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Crime & Punishment

 
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Highsec PvP-ers needed for foreverwar against Goons

First post First post
Author
Leigh Akiga
Kuhri Innovations
#981 - 2014-01-31 17:44:22 UTC
Gevlon Goblins meltdown is about the most entertaining thing in 2014 thus far Smile
Khanh'rhh
Sparkle Motion.
#982 - 2014-01-31 17:53:03 UTC
Usman Bello wrote:
So what's up? RvB was ordered back into the war? Lemmings must have made an impression reinforcing so many POCOs at once. Smile

What is going on here?


Funds got a bit tight after B-R but the RMT is flowing again so they'll be back.

I don't believe this myself but Gevlon's blog is a tome of some considerable wisdom upon which I have based this conclusion.

Lucas Kell wrote:
Since you can move all your ships around using an alt and freely fly around in an empty pod, sec status has very little effect. When you gank while already -10, nothing is different, except facpo turn up just as you explode, and then when you're bored of ganking you can pop yourself back up to non-facpo sec status with a few hundred mil in tags.


Moving ships? It's precisely because highsec offers immunity to alliance logistics that it should be reasonably viable to do it. Unless CCP decide you can only fly a freighter/JF in highsec if it's in a corp of 10+ members for a week, you'll forever see neutral alts operating in highsec with immunity to their enemies. We do it, everyone does it. Miniluv deliberately targets freighters in highsec where we know it belongs to an enemy, and I can tell you the grind to fix your sec status / etc is tedious as all get out.
Arguing that people should be punished (via endless tedium) for attacking enemies of theirs in a PVP game is one of the bad arguments that shows you're thinking 'entrenched eve logic' and not 'how it should be' logic.

"Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual,

General Lemming
The Marmite Mercenaries
BLACKFLAG.
#983 - 2014-01-31 17:57:19 UTC  |  Edited by: General Lemming
Edmark I wrote:
Hey guys. We killed 59 Titans on Monday and CCP put a monument in game to our great victory. We are about to roll the south and are on the verge of defeating the greatest force we've ever faced. Hows this highsec thing going? Are we dead/broke yet?
Congrats! highsec is fine Pirate

And thanks for the idea Khanh'rhh. Lemmings ganking know CFC freighters. Its good to have spies in CFC alliance. Pirate
Khanh'rhh
Sparkle Motion.
#984 - 2014-01-31 17:58:22 UTC
Gevlon Goblin wrote:
And you don't even have a clue little bees what's waiting for you on Monday!


I'm going to guess a blog post where you change your victory conditions (again) and claim victory (again).

We were broken men after reading the first please don't do it again please.

"Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual,

General Lemming
The Marmite Mercenaries
BLACKFLAG.
#985 - 2014-01-31 18:05:30 UTC
Smart players chance their tactics to changing circumstances. Say hi to Powers from me. PInggggg....... Idea
Kirin Shiyurida
Suavissimus Investments
#986 - 2014-01-31 18:07:58 UTC  |  Edited by: Kirin Shiyurida
Edmark I wrote:
Hey guys. We killed 59 Titans on Monday and CCP put a monument in game to our great victory. We are about to roll the south and are on the verge of defeating the greatest force we've ever faced. Hows this highsec thing going? Are we dead/broke yet?

Yes this is all nice and dandy, pretty impressive actually. And I mean that in all honesty.

But what is it to me, a humble highsec dweller? This affects me as much as the sack of rice that fell over in China. Ok, it allowed for some nice rice mineral speculation; thanks to both sides for the easy ISKies. Buy moar capital armor plates, will ya! Blink

So forgive me if I find someone trying to shoot you out of highsec, my little realm, a tad more intriguing than things happening in a land far, far away.

Lucas Kell wrote:
Just think about it rationally for a second and consider what the likelyhood of them really calling out for help is.
I agree, but the question remains why call upon allies and risk to alienate them when you don't need them. Do they actually need help? RvB stated before that it would be better for their own gameplay to be more like Switzerland and all the propaganda aside it looks a little bit like they are letting themself get used.
Pete Butcher
The Scope
Gallente Federation
#987 - 2014-01-31 18:12:22 UTC
General Lemming wrote:
Smart players chance their tactics to changing circumstances. Say hi to Powers from me. PInggggg....... Idea


Seems like all you do is changing tactics.

http://evernus.com - the ultimate multiplatform EVE trade tool + nullsec Alliance Market tool

