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Live Events Discussion

 
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The current state of live events.

Author
Aynen
Federal Guard and Recon Corporation
#1 - 2014-02-13 00:55:32 UTC
As an older player who has put Eve on hold for a while to focus on other things that needed focusing on, I'd like to ask what the current state of live events are, after the last one I witnessed that went quite awry and caused a lot of heated debate on this very forum.
Have live events returned after this, and how have they done so?
If they have, where can someone looking to return to participating in live events best join in?
Is there a coherent, long term story currently playing out, or are the events seemingly unrelated?
What's the current scene of Eve players who are doing their own live events like, if it exists at all?
And last but not least; Do you feel a CCP-run event has more appeal to you than a player-run event would?
Nevyn Auscent
Broke Sauce
#2 - 2014-02-13 04:09:25 UTC
Supposedly CCP dropped some Gurista's ships somewhere that didn't really do anything, and died after taunting the local alliance who then dropped dreads on their heads or something.
There is supposedly a long term story playing out, but it all seems to have died and just become 'Story to explain the next expansion mechanics we want' rather than any actual story.
There are players doing their own events, but scope for your own events is limited without CCP involvement, since you can't get heavily into the lore without CCP Devs approving things, but people are doing club fight nights, I think I heard of a race recently and a few other things.
And yes, a CCP run event has more appeal, since it means it's 'official'. In the sense that they have made sure it is solid in the lore (or supposedly have anyway) and if we achieve something unexpected, the consequences from it will be real.
A player run event simply doesn't have that punch that a CCP Dev does, since a player has to Godmode to claim any NPC reactions at all, and that really doesn't work.
Tykari
The Observatory
#3 - 2014-02-13 11:11:46 UTC
Nevyn Auscent wrote:
Supposedly CCP dropped some Gurista's ships somewhere that didn't really do anything, and died after taunting the local alliance who then dropped dreads on their heads or something.
There is supposedly a long term story playing out, but it all seems to have died and just become 'Story to explain the next expansion mechanics we want' rather than any actual story.
There are players doing their own events, but scope for your own events is limited without CCP involvement, since you can't get heavily into the lore without CCP Devs approving things, but people are doing club fight nights, I think I heard of a race recently and a few other things.
And yes, a CCP run event has more appeal, since it means it's 'official'. In the sense that they have made sure it is solid in the lore (or supposedly have anyway) and if we achieve something unexpected, the consequences from it will be real.
A player run event simply doesn't have that punch that a CCP Dev does, since a player has to Godmode to claim any NPC reactions at all, and that really doesn't work.


I have the impression that Live Events have died down for the moment because most of the people in charge of lore and the people who'd run these events are all busy finishing up the upcoming EVE Source book.

In this dark void we are like brilliant stars, holding within us both the creative and destructive power to bring a new dawn upon worlds or plunge them into eternal darkness.

Jandice Ymladris
Aurora Arcology
#4 - 2014-02-13 11:29:40 UTC  |  Edited by: Jandice Ymladris
Tykari wrote:

I have the impression that Live Events have died down for the moment because most of the people in charge of lore and the people who'd run these events are all busy finishing up the upcoming EVE Source book.


This, there was some talking in the Out of Charatcer channel (ingame) about events (both 'official' ones and player-run) and the Source book came up as number 1 reason for the silence on both fronts.
Reason being, the Source book will contain alot of new/solid info for various RP factions and it consumes alot of time from devs to collect it all & verify against conflicts.

So hardly anyone runs a player event atm that involves a story, as none want to see it cut short by the Source Book release.

Only player events that are run atm are either non-RP ones (the holiday celebrations drew in large crowds, including CCP employees in official capaicty) and the player run RP events are generally more meetingparties like: reveal of the newest flagship, charity-balls or events to announce a new project.

Latest CCP live RP event was the Gurista one (mid january), but that one was only noticed after it was over: Gurista Capsuleers Spotted! It's not even mentioned in the Live Events forum! That obscure!

Latest CCP run event was not a lore live event (early february), but a fleet training battle for new players: Concord organizes Fleet Training This is also the latest CCP event discussed on the Live event forums (Yulai Battle)

I do my best to keep track of all CCP events/actions in EvE & publish about it in my (in character) blog

Providing a new home for refugees in the Aurora Arcology

Caviar Liberta
The Scope
Gallente Federation
#5 - 2014-02-27 12:59:52 UTC
Jandice Ymladris wrote:
Tykari wrote:

I have the impression that Live Events have died down for the moment because most of the people in charge of lore and the people who'd run these events are all busy finishing up the upcoming EVE Source book.


