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Player Features and Ideas Discussion

 
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CCP karkur - you're our only hope - new Little Things

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Author
RAW23
#281 - 2014-01-16 05:11:47 UTC
Fixing the system to give warnings about overpriced market orders would be nice. At the moment, about 95% of warnings are false positives (which is really not a great rate) and a good chunk of orders that really should get flagged don't.

There are two types of EVE player:

those who believe there are two types of EVE player and those who do not.

SmilingVagrant
Doomheim
#282 - 2014-01-16 05:21:23 UTC
Fixing interceptor align time so they are actually possible to catch on a gate would be ok.
TharOkha
0asis Group
#283 - 2014-01-16 09:02:06 UTC
SmilingVagrant wrote:
Fixing interceptor align time so they are actually possible to catch on a gate would be ok.

Fit smartbombs
Zifrian
The Frog Pond
Ribbit.
#284 - 2014-01-16 11:57:18 UTC
Refresh local when you join fleet.

Maximze your Industry Potential! - Download EVE Isk per Hour!

Import CCP's SDE - EVE SDE Database Builder

Trii Seo
Goonswarm Federation
#285 - 2014-01-23 09:44:58 UTC
Differentiation of cyno and covert cyno icons.

Link in my signature.

Proud pilot of the Imperium

Arek'Jaalan: Heliograph

Galadriel Vasquez
Project Omega Industries
Fraternity.
#286 - 2014-01-23 10:35:33 UTC
Science And Inventory.

Invention using Meta Items and Decryptors.

Currently you have to click both of these to select them - but you would have dropped them in the Lab anyway so could you make it that they are auto - detected?

Basically if they are in the Lab then the Lab should "know" your going to use them.

Keyword - Invention

I have tin foil hat trained to 5.

Vic Vorlon
Malevelon Roe Industries
Convocation of Empyreans
#287 - 2014-01-23 16:06:16 UTC
I would like to be able to make a contract that includes items in a station container. My station trader sets aside some items to send to my other character, placing them in a station container. But when I go to ship those out, using a courier contract, I first have to drag them out of the container....and now they're lost in the mess of crap in my hangar! This is .... annoying, to say the least.
TheSmokingHertog
Julia's Interstellar Trade Emperium
#288 - 2014-01-23 19:36:44 UTC
RAW23 wrote:
Fixing the system to give warnings about overpriced market orders would be nice. At the moment, about 95% of warnings are false positives (which is really not a great rate) and a good chunk of orders that really should get flagged don't.


This could be solved by each player allowing to set "safe bets" for each product. This could be saved client or serverside, I dont care.

"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X

"Schrödinger's Missile. I dig it." ~ Makari Aeron

-= "Brain in a Box on Singularity" - April 2015 =-

Siegfried Tahl
STCorp
#289 - 2014-01-24 16:34:12 UTC
Need more space in character Bio description. It only allows 1000 symbols now.
And Notes you can make on other characters allows 5000 symbols.

Ran out of space making stations and stargates info links.
If capital wrecks will be previewable will have to create a new alt ( -__-)
Blastcaps Madullier
Handsome Millionaire Playboys
Sedition.
#290 - 2014-01-24 16:55:26 UTC  |  Edited by: Blastcaps Madullier
TBT CCP karkur think at least once a year min maybe once every 6 months you should do a crowd sourcing poll etc like the original one after the "monicalgate" incident.
A lot of good changes happened as a result of the poll, and well as we the players tend to go through the game on a daily basis we tend to see things CCP dont for one reason or another, knowing where things are broken or need "tinkering" with is always a good idea, like the fact in the original crowd sourcing poll a LOT of people highlighted hybrids and specificly rails as needing work, and tbt think most people these days are a LOT happier with the results :)

One of the things people have started to shall we say kick around is maybe the eve code is starting to need a overhaul, someone linked this on the evenews 24 discussion thread to the article posted titled "soul crushing lag" might just be worth a look and consideration...
http://www.youtube.com/watch?v=qT6NeZSS3_8

oh and can you all FINALY fix god damn rogue drones? since the removal of drone goo, all you've done so far is introduce drone "officer" spawns, with officer loot, however you've since just left everything else as is except by maybe increasing the bounties for rogue drones, which while being a band aid is still no fix, issues for anyone currently or in future living in the drone regions for example and this is a fact, rogue drones do NOT give ANY sec status increases AT ALL, then there's the fact that despite several years going by you cant/wont even be bothered to add even a generic loot table to rogue drones so they at least drop T1 mods people can then use to reprocess for minerals at least, never mind the fact of the lack of ANY faction drops c-type ab/mwds etc etc etc, so please for the love of god stop f**king around, pull your thumbs out of where the sun doesn't shine and actualy get round to sorting rogue drones out, in terms of exploration for example, if you look 99% of people unless their living in the drone regions avoid going near drone exploration sites like the plague, take a look at say highsec exploration, look at angel, guristas, serp etc combat plexs and then compare the number of rogue drone combat exploration plexes to them and tell me and the rest of the player base there isn't a MASSIVE differance in comparison.
Goti fase
Faulcon de Lazy
#291 - 2014-01-25 01:00:14 UTC
Suggestion - add an 'at a glance' total ship hull bonus read out to ship hulls info.

