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Player Features and Ideas Discussion

 
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[Rubicon 1.1] Sisters of EVE Battleship

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Iv d'Este
Private Security Squad
#101 - 2013-12-03 18:51:06 UTC
Please! Give him a bonus for speed in cloak, like BO. Pirate
Alvatore DiMarco
Capricious Endeavours Ltd
#102 - 2013-12-03 18:51:52 UTC
Michael Harari wrote:
Or drop the RR for black ops cloak bonuses (recalibration and velocity bonuses)


Please let's not turn this thing into another ship that has to be pre-nerfed for being a sologankmobile that nobody will actually use for ganking - you know, like the Stratios.
Ronix Aideron
Zymurgy Corp.
#103 - 2013-12-03 18:54:56 UTC
On paper it would seem good for Incursions but with only 8K RR range the fleet would have to be small or pretty tightly packed.

Start the day off slow and taper off from there.

http://eveboard.com/pilot/Ronix_Aideron

Michael Harari
Genos Occidere
HYDRA RELOADED
#104 - 2013-12-03 18:55:18 UTC
Alvatore DiMarco wrote:
Michael Harari wrote:
Or drop the RR for black ops cloak bonuses (recalibration and velocity bonuses)


Please let's not turn this thing into another ship that has to be pre-nerfed for being a sologankmobile that nobody will actually use for ganking - you know, like the Stratios.


Black ops cloak bonuses would make it better for lowsec pve. In highsec you wouldnt use this over a dominix anyway.
Rovinia
Exotic Dancers Union
Hatakani Trade Winds Combine
#105 - 2013-12-03 18:57:58 UTC
Da "Logi-BS" incoming, fits the SoE theme good.

This will be awesome for small scale BS-Spidertank setups where the low scan resolution doesn't matter that much. As long as you have the ISK to loose one, of course Lol
Weaselior
GoonWaffe
Goonswarm Federation
#106 - 2013-12-03 18:59:08 UTC
CCP Rise wrote:
We can certainly discuss this amount vs range thing. Can you guys help me out saying specifically in relation to it:

Do you feel you need added range to be able to run PVE content, or just to PVP, or both?
Are you asking for bonus to amount AND bonus to range or bonus to range INSTEAD of amount?

Not sure when it gets to sisi but there will be plenty of time before release to play with it.

It doesn't need logistics range reps, it just needs ones a little farther than baseline. Spider-tanking domis for complex running (which is what these most strongly resemble) have a really irritating habit of getting bumped or drifting out of rep range because the reps are short range.

Head of the Goonswarm Economic Warfare Cabal Pubbie Management and Exploitation Division.

marVLs
#107 - 2013-12-03 18:59:39 UTC  |  Edited by: marVLs
Ok.

1. Don't be silly saying that it will be used at Incursions, just stahp.

2. Virus/Data bonus on BS? Srly? Get rid of it, wasted bonus.

3. Scanning bonus - meh another wasted bonus, it won't fit into BS style, especially with new depot structure.

4. Awesome mass and drone bay.

5. Boring bonuses (another armor res, same drone bonuses and useless energy turrets bonus...)

6. RR are something fresh and interesting but x2 range is needed as well.



Why no real invention considering hull bonuses? Something like automatic repair system (overheated modules will automaticaly repair over time with 50% heat reduction on hull), or 100% cap reduction for energy turrets ;)

Just don't do another drone boat, we got plenty of them, with armor and shields.


So as it stands now it's boring ship with plenty useless bonuses (little mass is like light in the tunnel)
Phoenix Jones
Small-Arms Fire
#108 - 2013-12-03 19:02:13 UTC  |  Edited by: Phoenix Jones
The last thing we need is a cloaky sentry blackops ship. We have enough cloak in the game at the moment.

I don't see people risking this ship in any credible way.

it is a nice ship.. a VERY nice ship. But the price is probably the prohibitive factor (as with most ships in pvp, why risk a billion isk ship when a 100 million isk insurable ship will do pretty much the same thing).

Then again, this game is not balanced around "Solo". Its fleet fights, and this ship has potential, but hell the guardian/oni can fit the same reppers this ship can fit and is much more agile.

I probably would have done the same thing to the Stratios (cloaky support vessel). This ship... up in the air.

The lack of cloak hurts it with doing low/null/wormhole ghost sites, but putting a cloak on this ship would be wtf pwnage. Then again the Sin battleship already can field full sets of drones...


You know what.. A cloaking device on this may not be a bad idea. A T1 version of the T2 black ops ship, that could potentially be combat fit, but is really a support vessel...

I hate saying "this could be viable with a cloak on it", but I hate having even MORE cloak in the game.

up and down on this. Guess that means the ships in the right ball park.

I'll say this. If drone assist is removed from the game, then this ship should be fit with a covops cloak.

(gotta give a little to add a little)

Yaay!!!!

Wulfy Johnson
NorCorp Security
#109 - 2013-12-03 19:07:23 UTC
CCP Rise wrote:
We can certainly discuss this amount vs range thing. Can you guys help me out saying specifically in relation to it:

Do you feel you need added range to be able to run PVE content, or just to PVP, or both?
Are you asking for bonus to amount AND bonus to range or bonus to range INSTEAD of amount?

Not sure when it gets to sisi but there will be plenty of time before release to play with it.


