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Player Features and Ideas Discussion

 
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Time to update the Pos structures!

Author
Carber
The Suicide Kings
Deepwater Hooligans
#1 - 2013-10-11 11:10:43 UTC
Hey all so as you might have seen comeing this is about posses!.

i will try put it as simple as i can,, and short.

So far when you take down an enemy pos wait for it to get out of reinforcement there is no reward really..

We need to fix these things.

Ship maintance array. It dies. nothing happens ships are deleted.

Change: When you kill it the ships stored inside of it shuld be ejected..
2# you shuld get a killmail for those that eject "green" and those that was destroyed in the progress "Red"

Corporation hangers, ( Forgot their full name ). Well same as above.. Some items are ejected but not those of big stacks above 27.500 cargo, Which really need a change! Its a really old problem.



Feed back is welcome :).
Hopelesshobo
Hoboland
#2 - 2013-10-11 11:35:28 UTC
1. Let's just completely screw over all WH life whatsoever
2. Why would a module, that's INSIDE the shield of a POS get blown up when the shield is still on?
3. Stop listening to the good idea fairy
4. The reward is that you shutdown all POS modules that require CPU and he cannot unanchor anything

Lowering the average to make you look better since 2012.

Carber
The Suicide Kings
Deepwater Hooligans
#3 - 2013-10-11 12:02:33 UTC
Hopelesshobo wrote:
1. Let's just completely screw over all WH life whatsoever
2. Why would a module, that's INSIDE the shield of a POS get blown up when the shield is still on?
3. Stop listening to the good idea fairy
4. The reward is that you shutdown all POS modules that require CPU and he cannot unanchor anything




Okay"
1# yea this would make WH 100% useless so none can ever use a wh for anything at all.

2#. you cant shoot a module inside the pos force field before the tower is down.

## i dont clcik random links.

4# i dont really get your point.



5#. Man please dont flame other's topics. Its very rude.
Velicitia
XS Tech
#4 - 2013-10-11 12:25:08 UTC
Hopelesshobo wrote:
1. Let's just completely screw over all WH life whatsoever
2. Why would a module, that's INSIDE the shield of a POS get blown up when the shield is still on?
3. Stop listening to the good idea fairy
4. The reward is that you shutdown all POS modules that require CPU and he cannot unanchor anything



not sure what you're on about.


@ the OP,

I believe you meant your post like this?

Quote:

Right now, after waiting out the RF timer on a POS, there's not much reward and the Kill Mails aren't showing all the information. Here's what I'd like to fix:

SMA -> Right now, when it dies anything inside is deleted. I'd like to see this changed to have a chance of ejecting any ships contained inside, also an update to the Killmails to show what dropped and what was destroyed with the SMA.

CHA -> Same as above ... some of the things get ejected, but if the stack is more than 27,500 m3 it is destroyed. Can this get fixed so that these large stacks also have a chance of dropping.


Think it's a pretty fair idea, although IIRC you can still get stuff out of a SMA after the tower is RF'd as the SMA does not require CPU. I suggest that you test this on SISI, to be sure of whether things drop or not (anchor a tower but don't activate the forcefield, anchor SMA, fill it with shuttles/frigates/etc, blap SMA with a dread).

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Carber
The Suicide Kings
Deepwater Hooligans
#5 - 2013-10-11 12:43:00 UTC
Velicitia, Yea thats my point and thank you for correct my spelling :).

i took down a pos a few days ago and not a single ship was ejected from it.

So the idea was to make a killmail showing what was lost, and what ejected that we got in loot.

So far i believe both do not work.
Batelle
Federal Navy Academy
#6 - 2013-10-11 12:46:55 UTC
that makes more sense. OP's post made it seem like you should be able to blow up SMA of a pos that is reinforced.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Carber
The Suicide Kings
Deepwater Hooligans
#7 - 2013-10-11 13:34:29 UTC
lol that would just be stupid.. who is OP?