE forums.
3. If this fictional husband loved EvE then he would expect to come back to an empty hangar.
4. this is EvE.

great story though.
[Of a request for change ask: Who Benefits?](https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=199765)
Akrasjel Lanate
Immemorial Coalescence Administration
Immemorial Coalescence
#32 - 2011-11-30 11:06:33 UTC
Shocked

CEO of Lanate Industries

Citizen of Solitude

Vyktor Abyss
Abyss Research
#33 - 2011-11-30 11:15:36 UTC  |  Edited by: CCP Phantom
Pi Muka wrote:

.... I am not assigning blame to anyone.

I wish I knew who these people were, my husband refuses to tell me anything because he knows I would come on here and call them out. But If you are one of those people, know that you are cold and have a mean spirit!


You are attributing blame in your post, and you are probably not genuine.

I would suggest you stop your unstable, addiction prone husband from playing the game...at least for a time until he's more emotionally stable. It is a very addictive game and probably not healthy for him.

Edit: Inappropriate part removed, CCP Phantom.
Cailais
The Red Pill Taker Group
#34 - 2011-11-30 11:16:34 UTC
Good effort but paragraph 6 gives away the troll. Specifically placing the word 'company' in quotes to imply a lack of knowledge of EVEs corporations. You would have been better off using the word 'group' as this would be typical of the diction used by someone utterly unfamiliar with the game. You also refer to "there(sic) space" and "ransoming" both concepts familiar to players but that would be foreign to a non player.

The overall structure isnt bad - personalising the protagonist as having problems which they struggle to over come (creating empathy with the reader) followed by a betrayal (creating an emotional response) but theres rather too much " he did this, he did that" which is common in basic stories. A trully aggrieved writer wouldnt include such trivial details.

The more likely approach by a genuine author would be to address the games creators (a faceless corporate group) for allowing said heartless players to exert psychological trauma rather than the 'friends line' as this rather gives away the troll in its efforts to create feelings of guilt in some and to encourage others to post harsh and unsympathetic comments (thus perpetuating the trolling) as players are outraged at the lack of sympathy shown.

C.
Nyla Skin
Caldari Provisions
Caldari State
#35 - 2011-11-30 11:17:41 UTC  |  Edited by: Nyla Skin
It does sound that your husband was not the most mentally stable person. Here are some viewpoints to consider:

a.) he could have avoided the issue by making it sure ingame that the stuff could not be stolen from him. It also sounded like he had made some questionable security-related decisions that allowed this to happen.

b.) his 'friends' may have confiscated the stuff in the name of continuity, Eve corporations often break down when their leaders go missing. Maybe they confiscated the stuff so that the corp could keep going, maybe they didnt expect him to come back.

c.) Eve has always been viewed as a 'harsh' game. Maybe it was not the best idea to let him back to such a game when he was still recovering. Its like giving a bottle to an alcoholic thats got out of the rehab and expect him to hold it together.

What happened cannot in any case be seen as fault of the players or the game. In eve, trust is a weakness.

ps. IF this was a troll, a for effort.

In after the lock :P   - CCP Falcon www.nizkor.org/features/fallacies

Arthur Frayn
V.O.F.L IRON CORE
#36 - 2011-11-30 11:21:55 UTC
I have been lucky to be a part of a group of friends who play more than just Eve. We play other online games and generally socialize outside of gaming situations. I trust them with my assets because I have lent and even given them away to my friends and always received them back whether I wanted them or not. It also helps that I don't bother much anymore in spaces where my own game assets are accessible to all the players in my corp. Travel with light backpack and a heavy wallet is the way to go.

I'm sorry your husband thought his "friends" were men of good character. They weren't.
Long John Silver
Doomheim
#37 - 2011-11-30 11:36:39 UTC
Whether or not this is a troll, I believe this can happen. EVE does 'suck' people in, you can become obsessed with it especially if you are using it to escape from real-life issues.

BUT you should never EVER lose sight of the fact that EVE is not a 'nice' place. It's full of scallywags, scumbags and scammers. If you can be screwed over, you will - and there's no sympathy on offer when you are.

Maybe EVE should carry a health warning...

But if the OP's husband has been in-game since 2004, he should know how things are by now.

**Long John Silver **| Pirate Alt and Forum Troll.

CCP Phantom
C C P
C C P Alliance
#38 - 2011-11-30 11:45:22 UTC
Off topic posts removed. Please stay on topic and polite.

Moved from General Discussion.

CCP Phantom - Senior Community Developer

Vera Godspiel
The Perfect Harvesting Experience
#39 - 2011-11-30 11:49:03 UTC
Hey Pi Muka,

Good luck with the situation. Sorry to hear he ended up with this kind of people. Whatever the rest of the situation is and whether he did or did not make mistakes; it still sucks for him and probably even more so for you and the rest of his family.

Hang in there.

Oh. for all you people thinking this is a troll or stating the obvious about game mechanics... just think to yourself... what if it's not a troll.... And what if you would be in a similar situation.

If it's a troll... nothing lost and nobody gives a flying F....

On the other hand, if it's not; you just aggrevated it and pissed on someones real emotions that has not asked for this game, doesn't play it and is in real distress.

Headerman
Native Freshfood
Minmatar Republic
#40 - 2011-11-30 12:44:47 UTC
G'day Pi Muka,

I imagine a lot has changed in EVE since then and now. I can see how much it has gone down hill in the last 2 years alone.

That said, it sounds like your husband has a lot of experience with this game, so with a little dedication i am sure he could bounce back very well indeed :)

About 8 months after i started playing i decided to move all my isk and assetts to another character and start afresh. Having absolutely nothing to call on, 1 week later i was pretty darn well off.

EVE Online is a game, but it also makes for a good hobby, if he wishes to keep playing, then great! It is not a very nice feeling at all to give up a hobby, what he is going through would be similar to what a RC aircraft enthusiast feels after crashing a prized plane i think.

Of course there are friendly, good people around, if your husband wants to indulge in revenge, get him to contact me :)

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