This, there was some talking in the Out of Charatcer channel (ingame) about events (both 'official' ones and player-run) and the Source book came up as number 1 reason for the silence on both fronts.
Reason being, the Source book will contain alot of new/solid info for various RP factions and it consumes alot of time from devs to collect it all & verify against conflicts.

So hardly anyone runs a player event atm that involves a story, as none want to see it cut short by the Source Book release.

Only player events that are run atm are either non-RP ones (the holiday celebrations drew in large crowds, including CCP employees in official capaicty) and the player run RP events are generally more meetingparties like: reveal of the newest flagship, charity-balls or events to announce a new project.

Latest CCP live RP event was the Gurista one (mid january), but that one was only noticed after it was over: Gurista Capsuleers Spotted! It's not even mentioned in the Live Events forum! That obscure!

Latest CCP run event was not a lore live event (early february), but a fleet training battle for new players: Concord organizes Fleet Training This is also the latest CCP event discussed on the Live event forums (Yulai Battle)

I do my best to keep track of all CCP events/actions in EvE & publish about it in my (in character) blog


The Sansha live events were pretty big or it seemed big. I was able to participate since I worked nights. Now when a live event takes place I'm at work (-5 GMT).
Felicity Love
Doomheim
#6 - 2014-02-27 22:27:19 UTC
"LIVE" Events, are scripted... which is to say they lack the possibility of players actually changing the course of events.

Ergo, "Live" = "Scripted" = "Pointless" in a game that ironically promotes itself as the ulimate sandbox where players make the story.

Just saying. Roll

"EVE is dying." -- The Four Forum Trolls of the Apocalypse.   ( Pick four, any four. They all smell.  )

Nevyn Auscent
Broke Sauce
#7 - 2014-02-28 01:35:31 UTC
Felicity Love wrote:
"LIVE" Events, are scripted... which is to say they lack the possibility of players actually changing the course of events.

Ergo, "Live" = "Scripted" = "Pointless" in a game that ironically promotes itself as the ulimate sandbox where players make the story.

Just saying. Roll

Wrong. Scripted does not mean players can not influence the event or even change it's entire course. It just means the actors have a script.
Railroaded is the term you are implying.

Scripts just give some order to the event for the NPC's actions and decide what the NPC's will do.

Someone for example did the maths on how many Logi would have been needed to save the Titan at Caldari prime from that many dreads. The answer was around 200 T2 Logi cruisers.... Given there were 2000 in system and a good fleet has 1/3rd-1/4 Logi, that was easily possible to muster that many Logi from the pilots present. Players could have done that. Instead players turned up in mainly DPS ships and tried to KM Whore on the titan. At one point 1600 players on grid were shooting at the titan (Across a 15 minute window). So, when the majority of the players on grid wanted the Titan dead.... Of course it died in a fire.
Jandice Ymladris
Aurora Arcology
#8 - 2014-03-05 17:49:58 UTC  |  Edited by: Jandice Ymladris
To add to above, the Caldari Prime groundbattle outcome is a perfect example of players affecting (scripted) live events. Gallente were supposed to win, but caldari would have none of it, hence the situation we have now, an strange eerie peace between caldari/gallente as both have won the battle for Caldari Prime.

Gallente won, as they have removed the single greatest threat to their homeworld, the Titan.

Caldari won, as they managed to hold on to the planet, despite overwhelming odds and no spacebound logistics, Caldari Prime remained Caldari.

For a course of peace, this was the best outcome, but for a story driven over conflict, it's kinda bad (it made the FW between Caldari/Gallente less sensible, no major conflict to drive it now)

Providing a new home for refugees in the Aurora Arcology

Khergit Deserters
Crom's Angels
#9 - 2014-03-05 18:29:29 UTC
Nevyn Auscent wrote:
Felicity Love wrote:
"LIVE" Events, are scripted... which is to say they lack the possibility of players actually changing the course of events.

Ergo, "Live" = "Scripted" = "Pointless" in a game that ironically promotes itself as the ulimate sandbox where players make the story.

Just saying. Roll

Wrong. Scripted does not mean players can not influence the event or even change it's entire course. It just means the actors have a script.
Railroaded is the term you are implying.

Scripts just give some order to the event for the NPC's actions and decide what the NPC's will do.

