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Please put option back in....

First post First post
Author
Quinn Fellthorn
Alaquinn Consortium
#101 - 2011-11-23 21:10:30 UTC
Another +1 to the "pin should, you know pin" sentiment. I've never understood why there was even a choice to have pinning not lock the window in place. It's way too easy, especially in a hot fight, to accidentally move a window or worse, dock it to another, thereby totally hosing your UI at a critical moment.

Please put this back in!
Mara Rinn
Cosmic Goo Convertor
#102 - 2011-11-23 21:14:09 UTC
CCP Optimal wrote:
This was removed on purpose. The feature was becoming increasingly hard to maintain due to technical reasons, and given the fact that very few people even knew of it's existence, we decided to remove it.


I'll be submitting a bug report every time pinned windows move against my will. I don't care about transparency, I care about immutability. I don't want the game mucking about with my UI just because I dock/undock/join a fleet/launch drones.
Somal Thunder
Pator Tech School
Minmatar Republic
#103 - 2011-11-23 21:57:12 UTC
wow, 6 pages of "this is a huge deal"...

Honestly, I don't pin windows because they make things transparent. Also because stacking mucks everything up.

But it's a nice feature to have. I don't know how you wrote it but why don't you just make windowID's remember relative locations to the origin? Or explain how it can be so difficult to maintain since I seem to be missing something.
Moonaura
The Dead Rabbit Society
#104 - 2011-11-23 22:07:12 UTC
CCP if pinning is not returned, we will stage a mass revolt and destroy the beautiful monument in Jita... oh wait.

But seriously; I use this feature as standard, because without it I am it is very easy to end up dragging stuff about you didn't intend and having to fix the layout constantly.

"The game is mostly played by men - 97%. But 40% of them play as women... so thats fine."  - CCP t0rfifrans 

Dizsen
League of Losers
#105 - 2011-11-23 22:20:15 UTC
Quinn Fellthorn wrote:
Another +1 to the "pin should, you know pin" sentiment. I've never understood why there was even a choice to have pinning not lock the window in place. It's way too easy, especially in a hot fight, to accidentally move a window or worse, dock it to another, thereby totally hosing your UI at a critical moment.

Please put this back in!


ditto
Onyx Toll
Perkone
Caldari State
#106 - 2011-11-23 22:23:14 UTC
So... Could we at least get some sort of answer? "Screw you guys, we don't think that you wanting this warrants the 'excruciating effort' is it to maintain" or "Oh, sorry, we're not removing this" would suffice.

Thanks!
Gunzy Zateki
Multipass Holdings
#107 - 2011-11-23 22:30:33 UTC  |  Edited by: Gunzy Zateki
+1. If I click the pin button that window should not be able to be moved until I unpin it. This change would be fine if pinning worked as expected.
Kyoko Sakoda
Achura-Waschi Exchange
Monyusaiya Industry Trade Group
#108 - 2011-11-23 22:36:18 UTC
Pin should return in SOME form. Preferably the old one.
Shivus Tao
Brutor Tribe
Minmatar Republic
#109 - 2011-11-23 22:44:05 UTC
Mashie Saldana wrote:
CCP, you better rename it "Make transparent" then as that is the only thing it will do.


On that note there should be different buttons for "pin" and "transparentify". I pin windows that I don't want to move, but some windows become difficult to read when transparent, so I don't pin them. I especially expect many windows to become difficult to read against the new nebula backdrops.
SillyWaif
#110 - 2011-11-23 22:58:05 UTC
CCP Optimal wrote:
This was removed on purpose. The feature was becoming increasingly hard to maintain due to technical reasons, and given the fact that very few people even knew of it's existence, we decided to remove it.


I have my windows pinned on all my EVE instances, its highly annoying when windows don't stay where i put them.
Especially because one use the mouse so extensively (like rotation the view)...

Please revert your decision and add the option again.


neurocite
Sebiestor Tribe
Minmatar Republic
#111 - 2011-11-23 23:14:09 UTC
i use it and have done since i first looked at the graphics options when i started playing, and its unbelievably annoying when it resets and windows move after a patch etc. please don't remove.
Klam
Church of Boom
#112 - 2011-11-23 23:36:52 UTC
Removing this is madness.

In my recent trips to the test server I thought this was a bug. And had been reported as such by more than a few people.

Where do you possibly get the "no one uses this"


Fix it completely or DO NOT remove it. You guys are already doing the same thing to the Pan to Target feature. Why not leave this stuff in the way it is till you can fix it. The way they are currently working is in use by more people then you think!!!
Ibeau Renoir
The Scope
Gallente Federation
#113 - 2011-11-23 23:38:32 UTC  |  Edited by: Ibeau Renoir
CCP Optimal wrote:
This was removed on purpose. The feature was becoming increasingly hard to maintain due to technical reasons, and given the fact that very few people even knew of it's existence, we decided to remove it.

Surely you cannot be serious. I have used this feature almost since it was introduced and I have never come across anyone who didn't know about it (compared to, for example, the target origin widget that lets you move your locked targets around). Any time I had to redo my settings (reset cache or new install for example) I moaned about the pin button not locking windows by default. And every time people replied "yeah, I hate that too". Not once did anyone say "what are you talking about?"

This is exactly the opposite of the correct change. The change you should make is to fix the pin button to lock windows by default.

edit: In fact, as has been suggested many times including before the OP here, "pin" and "make transparent" need to be separate. I don't pin my chat windows because pinning them tends to make them unreadable, but I would love to be able to lock them in place because I move them around by accident all the zarking time.

Ceci n'est pas un sig.

Mariner6
The Scope
Gallente Federation
#114 - 2011-11-23 23:55:47 UTC
I can't imagine what a pain this will be if it isn't brought back.... please reverse this.
Viqer Fell
Republic Military School
Minmatar Republic
#115 - 2011-11-23 23:58:52 UTC
Perhaps this is a "job creation" thing.

By screwing up the UI now they are creating work for the BFF team later ?

JohnnyRingo
Regiment Of Naga Association
OnlyFleets.
#116 - 2011-11-24 00:00:03 UTC  |  Edited by: JohnnyRingo
PLEASE DON'T REMOVE THIS FEATURE, its so useful and uh useful...
So annoying when accidental drags happen when there's action.
Mr LaForge
Deep Core Mining Inc.
Caldari State
#117 - 2011-11-24 00:51:42 UTC
I support this thread. Don't remove it.

Stuff Goes here

Mordax Ibrium
Marlowe's Rift
#118 - 2011-11-24 00:54:11 UTC
I use this because the only reason I would possibly pin a window is, surprise surprise, I want it to stay where it is!

EVE Online - the only game where 'pinning' means something completely different.

Just change the name to 'make this window transparent' if that's what you're going to do.
CCP Orion
C C P
C C P Alliance
#119 - 2011-11-24 01:31:29 UTC
regrettably it's too late in the day to safely put it back before release day, but the option to lock window position will be reintroduced asap in a point release.

Senior Programmer - Team Super Friends EVE Online, CCP Games

Dietz0r Saraki
Perkone
Caldari State
#120 - 2011-11-24 01:36:53 UTC  |  Edited by: Dietz0r Saraki
CCP Orion wrote:
regrettably it's too late in the day to safely put it back before release day, but the option to lock window position will be reintroduced asap in a point release.



ETA on FIX: 2,5 Years

But atleast we're getting it back! =) nice to see you listening