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[Rubicon] Marauder rebalancing

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Shinzhi Xadi
Doomheim
#6661 - 2013-10-24 19:27:53 UTC
DSpite Culhach wrote:
So is the new tactic to drop into people running gate camps, turn on Bastion, activate a Target Spectrum Breaker and FoF them to death?


Lol, I can imagine the lulz and tears this would produce, bravo for a brilliant stratagy. Big smile

Mac Pro dual 6-core Xeon 3.06ghz, 24gig ecc ram, EVGA GTX 680 Mac Edition, Intel SSD, OS X Yosemite and Windows 8.1 Pro.

Joe Risalo
State War Academy
Caldari State
#6662 - 2013-10-24 19:38:25 UTC
Shinzhi Xadi wrote:
DSpite Culhach wrote:
So is the new tactic to drop into people running gate camps, turn on Bastion, activate a Target Spectrum Breaker and FoF them to death?


Lol, I can imagine the lulz and tears this would produce, bravo for a brilliant stratagy. Big smile


I'm wondering...
If you're in bastion, and bastion is immune to ewar, but you're the one using the target spectrum breaker..
Will the Marauder pilot still be able to target?

If so, that's epic lulz
Arthur Aihaken
CODE.d
#6663 - 2013-10-24 19:42:56 UTC
Joe Risalo wrote:
I'm wondering...
If you're in bastion, and bastion is immune to ewar, but you're the one using the target spectrum breaker..
Will the Marauder pilot still be able to target?

If so, that's epic lulz

No, Target Spectrum Breakers automatically scramble your targeting - hence why this will only work with FoF missiles (no rockets, heavy assault missiles or torpedoes). It's still an awesome strategy, and I think this is the Golem is the perfect platform for busting low-sec gate camps.

I am currently away, traveling through time and will be returning last week.

Shinzhi Xadi
Doomheim
#6664 - 2013-10-24 19:47:11 UTC
Joe Risalo wrote:
Shinzhi Xadi wrote:
DSpite Culhach wrote:
So is the new tactic to drop into people running gate camps, turn on Bastion, activate a Target Spectrum Breaker and FoF them to death?


Lol, I can imagine the lulz and tears this would produce, bravo for a brilliant stratagy. Big smile


I'm wondering...
If you're in bastion, and bastion is immune to ewar, but you're the one using the target spectrum breaker..
Will the Marauder pilot still be able to target?

If so, that's epic lulz


Very interesting idea. I just logged into the test server and tried it. The spectrum breaker DOES work while in bastion mode.

Also read this from the modules description:

Note: Will affect all targeting computers, including those of friendly vessels, of vessels immune to electronic warfare, and of the host ship itself. Can be fitted to Battleship, Black Ops and Marauder class ships. Prototype Inferno Module.

So by that, the marauder (golem in this case) would be jamming itself through its ewar immunity.

Mac Pro dual 6-core Xeon 3.06ghz, 24gig ecc ram, EVGA GTX 680 Mac Edition, Intel SSD, OS X Yosemite and Windows 8.1 Pro.

Joe Risalo
State War Academy
Caldari State
#6665 - 2013-10-24 19:53:23 UTC
Shinzhi Xadi wrote:
Joe Risalo wrote:
Shinzhi Xadi wrote:
DSpite Culhach wrote:
So is the new tactic to drop into people running gate camps, turn on Bastion, activate a Target Spectrum Breaker and FoF them to death?


Lol, I can imagine the lulz and tears this would produce, bravo for a brilliant stratagy. Big smile


I'm wondering...
If you're in bastion, and bastion is immune to ewar, but you're the one using the target spectrum breaker..
Will the Marauder pilot still be able to target?

If so, that's epic lulz


Very interesting idea. I just logged into the test server and tried it. The spectrum breaker DOES work while in bastion mode.

Also read this from the modules description:

Note: Will affect all targeting computers, including those of friendly vessels, of vessels immune to electronic warfare, and of the host ship itself. Can be fitted to Battleship, Black Ops and Marauder class ships. Prototype Inferno Module.

So by that, the marauder (golem in this case) would be jamming itself through its ewar immunity.


ahh... See, I've never read the description.
Arthur Aihaken
CODE.d
#6666 - 2013-10-24 19:57:50 UTC
Shinzhi Xadi wrote:
So by that, the marauder (golem in this case) would be jamming itself through its ewar immunity.

Yeah, it basically kills your ability to target lock. Still a really interesting idea... Twisted

I am currently away, traveling through time and will be returning last week.

stoicfaux
#6667 - 2013-10-24 20:18:46 UTC
I thought the Target Breaker's effectiveness wasn't that great? e.g. 33% success rate against 18 ships.

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

Shinzhi Xadi
Doomheim
#6668 - 2013-10-24 20:33:21 UTC
I'm curious if the target breaker works on NPC's ?

Would it be fun to try in a mission or complex with say, 50 NPC ships targeting you?

I don't see how it would be worth the penalty, but just curious if it would even work, and if your in high sec, would it get you concorded ?

