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[Rubicon 1.3] Drone Assist change

First post First post First post
Author
Honest Blob
Doomheim
#81 - 2014-02-06 14:54:48 UTC
I am starting to see a big time trend here thats gone back several years.

If the CFC or Goons encounter somthing that decimates thier fleets they yell for nerf, they yell for changes and qq whine and complain and stomp thier feet untill ccp doesnt somthing that will benifit them. A way for a inferior amount of numbers to counter a much larger group was invented, and while it let the small group counter the much larger one the smaller one put more risk in isk and ship out there. CFC didnt like this and much like titan tracking screamed for nerf.

Did you stop and think how this would negativly effect mining fleets? As it is youv allready nerfed mining in non empire to ****, making mining sites not need to be scanned, putting null ice fields on a 4 hour cycle, letting ceptors warp through bubbles. Now one of the last things that miners had to defend with and that was a cloud of drones is gone.

Please ccp keep fixing the things that Goons dont like. instead of working on things that would reduce your server load, likeeeee after 50 drones on are field they generate no model.
El Scotch
Native Freshfood
Minmatar Republic
#82 - 2014-02-06 14:54:53 UTC
Thanks Obama.
ToXicPaIN
Xynodyne
The Initiative.
#83 - 2014-02-06 14:55:11 UTC
i like it !!
Harvey James
The Sengoku Legacy
#84 - 2014-02-06 14:55:28 UTC
it just seems bizzare that a fleets drones dps can be controlled by so few yet all gun/missile ships don't have the same luxury..

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Oh Takashawa
Habitual Euthanasia
Pandemic Legion
#85 - 2014-02-06 14:55:51 UTC
Victor Dathar wrote:
Oh Takashawa wrote:

Can we take this as a sign, then, that CCP holds the opinion that capitals should offer even fewer advantages to offset the increased cost, effort, risk, and skills required to effectively field them, as compared to simply fielding big piles of subcaps?

Also, a broader question - do you intend to leave any force multipliers in EVE, Rise, or simply reduce it to whoever has more dudes in T1 subcaps, or alternatively, in bombers? It seems to be trending a lot that way lately, and I'm just curious if that's intentional or simply persistent oversight.


Heaven forbid more people have fun than just those with the biggest toys.

I'm all for having fun, but I'd like to see it be balanced and spread across the entire spectrum of the game. I've sat here and watched CCP buff the **** out of everything cheap and T1, barely improve T2, and talk widely about planning to nerf T3, and now give some indication (in this post) that they consider changes which nerf capitals more than subcapitals to be desirable.

"Everyone having fun" is all well and good as a slogan, but the reality is that force multipliers have and should remain a key part of EVE - if you don't have a big pile of dudes, your options are more restricted, but there have always been strategies you can pursue to punch above your weight. CCP is removing those, slowly but surely, and as a member of a group that enjoys not being blue to 70% of EVE, that's a bit frustrating to watch. I'm simply curious whether that's the direction CCP wants us to go - whoever has more dudes wins, end of discussion - or if it's simply an accident on their part?
l0rd carlos
the king asked me to guard the mountain
#86 - 2014-02-06 14:55:59 UTC
Harvey James wrote:
Malcanis wrote:
Harvey James wrote:


so aren't the CSM at all concerned with the frigate abuse of drone assist?


No we aren't. Not even slightly.



WOW!!! so you think a condor controlling the alpha of 50 sentries with a lock time of what 2 secs is balanced?

Shoot the condor?

If you remove it from frigs the blobs will just use a T3 with sensor subsystem and re-sebo.

At least you can kill the condor.

Youtube Channel about Micro and Small scale PvP with commentary: Fleet Commentary by l0rd carlos

Spleef
Aliastra
Gallente Federation
#87 - 2014-02-06 14:56:00 UTC
A good start.

Thank you.
Veng3ance
Imperial Academy
Amarr Empire
#88 - 2014-02-06 14:56:23 UTC
Demotress wrote:
While you are at it, why not switch the name of the game to goons get what they want online. After all every time they tell you to change something, you do it. Nerf needed or not.


Everyone knew drone assist to carriers was insanely broken. It made carriers dps, tank and logistics all at once while having instant lock and immune to EWAR. If you can't see that is was one of the most OP things in the game then you sir are an idiot.
CCP Rise
C C P
C C P Alliance
#89 - 2014-02-06 14:56:39 UTC
Quote:
Please clarify yourself here. What do you mean "if this doesn't work" ?


I can't put a number on it, but currently Dominixes are responsible for somewhere in the ballpark of 5 times the PVP damage dealt of the next most popular fleet battleship, if that's still the case in a few months this will have 'not worked'.

@ccp_rise

Olaf Erikkson
State War Academy
Caldari State
#90 - 2014-02-06 14:57:15 UTC
THIS is bullshit!

but Init. and Darkness. CSM... so ... yeah whatever
Proletariat Tingtango
Viziam
Amarr Empire
#91 - 2014-02-06 14:57:17 UTC
Thank God. Thank you CCP, now I can think about maybe going on strat-ops again.
Daneel Trevize
Give my 11percent back
#92 - 2014-02-06 14:57:34 UTC
Harvey James wrote:
it just seems bizzare that a fleets drones dps can be controlled by so few yet all gun/missile ships don't have the same luxury..
Weapons can overheat, and the pilots can manually fly to mitigate range & tracking issues. They can also swap damage types without having to recall/abandon.
knobber Jobbler
State War Academy
Caldari State
#93 - 2014-02-06 14:57:43 UTC
Honest Blob wrote:


Please ccp keep fixing the things that Goons dont like. instead of working on things that would reduce your server load, likeeeee after 50 drones on are field they generate no model.


