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Player Features and Ideas Discussion

 
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CCP karkur - you're our only hope - new Little Things

First post First post First post
Author
Silivar Karkun
Doomheim
#341 - 2014-01-31 18:15:43 UTC
1. allow to stack damaged laser crystals

2. revamp the neocom and the windows:

the screen usually cannot deal with so many windows opened at a time, along with
the overview and the chat channels, a more transparent, less space heavy UI, it could be similar to the ISIS UI for example, you could look for it while in space without having to search in a bar at the side of the screen.

3. revamp the navigation interaction:

basing it in how the Survey Scanner works, you could take out the overview from the screen, and focus more in the icons in space than in the overview table. you could even put an effect or something on the player to notice when a ship is a neutral, ally or enemy. the idea is to make more use of the screen and less in the use of tabs and lists
Mortund
TempCorp101
#342 - 2014-01-31 18:43:03 UTC
Suggestion: Introduce filters within the market, similar to what we have on inventory
Keywords: market, search, quality of life
Note: It's sometimes difficult to remember which mod you can fit in that mid slot when you only have 3.4CPU and 9.8PG...filtering would make this easier, and I might just get some of my hair back.
Thomas Marciduous
Center for Advanced Studies
Gallente Federation
#343 - 2014-01-31 20:25:04 UTC  |  Edited by: Thomas Marciduous
Suggestion: Skill queue app
Keywords: skills, app, mobile
Notes: Sometimes when you're away from your computer for a while your skill queue ends and you waste time. Having an iOS/Android app to edit skill queue would be very useful. Also, corp owners might find this useful for POS fuelling etc?

Suggestion: Stack unpackaged items
Keywords: inventory, stacking
Notes: Why can't I stack unpackaged modules etc? Surely I should just be able to press "stack all" and clear up everything, instead of having to repackage it?

Suggestion: Built in skill planner and fitting tool
Keywords: skills, fitting, EVEMon, EFT
Notes: Basically a version of EFT and EVEMon embedded in the game. Makes it a lot easier and can be updated with client.

EVE is like a woman. She requires time, patience and money, but when you satisfy her, the rewards are beyond belief.

epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#344 - 2014-01-31 23:12:41 UTC
Suggestion: Make missions appropriate
Keywords: missions, storyline
Notes: After grinding 16 missions to boost standings, a distribution agent gives a combat mission or vice versa
You will be in the wrong ship, with the wrong skills, it is totally inappropriate to expect a cruiser to carry 8000m3 of mission cargo or a nererus to fight battleships.

Solution make distribution storylines distribution and combat storylines combat.

There is one EvE. Many people. Many lifestyles. WE are EvE

Blastcaps Madullier
Handsome Millionaire Playboys
Sedition.
#345 - 2014-02-01 05:05:15 UTC  |  Edited by: Blastcaps Madullier
M1k3y Koontz wrote:

Suggestion: Increase Heavy Drone speed/DPS.
Keywords: Drones, Heavy Drones

Reasoning: Heavy drones suck because of their pitiful speed and meager DPS increase over sentries, with higher speed and slightly higher DPS they may become a viable alternative.


Actualy they dont do bad damage on a bonused hull, myrm springs to mind as one such, velocity on other hand does leave a lot to be desired.
Streya Jormagdnir
Alexylva Paradox
#346 - 2014-02-02 09:55:23 UTC
Selecting a bookmark in People and Places should highlight the bookmark's location in the Solar System map, or in the World Map view the system the bookmark is located in.

Allow repackaging of ships and modules in CHAs/PHAs

Finding other players' networks in the PI view is still quite hard. I often times try to figure out which planets an Epithal pilot is going to warp to while hunting around, and being able to locate their networks on a planet would be great. Perhaps have a standings symbol or small character portrait next to their command center?

I am also a human, straggling between the present world... and our future. I am a regulator, a coordinator, one who is meant to guide the way.

