These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

[Rubicon] Sisters of EVE faction ships

First post First post First post
Author
sten mattson
Red Sky Morning
The Amarr Militia.
#201 - 2013-10-02 19:39:28 UTC
One thing i dont understand is why the frig gets only two highs, pigeon-holing it i to fitting cloak+probe launcher. It should be like the cruiser where you can still fit cov cloak+probe+ 3 turrets. Maybe the frig should get 4 highs ,with 3 turrets to follow the same scheme as the cruiser. But i also like the rest of the slot layout, so il not sure how to go from here.

Also no cpu reduction for either cloak or probe launcher. Wich means we'll never see a good armor fit with both cloak and expanded probe launcher on neither frig nor cruiser.

IMMA FIRING MA LAZAR!!!

Zhilia Mann
Tide Way Out Productions
#202 - 2013-10-02 19:40:56 UTC
Azrael Rahl wrote:

I put this fit together so far

Drone Damage Amplifier II
Drone Damage Amplifier II
Damage Control II

1MN Afterburner II
Data Analyzer II
Relic Analyzer II
Cargo Scanner II

Covert Ops Cloaking Device II
Sisters Core Probe Launcher, Core Scanner Probe I

[empty rig slot]
[empty rig slot]

3k EHP, CPU is at 170 I would use something similar to this fit. for, maybe some smaller combat sites, and data and arch sites. A good replacement for my buzzard.

Stratios

I like this ship a lot, and have some ideas for fits

I put this together

Drone Damage Amplifier II
Drone Damage Amplifier II
Damage Control II
Armor EM Hardener II
Armor Thermic Hardener II

10MN Afterburner II
Data Analyzer II
Relic Analyzer II
Cargo Scanner II
[empty med slot]

Sisters Core Probe Launcher, Core Scanner Probe I
Covert Ops Cloaking Device II
Focused Medium Pulse Laser II
Focused Medium Pulse Laser II

Sits at 395.5 CPU

these fits i through together in a bit of a hurry... I am also still a beginner with fits. But I think the CPU will end up being a little low overall for these ships. Its manageable but would like to see more. Could always use overclocking rig as well.

let me know what everyone thinks.


I think you probably want a way to repair damage on PvE ships.
Maximus Andendare
Stimulus
Rote Kapelle
#203 - 2013-10-02 19:41:54 UTC
CCP Rise wrote:
HERE THEY ARE
Astero

Role Bonus: 100% reduction in CPU requiement for cloaks
Role Bonus: 37.5% increase Scan Prob Strength (maybe this should be a rounder number? right now it follows the t1 bonus)
Role Bonus: +5 Virus strength for Relic and Data Analyzers

Can fit Cover Ops Cloaking devices

Amarr Frigate Bonus:
4% bonus to Armor Resists

Gallente Frigate Bonus:
20% bonus to drone hitpoints
The frig doesn't get the bonus to drone tracking anymore?

Enter grid and you're already dead, destined to be reborn and fight another day.

>> Play Eve Online FREE! Join today for exclusive bonuses! <<

Omnathious Deninard
University of Caille
Gallente Federation
#204 - 2013-10-02 19:43:31 UTC
Maximus Andendare wrote:
CCP Rise wrote:
HERE THEY ARE
Astero

Role Bonus: 100% reduction in CPU requiement for cloaks
Role Bonus: 37.5% increase Scan Prob Strength (maybe this should be a rounder number? right now it follows the t1 bonus)
Role Bonus: +5 Virus strength for Relic and Data Analyzers

Can fit Cover Ops Cloaking devices

Amarr Frigate Bonus:
4% bonus to Armor Resists

Gallente Frigate Bonus:
20% bonus to drone hitpoints
The frig doesn't get the bonus to drone tracking anymore?

lets be honest with ourselves, how many problems do light drones have tracking there target?
edit: how quickly do they die if they pull agro?

If you don't follow the rules, neither will I.

Omnathious Deninard
University of Caille
Gallente Federation
#205 - 2013-10-02 19:51:15 UTC
Some food for thought regarding the laser bonus.

The ship has 2 racial qualities and a pirate faction theme.

Amarr qualities
Large Drone Bay, Armor Resistance Bonus.

Gallente qualities
High Drone Bandwidth, Drone Damage Bonus.

Sister of Eve theme
Exploration

If you don't follow the rules, neither will I.

epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#206 - 2013-10-02 19:55:58 UTC
Omnathious Deninard wrote:
Some food for thought regarding the laser bonus.

The ship has 2 racial qualities and a pirate faction theme.

