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Player Features and Ideas Discussion

 
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Weapons mind links or offensive mind links

Author
ALI Virgo
Dreddit
Test Alliance Please Ignore
#1 - 2013-10-03 20:21:42 UTC
Weapons mind links for fleet members. make them duel-able or mixable like faction mind links


Faster firing cycle sub caps

Increases fall off sub caps

Reduces cap usage sub caps

Increases speed and tracking of drones

increases damage done by drones


Increases damage done by fighters and fighter bombers

Increases speed and tracking of fighters and fighter bombers


Increases range of smart bombs

Reduces cycle time of smart bombs

Increase damage of smart bombs

Reduce cap usage of smart bombs



Faster firing cycle CAPITALS

Increases fall off CAPITALS

Reduces weapon cap usage CAPITALS



Lazer
Projectile
Rockets
Hybrids
Drones
Fights and Fighters Bombers
Smart bombs
Danika Princip
GoonWaffe
Goonswarm Federation
#2 - 2013-10-03 21:16:57 UTC
Why?
Shade Alidiana
PROSPERO Corporation
#3 - 2013-10-03 21:56:00 UTC
Why not?
Arya Regnar
Darwins Right Hand
#4 - 2013-10-04 01:17:24 UTC  |  Edited by: Arya Regnar
Another brilliant idea by this particular fella.

You are a special kind of hebetating individual yes?
Quote:

The density of a neutron star.

EvE-Mail me if you need anything.

Nevyn Auscent
Broke Sauce
#5 - 2013-10-04 01:34:37 UTC
Why not = ganking.
Ganking is already crazy cheap compared to the value of the ganked ships. It might not be profitable always for the ganker, but they certainly loose less than the ganked even if they gank an empty hull on most of the common ganks.

This would make it even easier to gank. Which tips the scales hard. It also makes a large blob even blobbier. & further empowers the 'solo' guy who now will have 4 booster alts in a safe, not the current 2. None of which are good things.

P.S. I'm not against ganking, I'm against ganking being profitable vs a sensibly fit ship because then you just get ganks, and everyone in said ships gives up and logs off for a while.
Zan Shiro
Doomheim
#6 - 2013-10-04 05:31:43 UTC
Shade Alidiana wrote:
Why not?



lets see...

te was nerfed to limit range

domi was nerfed to not track so well.

and these are most recent changes off the top of my head. Be kind of a wast of time of ccp recoding either change just to have a fleet booster get the domi or a te loaded kiter right back to where they were in the past.

Most of your items off the the top of my head have rigs or hardwires in place for this as well. Don't want the rigs to say reduce cap use on hybrid usage....thats a player made decision.
ALI Virgo
Dreddit
Test Alliance Please Ignore
#7 - 2013-10-04 16:19:57 UTC
Arya Regnar wrote:
Another brilliant idea by this particular fella.

You are a special kind of hebetating individual yes?
Quote:

The density of a neutron star.




at-least your not calling me a sand ****** no more. you know I would like some feed back them some one lines over and over. I don't know what your problems is with me but I would like to remind you about ccp rules of hurrasment.
ALI Virgo
Dreddit
Test Alliance Please Ignore
#8 - 2013-10-04 16:25:53 UTC  |  Edited by: Ali Virgo
Zan Shiro wrote:
Shade Alidiana wrote:
Why not?



lets see...

te was nerfed to limit range

domi was nerfed to not track so well.

and these are most recent changes off the top of my head. Be kind of a wast of time of ccp recoding either change just to have a fleet booster get the domi or a te loaded kiter right back to where they were in the past.

Most of your items off the the top of my head have rigs or hardwires in place for this as well. Don't want the rigs to say reduce cap use on hybrid usage....thats a player made decision.




I was think ing warfare. im fighing pl bl and nc in doril and more leadership implants would mean more fun more ways we can do stuff and implement boosters .. I mean I get it some people like to shoot things that cant shoot back . but a lot of us fight on daily bases and have fun in cap and sub caps fights.
Danika Princip
GoonWaffe
Goonswarm Federation
#9 - 2013-10-04 17:30:51 UTC
ALI Virgo wrote:
Zan Shiro wrote:
Shade Alidiana wrote:
Why not?



lets see...

te was nerfed to limit range

domi was nerfed to not track so well.

and these are most recent changes off the top of my head. Be kind of a wast of time of ccp recoding either change just to have a fleet booster get the domi or a te loaded kiter right back to where they were in the past.

Most of your items off the the top of my head have rigs or hardwires in place for this as well. Don't want the rigs to say reduce cap use on hybrid usage....thats a player made decision.




I was think ing warfare. im fighing pl bl and nc in doril and more leadership implants would mean more fun more ways we can do stuff and implement boosters .. I mean I get it some people like to shoot things that cant shoot back . but a lot of us fight on daily bases and have fun in cap and sub caps fights.



Given that everyone you would be fighting in that list would have the same, if not better boosters than you, would it even matter?
BigSako
Aliastra
Gallente Federation
#10 - 2013-10-04 18:29:09 UTC
Your idea would benefit larger blobs more than it would benefit small scaled PvP, therefore I am absolutely AGAINST it.

-100000000


Btw, there is plenty of implants and drugs for personal use [in eve] that will have the same effect.
BigSako
Aliastra
Gallente Federation
#11 - 2013-10-04 18:31:10 UTC
ALI Virgo wrote:

I was think ing warfare. im fighing pl bl and nc in doril and more leadership implants would mean more fun more ways we can do stuff and implement boosters .. I mean I get it some people like to shoot things that cant shoot back . but a lot of us fight on daily bases and have fun in cap and sub caps fights.


Didn't think your statement through, did you...
If you can bring that boosts, what would stop us (NC.) and others (...) from doing the same?

Shade Alidiana
PROSPERO Corporation
#12 - 2013-10-05 23:35:15 UTC
Because you can only have 3 boosters afecting you, and one (squad) is most likely non-specialised.

Currently there's only 4 booster kinds and so even 2 ships can carry the whole set completely bonused.

If there's more different boost types, you'll have to make decisions.
ALI Virgo
Dreddit
Test Alliance Please Ignore
#13 - 2013-10-07 17:47:25 UTC
Shade Alidiana wrote:
Because you can only have 3 boosters afecting you, and one (squad) is most likely non-specialised.

Currently there's only 4 booster kinds and so even 2 ships can carry the whole set completely bonused.

If there's more different boost types, you'll have to make decisions.




nice
Gizznitt Malikite
Agony Unleashed
Agony Empire
#14 - 2013-10-07 18:05:30 UTC
Shade Alidiana wrote:
Why not?


Because Fleet Boosting is already overpowered, and they don't need to be made more OP by improving ship dps to boot!
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#15 - 2013-10-07 18:14:57 UTC
Yes, thats what i need.

Something that will let the linkscrub kiting me, thats already going twice as fast as me and pointing me from 30km, also do more damage than me.

I need that about as much as i need a fork in the eye.

BYDI recruitment closed-ish