General Lemming
The Marmite Mercenaries
BLACKFLAG.
#988 - 2014-01-31 18:31:17 UTC
Pete Butcher wrote:
General Lemming wrote:
Smart players chance their tactics to changing circumstances. Say hi to Powers from me. PInggggg....... Idea


Seems like all you do is changing tactics.
Thanks for calling me veryy smart Blink
Pete Butcher
The Scope
Gallente Federation
#989 - 2014-01-31 18:59:20 UTC
General Lemming wrote:
Pete Butcher wrote:
General Lemming wrote:
Smart players chance their tactics to changing circumstances. Say hi to Powers from me. PInggggg....... Idea


Seems like all you do is changing tactics.
Thanks for calling me veryy smart Blink


Given you failed to achieve any objective despite those changes, I'm basically calling you very stupid.

http://evernus.com - the ultimate multiplatform EVE trade tool + nullsec Alliance Market tool

Weaselior
GoonWaffe
Goonswarm Federation
#990 - 2014-01-31 19:01:50 UTC
Kirin Shiyurida wrote:

Isn't that exactly how partisans would fight an occupying force? Instead of clashing into huge armies that vastly outnumber you, you go out and commit acts of sabotage; attack supply lines (renters) etc and retreat back into the hills. Simply make the occupation to costly to continue.

yeah except we're the united states of america and gevlon is busy trying to sabotage people in Tanzania because he can't afford a plane ticket over here

Head of the Goonswarm Economic Warfare Cabal Pubbie Management and Exploitation Division.

Kirin Shiyurida
Suavissimus Investments
#991 - 2014-01-31 19:10:25 UTC
Weaselior wrote:
Kirin Shiyurida wrote:

Isn't that exactly how partisans would fight an occupying force? Instead of clashing into huge armies that vastly outnumber you, you go out and commit acts of sabotage; attack supply lines (renters) etc and retreat back into the hills. Simply make the occupation to costly to continue.

yeah except we're the united states of america and gevlon is busy trying to sabotage people in Tanzania because he can't afford a plane ticket over here
So tell me, how much is it to fly once a day with your friends to Tanzania to prevent him from humping your POCOs over there? Blink
Lucas Kell
Solitude Trading
S.N.O.T.
#992 - 2014-01-31 19:13:44 UTC  |  Edited by: Lucas Kell
Khanh'rhh wrote:
Moving ships? It's precisely because highsec offers immunity to alliance logistics that it should be reasonably viable to do it. Unless CCP decide you can only fly a freighter/JF in highsec if it's in a corp of 10+ members for a week, you'll forever see neutral alts operating in highsec with immunity to their enemies. We do it, everyone does it. Miniluv deliberately targets freighters in highsec where we know it belongs to an enemy, and I can tell you the grind to fix your sec status / etc is tedious as all get out.
Arguing that people should be punished (via endless tedium) for attacking enemies of theirs in a PVP game is one of the bad arguments that shows you're thinking 'entrenched eve logic' and not 'how it should be' logic.
I'm not arguing people should be actively punished for "shooting their enemies", I'm arguing that there should be more consequences to such actions. Gankers get the benefit of neutral alts as well as anyone else, so that's not a benefit other players are getting over them.

The thing is, what I see chanted all over the community is that actions have consequences. Well ganking barely does. Once you are at -10 you can still keep ganking forever and other than racking up killrights (which you can just unsub your account and wait to expire) nothing will change no matter how much you gank. IMHO, sec status penalties need to be made worse in the higher ends of high sec with pirate stations in low and npc null granting benefits.

But that's all off topic

Edit:
Oh and just to make it clear, I also think that corp killing in high sec should be removed or changed to an option. Now I know what your thinking "CAREBEARRRRRRRRRR" but no, quite the opposite. I think that's a barrier to people making and joining corps in high sec. I'd never invite anyone into any of my alt corps and would never join a high sec corp on my alts purely because you can't control when some green awoxer will gank you, so i think that encourages people to stay in NPC corps or just make a 1 man corp if they want no mission tax.

On top of that I think NPC corp tax should extend to cover things like market purchases and sales, refining, manufacture (with a different %), and I think you should be able to wardec against an individual (with the same rules for deccing corps/alliances and what have you, so if you want to war dec a non-npc corp player, you wardec his corp).

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Del DelVechio
Red Federation
RvB - RED Federation
#993 - 2014-01-31 19:19:17 UTC
Confirming mynnna is an expert with a whip. But sometimes it feels good.....

