These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

Micro Jump Drive - Cool Down Timer

Author
Arsine Mayhem
Doomheim
#1 - 2014-02-16 20:22:24 UTC
Would be nice to have a cooldown timer of some type on the MJD.

Unless I'm missing something.
Ellendras Silver
CrashCat Corporation
#2 - 2014-02-16 20:37:19 UTC
it has a cooldown timer, it would be nice to make it visible tho

[u]Carpe noctem[/u]

Arsine Mayhem
Doomheim
#3 - 2014-02-16 20:57:27 UTC  |  Edited by: Arsine Mayhem
Ellendras Silver wrote:
it has a cooldown timer, it would be nice to make it visible tho


Kinda what I meant, the only way I know to tell if it's ready is to use it, but you can't cancel after it's active.

At the least, gray it out until it's usable. Prefer numbers in seconds in the middle of the module.

Again, unless I'm missing something.
Ellendras Silver
CrashCat Corporation
#4 - 2014-02-16 21:10:23 UTC
Arsine Mayhem wrote:
Ellendras Silver wrote:
it has a cooldown timer, it would be nice to make it visible tho


Kinda what I meant, the only way I know to tell if it's ready is to use it, but you can't cancel after it's active.

At the least, gray it out until it's usable. Prefer numbers in seconds in the middle of the module.

Again, unless I'm missing something.


nope i agree i just didn't know if you knew this so i replied that it is there just not visible i support making it visible.

the best option would be make it blinky as turrets when reloading and when its reloaded it stops blinking maybe an red circle around the module to get a rough estimate. as the cooldown varies from skills and who knows other factors in the future

[u]Carpe noctem[/u]

Arsine Mayhem
Doomheim
#5 - 2014-02-16 21:18:44 UTC  |  Edited by: Arsine Mayhem
Ellendras Silver wrote:

nope i agree i just didn't know if you knew this so i replied that it is there just not visible i support making it visible.

the best option would be make it blinky as turrets when reloading and when its reloaded it stops blinking maybe an red circle around the module to get a rough estimate. as the cooldown varies from skills and who knows other factors in the future


Oh, yea, blinky would be good. Anything is better than nothing.

Would be nice to know how much time is left somehow though.
Rivr Luzade
Coreli Corporation
Pandemic Legion
#6 - 2014-02-16 21:50:08 UTC
Arsine Mayhem wrote:
Would be nice to have a cooldown timer of some type on the MJD.

Unless I'm missing something.


The only thing you are missing is that there are already several topics around this topic. You could give this and this a like to make those who already have lots of likes more visible to CCP and post in them to put them back to page 1.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Arsine Mayhem
Doomheim
#7 - 2014-02-16 22:28:28 UTC  |  Edited by: Arsine Mayhem
Rivr Luzade wrote:
Arsine Mayhem wrote:
Would be nice to have a cooldown timer of some type on the MJD.

Unless I'm missing something.


The only thing you are missing is that there are already several topics around this topic. You could give this and this a like to make those who already have lots of likes more visible to CCP and post in them to put them back to page 1.


It is really disturbing it's gone on this long, with posts, and what are we talking about, 10 - 15 minutes to fix?

And I do mean fix, because it should have never been this way to begin with.