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[Rubicon] Visual changes feedback

First post First post
Author
Nevyn Auscent
Broke Sauce
#181 - 2013-10-18 08:33:23 UTC
Salpun wrote:
A extra ship a Miamos rendered floating under my hanger pad for some reason. Had been playing around with the ship tree but it was at a 90 degree angle to my hanger spire so it looked like it belonged. Could not replicate however would be nice to see all the ships you own in station hanging out in hanger view however.Big smile

This is an existing TQ bug, Corp mate had it there also. But similarly couldn't replicate.
Barkaial Starfinder
Brazilian Vultures
Ferrata Victrix
#182 - 2013-10-19 05:20:23 UTC
Vargur's Bastion animation is really weak.. What?
Konstantin 84UKR
Aliastra
Gallente Federation
#183 - 2013-10-19 10:16:37 UTC
При запуске на ноутбуке http://clip2net.com/s/5Zn5XB тестового сервера только черный экран, при этом в логах пишет такое: http://clip2net.com/s/5Zn9BR и http://clip2net.com/s/5Znd5m, уже пробовал делать repair, по новой создавал копию клиента и т.д., драйверы на ноуте все обновлены, directx так же, слышно что игра работает, идет музыкальное сопровождение но картинки нет, все новые игры при этом работают.
Ochiniwa
Pator Tech School
Minmatar Republic
#184 - 2013-10-19 11:46:30 UTC
I am not sure if it has already been posted here, was too lazy to read through all the 12 pages of posts...Big smile

I have the issue that when I start the client with DX11 the screen stays black. Obviously all works fine since I here the sound and when I click randomly on the screen it sounds as if all is working fine but the screen stays completely black but for the mouse pointed.

I have tried in fixe windows, full screen and windowed modus but to no avail.

My system however supports DX11. Here some info from my system:


Card name: AMD Radeon HD 6900 Series
Manufacturer: Advanced Micro Devices, Inc.
Chip type: AMD Radeon Graphics Processor CrossFire Secondary (0x671D)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_671D&SUBSYS_03E41043&REV_00
Display Memory: 2783 MB
Dedicated Memory: 4068 MB
Shared Memory: 2811 MB
Current Mode: 2560 x 1600 (32 bit) (60Hz)
Monitor Name: PnP-Monitor (Standard)
Monitor Model: DELL3007WFPHC
Monitor Id: DEL4016
Native Mode: unknown
Output Type: DVI
Driver Name: aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll
Driver File Version: 8.17.0010.1191 (English)
Driver Version: 12.104.0.0
DDI Version: 11
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: 3/29/2013 04:37:02, 1155264 bytes

Processor: Intel(R) Core(TM) i7 CPU 965 @ 3.20GHz (8 CPUs), ~3.2GHz
Memory: 6144MB RAM
Available OS Memory: 6136MB
Page File: 4680MB used, 7588MB available


Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130828-1532)
Konstantin 84UKR
Aliastra
Gallente Federation
#185 - 2013-10-20 09:36:18 UTC
Нашел временное решение проблемы http://clip2net.com/s/5ZIBHQ
Kane Fenris
NWP
#186 - 2013-10-20 11:21:32 UTC
dont like:

-comannd ships
-wings of new golem

like:

-cocpit/mid section of new golem

LOVE:

- new bubbles !
Detes cald
Deep Core Mining Inc.
Caldari State
#187 - 2013-10-20 19:36:40 UTC
Ochiniwa wrote:
I am not sure if it has already been posted here, was too lazy to read through all the 12 pages of posts...Big smile

I have the issue that when I start the client with DX11 the screen stays black. Obviously all works fine since I here the sound and when I click randomly on the screen it sounds as if all is working fine but the screen stays completely black but for the mouse pointed.

I have tried in fixe windows, full screen and windowed modus but to no avail.



i have the same problem after the game lauches blank screen nothing and my graphics card supports directx11

its amd radeon hd 5650m
CCP Vertex
C C P
C C P Alliance
#188 - 2013-10-20 19:42:08 UTC
Detes cald wrote:
Ochiniwa wrote:
I am not sure if it has already been posted here, was too lazy to read through all the 12 pages of posts...Big smile

I have the issue that when I start the client with DX11 the screen stays black. Obviously all works fine since I here the sound and when I click randomly on the screen it sounds as if all is working fine but the screen stays completely black but for the mouse pointed.

I have tried in fixe windows, full screen and windowed modus but to no avail.



i have the same problem after the game lauches blank screen nothing and my graphics card supports directx11

its amd radeon hd 5650m


Hi Detes,

If you go to your launcher settings / DirectX and switch to DX9 Singularity will start working for you again. This is a temporary issue while we repurposed Singularity for the upcoming release.

**CCP Vertex  |  Senior Development Manager ** | @CCP_Vertex

Arcos Vandymion
Ministry of War
Amarr Empire
#189 - 2013-10-21 12:06:04 UTC
Charlotte Barviainen wrote:
Nomistrav wrote:
Golem model looks bizarre, like a completely different ship.

(colors inverted but here's a pic): http://i.imgur.com/xTblssK.png

Looks like half a ship. very ugly.


