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Player Features and Ideas Discussion

 
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CCP karkur - you're our only hope - new Little Things

First post First post First post
Author
Spugg Galdon
Federal Navy Academy
Gallente Federation
#461 - 2014-02-28 12:11:06 UTC
Suggestion:
Two buttons on the Jump Clone window.
Button 1: "Pause Skill Training"
Button 2: "Continue Skill Training"

Keywords: UI

Benefit:
Not having to go from one window to another to find skill in training. Pause Skill. Switch window. Select jump clone. Switch window. Find skill. r-click and continue training. The lack of a button on the jump clone window to pause and resume training really annoys me
Taleden
North Wind Local no. 612
#462 - 2014-02-28 14:22:34 UTC

  • Suggestion: Make signature radius data available on the overview.
  • Keywords: ui, overview
  • Note: We have the "size" column but it does not reflect actual sig radius.

---
I am undecided whether the sig radius overview column should be dynamic (i.e. show MWD bllom).
Harvey James
The Sengoku Legacy
#463 - 2014-02-28 14:43:50 UTC
why does your personal standing modifiers not count towards your standing when it comes to your corp?

for instance i could have say 7.00 personal standings with Caldari Navy
but for corp it only counts the basic unmodified number which could be as low as 5.50 say..

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Bertrand Butler
Cras es Noster
#464 - 2014-02-28 16:04:59 UTC

  • Suggestion: Replace existing module in the fitting window via dragging from the inventory
  • Keywords: ui, fitting
  • Note: Now we get "there is already something in that location"
  • ---

    Right now, to manually fit a module from our inventory to the active ship, we have to drag the module to an empty slot in the fitting window. If a module already exists in that slot, then we get an error message saying : "there is already something in that location". My suggestion is that if we drag a module from our inventory on top of an existing module in the fitting window, the module we dragged is placed in the slot and the other module gets sent to the inventory.

    If the base code is implemented, it will also be easy in the future to exchange the place via dragging of two modules in the fitting window, just by dragging one on top of the other.

    Harvey James
    The Sengoku Legacy
    #465 - 2014-02-28 17:39:07 UTC
    sort out the difference between warp disruptors and warp scramblers ..

    group on assets says warp scrambler even though it is a warp disruptor .. HUD icon is only scrambler ... POS mods also says scrambler when it is a disruptor on your notifications/combat log etc....

    T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

    ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

    Nerf web strength, Make the blaster Eagle worth using

    Burneddi
    Avanto
    Hole Control
    #466 - 2014-02-28 19:43:50 UTC

    • Suggestion: Make autopilot location search skip the "Select result" window if there's only one result
    • Keywords: ui, autopilot, route search
    • Note: Currently you get a "Select result" window even if there's only one result.
    • ---

      It'd be nice to be able to type "jita iv 4 navy" into the search bar, and since there's only one result with that query it'd set your route to Jita IV Moon 4 Caldary Navy Assembly Plant in one step.
    Shin Dari
    Covert Brigade
    #467 - 2014-03-01 00:15:43 UTC


    Suggestion: More browsing buttons/options for the in-game eve-mail system
    Keywords: UI, EVE-mail
    Note: We only have a next and previous page button now.
    ---

    I have a lot of email (and thus many pages of emails) and pressing next button dozens of times to get to the right collection of emails is highly annoying.
    Taleden
    North Wind Local no. 612
    #468 - 2014-03-01 01:53:37 UTC

    • Suggestion: Improve performance of the market UI when the cache is highly populated.
    • Keywords: ui, market, cache, performance
    • Note: If a full cache causes cache lookups to lag like this, there may be a bug in the cache or hashing implementation.

    ---
    Immediately after clearing the cache, loading market details and updating orders is very quick and snappy. But after a few thousand items' market details have been loaded into the cache, the UI starts to really bog down, so it takes 5-10 seconds for it to respond when trying to update market orders.
    Lothros Andastar
    The Scope
    Gallente Federation
    #469 - 2014-03-01 03:34:28 UTC  |  Edited by: Lothros Andastar
    Suggestion: Ability to Mute Combat timer buzzing

    Suggestion: Ability to disable the onboard system scan when entering a new system

    Suggestion: Ability to reverse the behavior of combat/salvage drones auto targeting via a checkbox/temporarily. In other words, a way to get regular drones to attack largest first, sentries to attack smallest first and salvage drones to target the furthest wreck.