Someone for example did the maths on how many Logi would have been needed to save the Titan at Caldari prime from that many dreads. The answer was around 200 T2 Logi cruisers.... Given there were 2000 in system and a good fleet has 1/3rd-1/4 Logi, that was easily possible to muster that many Logi from the pilots present. Players could have done that. Instead players turned up in mainly DPS ships and tried to KM ***** on the titan. At one point 1600 players on grid were shooting at the titan (Across a 15 minute window). So, when the majority of the players on grid wanted the Titan dead.... Of course it died in a fire.

Interesting. I suppose the players behaved as fictional New Eden capsuleers are supposed too-- vicious, selfish, and not looking out for anyone's interests but their own. Did the dev-controlled Titan target or kill any capsuleers? Or was it just an NPC pinata to beat on?
Synthetic Cultist
Church of The Crimson Saviour
#10 - 2014-03-05 19:08:36 UTC
several persons have said that the faction contacts don't seem to answer evemails anymore.

At least one of them, is no longer reachable by evemail, and is mentioned in news stories as having been removed from office.

But this hasn't been updated in the "Faction Contacts" thread, so it just looks like that particular contact is unreachable.

It kind of creates the impression that Live Events are a much lower priority now than they were. And that the Live Events staff have been allocated other duties that take priority over Live Events.

Synthia 1, Empress of Kaztropol.

It is Written.

Tavin Aikisen
Phoenix Naval Operations
Phoenix Naval Systems
#11 - 2014-03-07 12:18:51 UTC
Synthetic Cultist wrote:
several persons have said that the faction contacts don't seem to answer evemails anymore.

At least one of them, is no longer reachable by evemail, and is mentioned in news stories as having been removed from office.

But this hasn't been updated in the "Faction Contacts" thread, so it just looks like that particular contact is unreachable.

It kind of creates the impression that Live Events are a much lower priority now than they were. And that the Live Events staff have been allocated other duties that take priority over Live Events.


Not to mention some of those faction contacts are dead but still "available" in-game. :/

"Remember this. Trust your eyes, you will kill each other. Trust your veins, you can all go home."

-Cold Wind

Nevyn Auscent
Broke Sauce
#12 - 2014-03-07 13:41:58 UTC
Khergit Deserters wrote:

Interesting. I suppose the players behaved as fictional New Eden capsuleers are supposed too-- vicious, selfish, and not looking out for anyone's interests but their own. Did the dev-controlled Titan target or kill any capsuleers? Or was it just an NPC pinata to beat on?

I can't speak for the Titan itself, I believe it was engaging the dreads mainly from what I could see but it was very confusing trying to keep track of everything, even with TiDi to help. Also given how badly titans track on sub caps it shouldn't really have tried to engage sub caps over dreads. But I know the Caldari Dreads engaged our fleet at one point, trying to target a BS. We were able to tank the BS through the fire though, as well Phoenix's are terrible at hitting sub caps. Just not 'quite' as bad as Titans are normally from what I've seen.

There were also player fleets operating on the Caldari side that were engaging any capsuleers that seemed to be against the titan, and certain caldari RP groups that made it into system that were being more discriminating in their targeting. So it wasn't a free ride for players to shoot the titan.
Commander A9
Aurora University
#13 - 2014-03-23 06:35:35 UTC  |  Edited by: Commander A9
Current state? Haven't heard much from CCP since, allegedly, there was some kind of dev-roam in Guristas territory...but that wasn't advertised much considering not many know about it.

If you DO want to get in on the action for player-run or dev-run events, considering dropping into the "Live Events" chat channe; and/or the CCP-run channels...of which the names escape me.

Players still run their own events. Until the next developer-run event, it's up to us to make our own live events and gatherings.

That's what we do, when we host Flight of 1,000 Rifters, or Nightmare in New Eden, Hulkageddon, or like I did today with the Battle of Caldari Prime Anniversary.

We don't have to wait for CCP; we can field our own gatherings. We have the power, so let's make use of it.

Recommendations:

-enable ships wobbling in hangar view (pre-Captains Quarters)

-add more missions (NPC fleet vs. NPC fleets that actually shoot)

-STOP NERFING EVERYTHING!

Join Live Events!

Felicity Love
Doomheim
#14 - 2014-03-25 01:19:50 UTC  |  Edited by: Felicity Love
Nevyn Auscent wrote:

Wrong. Scripted does not mean players can not influence the event or even change it's entire course. It just means the actors have a script.
Railroaded is the term you are implying.
So, when the majority of the players on grid wanted the Titan dead.... Of course it died in a fire.