Del
Khanh'rhh
Sparkle Motion.
#994 - 2014-01-31 19:20:49 UTC
Kirin Shiyurida wrote:
Weaselior wrote:
Kirin Shiyurida wrote:

Isn't that exactly how partisans would fight an occupying force? Instead of clashing into huge armies that vastly outnumber you, you go out and commit acts of sabotage; attack supply lines (renters) etc and retreat back into the hills. Simply make the occupation to costly to continue.

yeah except we're the united states of america and gevlon is busy trying to sabotage people in Tanzania because he can't afford a plane ticket over here
So tell me, how much is it to fly once a day with your friends to Tanzania to prevent him from humping your POCOs over there? Blink


If you want to expand an analogy, it would be equivelent to the US sending a humvee with 5 guys in it to stop the villagers from digging up a US pipeline.
Ultimately a rounding error on the balance sheet to the US, but seemingly all the villagers care about.

"Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual,

Khanh'rhh
Sparkle Motion.
#995 - 2014-01-31 19:24:37 UTC  |  Edited by: Khanh'rhh
Lucas Kell wrote:
I'm arguing that there should be more consequences to such actions

The consequences to these actions should be the people I shot going and shooting me and my friends in revenge, and such is how a sandbox should be.
The consequence shouldn't be the invincible space po-po turning up out of thin air to blow you up, followed by writing a scrip which says "as penance please spend a number of hours to go and find red crosses somewhere and please shoot them wait a number of minutes and then shoot some more".

Again, entrenched EvE logic.

e: if you think -10 ganking is easy you haven't done it. Anything other than instant point-to-point warps and you get exploded. This makes coordination something of a big pain. It also makes solo ganking have an entry fee of a second account just to give warpins, and potentially even a third account to throw ships at your main in a pod. Please at least try it for a length of time before claiming it's not a significant deterrent to doing it; there's a reason we grind our sec status to keep it positive despite it being a chore unto itself.

e2: -10 ganking is basically pod killing, nothing more. Anything more involved than landing on grid, locking and popping a pod means you want to have decent enough sec status to keep the fac pol off you.

"Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual,

Professor Clio
Apocalypse Lancers
#996 - 2014-01-31 19:24:42 UTC
Gevlon claims victory when rvb leaves the war, then claims victory when rvb gets back into the war. Color me confused.
Khanh'rhh
Sparkle Motion.
#997 - 2014-01-31 19:33:21 UTC
Professor Clio wrote:
Gevlon claims victory when rvb leaves the war, then claims victory when rvb gets back into the war. Color me confused.


Welcome to being painted in the same broad strokes as Goons simply because you work with us. No matter what you do, you're always making a mistake and they have you exactly where they want you. No amount of success against them will shift their opinion.

"Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual,

Gevlon Goblin
Science and Trade Institute
Caldari State
#998 - 2014-01-31 19:41:55 UTC
Post #1004 in this thread.

Thanks God that Goons can't care less what highsec pubbies do.

My blog: greedygoblin.blogspot.com

Pete Butcher
The Scope
Gallente Federation
#999 - 2014-01-31 19:46:31 UTC
Gevlon Goblin wrote:
Post #1004 in this thread.

Thanks God that Goons can't care less what highsec pubbies do.


Is it really that hard to understand that people just like to laugh at you, because you are terribad?

http://evernus.com - the ultimate multiplatform EVE trade tool + nullsec Alliance Market tool

Lucas Kell
Solitude Trading
S.N.O.T.
#1000 - 2014-01-31 19:48:59 UTC
Kirin Shiyurida wrote:
Lucas Kell wrote:
Just think about it rationally for a second and consider what the likelyhood of them really calling out for help is.
I agree, but the question remains why call upon allies and risk to alienate them when you don't need them. Do they actually need help? RvB stated before that it would be better for their own gameplay to be more like Switzerland and all the propaganda aside it looks a little bit like they are letting themself get used.
They already have a treaty, and while RvB aren't required to help, they are willing to and would further reduce the time and risk involved. In realism this whole "RvB are pets and N3 will tell them to stop" stuff is all in Gevlon's head. Nobody in null much cares who they choose to make a deal with, least of which a high sec deal. PL make multiple deals with us, and N3 still happily had them along. It's just the way null politics go.
RvB get stuff to shoot out of this and all the time they are happy to do that, chances are they will. To say they are being used is saying they are weak enough to be able to get used like that, which I don't think is the case. The treaty is fair and beneficial to both parties, and I think they've considered the options and chosen this one actively, which is fair enough.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.