Destination Unreachable: the worst Wspace blog ever

Inspiration
#347 - 2014-02-02 13:21:38 UTC
Make production work in a "streaming" mode, at the very least on the output side of it.

When building 10 items, each item taking 1 hour, the first output should be dropped in storage after one hour, ready for transport.

Right now we have to wait 10 hours and only then and after confirmation does the output drop in storage. This step exerts no control whatsoever was to where the items need to go and as such it is a needless exercise in clicking.

I am serious!

Zifrian
The Frog Pond
Ribbit.
#348 - 2014-02-02 13:23:29 UTC
Zifrian wrote:
Refresh local when you join fleet.

I see this is done. I'm not sure if it was my client or something you did, but it works! So I'm going to take credit for this Lol

Thanks!

Maximze your Industry Potential! - Download EVE Isk per Hour!

Import CCP's SDE - EVE SDE Database Builder

Inspiration
#349 - 2014-02-02 13:30:46 UTC
Add a copy copy to clipboard option when right clicking on a survey scan result.

This will allow people to copy past this in a Excel or into another too, to quickly asses the value of a field.

This option already exists for directional scan result!

I am serious!

Inspiration
#350 - 2014-02-02 13:33:41 UTC
Extend the mouse over information on remote stored items to also include volume.

Right now it shows just item name and estimated price!

I am serious!

Honrado deQuiros
Cartella Shipments and Storage
#351 - 2014-02-02 16:45:58 UTC
Inspiration wrote:
Add a copy copy to clipboard option when right clicking on a survey scan result.

This will allow people to copy past this in a Excel or into another too, to quickly asses the value of a field.

This option already exists for directional scan result!


Click on a value inside the survey scanner, CTRL + A, CTRL + C, then load up the linky below

Survey Scanner Parser
http://sisterofeve.ru/ssp.php
Inspiration
#352 - 2014-02-02 17:23:06 UTC  |  Edited by: Inspiration
Honrado deQuiros wrote:
Inspiration wrote:
Add a copy copy to clipboard option when right clicking on a survey scan result.

This will allow people to copy past this in a Excel or into another too, to quickly asses the value of a field.

This option already exists for directional scan result!


Click on a value inside the survey scanner, CTRL + A, CTRL + C, then load up the linky below

Survey Scanner Parser
http://sisterofeve.ru/ssp.php


Thanks, I submitted this in the previous thread too, so maybe they listened already and i never noticed :)

I am serious!

Mina Sebiestar
Minmatar Inner Space Conglomerate
#353 - 2014-02-02 19:17:40 UTC  |  Edited by: Mina Sebiestar
There they are.!

Drag out drones from drone tab on top of a fleet member / watch-list / random person should launch and assist said drones.

edit

same goes for attack red .

You choke behind a smile a fake behind the fear

Because >>I is too hard

Aliventi
Rattini Tribe
Minmatar Fleet Alliance
#354 - 2014-02-02 23:56:32 UTC  |  Edited by: Aliventi
Suggestion: Let us contract drugs!

Keywords: Drugs, Contracts

Note: Holy cow this is frustrating when you are trying to contract a ship or items over and a pill booster is involved. You just can't do it because:

"One or more items specified in your contract are illegal in some areas. Your contract may not include any illegal items.

At least the following item is contraband: Standard Blue Pill Booster."

GAH! I live and work in nullsec. Why am I paying because highsec has a restriction?
Blastcaps Madullier
Handsome Millionaire Playboys
Sedition.
#355 - 2014-02-03 00:23:53 UTC
Give armour based ships, gall/ammar a passive regen on armour similar to the default passive shield regen cald ships etc currently have, also how about some passive armour regen mods similar to shield power relays but have them go in mids.
Inspiration
#356 - 2014-02-03 08:26:16 UTC
Blastcaps Madullier wrote:
Give armour based ships, gall/ammar a passive regen on armour similar to the default passive shield regen cald ships etc currently have, also how about some passive armour regen mods similar to shield power relays but have them go in mids.


