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PI taxes rate

Author
Erick MWCavalcante
The Scope
Gallente Federation
#1 - 2014-01-24 15:34:16 UTC
Hello, I already looked on other posts and tutorials but i'm stilll with doubts about the PI rates to export. First, is this the actual rate or there is a new one ?
Export / Import
P0 : 0.50 / 0.25
P1 : 50.00 / 25.00
P2 : 900.00 / 400.00
P3 : 7000.00 / 3500.00
P4 : 135000.00 / 67500.00

I'm doing PI in high sec and on launchpad it says the taxes rate are 15%. When I send to export an P1 item, the price of 1 item to export is 60isk. How to calculate this and other prices?
Thanks
Psade
Blind Avarice
#2 - 2014-01-24 18:05:15 UTC  |  Edited by: Psade
They are based on a hard value given by CCP. Those taxes are out of date as they were changed in Rubicon; it's possible some of the guides have not been updated since then.

Old values:

P0 : 5
P1 : 500
P2 : 9000
P3 : 70,000
P4 : 1,350,000

New values:

P0 : 5
P1 : 400
P2 : 7200
P3 : 60,000
P4 : 1,200,000


To get your tax value, just multiply the tax rate by those numbers. So at 15%, 400*.15 = 60. Tax rates in high sec have a base 10% added onto whatever the player set, which can be reduced to 5% via the Customs Code Expertise skill. So if you don't have that skill currently, you could reduce your tax rate from that planet to 10% instead of 15%. Low/null tax rates are unaffected by customs code expertise and are entirely based on player settings.

edit - Export rates are full value, import rates are half value. So to import the p1 it would have been 400*.075 = 30. Or 60/2 = 30. Or 200*.15 = 30. The point is it's half of the export 8]
Erick MWCavalcante
The Scope
Gallente Federation
#3 - 2014-01-24 18:18:23 UTC
Now makes sense. Just one more thing, is there someone to know how much is the taxe rate on the system before constructing on it?
Loraine Gess
Confedeferate Union of Tax Legalists
#4 - 2014-01-24 18:48:20 UTC
Erick MWCavalcante wrote:
Now makes sense. Just one more thing, is there someone to know how much is the taxe rate on the system before constructing on it?


If you "Show info" on the POCO it will be listed there. You should be able to do this at a distance, even while the office is not on grid. Simply use your context menu (right click).
Erick MWCavalcante
The Scope
Gallente Federation
#5 - 2014-01-24 20:21:08 UTC
I found that. Thx
Just one more thing that I forget: About the "Customs Code Expertise" it says that 'Reduces Import and Export empire tax in Customs Offices by 10% per level' so if there's a 15% tax rate, on skill lvl 1 it'll reduce to 5% or the minimum on high sec is 10%? Can reach 0% tax rate?
Ricard Chastot
Snake Eye Production
#6 - 2014-01-24 20:44:25 UTC
Erick MWCavalcante wrote:
I found that. Thx
Just one more thing that I forget: About the "Customs Code Expertise" it says that 'Reduces Import and Export empire tax in Customs Offices by 10% per level' so if there's a 15% tax rate, on skill lvl 1 it'll reduce to 5% or the minimum on high sec is 10%? Can reach 0% tax rate?


It works like the Accounting skill. So, you have a base 10% NPC tax in high sec. And every level of the skill will reduce it by 1% (10% of 10%) So it goes like this:

Effect of Customs Code Expertise on NPC taxes:
No skill -- 10%
Lvl I ------- 9%
Lvl II ------ 8%
Lvl III ------ 7%
Lvl IV ----- 6%
Lvl V ----- 5%

The POCO owner then adds their tax on this. So, the minimum tax in high sec is 5% (if you have lvl 5 and the owner of the POCO is letting you use it for free).

As for your example of 15% tax with no skill, the most you can bring it down to is to 10% with lvl 5 Customs Code Expertise.

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Erick MWCavalcante
The Scope
Gallente Federation
#7 - 2014-01-24 21:15:44 UTC
Ricard Chastot wrote:
Erick MWCavalcante wrote:
I found that. Thx
Just one more thing that I forget: About the "Customs Code Expertise" it says that 'Reduces Import and Export empire tax in Customs Offices by 10% per level' so if there's a 15% tax rate, on skill lvl 1 it'll reduce to 5% or the minimum on high sec is 10%? Can reach 0% tax rate?


It works like the Accounting skill. So, you have a base 10% NPC tax in high sec. And every level of the skill will reduce it by 1% (10% of 10%) So it goes like this:

Effect of Customs Code Expertise on NPC taxes:
No skill -- 10%
Lvl I ------- 9%
Lvl II ------ 8%
Lvl III ------ 7%
Lvl IV ----- 6%
Lvl V ----- 5%

The POCO owner then adds their tax on this. So, the minimum tax in high sec is 5% (if you have lvl 5 and the owner of the POCO is letting you use it for free).

As for your example of 15% tax with no skill, the most you can bring it down to is to 10% with lvl 5 Customs Code Expertise.


Hum.. Now I understand, thx for everybody
You thing it worth training to lvl 4 or 5?
Ricard Chastot
Snake Eye Production
#8 - 2014-01-24 23:15:22 UTC
Erick MWCavalcante wrote:
Hum.. Now I understand, thx for everybody
You thing it worth training to lvl 4 or 5?


Well, I'm currently training it to 5, so yeah I guess I do. Big smile

Anyway, as with any other skill, it depends on how much you plan on using it and what other priorities you have. As long as you're doing high sec PI stuff then it has some value to you. But, it's up to you to decide if there's something else you'd rather be training. No one else can really answer that for you.

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