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Player Features and Ideas Discussion

 
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[Rubicon] Electronic Attack Ships

First post
Author
Harvey James
The Sengoku Legacy
#81 - 2013-10-02 21:43:52 UTC  |  Edited by: Harvey James
KITSUNE

Caldari Frigate Bonuses:
20% bonus to ECM target jammer strength per level
10% reduction in ECM target jammers' capacitor need per level to 10% missile velocity

Electronic Attack Ships Bonuses:
25% bonus to ECM target jammer optimal range per level (+12.5% per level) to 15% ECM optimal range
5% bonus to capacitor capacity per level to 10% missile damage

Slot layout: 3H, 5M, 2L; 1 turrets, 3 launchers to 2H, 5M, 3L; 1 turrets, 2 launchers
Fittings: 26 PWG, 270 CPU
Defense (shields / armor / hull) : 450(+50) / 250 / 275(+25) to 450 / 300 / 350
Capacitor (amount / recharge rate / cap/s) : 415 / 195s (-116s) / 2.12 (+.79)
Mobility (max velocity / agility / mass / align time): 315 / 3.86 / 1117000 / 5.98s
Drones (bandwidth / bay): 0 / 0
Targeting (max targeting range / Scan Resolution / Max Locked targets): 71km(+29km) / 520 / 7
Sensor strength: 24 Gravimetric
Signature radius: 55(-3) to 43

Role bonus
25% reduction in e-war capacitor usage

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Harvey James
The Sengoku Legacy
#82 - 2013-10-02 21:47:24 UTC  |  Edited by: Harvey James
SENTINEL

Amarr Frigate Bonuses:
20% bonus to energy vampire and energy neutralizer transfer amount per level
7.5% bonus to effectiveness of tracking disruptors per level

Electronic Attack Ships Bonuses:
80% bonus to energy vampire and energy neutralizer range per level (+40% per level) 60% bonus to energy vampire and energy neutralizer range per level
5% reduction in capacitor recharge time per level to 10% bonus to Drone hitpoints and damage

Slot layout: 3H, 4M, 3L; 2 turrets, 0 launchers to 3H, 4M, 3L; 2 turrets, 2 launchers
Fittings: 40 PWG, 195 CPU
Defense (shields / armor / hull) : 300(+25) / 425(+50) / 375(+25) to 300 / 460 / 375
Capacitor (amount / recharge rate / cap/s) : 415 / 190s (-121s) / 2.18 (+.85)
Mobility (max velocity / agility / mass / align time): 340(+10) / 4.25 / 1112000 / 6.55
Drones (bandwidth / bay): 20 / 60
Targeting (max targeting range / Scan Resolution / Max Locked targets): 66km(+30km) / 575 / 7
Sensor strength: 21 Radar
Signature radius: 48(-5) to 39

Role bonus
25% reduction in e-war capacitor usage

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Travasty Space
Pilots of Epic
#83 - 2013-10-02 21:53:14 UTC
Zarnak Wulf wrote:
Akturous wrote:
Honestly, I was hoping for a speed increase, hp buff and .....covert ops cloaks, since that role isn't filled, a cheaper covert ops bridgeable ewar ship that can be used effectively with a gang of bombers.

Still, I'll not complain about having EAF V.


I think you, me and at least two other dudes have EAF V.


Hey bro I've got it too!
M1k3y Koontz
Speaker for the Dead
Shadow Cartel
#84 - 2013-10-02 22:16:23 UTC
Damn... so... Sentinel? Wow, that's insanely epicly going to be OP, awesome until then though.

OP only compared to the competition though, the Hyena, Keres, and Kitsune will remain "meh" for the time being.

Hyena is better, but I don't see it being that great. A 3% per level bonus? No other ship has anything nearly that pitiful, and on sig radius reduction of all things? C'mon CCP... I mean its ok, but I'd rather fly an AF like a Blarpy.

This thread seems to be one big collective "Meh" aside from the Sentinel.

How much herp could a herp derp derp if a herp derp could herp derp.

Bienator II
madmen of the skies
#85 - 2013-10-02 22:16:29 UTC
Travasty Space wrote:
Zarnak Wulf wrote:
Akturous wrote:
Honestly, I was hoping for a speed increase, hp buff and .....covert ops cloaks, since that role isn't filled, a cheaper covert ops bridgeable ewar ship that can be used effectively with a gang of bombers.

