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Player Features and Ideas Discussion

 
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CCP karkur - you're our only hope - new Little Things

First post First post First post
Author
Darkblad
Doomheim
#381 - 2014-02-07 21:58:39 UTC
When entering an url link using the url button (bio, description, mail) recognise that there's http:// in front and don't add it another time. Would make links to https:// working too. I would love to stop using the workaround.

NPEISDRIP

Ines Tegator
Serious Business Inc. Ltd. LLC. etc.
#382 - 2014-02-08 00:44:59 UTC
Make the camera center of the character creation screen adjust via the slider, just like ISIS was just changed to do. I use two monitors and it currently splits my character's face right down the middle if I want to redo my portrait.

On that same note, make every menu screen in the game drag-able. Like the esc menu, which can't be moved from center.

Also the new character log in screen.
Traiori
Going Critical
#383 - 2014-02-08 12:01:01 UTC
Suggestion:

* Fix combat exploration site escalations that require non-standard modules

--

Where "non-standard" means "anything other than codebreaker/analyzer/guns".

Explorers don't have mining lasers to hand 30 jumps from home, so why does "Following the Blood" have an Arkonor asteroid that needs mining? Seems very confusnig, especially since the removal of gravimetric sites.
Michael Harari
Genos Occidere
HYDRA RELOADED
#384 - 2014-02-08 14:09:29 UTC
Traiori wrote:
Suggestion:

* Fix combat exploration site escalations that require non-standard modules

--

Where "non-standard" means "anything other than codebreaker/analyzer/guns".

Explorers don't have mining lasers to hand 30 jumps from home, so why does "Following the Blood" have an Arkonor asteroid that needs mining? Seems very confusnig, especially since the removal of gravimetric sites.


You can use a noobship with a civilian mining laser
Malik Fett
Perkone
Caldari State
#385 - 2014-02-08 18:14:04 UTC
1 - can we move "consume drugs" away from jettison in the right click menu.

2 - can we have a way to lock all windows in place or at least to turn off the double click minimize function. I dont know how many people use the double click window to minimize but I know a lot of people that accidentally double click an important window and it goes away. Especially those of use who like to mash lock buttons or warp buttons. I almost never want to minimize my window so a way to turn off that function would be awesome.

3 - In the chat window it would be awesome to be able to sort tabs by just dragging and dropping like you would in chrome or most other internet browsers.

4 - I second the person that wants a way to tell if you are being long pointed or short pointed. Right now it says you are being "scrambled" regardless of the type of point. So maybe just have it say disrupted when long pointed and scrambled when short pointed"

5 - I have noticed that when you take a booster (i.e. exile or blue pill) if you get bad effects and forget to check what they are. When you go to check after you have lost your ship they disappear. They also disappear if you just eject from your ship or leave it for any reason. Being able to see them would be nice if after a fight you want to see if you had any bad effects since you often take them at the start of a fight and don't have time to go look.

6 - i cant remember anymore right now... but ill be back when i do.... there are so many little things i have noticed but then immediately forget.

<3 <3 <3

THANK YOU SO MUCH FOR IMPLANTS WITHOUT SKILL CUE PAUSE!!!!


cheers!
Ayeshah Volfield
Republic Military School
Minmatar Republic
#386 - 2014-02-09 15:56:12 UTC  |  Edited by: Ayeshah Volfield
Allowing compact mode of inventory/cargo to have a filter applied instead of showing all items.

EVE is what happens when the rule of law does not apply and Darwinism is allowed to run freely.

Nami Alden
Tierce Inc.
#387 - 2014-02-09 20:50:39 UTC  |  Edited by: Nami Alden
Search in LP store.

Eve voice output volume.

In ship traits tab, make ship skills (e.g. Caldari Frigate) linked same way as before.
Malik Fett
Perkone
Caldari State
#388 - 2014-02-10 02:00:49 UTC
Being able to search Killmails and Deathmails would be really nice.
M1k3y Koontz
Speaker for the Dead
Shadow Cartel
#389 - 2014-02-10 02:26:26 UTC
Suggestion: Longer notes
Tags: Notes, UI, Quality of Life

The current note cap is 3900 characters, which can be limiting with large numbers of links, such as a list of skills that need to be trained.

How much herp could a herp derp derp if a herp derp could herp derp.

Masao Kurata
Perkone
Caldari State
#390 - 2014-02-10 19:50:02 UTC
Suggestion: Flat view button for bookmarks.
Keywords: UI, navigation

Folders are useful for organising bookmarks but sometimes you just want to see all your bookmarks in a certain system.
Malik Fett
Perkone
Caldari State
#391 - 2014-02-11 21:09:48 UTC
...continued...

I would love to be able to drag a full stack of modules and have them all fit to the ship if possible.