And I allways thought you can't get worse then the raven Smile
Caitlyn Tufy
Perkone
Caldari State
#190 - 2013-10-22 05:35:16 UTC  |  Edited by: Caitlyn Tufy
Arcos Vandymion wrote:
Charlotte Barviainen wrote:
Nomistrav wrote:
Golem model looks bizarre, like a completely different ship.

(colors inverted but here's a pic): http://i.imgur.com/xTblssK.png

Looks like half a ship. very ugly.


And I allways thought you can't get worse then the raven Smile


http://2.bp.blogspot.com/-JJ6Zu1_F5XU/UIAcF-HzkpI/AAAAAAAAAYE/9O38ME-ccig/s1600/Eve+Moa.jpg

http://images3.wikia.nocookie.net/__cb20090917030222/eve/images/3/34/Blackbird512.jpg

I'd add a myriad of minmatar hulls too (such as Mammoth or Typhoon), but i have to admit, some of those have grown on me over the years. On the other hand, Caldari also have some of the most beautiful hulls in game. Rokh, Naga, Corax, Merlin, Manticore all come to mind.
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#191 - 2013-10-22 15:35:52 UTC
The Command ship changes are awful, please don't do it.


They all look awesome right now, the only change that isn't a massive step back is the Eos but even there i think the old one is better.

Please, if you're going to change these ships, do it once you have significantly remodelled hulls for them.






The bastion stuff is nifty but i think it could use being about fifteen times more dramatic.


BYDI recruitment closed-ish

marVLs
#192 - 2013-10-23 19:23:32 UTC  |  Edited by: marVLs
Ok new golem color is sweet, paladin skin is bugged or something cause i don't believe something looking that bad may be final.... the same goes for paladin bastion transformation... da fuq is that?! srly do they dont have time after doing kronos "ok" transformation so they giving to us something that bad and unprofessional?

After that im done, removing marauders from planned to skill
Serge SC
The Valhalla Project
#193 - 2013-10-24 04:59:41 UTC
With DX9, as of today.

The Vargur texture is mission, with floating bits for the engine, and a see-thru texture for the hull. Ghost-Varg? Vargur animation is the weakest of them all (why do minmatar get the worst? lowest DPS, biggest speed nerf and worst transformation).

The Paladin's texture is a bit screwed up, or is this a new camouflage look? Guns are a bit in the wrong position, where the Apoc guns would be, but the Paladin has a different model.

Serge SC Le Frenchman Friendly FC

Katrina Oniseki
Oniseki-Raata Internal Watch
Ishuk-Raata Enforcement Directive
#194 - 2013-10-24 07:35:17 UTC
Ghosting effect on Golem engines, missing glow maps there as well. I suspect the whole ship is missing various animated or toggle textures like on the bastion internals and whatever other animated textures would be there.

Again with the Golem, you can clearly see the 'bastion internals' even when it's packed up. Since they are also animated with a plastic wrap effect, it's kind-of distracting too. It's probably far too late for this, but they should have actually made a form fitting door that seals completely.

It also shows doubled hardpoints for the launchers (8 total visible launchers), which isn't really necessary for a missile boat that doesn't require LoS to fire.

Finally, I think it would look better if they rotated the Lai Dai symbol atop the port wing. Just my opinion there.

Katrina Oniseki

Utopa Kashuken
Eos Tribe
#195 - 2013-10-24 08:59:45 UTC
Hi.
This time, My icons become black. Just Black.
Ships, drones and station too.
Clear all cache was not solution.
So I made a bug report in Sisi.
Panhead4411
Rothschild's Sewage and Septic Sucking Services
The Possum Lodge
#196 - 2013-10-24 12:00:33 UTC
Can you please get rid of all the full-length information listing pop-ups EVERYWHERE!!!!

http://blog.beyondreality.se/shift-click-does-nothing    < Unified Inventory is NOT ready...

Witchking Angmar
Perkele.
#197 - 2013-10-24 12:13:19 UTC
I'm experiencing lower FPS on Singularity than on Tranquility. Tested in the same place on both servers.

Tranquility
Singularity
Rising Ruin
Reaper Holding
#198 - 2013-10-24 19:14:58 UTC
Just some feedback from someone who's been very excited to see the new paladin model.... It's alright, not quite the direction I was expecting, as it's somewhat moving back a step in the direction of the old apocalypse. While the textures aren't finished, and may well save this, I can't help but be concerned for the middle section of the hull. While the apocalypse model had the nice 'fender' extrusion where the middle guns sat, the paladin's flanks are rather.... plain in comparison, compared with the rest of the ship, it feels like there should be something there but there isn't...


Just my two cents, the bastion animation is of comparable quality to the other animations (no further comment needed) and fits well with the ship's hull. Perhaps this 'void' on the ship's flanks could be used to spice the animation up in some way? shifting segments of armour plates maybe?
Peter Fajl
Caldari Provisions
Caldari State
#199 - 2013-10-24 22:09:02 UTC
Sleipnir gets hurricane hull , are you serious CCP ?
Suga H
Durendal Ascending
#200 - 2013-10-26 03:49:24 UTC  |  Edited by: Suga H
I know it's kind of a balance issue as well, but the new Nighthawk model looks really weird with 5 launchers. Any chance it could somehow be balanced to use 4 or 6 launchers, but keep the same damage? The drake hull just doesn't look right with an odd number of launchers.