Still, I'll not complain about having EAF V.


I think you, me and at least two other dudes have EAF V.


Hey bro I've got it too!


i had it before it was cool!

how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value

Pinky Feldman
Amarrian Vengeance
Ragequit Cancel Sub
#86 - 2013-10-02 22:21:16 UTC
Milton Middleson wrote:
I have to agree with the people predicting extremely obnoxious linked kiting setups. In the context of solo frigate battles, range control and ewar >>> everything else. The only thing you'll need to worry about is your crippled DPS failing to kill the target before reinforcements arrive.

My gut says these ships still lack survivability in even small gang fights. The Hyena and Sentinel, especially, since they have to operate at a closer range than the Keres or Kitsune.


Yeah, people complaining about the Keres being underpowered, when you can literally keep stuff pointed from miles away and have enough DPS to kill their drones. It's a ship that should literally never die.
Setsune Rin
Ministry of War
Amarr Empire
#87 - 2013-10-02 22:21:47 UTC
i dont quite get the wording on the first EAF skill bonus, how can something go to +80% with 40% per level?
Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#88 - 2013-10-02 22:32:26 UTC
I'm in love with first idea, those thingies are going to be AWESOME !!

Yay !! Good job.

removed inappropriate ASCII art signature - CCP Eterne

Just Lilly
#89 - 2013-10-02 22:41:07 UTC
Thats a ....load of web range Shocked
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FistyMcBumBasher
State War Academy
Caldari State
#90 - 2013-10-02 22:45:28 UTC
I like the fact that these can now mesh really well with t1 cruiser and/or AF gangs. With the increased engagement range and increased capacitor, these are definitely going to be a pain in the ass to fight in small faction warfare plexes. They are going to give quite a large boost for their price tag.
Deacon Abox
Black Eagle5
#91 - 2013-10-02 22:47:30 UTC  |  Edited by: Deacon Abox
Keres drone bay is a joke! One pidly light drone.X I don't want to be insulting, but seriously are you ******* high (see I did not say something else)? anyway ffsWhat?

You should make it at least 10/20 and then it might be worth actually spending time on interacting with the damn dronebay. Wait **** that. You are giving the Sentinel 20/60, and the new SOE frig 25/75. It should be at least 15/30.

Also, ecm boats need no buffing. Too much agility on the Kitsune. And where is it written that you had to double the ewar range bonus? Couldn't you have stopped at 15 or 20% per level? Why do you want to end up with 125% optimal on this particular ship, a tech II ecm frig? Sure all those frigs that might fly out to catch it have such hefty sensor strength.Roll

CCP, there are off buttons for ship explosions, missile effects, turret effects, etc. "Immersion" does not seem to be harmed by those. So, [u]please[/u] give us a persisting off button for the jump gate and autoscan visuals.

Travasty Space
Pilots of Epic
#92 - 2013-10-03 00:03:54 UTC
Deacon Abox wrote:
Keres drone bay is a joke! One pidly light drone.X I don't want to be insulting, but seriously are you ******* high (see I did not say something else)? anyway ffsWhat?

You should make it at least 10/20 and then it might be worth actually spending time on interacting with the damn dronebay. Wait **** that. You are giving the Sentinel 20/60, and the new SOE frig 25/75. It should be at least 15/30.

Also, ecm boats need no buffing. Too much agility on the Kitsune. And where is it written that you had to double the ewar range bonus? Couldn't you have stopped at 15 or 20% per level? Why do you want to end up with 125% optimal on this particular ship, a tech II ecm frig? Sure all those frigs that might fly out to catch it have such hefty sensor strength.Roll


Cause ECCM is hard Bro.
Kagura Nikon
Native Freshfood
Minmatar Republic
#93 - 2013-10-03 00:14:01 UTC
M1k3y Koontz wrote:
Damn... so... Sentinel? Wow, that's insanely epicly going to be OP, awesome until then though.

OP only compared to the competition though, the Hyena, Keres, and Kitsune will remain "meh" for the time being.

Hyena is better, but I don't see it being that great. A 3% per level bonus? No other ship has anything nearly that pitiful, and on sig radius reduction of all things? C'mon CCP... I mean its ok, but I'd rather fly an AF like a Blarpy.

