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Player Features and Ideas Discussion

 
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Reskin Khanid Customs and Navy Gate Battleships to have Khanid Colours.

Author
Actaeon Versaea
#1 - 2014-01-02 06:03:31 UTC
A minor, but for me, important request:

As it stands, the Khanid Battleships aligned to the Royal Khanid Navy, and Khanid Customs, currently wear Amarr Paint jobs... I know from the game files that skins exist for Khanid Apocalypses and Abbadons, So could I request that the following ship, that are affected currently be reskinned:

Khanid Customs General Major
Khanid Navy General
Khanid Surveillance General Major

I believe that is all.


Also, Although It won't happen, I'd love to to see all the Khanid NPCs, including mission/deadspace version, to be refitted with close range missles to match the faction lore, as they currently use lasers.
Caleb Seremshur
Bloodhorn
Patchwork Freelancers
#2 - 2014-01-02 06:24:47 UTC
How about we prioritise immersion breaking stuff like a gal-mil VARGUR sitting outside 4-4 and NOT being aggressed by the faction police who are on grid?

WTF? There is absolutely no way an enemy militia player should be able to go un-molested in hostile empire space
Aliventi
Rattini Tribe
Minmatar Fleet Alliance
#3 - 2014-01-02 07:18:37 UTC  |  Edited by: Aliventi
Caleb Seremshur wrote:
How about we prioritise immersion breaking stuff like a gal-mil VARGUR sitting outside 4-4 and NOT being aggressed by the faction police who are on grid?

WTF? There is absolutely no way an enemy militia player should be able to go un-molested in hostile empire space

The might FCON brought to its knees by a single Gal-mil Vargur in highsec on a station....
Nevyn Auscent
Broke Sauce
#4 - 2014-01-02 08:07:51 UTC
You mean camping a trade hub using an exploit where they cause the faction military after them to become bugged and as a result can sit around all day laughing. Yes, that does need fixing. Like having the sentry guns engage them after a short delay also.
Barrogh Habalu
Imperial Shipment
Amarr Empire
#5 - 2014-01-02 08:39:42 UTC
I'm not sure if gallente NPCs have navy colors or just default. Last time I've seen them, I though that something wasn't right. Can comebody confirm/deny?
Rivr Luzade
Coreli Corporation
Pandemic Legion
#6 - 2014-01-02 08:59:17 UTC
There are no colors whatsoever yet, but it is on CCP's agenda to introduce faction specific colors for customs ships for the faction that holds a region, ie. Khanid ships in Khanid Kingdom, Kador ships in Kador or Ammatar ships in Derelik. I'm looking forward to the Tash-Murkon, however, they'll be the most awesome themed faction of them all. Shocked

Caleb Seremshur wrote:
How about we prioritise immersion breaking stuff like a gal-mil VARGUR sitting outside 4-4 and NOT being aggressed by the faction police who are on grid?

WTF? There is absolutely no way an enemy militia player should be able to go un-molested in hostile empire space


Then how about using your/CFC's influence on CCP and the game for a good thing for a change and press for this bug fix, hm? Or is that completely out of your possibilities?

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.