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Player Features and Ideas Discussion

 
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[Rubicon] Electronic Attack Ships

First post
Author
Akrasjel Lanate
Lanate Industries
#41 - 2013-10-02 16:34:22 UTC
Nice Big smile

CEO of Lanate Industries

Citizen of Solitude

Kagura Nikon
Native Freshfood
Minmatar Republic
#42 - 2013-10-02 16:34:35 UTC
TrouserDeagle wrote:
Kagura Nikon wrote:
Michael Harari wrote:
TrouserDeagle wrote:


So yeah, these are good for griefing solo pvpers while abusing skirmish links, but terrible for actual gang ewar.


This



Durign years we asked for better support for solo or pairs PVP and now you complain that we get it?


Being broken as **** is okay if it's in the name of solo/small gang?



They ar enot broken as #!@#!@ . They are still situational. They are all very fragile and will die to any light drones you send for them, they can barely pierce a wet paper bag with their firepower, so they are still going to work better supporting another ship, not solo.

"If brute force does not solve your problem....  then you are  surely not using enough!"

Michael Harari
Genos Occidere
HYDRA RELOADED
#43 - 2013-10-02 16:35:59 UTC
Kagura Nikon wrote:


They ar enot broken as #!@#!@ . They are still situational. They are all very fragile and will die to any light drones you send for them, they can barely pierce a wet paper bag with their firepower, so they are still going to work better supporting another ship, not solo.


You can kite light drones with mwd
Roime
Shiva Furnace
#44 - 2013-10-02 16:39:41 UTC  |  Edited by: Roime
These look pretty damn sweet and will be flown like crazy in FW fleets.

EDIT: according to EVEMon, Electronic Attack Ships V finishes neatly on Nov 19th.

.

Dinsdale Pirannha
Pirannha Corp
#45 - 2013-10-02 16:42:37 UTC
So anyone who tries to go through a low sec gate camp is now doomed.

One Keres, one Hyena on a gate orbiting at 40 to 40 km, both with RSB's aimed at them, making instalock easy.
That pairing will outdo an instalock inty.
Nothing will get through.

Genius CCP.

Milton Middleson
Rifterlings
#46 - 2013-10-02 16:43:37 UTC
I have to agree with the people predicting extremely obnoxious linked kiting setups. In the context of solo frigate battles, range control and ewar >>> everything else. The only thing you'll need to worry about is your crippled DPS failing to kill the target before reinforcements arrive.

My gut says these ships still lack survivability in even small gang fights. The Hyena and Sentinel, especially, since they have to operate at a closer range than the Keres or Kitsune.
Gizznitt Malikite
Agony Unleashed
Agony Empire
#47 - 2013-10-02 16:44:18 UTC


lol....

Add in the Skirmish links, and we have frigates that point targets out to 80+ km's and web targets at 50 km's.

These just became extremely potent!
Harvey James
The Sengoku Legacy
#48 - 2013-10-02 16:54:08 UTC  |  Edited by: Harvey James
very disappointing..

- sig radius is still far too high for frigs
- tank is still underwhelming considering the T1 resists
- i was hoping for more combat capability like mini combat recons
- maybe keres and sentinel could get some drone damage bonuses
- Hyena and kitsune could get some missile bonuses
- web and point ranges are already too high on Recons ....
- more ecm range is that really needed? can the kitsune even lock that far?
- 80% neut range seems excessive
- more fittings would be nice
- surely the Hyena should get a stronger missile emphasis like the bellicose got

overall more combat capability over long range e-war.... that's surely the permit of cruisers??

Also no role bonus??? how about a 50% mwd sig reduction? or an AB bonus

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Kagura Nikon
Native Freshfood
Minmatar Republic
#49 - 2013-10-02 16:56:31 UTC
Milton Middleson wrote:
I have to agree with the people predicting extremely obnoxious linked kiting setups. In the context of solo frigate battles, range control and ewar >>> everything else. The only thing you'll need to worry about is your crippled DPS failing to kill the target before reinforcements arrive.

My gut says these ships still lack survivability in even small gang fights. The Hyena and Sentinel, especially, since they have to operate at a closer range than the Keres or Kitsune.



You mean like when the passive regen of a Moa can ignore your DPS?

"If brute force does not solve your problem....  then you are  surely not using enough!"

Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#50 - 2013-10-02 17:04:24 UTC
Why not just toughen them up abit?

Why make them all "keep at range 40-120" lolmobiles? This is awful...

BYDI recruitment closed-ish

Zarnak Wulf
Amarrian Vengeance
Team Amarrica
#51 - 2013-10-02 17:10:18 UTC
Harvey James wrote:
very disappointing..