This thread seems to be one big collective "Meh" aside from the Sentinel.



That is not the weak bonus. The RANGE to target painter is the pathetic bonus. IT puts the base optimal about same as lock range.. so the huge falloff of the painter is wasted.



I woudl prefer the painter range bonus reduced to 5% and the signature bonus increased to 5% per level.

"If brute force does not solve your problem....  then you are  surely not using enough!"

Kagura Nikon
Native Freshfood
Minmatar Republic
#94 - 2013-10-03 00:14:40 UTC
Setsune Rin wrote:
i dont quite get the wording on the first EAF skill bonus, how can something go to +80% with 40% per level?



USED t be 40% now is 80%

"If brute force does not solve your problem....  then you are  surely not using enough!"

Kagura Nikon
Native Freshfood
Minmatar Republic
#95 - 2013-10-03 00:16:19 UTC
Ju0ZaS wrote:
Solid overall. But does the Hyena really need longer webs than a rapier. I mean, they're annoying as it is for kite ships. Now a pasky frigs will be able to web you from even further. Perhaps 40% as the Rapier and Hugin currently have would be fine and also maybe considering to bump down the bonus for both this and the recons to 30% per level would be a good idea?



Minmatar already sacrifice bonuses with the weakest of ALL e war ( painters) it sfair that they have a STRONG power on the other ewar.

Or how many rapiers use TP? THe hyena will fly with 2 bonus NEVER used. BEcause is always better to carry a secodn web than a target painter.

"If brute force does not solve your problem....  then you are  surely not using enough!"

Sabriz Adoudel
Move along there is nothing here
#96 - 2013-10-03 00:18:11 UTC
Love the one drone on the Keres.

Not enough to contribute to a fight, but just enough to whore on a killmail.

Would it break anything to have four (unbonused) light drones here?

I support the New Order and CODE. alliance. www.minerbumping.com

Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#97 - 2013-10-03 00:30:37 UTC
I can't understand how many people see something "Overpowered" Or just generally powerful and getting all excited about CCP giving them that powerful thing..

Instead of thinking of the fact that everyone else gets it.. and will have it even when you are not in it...


so many people just seem to get super excited at the thought of winmobiles...

BYDI recruitment closed-ish

Zarnak Wulf
Task Force 641
Empyrean Edict
#98 - 2013-10-03 01:57:58 UTC  |  Edited by: Zarnak Wulf
Garviel Tarrant wrote:
I can't understand how many people see something "Overpowered" Or just generally powerful and getting all excited about CCP giving them that powerful thing..

Instead of thinking of the fact that everyone else gets it.. and will have it even when you are not in it...


so many people just seem to get super excited at the thought of winmobiles...


This ship class has been dead for four years. Ewar is supposed to have a 'pucker' effect and to give the class the neccesary oomph is going to rock the boat. Once everyone gets past the 'omygod the range' reaction they will realize that these are 20 million isk frigates with little tank and abnormally large sig radii. They are going to get blapped often.
PlayerName
Dirty Vagrants
Intergalactic Space Hobos
#99 - 2013-10-03 02:08:07 UTC
Shouldn't the Keres be able to use 4 drones like the Maulus?
Sabriz Adoudel
Move along there is nothing here
#100 - 2013-10-03 02:09:18 UTC  |  Edited by: Sabriz Adoudel
Zarnak Wulf wrote:
Garviel Tarrant wrote:
I can't understand how many people see something "Overpowered" Or just generally powerful and getting all excited about CCP giving them that powerful thing..

Instead of thinking of the fact that everyone else gets it.. and will have it even when you are not in it...


so many people just seem to get super excited at the thought of winmobiles...


This ship class has been dead for four years. Ewar is supposed to have a 'pucker' effect and to give the class the neccesary oomph is going to rock the boat. Once everyone gets past the 'omygod the range' reaction they will realize that these are 20 million isk frigates with little tank and abnormally large sig radii. They are going to get blapped often.



Yeah they are a different kind of glass cannon to the Talos, but analogous in some ways.

The Talos is easily killed and punches well above its weight in terms of dealing damage. These revamped EA frigs are easily killed but punch well above their weight in terms of providing battlefield control.

One question. Build costs - staying constant or increasing or not yet decided?

I support the New Order and CODE. alliance. www.minerbumping.com