Amarr qualities
Large Drone Bay, Armor Resistance Bonus.

Gallente qualities
High Drone Bandwidth, Drone Damage Bonus.

Sister of Eve theme
Exploration

+100

There is one EvE. Many people. Many lifestyles. WE are EvE

Lukas Rox
Aideron Technologies
#207 - 2013-10-02 19:58:41 UTC
Hi Rise, could you please post the cap recharge time for these?

They look (both stats and models) great! Worth every LP they cost... Wait, they will be in SoE LP stores, right? All those pilots in Gicodel can't be wrong? :-)

Proud developer of LMeve: Industry Contribution and Mass Production Tracker: https://github.com/roxlukas/lmeve | Blogging about EVE on http://pozniak.pl/wp/

Vladimir Norkoff
Income Redistribution Service
#208 - 2013-10-02 19:59:13 UTC
CCP Rise wrote:

Stratios

Can fit Cover Ops Cloaking devices

Amarr Cruiser Bonus:
4% bonus to Armor Resists

Gallente Cruiser Bonus:
10% bonus to Drone hitpoints and damage

Drones (bandwidth / bay): 125 / 500
Ok, let me first say that I will definitely be flying this ship. Back when I was noobier than I am now, I had wanted a ship like this. But I gotta say, this crap is broken. Maybe that makes me a hypocrite, but w/e.

I have been liking what you guys have been doing with the ship rebalancing, but this is terrible. It is power creep in it's most obnoxious and obvious form. This is a cruiser. Which can fit a Cov Ops Cloak (granted it is rough on fitting). But it has a bandwidth higher than any BC. It's dronebay is larger than any other cruiser (T1/T2/T3/faction/pirate). Larger than any other BC. Larger than any other battleship! And it has a drone damage bonus. On top of that, it has what you have admitted is one of the most powerful bonuses in the game - resist bonuses. And a huge cargo bay to fill with cap boosters to keep a tank running.

How can you look at this and not see that it is completely overpowered? We don't need more FOTM faction cruisers. I am disappointed with you guys. Fix this!
Xequecal
Ministry of War
Amarr Empire
#209 - 2013-10-02 19:59:47 UTC
PotatoOverdose wrote:
Laser cap usage is one of the most useless bonuses in the game. How many people fly a cloaky laser legion? Zero.
Because all it has is the cap bonus.

Replace it with something else please. Damage bonus, tracking bonus, literally ANYTHING would be better than a cap bonus. Put another way, if I fit it with auto cannons/artillery I have just as many effective bonuses as if I fit it with lasers.

The frigate looks good. Could probably use another high (See: the least used covops is the helios).

For Exploration, no one will use these as a +10 bonus is significantly better than a +5 bonus. That's just a simple fact. They'll be decent for pvp though.


This is absurd, you get the bonus for free. Half-cap lasers are better than ACS, all else being equal.
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#210 - 2013-10-02 19:59:53 UTC
Omnathious Deninard wrote:
Some food for thought regarding the laser bonus.

The ship has 2 racial qualities and a pirate faction theme.

Amarr qualities
Large Drone Bay, Armor Resistance Bonus.

Gallente qualities
High Drone Bandwidth, Drone Damage Bonus.

Sister of Eve theme
Exploration

Since both races have a line of drone focused ships with damage bonuses it feels like the Gallente side only comes out with one exclusive bonus in the drone bandwidth. Not that it's really a problem, just a thought I had.
Gabriel Locke
Aliastra
Gallente Federation
#211 - 2013-10-02 20:00:59 UTC
Battleship DPS and a cov-ops cloak? Anybody that can actually afford one of these will be terrorising everyone else to tears.

I better start saving. Pirate

Also, the terrible cap use bonus is totally fine. I don't want to use Lazers.

The sub-par relic and data bonuses are fine too. I wasn't going to use it for exploration.

Keep up the good work, gents.
Gabriel Locke
Aliastra
Gallente Federation
#212 - 2013-10-02 20:06:24 UTC
Someone raised the question of weather or not they will be able to fit covert cynos. Can you confirm this either way? With the covops cloak it seems like they should be able to...
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#213 - 2013-10-02 20:07:59 UTC
Vladimir Norkoff wrote:
CCP Rise wrote:

Stratios

Can fit Cover Ops Cloaking devices

Amarr Cruiser Bonus:
4% bonus to Armor Resists

Gallente Cruiser Bonus:
10% bonus to Drone hitpoints and damage

Drones (bandwidth / bay): 125 / 500
Ok, let me first say that I will definitely be flying this ship. Back when I was noobier than I am now, I had wanted a ship like this. But I gotta say, this crap is broken. Maybe that makes me a hypocrite, but w/e.

