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Two years later: Walking in Stations

First post
Author
Elizabeth Brown
Federal Navy Academy
Gallente Federation
#301 - 2013-12-11 13:50:58 UTC
Red Teufel wrote:
To put it into perspective. EvE has been neglected for several years with new problems being added every expansion and never fixed. It was like you hired a contractor and they only do about 85% of the work then move onto the next project. When walking in stations came out...it was so bad that everyone started un-subbing due to rage. ccp got slapped hard by the community for ignoring their customers. so hard that the ceo almost resigned. Since then, every expansion really have been patches fixing a ton of issues and making EvE a thousand times more playable and fun. EvE is looking good now but It is not there yet for walking in stations. maybe in a couple more years after the rebalance pass is finished.


Maybe in a couple of years sounds great. But, at the moment CCP are working towards a 5 year plan to add star gates that we can make. If we want WiS in a couple of years, then they're going to have to drop that dream for a start. I would be happy with that. I would be happy if they had a 5 year plan to add Walking in Stations, so long as they had a plan. Working towards it slowly like they are working towards the star gate thing would be an ideal.
Cygnet Lythanea
World Welfare Works Association
#302 - 2013-12-11 14:03:10 UTC  |  Edited by: Cygnet Lythanea
Elizabeth Brown wrote:

Maybe in a couple of years sounds great. But, at the moment CCP are working towards a 5 year plan to add star gates that we can make. If we want WiS in a couple of years, then they're going to have to drop that dream for a start. I would be happy with that. I would be happy if they had a 5 year plan to add Walking in Stations, so long as they had a plan. Working towards it slowly like they are working towards the star gate thing would be an ideal.


Personally I think the stargate thing is asinine. Unless the rules for it will be like the rules for POS, it means that they're going to be spending years working on content only a few powerful alliances will get to use. We've had that before with the previous sov overhaul. You know, the one that needs overhauled because it was craptacular?
Sura Sadiva
Entropic Tactical Crew
#303 - 2013-12-11 14:11:09 UTC  |  Edited by: Sura Sadiva
5 years plan? Will never end.

A real spaceship with human crew weill reach Proxima Centauri. For the first time a human colony will be settled on Mars. Iceland will no longer exist and become a secondary district of Earth Confederation. Tyrell Corporation engeneers will release the first, real, warp engine, opening new frontiers for the humankind...

and CCP Rise and CCP Fozzie will be still here, stucked on the ship balance excel sheet for EVE online

Soon real worls spaceships will outplay EVE ships.
Ramona McCandless
Silent Vale
LinkNet
#304 - 2013-12-11 14:12:46 UTC
Sura Sadiva wrote:
Tyrell Corporation engeneers will release the first, real, warp engine, opening new frontiers for the humankind...


Tyrell build replicants

Thats Tanhauser you are thinking of

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Ishtanchuk Fazmarai
#305 - 2013-12-11 14:34:00 UTC  |  Edited by: Ishtanchuk Fazmarai
Cygnet Lythanea wrote:
Elizabeth Brown wrote:

Maybe in a couple of years sounds great. But, at the moment CCP are working towards a 5 year plan to add star gates that we can make. If we want WiS in a couple of years, then they're going to have to drop that dream for a start. I would be happy with that. I would be happy if they had a 5 year plan to add Walking in Stations, so long as they had a plan. Working towards it slowly like they are working towards the star gate thing would be an ideal.


Personally I think the stargate thing is asinine. Unless the rules for it will be like the rules for POS, it means that they're going to be spending years working on content only a few powerful alliances will get to use. We've had that before with the previous sov overhaul. You know, the one that needs overhauled because it was craptacular?


Well, I find it difficult to enthusiasm myself about something that implies big nullsec corporations battling each other to build and/or destroy such stargates in nullsec.

Maybe I'm not of the 15% of players who actually belong to that demographic.

Maybe I wonder why on top of fixing sovereignty, nullseccers must get even more endgame content at the expense of everyone else.

Roses are red / Violets are blue / I am an Alpha / And so it's you

Jenn aSide
Worthless Carebears
The Initiative.
#306 - 2013-12-11 14:42:43 UTC  |  Edited by: Jenn aSide
Ishtanchuk Fazmarai wrote:
Cygnet Lythanea wrote:
Elizabeth Brown wrote:

Maybe in a couple of years sounds great. But, at the moment CCP are working towards a 5 year plan to add star gates that we can make. If we want WiS in a couple of years, then they're going to have to drop that dream for a start. I would be happy with that. I would be happy if they had a 5 year plan to add Walking in Stations, so long as they had a plan. Working towards it slowly like they are working towards the star gate thing would be an ideal.