Mac Pro dual 6-core Xeon 3.06ghz, 24gig ecc ram, EVGA GTX 680 Mac Edition, Intel SSD, OS X Yosemite and Windows 8.1 Pro.

Dorororo
Keroro Platoon
#6669 - 2013-10-24 20:38:09 UTC  |  Edited by: Dorororo
Um I might be a a bit slow but what's so awesome about that?

What's stopping you from going on TQ now and fitting dual XL-ASBs on the Golem with FoF missiles and doing the exact same thing? Bastion just gives you a bit more tank but otherwise it's functionally identical. If you're going to fit non-BS weapons you can drop target painters and mount a pretty nice tank already anyway.

Plus you have no guarantee that your FoF missiles even hit the same target, you'll pretty much just be inviting them to call in reinforcements to gank your Lolem to death.
Arthur Aihaken
CODE.d
#6670 - 2013-10-24 21:34:02 UTC  |  Edited by: Arthur Aihaken
stoicfaux wrote:
I thought the Target Breaker's effectiveness wasn't that great? e.g. 33% success rate against 18 ships.

Yeah, it's not. You'd need a few ships to probably have a noticeable effect.

Shinzhi Xadi wrote:
I'm curious if the target breaker works on NPC's ?
Would it be fun to try in a mission or complex with say, 50 NPC ships targeting you?
I don't see how it would be worth the penalty, but just curious if it would even work, and if your in high sec, would it get you concorded ?

Yes it does, though it's only really effective if you initiate it at the outset. Once they lock you it seems to stick regardless. Haven't tried it off the Jita dock. Lol

Dorororo wrote:
Um I might be a a bit slow but what's so awesome about that?

What's stopping you from going on TQ now and fitting dual XL-ASBs on the Golem with FoF missiles and doing the exact same thing? Bastion just gives you a bit more tank but otherwise it's functionally identical. If you're going to fit non-BS weapons you can drop target painters and mount a pretty nice tank already anyway.

Plus you have no guarantee that your FoF missiles even hit the same target, you'll pretty much just be inviting them to call in reinforcements to gank your Lolem to death.

Bastion gives you more than a "bit more" tank. You're getting partial T2 resists for starters, then you're getting a the +30% shield/armor/hull reists and finally the 75% shield boost bonus with Bastion and EW immunity.

I am currently away, traveling through time and will be returning last week.

Joe Risalo
State War Academy
Caldari State
#6671 - 2013-10-24 21:47:39 UTC
Arthur Aihaken wrote:
Bastion gives you more than a "bit more" tank. You're getting partial T2 resists for starters, then you're getting a the +30% shield/armor/hull reists and finally the 75% shield boost bonus with Bastion and EW immunity.


Uhh, were are you getting partial T2 resists?
and it's 100% shield boost bonus in bastion.
Dorororo
Keroro Platoon
#6672 - 2013-10-24 21:59:08 UTC
Arthur Aihaken wrote:


Dorororo wrote:
Um I might be a a bit slow but what's so awesome about that?

What's stopping you from going on TQ now and fitting dual XL-ASBs on the Golem with FoF missiles and doing the exact same thing? Bastion just gives you a bit more tank but otherwise it's functionally identical. If you're going to fit non-BS weapons you can drop target painters and mount a pretty nice tank already anyway.

Plus you have no guarantee that your FoF missiles even hit the same target, you'll pretty much just be inviting them to call in reinforcements to gank your Lolem to death.

Bastion gives you more than a "bit more" tank. You're getting partial T2 resists for starters, then you're getting a the +30% shield/armor/hull reists and finally the 75% shield boost bonus with Bastion and EW immunity.


So? It just means you can tank a bigger gang. The mechanics are exactly the same, EW immunity doesn't mean anything since you're using FoF missiles.

You can't stop any of the opposing force from warping off, you can't kill anything since your FoF missiles don't focus fire, and you're stuck for 2 mins from the time you activate Bastion since you can't jump. I'm still not getting how this is awesome for anyone other than the campers. Or is it just the LOL factor? Because you can already do that on TQ.

chaosgrimm
Synth Tech
#6673 - 2013-10-24 22:10:48 UTC
Joe Risalo wrote:
Arthur Aihaken wrote:
Bastion gives you more than a "bit more" tank. You're getting partial T2 resists for starters, then you're getting a the +30% shield/armor/hull reists and finally the 75% shield boost bonus with Bastion and EW immunity.


Uhh, were are you getting partial T2 resists?
and it's 100% shield boost bonus in bastion.

Pretty sure he is referring to marauders' hull resists being better than t1, but not quite up to the levels of resistance that other t2 hulls get. Could be wrong though.
Arthur Aihaken
CODE.d
#6674 - 2013-10-24 22:32:23 UTC
chaosgrimm wrote:
[Pretty sure he is referring to marauders' hull resists being better than t1, but not quite up to the levels of resistance that other t2 hulls get. Could be wrong though.