I'd like some basic regeneration of armor and hull, same on drones, but it should be too weak to tank with. Just enough that after a while your ship works again. No new modules are needed.

I am serious!

Blastcaps Madullier
Handsome Millionaire Playboys
Sedition.
#357 - 2014-02-03 14:49:06 UTC
Inspiration wrote:
Blastcaps Madullier wrote:
Give armour based ships, gall/ammar a passive regen on armour similar to the default passive shield regen cald ships etc currently have, also how about some passive armour regen mods similar to shield power relays but have them go in mids.


I'd like some basic regeneration of armor and hull, same on drones, but it should be too weak to tank with. Just enough that after a while your ship works again. No new modules are needed.


actualy I was thinking along the lines of mods similar to the shield power relays so you can boost the passive regen, similar to what you can have on shield based ships right now.
though agree the default basic regen shouldn't be tankable with
Paxswill
Center for Advanced Studies
Gallente Federation
#358 - 2014-02-03 15:46:37 UTC

  • Suggestion: Make names in Corp Wallet "Transfer ISK" screen double-clickable
  • Tags: corp wallet, ui
  • Note: currently does nothing

Right now double-clicking the name in the "Select Corporation or Character" window when transferring ISK does nothing. It'd be nice to have it either open the info window (UI consistency) or act like clicking OK for that window (possible workflow speedup). Related, some keyboard navigation (like tabbing between fields) for this window would be pretty nice.
Michael Harari
Genos Occidere
HYDRA RELOADED
#359 - 2014-02-03 18:29:29 UTC  |  Edited by: Michael Harari
1. When playing on a small monitor, the chat windows get put into a list that you access with left click. This menu could be greatly improved. The listed channels should flash if there is a new message. When you move to a particular channel, it should drop it in the middle of the visible channel bar instead of the end. Hell, channels with new messages could force themselves into the visible section automatically.

2. You cant check drone hp while they are in bay. Often you want to launch the least damaged drone, and let the others regen shields, but you cant know which one you are launching.

3. Ammo in the market should be grouped by size and weapon type. When I am buying republic fleet EMP M, it is much more likely that I will also want to buy barrage medium, instead of republic fleet EMP L. Ie, the sorting in the market should go Weapon Type->Weapon Size, instead of Weapon Type->T1/T2->Size.

4. When searching for ammo, there is no way to search for all ammos for a given type and size of weapon. I cant do "medium autocannon ammo" or "heavy fury missile" because of the way the ammos are named. Calling the ammo "Medium Republic Fleet EMP" would allow you to search for "Medium Republic Fleet" and come up with all the t1 ammo for medium projectile weapons. Ideally, you could even return results for the t2 ammo when t1 ammo is searched for.

For missiles, name them "Heavy Scourge, Caldari Navy" or "Heavy Scourge, Fury".

5. The ammo dropdown list when reloading in space is not sorted in any reasonable fashion. In some ships, you find yourself carrying a dozen different kinds of ammo. The ammo should be sorted by tech and then name.
Luca Lure
Obertura
#360 - 2014-02-03 23:58:28 UTC
CCP karkur wrote:
LocoNut Coconut wrote:
Apologies for not seeing this thread and fixing on your behalf, as many market trady-types could have.

I'd rather you spent your time explaining why certain unimplemented features weren't possible, useful, or needed too much dev work etc.
I'm not sure if I understand this correctly, but you would rather that I spend my holiday time listing out the feasibility of thousands of suggestions than reply to a post to point out that something is already possible?

Anyways... addressing all these suggestions would take a very very long time, time that could be better spent on actually implementing stuff.


I see a lot of simple small improvements that make life easier. I think CCP Karkur should get some applause for fixing little broken things. Please do continue!!!!

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The essence of the independent mind lies not in what it thinks, but in how it thinks.