I have been liking what you guys have been doing with the ship rebalancing, but this is terrible. It is power creep in it's most obnoxious and obvious form. This is a cruiser. Which can fit a Cov Ops Cloak (granted it is rough on fitting). But it has a bandwidth higher than any BC. It's dronebay is larger than any other cruiser (T1/T2/T3/faction/pirate). Larger than any other BC. Larger than any other battleship! And it has a drone damage bonus. On top of that, it has what you have admitted is one of the most powerful bonuses in the game - resist bonuses. And a huge cargo bay to fill with cap boosters to keep a tank running.

How can you look at this and not see that it is completely overpowered? We don't need more FOTM faction cruisers. I am disappointed with you guys. Fix this!

Part of the goal was to create a somewhat self sufficient ship in these designs so large bays were somewhat of a given. I'm not sure how that makes this ship terribly OP in that respect. We already have 3 125mbit cruisers so comparisons to BC bandwidth are irrelevant unless you are suggesting that the Ishtar, NVexor and Gilla are OP as is. They all have drone damage bonuses as well. Granted the combination of a covert cloak on top on the other advantages has not been done before, you've already pointed out that fitting somewhat tapers this advantage.
Endo Saissore
Afterburners of Eve'il Inc.
#214 - 2013-10-02 20:10:40 UTC
First off I love these ships. These are perfect for my wormhole playstyle. I understand that you want to encourage lasers on this boat so I have a suggestion for the cruiser. Reduce the turret hardpoints to 2 and replace the cap bonus with a %100 damage bonus to lasers. Only being able to fit two lasers is essentially the cap usage bonus. This also frees up the highs for a cov ops, a probe launcher, and a utility high. Reducing turrets down to two will also help with the CPU problems that people are concerned with. You maintain the same dps as before, people will have to fit lasers or take a massive damage reduction, and I can fit a cloak and probe launcher without sacrificing a turret. You could move the 5th high slot to the low for amarrian tanking style but 5/5/5 works as well.
Trii Seo
Goonswarm Federation
#215 - 2013-10-02 20:12:25 UTC  |  Edited by: Trii Seo
We could use a clarification: will those ships get a reduction in recalibration delay like bombers do?

Some other feedback:

Astero

It looks fun, although I'm not entirely convinced by the 2 high slot thing. If I were to suggest anything, being bad and all, it would be going for 3 high slots and 2 turret slots - give the pilot more flexibility damage-wise. Go cloak/probes/utility setup or cloak + 2 guns for pure pew pew goodness.

You may say: well don't fit a cloak and fit guns only, same thing. My answer is - why fly an Astero then? For raw exploration, it'll be outclassed by a covert ops. For combat, it'll be outclassed by anything dedicated to combat.

Mids/lows is a fun set though, coupled with the resist bonuses. Looking forward to tanking/damage options here along with midslot shenanigans (Gratitous use of TD, anyone? Or maybe dual scram Astero for those pesky stabbed explorers...).

Stratios

This is exactly what I was talking about with the Astero: You have an option of going with utility/weapon mix or a full rack of hurt with a cloak. The rest seems to be looking good but it's not a ship till you brainstormed a pile of fits so...

Both

The T1 probe bonus looks like a nice compromise for the combat capacity. A fully skille dup Covert Ops frigate gains a 50% bonus and it's a specialized scanning ship that requires investing time into a specific skill to be good - it's also mostly harmless. With better combat capability than a covops at the cost of a bit of scanning skill and virus bonuses, this looks fairly balanced.

Edit:

Yes, I do believe it's good to have a choice between weapons and utility mods such as the probe launcher. As things currently stand, this is not really a thing with the Astero which looks like it's tailored for "one true highslot setup".

Proud pilot of the Imperium

Arek'Jaalan: Heliograph

Kogh Ayon
Royal Amarr Institute
Amarr Empire
#216 - 2013-10-02 20:15:41 UTC
CCP Rise wrote:

Astero

Slot layout: 2H, 4M, 4L; 2 turrets, 0 launchers


2 turret hardpoints with only 2 high? Looks you are expecting people to fly a factional exploration frigate for a dog fight. Better to drop a low for the 3rd high-slot
Trii Seo
Goonswarm Federation
#217 - 2013-10-02 20:17:42 UTC
Whaargabl, I'm bad at poasting and forgot to ask the most important question.

WILL THOSE BABIES BE ABLE TO LIGHT COVERT CYNOS?!

There, asked.