Personally I think the stargate thing is asinine. Unless the rules for it will be like the rules for POS, it means that they're going to be spending years working on content only a few powerful alliances will get to use. We've had that before with the previous sov overhaul. You know, the one that needs overhauled because it was craptacular?


Well, I find it difficult to enthusiasm myself about something that implies big nullsec corporations battling each other to build and/or destroy such stargates in nullsec.

Maybe I'm not of the 15% of players who actually belong to that demographic.

Maybe I wonder why on top of fixing sovereignty, nullsecers must get even more endgame content at the expense of everyone else.


That 15% number is baseless , the number of characters in null has nothing to do with the number of subscribers who would identify as "nullsecers" Simple math dictates that if 15% of characters are in null sec (your definition of a nullseccer apparently) and even one of them has an alt in high sec, the number of true "nullseccers" is above 15% lol. For example I have 4 accounts worth of characters and most of them are in high sec.

Imagining "nullseccers" are some kind of minority (and that this supposed minority is getting content that somehow no one else can use because of the magic wall that keep people out of null sec....) is a common defense mechanism used by high sec only players used to justify their prejudice.
Digits Kho
Pator Tech School
Minmatar Republic
#307 - 2013-12-11 14:47:45 UTC  |  Edited by: Digits Kho
when i was drifting past one station a while ago, i saw this big " GIRLS" sign and a pink silhouette of a woman right on the corner. I wouldnt mind having walk in station so i could go scout that area
Tear Dancer
Armada vi Vulnezia
#308 - 2013-12-11 16:14:21 UTC
has CCP said anything if they will do more with walking in stations? i am very curious and hope they do.

Pi$$ed off Exotic Dancer

I blow up Miners for fun and Dance for entertainment.

Stitcher
School of Applied Knowledge
Caldari State
#309 - 2013-12-11 16:15:11 UTC
I believe the wording was something like "not in the near future".

AKA Hambone

Author of The Deathworlders

Sura Sadiva
Entropic Tactical Crew
#310 - 2013-12-11 17:10:33 UTC
Davon Mandra'thin wrote:
As you can see, that still leaves null sec players as a minority. Even if you did the same for WH and lowsec, highsec would still have a higher population than the rest. That would also have to assume that every single player in the game had on average 2 alts. Which I think we can say with a degree of certainty is not true. Not to mention the fact that a great many of these players we have subtracted from the highsec population as alts of null sec players could easily spend more of their time playing in highsec than in null.


Yes. Also is not reallyr elevant what people feel in their soul. What is relevant is what gameplay people are inolved; if one spend most of his game time in HS doesn't matter what he feels in the deepth of his souls. And doesn't matter if they're suicide ganking, suicide ganking is typical HS gameplay.
And is enough to open the in game map statistics or dotlan to see players distribution and roughly what are they doing.

These categories (highseccer, lowseccer, null-seccer...) are bullcraps for forum anyway.

Perosnally I hate HS, I go there only to buy/sell stuff and try to leave as soon as I can, spending most of my time in low or null. However thinking that a game company could or should ignore players demographics is naive, as well as trying to convince anyone that 80-90% of the palyerbase doesn't exist or is a fake; any "request" or development based on this is simply doomed to fail.



Michael Turate
Federal Navy Academy
Gallente Federation
#311 - 2013-12-11 17:27:02 UTC
As I understand it, WiS was a test bed to develop ambulation for the vampire game (WoD). It never was intended to be a 'full' Eve feature with gameplay, it was a 'cosmetic' addition for Eve that would be more fully implemented in the vampire game where it was more suitable and applicable

CCP called it 'Walking in Stations' because that's exactly what it was intended to be (and would be if ever implemented), you could walk around a few rooms in a space station. That was it - is that really so exciting or necessary?

There isn't going to be 'Skyrim in space' unless some other company makes it. That pleases me as it is not what this game needs in any shape or form.
Stitcher
School of Applied Knowledge
Caldari State
#312 - 2013-12-11 17:32:24 UTC  |  Edited by: Stitcher
Michael Turate wrote:
As I understand it, WiS was a test bed to develop ambulation for the vampire game (WoD).


That's what people keep saying. Personally, I think those people are full of crap. I don't doubt that both projects fed off each other to some extent, but saying that makes it sound like there was no point to Incarna but to be the tech demo for another as-yet-unreleased MMO, which I don't think is the case. In fact I think it's clearly NOT the case.

If it was just a testbed, it would never have been deployed to TQ. It would have stayed on CCP's internal servers alongside all the other abandoned prototypes we never get to see. For it to make it onto TQ means that CCP must have felt there was some merit to introducing it to EVE independent of its technical value for WoD.