Yeah, that's why I said "partial". Lol
I could be wrong on the shield boost; I thought it was 37.5% x 2 (75%) with Bastion but maybe it's 37.5% + 100% (137.5%).

I am currently away, traveling through time and will be returning last week.

Joe Risalo
State War Academy
Caldari State
#6675 - 2013-10-24 22:35:59 UTC
Arthur Aihaken wrote:
chaosgrimm wrote:
[Pretty sure he is referring to marauders' hull resists being better than t1, but not quite up to the levels of resistance that other t2 hulls get. Could be wrong though.

Yeah, that's why I said "partial". Lol
I could be wrong on the shield boost; I thought it was 37.5% x 2 (75%) with Bastion but maybe it's 37.5% + 100% (137.5%).


your second assumption would be correct.
with a pith x-type XL shield booster, I am boosting the Golem for 26% of its shield HP per cycle at my skills.
Pretty epic.
Kagura Nikon
Native Freshfood
Minmatar Republic
#6676 - 2013-10-24 22:39:44 UTC
Shinzhi Xadi wrote:
DSpite Culhach wrote:
So is the new tactic to drop into people running gate camps, turn on Bastion, activate a Target Spectrum Breaker and FoF them to death?


Lol, I can imagine the lulz and tears this would produce, bravo for a brilliant stratagy. Big smile



PLease try this useles tactic.. another free marauder kill for us or some other entity.


WTF people? Peopel are just hat blind to the realization that being static measn no one has to be inside your range if you are dangerous? That means that ALL fights that you effectively do fight... are the ones that you are sure to loose!

"If brute force does not solve your problem....  then you are  surely not using enough!"

Arthur Aihaken
CODE.d
#6677 - 2013-10-24 22:46:34 UTC  |  Edited by: Arthur Aihaken
Joe Risalo wrote:
your second assumption would be correct.
with a pith x-type XL shield booster, I am boosting the Golem for 26% of its shield HP per cycle at my skills.
Pretty epic.

So it's +137.5% shield boost with Bastion vs. the original +37.5%? Who cares about the TP and shield bonus of the Golem! Marauders-I for the win! I'll take the 107.5% and allocate the training elsewhere.

I don't even want to think about the 45% from a set of Crystal implants... Try tanking CONCORD for me and let me know how long you survive. Lol

I am currently away, traveling through time and will be returning last week.

Kagura Nikon
Native Freshfood
Minmatar Republic
#6678 - 2013-10-24 22:49:37 UTC  |  Edited by: Kagura Nikon
Arthur Aihaken wrote:
Joe Risalo wrote:
your second assumption would be correct.
with a pith x-type XL shield booster, I am boosting the Golem for 26% of its shield HP per cycle at my skills.
Pretty epic.

So it's +137.5% shield boost with Bastion vs. the original +37.5%? Who cares about the TP and shield bonus of the Golem! Marauders-I for the win! I'll take the 107.5% and allocate the training elsewhere.

I don't even want to think about the 45% from a set of Crystal implants... Lol



They are separate bonuses.. so if your starting cap boost is 100%. You add a 37.5% you have 137% of your original boost. NOw.. you add a 100% bonus. You get 274%.


Doe snto matter the order.
You coudl do 100% apply the 100% bonus to 200% then add 37.5% and end up with the same 274% of what you started.


Add crytal set over that again in a composite way

"If brute force does not solve your problem....  then you are  surely not using enough!"

Joe Risalo
State War Academy
Caldari State
#6679 - 2013-10-24 23:11:12 UTC
Kagura Nikon wrote:
Arthur Aihaken wrote:
Joe Risalo wrote:
your second assumption would be correct.
with a pith x-type XL shield booster, I am boosting the Golem for 26% of its shield HP per cycle at my skills.
Pretty epic.

So it's +137.5% shield boost with Bastion vs. the original +37.5%? Who cares about the TP and shield bonus of the Golem! Marauders-I for the win! I'll take the 107.5% and allocate the training elsewhere.

I don't even want to think about the 45% from a set of Crystal implants... Lol



They are separate bonuses.. so if your starting cap boost is 100%. You add a 37.5% you have 137% of your original boost. NOw.. you add a 100% bonus. You get 274%.


Doe snto matter the order.
You coudl do 100% apply the 100% bonus to 200% then add 37.5% and end up with the same 274% of what you started.


Add crytal set over that again in a composite way


Where are you getting the 74%?

Thought it would be 237.5% over standard?

Oh, and is it stacking penalized?

I'm guessing without bonus I would rep 5-6% with pith-x XL.
So, if i'm repping 26% with bastion and lvl 5 marauder (no implants I believe).

That's.....over 4x more rep than without any bonuses...... Maybe my math is wrong...
Arthur Aihaken
CODE.d
#6680 - 2013-10-24 23:32:51 UTC
Joe Risalo wrote:
That's.....over 4x more rep than without any bonuses...... Maybe my math is wrong...

Dunno, but I'm thinking 4 Large Batteries are in order... Lol

I am currently away, traveling through time and will be returning last week.