    Suggestion: Allow us to change, load and unload scripts while the module is active, but do not change the effect till a fresh cycle begins. Basically, make it less micromanagy to change scripts on the fly.

    Keywords: Sound, UI, Scanning, Drones, Combat, Modules
    Shin Dari
    Covert Brigade
    #470 - 2014-03-01 14:05:22 UTC

    Suggestion: Re-balance the Cargo containers.
    Keywords: Container, Deployable
    Note: We had the Industrial ship rebalance, its now time for the containers.


    ---

    Between small and station sizes the balance between the container types breaks down, with seemingly haphazard stats, and not addressing our needs.
    Crakachunky
    Elite Mining Services
    #471 - 2014-03-02 00:43:50 UTC
    Suggestion: move module icons + descriptions from every entry in the group tab to a single location at the top
    Keywords: market, ui
    Note: there are redundant duplications
    ---

    saves scrolling + makes using the market easier to use at a glances
    Crakachunky
    Elite Mining Services
    #472 - 2014-03-02 00:46:21 UTC
    Suggestion: everything should be pin-able
    Keywords: window, pin
    Note: not everything is pin-able
    ---

    I favour complete control over all windows available to me
    Crakachunky
    Elite Mining Services
    #473 - 2014-03-02 00:50:09 UTC
    Suggestion: every column featured anywhere should allow have the option to toggled
    Keywords: window, column
    Note: currently some can be disabled others cannot
    ---

    personalization + total control over UI is always better
    Crakachunky
    Elite Mining Services
    #474 - 2014-03-02 00:54:06 UTC
    Suggestion: allow the fittings panel to interact with other windows
    Keywords: window, fitting
    Note: currently it does not merge or resize
    ---

    I think this should be done even if icon sizes and the position of tables are a fixed size, fill in the resultant creatable space with more black panel
    Crakachunky
    Elite Mining Services
    #475 - 2014-03-02 00:56:49 UTC
    Suggestion: all implants (and anywhere else appropriate) should include a variations tab
    Keywords: window, tab, variations
    Note: not everything has a variations tab
    ---

    the variations tab allows quick browsing of directly related items and should be used whenever possible
    Crakachunky
    Elite Mining Services
    #476 - 2014-03-02 00:59:41 UTC
    Suggestion: the radial align button should set align speed akin to how orbit and keep at range works
    Keywords: radial menu, align, speed
    Note: this would be an intuitive addition
    ---

    this is currently missing from the range of available radial menu options and would make it very easy to set align speed compared to clicking on the speed bar below the cap wheel
    Crakachunky
    Elite Mining Services
    #477 - 2014-03-02 01:01:57 UTC
    Suggestion: there are icons in some market browse categories missing
    Keywords: market, icon, browse
    Note: they should be added for consistency
    ---

    visualisation is a great way of making multiple option easier to read at a glance and would greatly improve market navigation as they already do for certain types of equipment
    Crakachunky
    Elite Mining Services
    #478 - 2014-03-02 01:04:56 UTC
    Suggestion: the ISIS area is not large enough and should allow far right ships to be placed on the far left of my screen
    Keywords: ISIS, scroll
    Note: currently limited placement options when factoring in the fact that people will still have panels up when browsing ISIS
    ---

    this change would just give people more control over how they use there UI
    Crakachunky
    Elite Mining Services
    #479 - 2014-03-02 01:07:14 UTC
    Suggestion: stop zooming out when mouse wheel scrolls in constantly within ISIS
    Keywords: ISIS, zoom
    Note: this is an annoying quirk
    ---

    please stop it from doing this, it's not useful in any way
    Crakachunky
    Elite Mining Services
    #480 - 2014-03-02 01:13:01 UTC
    Suggestion: there should be an option to set transparency level when something is pinned
    Keywords: window, pin, transparency
    Note: currently not an available option
    ---

    I see no reason why this should not be an option