And if we weren't ever supposed to leave the CQ, that damn button wouldn't be there to mock us, nor would the door be so prominent.

AKA Hambone

Author of The Deathworlders

Selective Remedy
Explosive Assistance
#313 - 2013-12-11 17:48:29 UTC
Baroness Vulna wrote:
[quote=Kagura Nikon]My point is, if one company can do a decent job with avatars and walking in station in BETA, why cant CCP do something decent for its customers who want walking in stations with their awesome internet spaceships?


Because the vast majority don't want it, as demonstrated by the in game player base protests when CCP put their hands up and dropped it.
Stitcher
School of Applied Knowledge
Caldari State
#314 - 2013-12-11 17:54:52 UTC  |  Edited by: Stitcher
Selective Remedy wrote:
Baroness Vulna wrote:
[quote=Kagura Nikon]My point is, if one company can do a decent job with avatars and walking in station in BETA, why cant CCP do something decent for its customers who want walking in stations with their awesome internet spaceships?


Because a loud minority don't want it, as demonstrated by the in game player base protests when CCP put their hands up and dropped it.


Remote-repped your post.

All triteness aside for a second, seriously. It wasn't a VAST majority, and I dispute that it was a majority at all. Those protests attracted a few thousand players. Out of several hundred thousand subscriptions.

Most of the protestors weren't there because the idea of an ambulatory pod pilot terminally rustles their jimmies. They were there because of a combination of a leaked (ill-advised) company newsletter, shoddy execution of the content, wild misinterpretation and mob mentality. A fair few were there solely because they were Goons, and The Mittani said they should be there.

So please give this whole "vast majority don't want it" thing a rest. It's patently untrue: the vast majority is at most apathetic.

AKA Hambone

Author of The Deathworlders

Davon Mandra'thin
Das Collective
#315 - 2013-12-11 17:56:00 UTC  |  Edited by: Davon Mandra'thin
Selective Remedy wrote:
Baroness Vulna wrote:
[quote=Kagura Nikon]My point is, if one company can do a decent job with avatars and walking in station in BETA, why cant CCP do something decent for its customers who want walking in stations with their awesome internet spaceships?


Because the vast majority don't want it, as demonstrated by the in game player base protests when CCP put their hands up and dropped it.


/me Facepalm. *

There's only so many times I can repeat myself. I don't know how much longer I can do this. In the face of evidence and facts ignorant people will still be ignorant.
Sura Sadiva
Entropic Tactical Crew
#316 - 2013-12-11 18:57:22 UTC
[quote=Selective Remedy wrote:

Because the vast majority don't want it, as demonstrated by the in game player base protests when CCP put their hands up and dropped it.


Yet another 8 months noobs pretending to lecture everyone about EVE and about events happened when he was still struggling in Stormwind.


Ghost Phius
Tribal Liberation Force
Minmatar Republic
#317 - 2013-12-11 19:20:49 UTC
It is CCP's fault 100% as stated in the letter from Hilmar. Blaming players is like blaming someone that was mugged instead of the mugger. Brilliant....Roll
Tear Dancer
Armada vi Vulnezia
#318 - 2013-12-11 19:26:17 UTC
Ghost Phius wrote:
It is CCP's fault 100% as stated in the letter from Hilmar. Blaming players is like blaming someone that was mugged instead of the mugger. Brilliant....Roll



Thats confusing, soooo about walking in stations, can we get some in next expansion?

Pi$$ed off Exotic Dancer

I blow up Miners for fun and Dance for entertainment.

Delt0r Garsk
Shits N Giggles
#319 - 2013-12-11 20:27:29 UTC
Sura Sadiva wrote:
[quote=Selective Remedy wrote:

Because the vast majority don't want it, as demonstrated by the in game player base protests when CCP put their hands up and dropped it.


Yet another 8 months noobs pretending to lecture everyone about EVE and about events happened when he was still struggling in Stormwind.



You keep saying that. Well you as a bitervet should have noticed that in the last 10 years there hasn't been any meaningful WiS content. So why then is everyone playing if they are only playing for WiS content? The even more pertinent question: Why the hell are you playing?

And an old player should know well that the age of the character has little to do with the age of the player...

AKA the scientist.

Death and Glory!

Well fun is also good.

Digits Kho
Pator Tech School
Minmatar Republic
#320 - 2013-12-11 20:29:11 UTC  |  Edited by: Digits Kho
Davon Mandra'thin wrote:
Digits Kho wrote:

Inb4Tippia and storys about this all being wrong


Light a cyno, by all means.



That quoted post upthere was the cyno, Tippia should be materializing imo