- sig radius is still far too high for frigs
- tank is still underwhelming considering the T1 resists
- i was hoping for more combat capability like mini combat recons
- maybe keres and sentinel could get some drone damage bonuses
- Hyena and kitsune could get some missile bonuses
- web and point ranges are already too high on Recons ....
- more ecm range is that really needed? can the kitsune even lock that far?
- 80% neut range seems excessive

overall more combat capability over long range e-war.... that's surely the permit of cruisers??



They only really had two ways to go. Make the ships super durable and survivable at their current ranges or increase their range to approximate that of the recon ships. CCP went with the second option. As such they need some weaknesses and I guess the sig radii drew the short straw.

The Keres and Sentinel are adequate. The fear factor on them is greatly increased but it had nowhere to go but up, no?

The Kitsune is one of a few boats with an e-war optimal bonus. That alone is a niche. With the new lock range, a sensor booster, and an ionic field projector rig or two you'll see this thing at 100km - 150km. I guess balance is only having three jammers.

They Hyena really needs the MWD cap reduction bonus or you'll only see the thing with links or coupled with a Keres.
Kagura Nikon
Native Freshfood
Minmatar Republic
#52 - 2013-10-02 17:12:39 UTC
Zarnak Wulf wrote:
Harvey James wrote:
very disappointing..

- sig radius is still far too high for frigs
- tank is still underwhelming considering the T1 resists
- i was hoping for more combat capability like mini combat recons
- maybe keres and sentinel could get some drone damage bonuses
- Hyena and kitsune could get some missile bonuses
- web and point ranges are already too high on Recons ....
- more ecm range is that really needed? can the kitsune even lock that far?
- 80% neut range seems excessive

overall more combat capability over long range e-war.... that's surely the permit of cruisers??



They only really had two ways to go. Make the ships super durable and survivable at their current ranges or increase their range to approximate that of the recon ships. CCP went with the second option. As such they need some weaknesses and I guess the sig radii drew the short straw.

The Keres and Sentinel are adequate. The fear factor on them is greatly increased but it had nowhere to go but up, no?

The Kitsune is one of a few boats with an e-war optimal bonus. That alone is a niche. With the new lock range, a sensor booster, and an ionic field projector rig or two you'll see this thing at 100km - 150km. I guess balance is only having three jammers.

They Hyena really needs the MWD cap reduction bonus or you'll only see the thing with links or coupled with a Keres.



Meeh i rpefer now because i can use my hyena with AB with no shame on my soul.

"If brute force does not solve your problem....  then you are  surely not using enough!"

The Spod
Center for Advanced Studies
Gallente Federation
#53 - 2013-10-02 17:21:32 UTC  |  Edited by: The Spod
KERES is pretty ridiculous as a tackler after this. 50km point with 2-3 damps and mwd, or 2 points and 2 damps. Points two ships and dampens their targeting range so that they can do nothing about it. With faction stuff you can point from outside drone control range.

HYENA becomes nice finally. Loving it.
Zarnak Wulf
Amarrian Vengeance
Team Amarrica
#54 - 2013-10-02 17:22:34 UTC
Kagura Nikon wrote:



Meeh i rpefer now because i can use my hyena with AB with no shame on my soul.


At least argue for 5% per level then. That was the old interceptor bonus that didn't work. Ugh
Hatsumi Kobayashi
Perkone
Caldari State
#55 - 2013-10-02 17:23:42 UTC
Everybody gets a kite!

No sig.

Arthur Aihaken
CODE.d
#56 - 2013-10-02 17:29:12 UTC
With all these changes, no way T3s should be getting any kind of serious nerf...

I am currently away, traveling through time and will be returning last week.

Katherine Raven
ALTA Industries
Intergalactic Conservation Movement
#57 - 2013-10-02 17:32:21 UTC
Guess it's time to crank out a bunch of electronics attack frigs to sell. These look like some badass changes. Though I have never flown them so I can't comment beyond that.
waferzankko
Deep Core Mining Inc.
Caldari State
#58 - 2013-10-02 17:36:45 UTC
[Rubicon] Electronic Attack Ships, new role: jamming super caps.
Shigsy
Caldari Provisions
Caldari State
#59 - 2013-10-02 17:47:12 UTC
Just what eve needs, more overpowered long range ewar ships.

Anyone who thinks this change is a good idea didn't play eve 3-4 years ago.
Harvey James
The Sengoku Legacy
#60 - 2013-10-02 17:56:56 UTC
CCP how about as a role bonus you could have 50% reduction in cap use for e-war then all the cap bonuses could be replaced with damage bonuses instead?

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using