These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

May we have personal user comment on the Module Icons?

Author
Fighter Maurset
Garoun Investment Bank
Gallente Federation
#1 - 2013-12-22 00:34:34 UTC
What are those things named in the user interface, where you click on the icons to activate a ship module?
Module Activation Icon, or something??

Those icons already show us what shortcut-key they are bound to. But may we have the privledge of being allowed to add a short personal comment to each icon? Perhaps 5-10 characters?

Thanks for reading.

If my pilot is certain to face death... I want full ramming speed towards the enemy ship...

Daenika
Chambers of Shaolin
#2 - 2013-12-22 04:49:10 UTC
Probably can call them hotbars, that's what other RPG-like games call their version of the same concept.

As for the comment, why? What do you want to put there? (Curiosity, I happen to agree, ish)

The only thing I'd really like for the comment is to differentiate between different modules with the same or very similar icons. Example, local armor repairs and remote armor repairs have identical icons. Warp disruptors and warp scramblers have very similar icons, with the only difference being that the cloud color on the disruptor being a bit lighter and more greenish, and the scram being more dark blueish. At a glance, both of these pairs of icons are easily confused, and they are only example.
Fighter Maurset
Garoun Investment Bank
Gallente Federation
#3 - 2013-12-22 10:26:25 UTC
Daenika wrote:
Probably can call them hotbars, that's what other RPG-like games call their version of the same concept.

As for the comment, why? What do you want to put there? (Curiosity, I happen to agree, ish)

The only thing I'd really like for the comment is to differentiate between different modules with the same or very similar icons. Example, local armor repairs and remote armor repairs have identical icons. Warp disruptors and warp scramblers have very similar icons, with the only difference being that the cloud color on the disruptor being a bit lighter and more greenish, and the scram being more dark blueish. At a glance, both of these pairs of icons are easily confused, and they are only example.


When doing PvP a fast user will have an advantage over a slow user.
And pushing a key is faster than moving a mouse cursor over the screen to click on something.
But using the keys instead will not help much if I missplace the module. So adding a small personal comment will prevent exactly that.





If my pilot is certain to face death... I want full ramming speed towards the enemy ship...