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Capital FLEET fix by skills and fleet construction. EASY??

Author
Lapata Kapata
AST Corpi
#1 - 2014-01-10 16:15:39 UTC  |  Edited by: Lapata Kapata
As an idea for BALANCE a FULL capital fleet that is OP now.

1. Implement NEW skills for control of squad of dedicated function( interceptors, logies, interdictors etc)
2. Implement "Capital fleet" as additional option for FLEET structure.
2.1. Bonuses must be in greed SUPER carrier ONLY.
2.2 Squad leader must have a NEW SKILL "capital squad leadership" activated ONLY inside SUPER on GRID
2.3. implement "FLAGSHIP" that is needed to "activate" capital modules/functions - a TITAN ON GRID with special skills and bonuses, probably some kind of "siege"/"flagship" mode module gives it less HP, it might be RISKY to use such fleet. Really risky.
2.4. Capital REMOTE REPAIR modules will be USABLE only together with FLAGSHIP active status.
2.5. Remote modules works ONLY inside SQUAD.

Fleets under 1 squad without major changes.
Capital local modules and capacitor modules do not need an active FLAGSHIP.
It will give ability for new alliances/small alliances to make their events, or for rattling on carriers as now.

Those who WILL use a capital FULL fleet - will be used to temper their balls.
Ellendras Silver
CrashCat Corporation
#2 - 2014-01-10 16:46:33 UTC
i like to say NO what an ridiculous idea

[u]Carpe noctem[/u]

Danika Princip
GoonWaffe
Goonswarm Federation
#3 - 2014-01-10 17:30:29 UTC
Clearly the Perkone supercap fleet is in desperate need of this awful mess of a supposed balance change.
ShahFluffers
Ice Fire Warriors
#4 - 2014-01-10 17:39:47 UTC
Convoluted, arbitrary, and does not at all address the current capital tactics that are considered overpowered.

All this does is "move the goalpost further down" (which hurts smaller groups more than big ones) and provide extra annoyance when setting up.
Dolorous Tremmens
The Scope
Gallente Federation
#5 - 2014-01-10 19:26:58 UTC  |  Edited by: Dolorous Tremmens
Have a Titans bonuses instead boost the bonuses of wing commanders, requiring extra skills. You already have one for maximum fleet comp, have another for cascading bonuses. Screw having to be on grid, titan is just outsourced intel/telemetry etc.

Get some Eve. Make it yours.

Lapata Kapata
AST Corpi
#6 - 2014-01-16 08:43:25 UTC
ShahFluffers wrote:
Convoluted, arbitrary, and does not at all address the current capital tactics that are considered overpowered.

All this does is "move the goalpost further down" (which hurts smaller groups more than big ones) and provide extra annoyance when setting up.

As fast you NEED to field your titan - it goes to be risky.
All nearby will be interested to kill it. PROFIT, bigger fights in case you WILL field ititan.
HiddenPorpoise
Jarlhettur's Drop
United Federation of Conifers
#7 - 2014-01-16 09:34:55 UTC
Wait, so you need a Titan, on grid, for supers to do their jobs? That's remarkably stupid.
Danika Princip
GoonWaffe
Goonswarm Federation
#8 - 2014-01-16 10:27:11 UTC
Lapata Kapata wrote:
ShahFluffers wrote:
Convoluted, arbitrary, and does not at all address the current capital tactics that are considered overpowered.

All this does is "move the goalpost further down" (which hurts smaller groups more than big ones) and provide extra annoyance when setting up.

As fast you NEED to field your titan - it goes to be risky.
All nearby will be interested to kill it. PROFIT, bigger fights in case you WILL field ititan.



Which...happens anyway...
Lapata Kapata
AST Corpi
#9 - 2014-01-16 10:47:48 UTC
HiddenPorpoise wrote:
Wait, so you need a Titan, on grid, for supers to do their jobs? That's remarkably stupid.

Could you say some more? Open your mind, deal with the world.

Capitals need a separate fleet composition/fleet skills and fleet rules. At least because ships itself ARE bigger and needs more qualified pilots and crew on them as sub-capital ships.
Sub-capital and capitals differense implemented not by me, but by EVE and society of EVE-players.

T.ex. Drones are mechanisms, since Fighters and Fighter Bombers steers by NPC pilots... Also one of reason why more that 1 squad of capitals need to be a "capital fleet".
Tchulen
Trumpets and Bookmarks
#10 - 2014-01-16 10:59:17 UTC
Lapata Kapata wrote:
As an idea for BALANCE a FULL capital fleet that is OP now.

1. Implement NEW skills for control of squad of dedicated function( interceptors, logies, interdictors etc)
2. Implement "Capital fleet" as additional option for FLEET structure.
2.1. Bonuses must be in greed SUPER carrier ONLY.
2.2 Squad leader must have a NEW SKILL "capital squad leadership" activated ONLY inside SUPER on GRID
2.3. implement "FLAGSHIP" that is needed to "activate" capital modules/functions - a TITAN ON GRID with special skills and bonuses, probably some kind of "siege"/"flagship" mode module gives it less HP, it might be RISKY to use such fleet. Really risky.
2.4. Capital REMOTE REPAIR modules will be USABLE only together with FLAGSHIP active status.
2.5. Remote modules works ONLY inside SQUAD.