I would also love the ability to move modules around on a fit that are already have the max amount of that module. i.e. if I put a dcu on a fit to be able to drag it to a new spot without pulling it to items and then putting it back on. Or if i fit 3 guns and I want to seperate one over for better heat distribution it makes me pull it off and then fit it back on the specific spot i want. if that makes any sense :D

.... to be continued...
Masao Kurata
Perkone
Caldari State
#392 - 2014-02-12 08:10:11 UTC
Please make ship scanner output less infuriating. Sort it by slot and show empty/missed slots (potential issue with revealing T3 fits but fine for other ships) preferably. If that's too drastic for a little thing, at least sort the output.
Amarisen Gream
The.Kin.of.Jupiter
#393 - 2014-02-12 12:35:20 UTC
I don't know if other weapon platforms have the "dual" style weapon.
I feel that the Medium Dual 150 and the Large Dual 250 Hybrid rails shouldn't use the same ammo type as the same rest in their class.

Medium Dual-150 should use small ammo just like the small 150. The thing is, this dual should shoot 2 rounds for every 1 shoot by the standard 150.
Large Dual-250 should use medium ammo, etc.

Thanks.

hope this is the right forum!

"The Lord loosed upon them his fierce anger All of his fury and rage. He dispatched against them a band of Avenging Angels" - The Scriptures, Book II, Apocalypse 10:1

#NPCLivesMatter #Freetheboobs

Suay Maak
Mi Pen Rai
#394 - 2014-02-12 13:04:04 UTC
Could you add a couple of extra options on the range filter in the market window?

For example, if you are located in Sobaseki (1 jump away from Jita) it is not actually possible to view market data that includes Jita as Sobaseki is in Lonetrek and Jita is in The Forge.

If you could add a filter for 5 jumps away, 10 jumps away for example then you could avoid the artificial region constraint and just look for things close to you.
Aquila Sagitta
Blue-Fire
#395 - 2014-02-13 00:54:16 UTC
Make it so that the system map isn't zoomed in all the way everytime you enter. Its annoying having to zoom out everytime after you bookmark a wh!
Phaade
LowKey Ops
Shadow Cartel
#396 - 2014-02-13 03:04:02 UTC
Why do I have to "smack talk with my friends" when I join a fleet? So I can't jump through the gate camp I just landed on.....

Who's the tard who came up with that?
STush T
House of Tuachair
#397 - 2014-02-14 15:57:07 UTC

Suggestion:
Tracking computer script changes(and lasers, now that i think about it), be one command rather then the 3 they are now.

Tags:
UI


I would like to request changing tracking computers so that you can right click and tally the change script option. Rather then turning it off, waiting for the cycle to complete (one and a half times), then switching scripts, then finally activating it again. This is border line a mini game, just to change scripts as quickly as possible.
If you tallied it (not sure if that's the right way to say it), then ideally once the cycle was completed, it would automatically change the script, and reactivate. All without demands of your attention. This way changing scripts would be a simple command, rather then the timed, clicky annoyance it is now. Thank you
Harvey James
The Sengoku Legacy
#398 - 2014-02-14 16:06:57 UTC  |  Edited by: Harvey James
fix labels that remove the contacts put there after you log-off

make it possible to drag linked contacts in batches too watchlist/labels from mails/notepad instead of having too add each one individually along with standings.. aswell as being able to autolink batches of names

make T2 mods better than meta 4's at something.

also fix the broken link for rapid light missile launchers

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Taleden
North Wind Local no. 612
#399 - 2014-02-14 21:13:37 UTC

  • Suggestion: Instead of a static icon for targeted ships, make each target display the ship model in its current orientation relative to the camera.
  • Keywords: ui, targets, situational awareness, immersion
  • Note: I'm imagining something like the ship view in the fitting window -- the same racial starfield background, but an animated/rotating ship model.

---
It is often very useful to know whether a given target is currently flying towards me, away from me, or sideways; using "look at" in the heat of battle is too futzy and disorienting, and the overview columns are similarly tedious to parse at a quick glance in mid-combat. Plus, this would partly address the complaint that we almost never actually see other ships in this game, we just see little brackets and icons floating around on a starfield.
RDevz
State War Academy
Caldari State
#400 - 2014-02-15 01:18:16 UTC
Suggestion: Allow Station Managers to time ihubs
Keywords: Roles, sov warfare
Note: Currently requires Director



The role "Station Manager" grants a number of privileges. Amongst these are the ability to set when a station comes out of reinforced mode, and to offline Territorial Claim Units and Infrastructure Hubs. This means that a Station Manager has all of the roles required to completely muller sovereignty over a solar system.

The Station Manager cannot specify the time that the Infrastructure Hub exits reinforced mode. This is inconsistent with the behaviour of station timing, and really inconvenient, as for security reasons, large sovereignty-holding entities try to limit the number of people with the Director role.

The Short Ginger One went on record at Fanfest 2013 as describing this mechanic as "really dumb" during one of the nullsec round tables, but nothing appears to have come of this.

~