Preferably range, due to keeping speeds up on partners you need a wider orbit, not accounting for drift, bumps, speed difference due to skills or alignment change, the basic range on the remote reps is god awful and impractical both in pvp terms and pve.
the medium repair is even worse.
It might work if the ship itself is the anchor, but then counterparts is affected.

this also applies to some t3 subs.

Please just increase the range on the rep moduels themself to aprox 10.2k minimum to allow more interesting plays.
Quinn Corvez
Perkone
Caldari State
#110 - 2013-12-03 19:13:14 UTC
Alvatore DiMarco wrote:
Leave the virus bonus. It doesn't need a MJD bonus with that super-low mass, either.


No ship "needs" a MJD bonus but this ship would be better with it.

Do we really want a third ship in the SoE line to be a code breaker and scanner?

In it's current for the ship is just a PVE boat. Anything with a rep range under 20km will not get used as logi unless you spider tanking and even then, other battle ships would do a better job.

Examples of good bonuses this ship could have:
1. Can use black ops jump portal
2. No recalibration after decloak
3. MJD reactivation reduction
4. Repair dron rep amount bonus
5. Smart bomb damage/range bonus
B0T0
Dzieci we mgle
#111 - 2013-12-03 19:13:38 UTC
CCP Rise wrote:

We all agreed that keeping the covert cloak theme was not going to work for the battleship.


Sad to hear that, because bonus for scanning in WH are useless without cloak.

CCP Rise wrote:

Role bonuses:
50% bonus to remote repair amount
50% bonus to large energy turret optimal range
50% increased strength for scan probes
+10 virus strength for relic and data analyzers


Change 50% range for guns to 100% range for remote reps.

01010111 00101101 01110011 01110000 01100001 01100011 01100101 00101100 00100000 01100010 01100101 01110011 01110100 00100000 01110011 01110000 01100001 01100011 01100101 00100001

Yterje
Rage Quit Consolation
#112 - 2013-12-03 19:13:48 UTC
Alvatore DiMarco wrote:
Yterje wrote:
Since a large part of the SoE ships are their advanced circular warp drives, does anyone else think it'd be reasonable to make this battleship warp faster than a normal battleship? Maybe 2.5 au/s? It also would line up well with the decreased mass idea. Just seems like there aught to be a purpose to that giant circular engine since it's not being used as a stabilizer for covert cloaks.

Also, I'd just like to say that I really love the look of the concept art I saw for it, with the front loaded warp engine: http://imgur.com/9gSs7J8


Except that they aren't circular warp drives. They're strange structures that are connected to the power core. Until now, they've been connected to augmenting cloak operation.


Okay, fair point, but they were related to providing extra capability to the warp drive, in the way that they reduced its interference on cloaking devices. So it still makes sense to me that they could provide increased maximum warp speed since they aren't really being used as power core stabilizers or whatever for cloaking. It also still makes sense even just with the massively decreased mass.
Michael Harari
Genos Occidere
HYDRA RELOADED
#113 - 2013-12-03 19:14:24 UTC
Quinn Corvez wrote:


In it's current for the ship is just a PVE boat. Anything with a rep range under 20km will not get used as logi unless you spider tanking and even then, other battle ships would do a better job.


What battleship has 10.5 highslots?
Arthur Aihaken
CODE.d
#114 - 2013-12-03 19:16:26 UTC
What happened to the shuttle bay?

I am currently away, traveling through time and will be returning last week.

l0rd carlos
the king asked me to guard the mountain
#115 - 2013-12-03 19:18:37 UTC
CCP Rise wrote:

Do you feel you need added range to be able to run PVE content, or just to PVP, or both?
Are you asking for bonus to amount AND bonus to range or bonus to range INSTEAD of amount?

Not sure when it gets to sisi but there will be plenty of time before release to play with it.

I have run 0.0 exploration with RR Battleships and never had any problem with the rep range.
Not even with small MJD f*ck-ups.

Youtube Channel about Micro and Small scale PvP with commentary: Fleet Commentary by l0rd carlos

TrouserDeagle
Beyond Divinity Inc
Shadow Cartel
#116 - 2013-12-03 19:23:29 UTC
Amarr/gallente resist-bonused battleship should really have 8 lows. Split weapons ships need lots of weapons or big damage bonuses, not 5 guns and a range bonus. The best thing I think this ship could be, is a navy cominix done right, but that's not what it is right now.
Hatsumi Kobayashi
Perkone
Caldari State
#117 - 2013-12-03 19:24:32 UTC  |  Edited by: Hatsumi Kobayashi
mynnna wrote:

Which is in turn why it has a very low base speed - it prevents its low mass from making it really, really fast with an MWD on.


It does 1,183ms with a MWD, before implants, ganglinks and other modules.

No sig.

Quinn Corvez
Perkone
Caldari State
#118 - 2013-12-03 19:26:07 UTC
Michael Harari wrote:
Quinn Corvez wrote:


In it's current for the ship is just a PVE boat. Anything with a rep range under 20km will not get used as logi unless you spider tanking and even then, other battle ships would do a better job.


What battleship has 10.5 highslots?


No ship in eve... But better does not mean more rep power.
Rek Seven
University of Caille
Gallente Federation
#119 - 2013-12-03 19:30:58 UTC  |  Edited by: Rek Seven
What is the intended use for this ship, because i just don't get it... A battle ship with scanning and hacking bonuses... what? Straight
Catherine Laartii
Doomheim
#120 - 2013-12-03 19:31:22 UTC