Keywords - UI tweak, at a glance, ship bonus

Note - this allows people to know quickly what total bonuses a ship hull is giving them.
Siegfried Tahl
STCorp
#292 - 2014-01-25 13:58:00 UTC
Goti fase wrote:
Suggestion - add an 'at a glance' total ship hull bonus read out to ship hulls info.

Already on Sisi. New tab in ships info 'Traits' shows ship bonuses only. Description is flavour text now.
Stabdealer Tichim
Hedion University
Amarr Empire
#293 - 2014-01-25 19:27:45 UTC
1, Display a different icon when there is player(s) contesting a FW site.
2, Add a map feature to see if a system has player contesting FW sites.


It's realistic: FW militia are not men made by straw, at least they know how to request help when attacked.

It's good for game experience: Randomly wondering across the systems to search invader are either pointless and boring, make defensive action difficult, reward-less and prone to "cloaky FW alts".
Calanthas
Ninja Pixels
#294 - 2014-01-26 04:00:52 UTC
Take away info box that pops up in Map, after I hover cursor over system - and then hover cursor over smaller info box.
Felicity Love
Doomheim
#295 - 2014-01-26 04:05:33 UTC
I'd like the background of the little ( i ) information icon returned to something with a blue background. The current one is harder to see and not terribly easy to see sometimes.

"EVE is dying." -- The Four Forum Trolls of the Apocalypse.   ( Pick four, any four. They all smell.  )

Kogh Ayon
Royal Amarr Institute
Amarr Empire
#296 - 2014-01-26 10:15:24 UTC  |  Edited by: Kogh Ayon
"Pay to get war dec cancelled"

If it's legitimate and reasonable for a group of people to "purchase" the right to attack another group of people, via a so-called order maintenance organization-CONCORD, then it should also be legitimate for people to "buy back" the right from the same organization.


If a corp/alliance is being war-deced, then they can choose to void the war by paying 1.5x of the war bill that the war-decer spent.
ROXGenghis
Perkone
Caldari State
#297 - 2014-01-26 14:28:15 UTC
Suggestion: Notifications and icons that differentiate between being "warp scrambled" and "warp disrupted."

Keywords: MJD, MMJU, notifications, warp scramble, warp disrupt

Note: For 9 years this never mattered much, but with the introduction of MJDs and now the MMJU its actually become quite important to know what kind of tackle is being applied to your ship. More explanation here: needs fixin'
Blastcaps Madullier
Handsome Millionaire Playboys
Sedition.
#298 - 2014-01-26 16:27:15 UTC
add the ability on dscan to be able to drag a link into a chat window that can be clicked on to open a screen similar to a kill/loss mail showing everything someone has on dscan, idea being scouts can hit dscan, then just simply drag and drop a link from the dscan window directly into say fleet window so the FC etc can click on it and see at a glance everything the scouts picked up, instead of said scouts having to manualy type everything into the chat window.... typing is the last thing you want to be doing just after having jumped through a gate and finding a hostile fleet setup :)

Also in the case where dscan is showing distance ie it's on grid with you and showing on your overview, have it also besides the different ships also list the pilot with it.
Mario Putzo
#299 - 2014-01-26 19:49:53 UTC  |  Edited by: Mario Putzo
Suggestion> Move the beacon in Faction War sites 50K from Acceleration Gate warp in
Key Words> Faction War, Beacon, Move.

Reason> It is currently difficult to contest beacons warping from the Accel Gate. You land near 0 to the beacon and can be Scarmbled and Webbed down almost instantly, making for defense of sites more difficult than need be. Moving the beacon out further at least gives players the chance to move around and evade tackle.

Unless you land in a well tanked brawler there isn't even a reason to jump the accel gate because anything kite or range fit losses its advantage through no fault of their own.
The Legendary Soldier
United.
#300 - 2014-01-26 21:52:53 UTC
Suggestion: Show Info on a faction should show how many missions till next storyline mission.
Keywords: faction, missions, storyline
Note: If I understand the mechanics correctly it would need to show figures for each of the 5 missions levels.

Need to place a high-sec POS? Premade corps for sale, or your corps standings boosted. Trading since January 2012. Many corps sold/boosted - see my thread: https://forums.eveonline.com/default.aspx?g=posts&t=63128&find=unread