Proud pilot of the Imperium

Arek'Jaalan: Heliograph

epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#218 - 2013-10-02 20:20:15 UTC
Whatever you design someone will try to make it a pew pew ship.
If you focus on the exploration side and give it enough ability to make it capable of guerilla warfare that will fit very nicely into the soe theme, I love the cruiser, with the drone based damage.
With the navy vexor rebalance you took away turret slots to make it balanced. It is a lovely ship.
The stealth ability does give it a force multiplier which you could balance by making it have only 1 turret. This can be anything from a single light weapon to take aggro or a slow firing high alpha single heavy weapon.
This would again fit the theme.
Don't cross the SOE!

Please remember it is first and foremost an expedition and exploration ship, it will find a home in the wild reaches of eve, and though no one sees it, if they cross paths they will regret the encounter, this is not your Grandmothers ship!

The nuns will wag more than a stern finger.

If you really want to go over the top make it warp stable and unbubbleable. But that would be awesome and people would then scream overpowered from their gatecamps.

There is one EvE. Many people. Many lifestyles. WE are EvE

AstraPardus
Earthside Mixlabs
#219 - 2013-10-02 20:20:16 UTC
CCP Rise wrote:
HERE THEY ARE

I think we will have a lot of discussion here, these ships will be great for a lot of different things meaning people will be trying to tug them in a few different directions. That's fine!

What we're shooting for is ships that are themed around exploration and therefor make good platforms for a range of activities including probing, hacking, exploration combat sites, anoms, killing anom runners, spying on people, looking super sexy and generally being kind of awesome.

We're supporting that model with things like:
  • Covert cloaks
  • Exploration role bonuses
  • Drone and laser weapon systems with large cargo and drone bays so that you don't have to go home often
  • Extremely high ship agility
  • And more!

  • Anyways you guys can toy around with these specs and let me know what we missed or what you think would be better and I'll try to make everyone happy (which is usually easy).

    Thanks!

    Astero

    Role Bonus: 100% reduction in CPU requiement for cloaks
    Role Bonus: 37.5% increase Scan Prob Strength (maybe this should be a rounder number? right now it follows the t1 bonus)
    Role Bonus: +5 Virus strength for Relic and Data Analyzers

    Can fit Cover Ops Cloaking devices

    Amarr Frigate Bonus:
    4% bonus to Armor Resists

    Gallente Frigate Bonus:
    20% bonus to drone hitpoints

    Slot layout: 2H, 4M, 4L; 2 turrets, 0 launchers
    Fittings: 32 PWG, 170 CPU
    Defense (shields / armor / hull) : 540 / 600 / 600
    Capacitor (amount) : 430
    Mobility (max velocity / agility / mass / align time): 312 / 2.87 / 975000 / 3.88s
    Drones (bandwidth / bay): 25 / 75
    Targeting (max targeting range / Scan Resolution / Max Locked targets): 37km / 620 / 6
    Sensor strength: 13
    Signature radius: 35
    Cargo Capacity: 210



    Stratios

    Role Bonus: 50% reduction in Energy Turret capacitor need
    Role Bonus: 37.5% increase Scan Prob Strength (maybe this should be a rounder number? right now it follows the t1 bonus)
    Role Bonus: +5 Virus strength for Relic and Data Analyzers

    Can fit Cover Ops Cloaking devices

    Amarr Cruiser Bonus:
    4% bonus to Armor Resists

    Gallente Cruiser Bonus:
    10% bonus to Drone hitpoints and damage

    Slot layout: 5H, 5M, 5L; 4 turrets, 0 launchers
    Fittings: 920 PWG, 400 CPU
    Defense (shields / armor / hull) : 1950 / 2400 / 2450
    Capacitor (amount) : 1700
    Mobility (max velocity / agility / mass / align time): 182 / .47 / 9350000 / 6.09s
    Drones (bandwidth / bay): 125 / 500
    Targeting (max targeting range / Scan Resolution / Max Locked targets): 55km / 275 / 7
    Sensor strength: 20
    Signature radius: 150
    Cargo Capacity: 550

    PICTURES (Sorry don't have in-client shots yet)



    I think it would be really chill and SoE relevant to make the frigate an escort ship and the cruiser a logistics platform. Anyone agree? :3
    Every time I post is Pardy time! :3
    
    Unsuccessful At Everything
    The Troll Bridge
    #220 - 2013-10-02 20:22:24 UTC
    Stratios......Cov Ops cloak....drone and armor resist bonus....full flight of sentries....

    These fleets will blot out the sun.





    Since the cessation of their usefulness is imminent, may I appropriate your belongings?