Fleets under 1 squad without major changes.
Capital local modules and capacitor modules do not need an active FLAGSHIP.
It will give ability for new alliances/small alliances to make their events, or for rattling on carriers as now.

Those who WILL use a capital FULL fleet - will be used to temper their balls.


WTF? Seriously, WTF?

YOUR idea IS as LUDICROUS as YOUR repetitious CAPITALISATION of WORDS in IT.

Capitalising words in your post doesn't make it any less silly.
suid0
Pandemic Horde Inc.
#11 - 2014-01-16 11:51:57 UTC
I really wish the F&I forum was an AFK cloaky so you couldn't find this area :(

the entire enemy support fleet is dead except for one interdictor a titan could easily finish off with drones  - Commander Ted

Lapata Kapata
AST Corpi
#12 - 2014-01-16 13:31:40 UTC
suid0 wrote:
I really wish the F&I forum was an AFK cloaky so you couldn't find this area :(

Really? Are you afraid of your PL titan can be wrecked?
Oh no, you wanna "Win EVE" button?
Tchulen
Trumpets and Bookmarks
#13 - 2014-01-16 13:53:05 UTC
Lapata Kapata wrote:
suid0 wrote:
I really wish the F&I forum was an AFK cloaky so you couldn't find this area :(

Really? Are you afraid of your PL titan can be wrecked?
Oh no, you wanna "Win EVE" button?

Now you're just throwing random words and phrases out there. What you just said makes no sense at all lending credence to the theory that you're nothing more than a terribly bad troll.

What you just asked has no bearing on what suid0 said so I'm going to ignore it from that point of view.

PL use titans a lot more than most other groups. They're obviously not that afraid of risking them.

How is a titan a "Win EVE" button at the moment? They're pretty much a very large coffin unless used tactically and in a fairly sizable group.

Your arguments are pathetic, your use of pseudo-english in order to seem stupid is laughable and your trolling is possibly the worst I've yet seen on these forums.

Try harder if you're going to troll.
Janna Windforce
Deep Core Mining Inc.
Caldari State
#14 - 2014-01-16 14:10:31 UTC
Lapata Kapata wrote:
suid0 wrote:
I really wish the F&I forum was an AFK cloaky so you couldn't find this area :(

Really? Are you afraid of your PL titan can be wrecked?
Oh no, you wanna "Win EVE" button?


I wanna "Teach HIM English" button.
Lapata Kapata
AST Corpi
#15 - 2014-01-16 14:27:40 UTC
Yeh, teach HEN button in your reality is important .
Native speakers make a misstakes, so nothing to be noticed for non-native language speaker.
Argue grammar with your mamma. (c)

Full fleet of capitals - what we speaking about. Please hold this line or leave thread.
Silvetica Dian
Imperial Shipment
Amarr Empire
#16 - 2014-01-16 15:01:02 UTC
so in order to rep POS shields we will need to send one carrier + 1 titan.
As my corp has no titans it seems we are not allowed to use our dreads or carriers either according to OP.
Maybe we should extend it further and say that no modules will work on any ship without a fleeted titan on grid including in high sec.
i would like to confirm that OP is a genius who has carefully thought through every aspect of her most sensible idea.Shocked

Money at its root is a form of rationing. When the richest 85 people have as much wealth as the poorest 3.5 billion (50% of humanity) it is clear where the source of poverty is. http://www.theguardian.com/commentisfree/2014/jan/20/trickle-down-economics-broken-promise-richest-85

Tchulen
Trumpets and Bookmarks
#17 - 2014-01-16 15:03:47 UTC
Lapata Kapata wrote:
Full fleet of capitals - what we speaking about. Please hold this line or leave thread.


I don't know about that. From reading your OP it seems we're talking about how to make the most unnecessary and pointless changes to the game which would upset nearly everyone with capital ships and break a great deal of the balance. One might take that as a troll.

As I'm sure you're already aware, I do.
Seranova Farreach
Biomass Negative
#18 - 2014-01-16 16:19:16 UTC
make projected capital smartbombs, that way it forces the BLOB to UN-BLOB :P

[u]___________________ http://i.imgur.com/d9Ee2ik.jpg[/u]

Tchulen
Trumpets and Bookmarks
#19 - 2014-01-16 16:43:50 UTC
Seranova Farreach wrote:
make projected capital smartbombs, that way it forces the BLOB to UN-BLOB :P

Nice idea but we already have stealth bombers that work very well at that. All giving capitals projected smartbombs would do is mean they can nuke subcaps all that much better which is sort of against what CCP have been moving towards, I think.
Lapata Kapata
AST Corpi
#20 - 2014-01-16 22:08:21 UTC
Tchulen wrote:
Lapata Kapata wrote:
Full fleet of capitals - what we speaking about. Please hold this line or leave thread.


I don't know about that. From reading your OP it seems we're talking about how to make the most unnecessary and pointless changes to the game which would upset nearly everyone with capital ships and break a great deal of the balance. One might take that as a troll.

As I'm sure you're already aware, I do.

You can not into read.
All capital fleets over 1 squad.
Repping a pos will not need full fleet in one composition.
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