Not "implying" anything, I'm flat out stating a script exists to ensure a specific outcome. It made no difference at all, to the end result, that the players shot at the titan. The players were merely a crowd of "extras", their actions of no consequence aside from the obvious amusement.

C+ for effort.

"EVE is dying." -- The Four Forum Trolls of the Apocalypse.   ( Pick four, any four. They all smell.  )

Jandice Ymladris
Aurora Arcology
#15 - 2014-03-25 10:29:49 UTC
Felicity Love wrote:
Nevyn Auscent wrote:

Wrong. Scripted does not mean players can not influence the event or even change it's entire course. It just means the actors have a script.
Railroaded is the term you are implying.
So, when the majority of the players on grid wanted the Titan dead.... Of course it died in a fire.


Not "implying" anything, I'm flat out stating a script exists to ensure a specific outcome. It made no difference at all, to the end result, that the players shot at the titan. The players were merely a crowd of "extras", their actions of no consequence aside from the obvious amusement.

C+ for effort.


It's not that simple. Yes most live events are scripted for a specific outcome, it doesn't mean players can affect it. But to affect it, players have to go against their natural tendencies most of the time.

Was the Titan meant to go down? Yes, and frankly scripted or not, any other outcome would have suprised me. Players love shooting titans.
It's true, they could have done the downing of the Titan as cinematic, without players participating, but then it would be less memorable. Rather let players help you a hand and shoot it down in a big live event (you do risk unexpected events to happen, but in this case the risk was limited)

On the other hand, the Battle for Caldari Prime was scripted to be won by the Gallente, not being a heroic stand for the Caldari, yet that happened, throwing a wrench in their plans (which is their fault, chances of Dust mercs affecting the outcome where much larger then the titan battle)

Also, the fact players were able to participate in the Caldari Prime battle did had consequences, it spawned several player run events related to this later on. Events that wouldn't have occured if players couldn't participate in this fight.

Providing a new home for refugees in the Aurora Arcology

Felicity Love
Doomheim
#16 - 2014-04-06 23:18:02 UTC  |  Edited by: Felicity Love
Jandice Ymladris wrote:


Also, the fact players were able to participate in the Caldari Prime battle did had consequences, it spawned several player run events related to this later on. Events that wouldn't have occured if players couldn't participate in this fight.


Player activities, from the basic 1v1 right up to fleet fights of various numerical sizes, happen every day in EvE.

They aren't scripted, and they don't need some half-baked "Live Event" to give them a reason to happen.

No "live event" needed to get most people out of bed in the morning, fleet up and go blow crap out of the sky.

Funny how that works, all by itself.

"EVE is dying." -- The Four Forum Trolls of the Apocalypse.   ( Pick four, any four. They all smell.  )

Nevyn Auscent
Broke Sauce
#17 - 2014-04-06 23:25:18 UTC
None of which has ever been argued. So.... Nice strawman Felicity.

Live events are not needed for things to happen. Live Events are needed however for players to interact with the lore of the game, rather than with another player blob (Or as well as). Without Live events, we cease living in a dynamic world, and instead live in an Arena. It might be a large arena where we build our own tools along the way, but it looses part of what makes it Eve if players can not interact with the lore in meaningful ways and influence the lore.
Aynen
Federal Guard and Recon Corporation
#18 - 2014-04-07 09:59:07 UTC
I think that when an event is held by CCP, regardless of past experiences, we expect something significant to occur, a kind of 'quality assurance'. Even the mere chance of something significant occurring, or better; the chance of us making some kind of 'dent' in the world is what brings people into a live event hosted by CCP.
I think a lot of players don't believe that a player-hosted event can do that. Although some of the major 0.0 battles have told us otherwise, yet most event players I've known are focusing on Empire space.
And they're a large group of people, empire dwellers, who want to make their 'dent' just as much as the 0.0 players do.
On top of that, there is something that event makers and dungeon masters in dungeons and dragons have in common:
A lot of them focus on combat, and aren't that good at the other things one could do to tell an interactive story.
This creates the 'arena' feel that Nevyn is talking about. And I think that we can, and should, expect more than the combat oriented mediocrity from a CCP-run event.
My advice to CCP would be this:

Get a professional D&D dungeon master to design your events, hire him as your events creative director.
Jai Centarium
Anqara Expeditions
#19 - 2014-04-07 14:58:31 UTC
Aynen wrote:

My advice to CCP would be this:

Get a professional D&D dungeon master to design your events, hire him as your events creative director.


This.

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