Thinking before posting is overrated.
Oh Takashawa
Habitual Euthanasia
Pandemic Legion
#94 - 2014-02-06 14:57:47 UTC
Veng3ance wrote:
Demotress wrote:
While you are at it, why not switch the name of the game to goons get what they want online. After all every time they tell you to change something, you do it. Nerf needed or not.


Everyone knew drone assist to carriers was insanely broken. It made carriers dps, tank and logistics all at once while having instant lock and immune to EWAR. If you can't see that is was one of the most OP things in the game then you sir are an idiot.

Did you just say carriers were immune to ewar? My sides.
Harvey James
The Sengoku Legacy
#95 - 2014-02-06 14:58:42 UTC
l0rd carlos wrote:
Harvey James wrote:
Malcanis wrote:
Harvey James wrote:


so aren't the CSM at all concerned with the frigate abuse of drone assist?


No we aren't. Not even slightly.



WOW!!! so you think a condor controlling the alpha of 50 sentries with a lock time of what 2 secs is balanced?

Shoot the condor?

If you remove it from frigs the blobs will just use a T3 with sensor subsystem and re-sebo.

At least you can kill the condor.



point being .. you can bypass capital scan res entirely using this system .. which gains dps overall which is scaled exponentially by the amount of drones on the field ... they don't do with guns/missiles for a good reason .. it should be applied here too..

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Vegare
Bitslix
Lolsec Fockel
#96 - 2014-02-06 14:58:55 UTC  |  Edited by: Vegare
Have you ever thought of limiting drone assist by bandwidth instead of by a fixed number of drones? Meaning a fixed bandwidth of assigned drones per player which would let you allow to assign a good number of lights and only a few sentries? Wouldn't this fit most of the small scale pvp use cases?
HVAC Repairman
Hedion University
Amarr Empire
#97 - 2014-02-06 14:59:05 UTC
Oh Takashawa wrote:
Victor Dathar wrote:
Oh Takashawa wrote:

Can we take this as a sign, then, that CCP holds the opinion that capitals should offer even fewer advantages to offset the increased cost, effort, risk, and skills required to effectively field them, as compared to simply fielding big piles of subcaps?

Also, a broader question - do you intend to leave any force multipliers in EVE, Rise, or simply reduce it to whoever has more dudes in T1 subcaps, or alternatively, in bombers? It seems to be trending a lot that way lately, and I'm just curious if that's intentional or simply persistent oversight.


Heaven forbid more people have fun than just those with the biggest toys.

I'm all for having fun, but I'd like to see it be balanced and spread across the entire spectrum of the game. I've sat here and watched CCP buff the **** out of everything cheap and T1, barely improve T2, and talk widely about planning to nerf T3, and now give some indication (in this post) that they consider changes which nerf capitals more than subcapitals to be desirable.

"Everyone having fun" is all well and good as a slogan, but the reality is that force multipliers have and should remain a key part of EVE - if you don't have a big pile of dudes, your options are more restricted, but there have always been strategies you can pursue to punch above your weight. CCP is removing those, slowly but surely, and as a member of a group that enjoys not being blue to 70% of EVE, that's a bit frustrating to watch. I'm simply curious whether that's the direction CCP wants us to go - whoever has more dudes wins, end of discussion - or if it's simply an accident on their part?
you can still do the same thing, you just need more people as triggers :(((((((((((((((((((((
Anya Solette
Federal Navy Academy
Gallente Federation
#98 - 2014-02-06 14:59:33 UTC  |  Edited by: Anya Solette
Honest Blob wrote:
I am starting to see a big time trend here thats gone back several years.

If the CFC or Goons encounter somthing that decimates thier fleets they yell for nerf, they yell for changes and qq whine and complain and stomp thier feet untill ccp doesnt somthing that will benifit them. A way for a inferior amount of numbers to counter a much larger group was invented, and while it let the small group counter the much larger one the smaller one put more risk in isk and ship out there. CFC didnt like this and much like titan tracking screamed for nerf.

Did you stop and think how this would negativly effect mining fleets? As it is youv allready nerfed mining in non empire to ****, making mining sites not need to be scanned, putting null ice fields on a 4 hour cycle, letting ceptors warp through bubbles. Now one of the last things that miners had to defend with and that was a cloud of drones is gone.

Please ccp keep fixing the things that Goons dont like. instead of working on things that would reduce your server load, likeeeee after 50 drones on are field they generate no model.


You're an idiot, we discovered how to alpha ships using mass drone assist years ago.
Honest Blob
Doomheim
#99 - 2014-02-06 14:59:37 UTC
CCP Rise wrote:
Quote:
Please clarify yourself here. What do you mean "if this doesn't work" ?


I can't put a number on it, but currently Dominixes are responsible for somewhere in the ballpark of 5 times the PVP damage dealt of the next most popular fleet battleship, if that's still the case in a few months this will have 'not worked'.



Wow and that would have nothing to do with the fact that the current wars most used ship is the domi and the largest coalition in eve constiting of 50k+ members is using it? And ill give you a hint, they arnt using it becuase its good.
Zakn Tawate
Perkone
Caldari State
#100 - 2014-02-06 14:59:40 UTC
Anya Solette wrote:

Also I think Mittani may need to get treatment from a doctor for acute smugness overdose.


Unfortunately there is no known treatment for that affliction.