These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

[Rubicon] Sisters of EVE faction ships

First post First post First post
Author
Owen Levanth
Sagittarius Unlimited Exploration
#141 - 2013-10-02 17:49:07 UTC
MeBiatch wrote:
Owen Levanth wrote:
I don't see it that way. Drones are not a primary weapon system for me, I use them more for utility (ECM, anti-frigate / anti-drone) then as an actual weapon. Even my Pilgrim has two heavy beam lasers I somehow forced in between probe launcher and cov-ops cloak!


i would not remove the ability to fit lasors... just see no use in having a cap reduction bonus when its not the primary damage weapons system... if the ship had a lasor bonus instead of a drone damage bonus i would be with you on the utility argument...

but ccp likes options... and if enough people are happy with it i am fine with the majority rules.


Yeah, as long as the new cruiser allows me to slaughter my fellow explorers if I happen to find them, I'm content as well. Pirate
Degnar Oskold
Moira.
#142 - 2013-10-02 17:51:44 UTC
Astero will be the killer of stabbed cloaked plex farmers who d ick around in FW novice plexes. Unless they are closely watching dscan they will miss it uncloak for a few seconds on the warp in.

[Astero, Hunter of Stabbed Cloaked Farmers]

Damage Control II
400mm Reinforced Rolled Tungsten Plates I
Micro Auxiliary Power Core I
Adaptive Nano Plating II

J5b Phased Prototype Warp Scrambler I
J5b Phased Prototype Warp Scrambler I
X5 Prototype Engine Enervator
Limited 1MN Afterburner I

Covert Ops Cloaking Device II
Light Neutron Blaster II, Null S

Small Targeting System Subcontroller I
Small Targeting Systems Stabilizer I
Small Targeting System Subcontroller I

Hobgoblin II x 5
crazy0146
The Federation of assorted candy
#143 - 2013-10-02 17:52:33 UTC
These ships look amazing.

The only question i have is why is there no battleship version? I mean who doesn't want another badass looking soe ship?
Jedediah Arndtz
Jedediah Arndtz Corporation
#144 - 2013-10-02 17:52:48 UTC
So... this will bring us to three pirate cruisers with lasers, two with decent (at best) drones, and 0.5 missile boats. Four gallente pirate ships, and two Caldari. I'm feelin the love.
GeeShizzle MacCloud
#145 - 2013-10-02 17:53:00 UTC  |  Edited by: GeeShizzle MacCloud
For the Astero...

....is it possible to get a happy medium for 'reduction in CPU requirement for cloaks' and 'reduction in CPU requirement for probe launchers' so that you can fit either an Expanded probe launcher or a covert ops cloak but not necessarily both?

Would be great to have a frig that can be used to command close quarters frig gangs without having to painfully dual box a cov ops prober with such a fast paced hull type.

<3
Scatim Helicon
State War Academy
Caldari State
#146 - 2013-10-02 17:55:43 UTC
I ask out of morbid curiosity: do you have the stats for the 'enhanced' version of the cruiser that was issued as Somer Blink prizes?

Every time you post a WiS thread, Hilmar strangles a kitten.

Periapsis Retrograde Burn
Hedion University
Amarr Empire
#147 - 2013-10-02 17:57:05 UTC
The energy weapon bonus on the cruiser looks rather senseless, it has this distinct old!Maller vibe.
Valterra Craven
#148 - 2013-10-02 18:00:18 UTC  |  Edited by: Valterra Craven
Couple things.

First it seems silly the explo ships designed for explo aren't very good at explo....

Right now the sisters explo probes are second best(RSS probes are slightly better) and probe launchers are the best in game. Doesn't it seem weird that they have really good launchers and probes but third rate ship bonuses? Shouldn't they at least match t2 bonuses or maybe even exceed them alittle? (on a side note, I also think the gnosis should get a full scan/virus strength bonus as well)

If I need to explo in a frig, I'm just gonna get a buzzard and be done with it. It will likely cost less than the faction ship...
While it may not have the defense or the damage of the SOA frig, it is at least good at explo... even though thats not what the buzzard was really designed for in the beginning.

If I want an explo cruiser I'm going to get a t3... again better bonuses, way better defense, and likely same amount of offense, though probably more expensive than the SOE cruisers.
Bob FromMarketing
Space Marketing Department
#149 - 2013-10-02 18:01:47 UTC
Question, why aren't they able to fit Covert Cynos, if the reasoning behind giving T3's Covert Cynos was that they can cloak and take a blops bridge, surely that applies to this?
Periapsis Retrograde Burn
Hedion University
Amarr Empire
#150 - 2013-10-02 18:02:11 UTC
Valterra Craven wrote:
Couple things.

First it seems silly the explo ships designed for explo aren't very good at explo....

If I need to explo in a frig, I'm just gonna get a buzzard and be done with it. It will likely cost less than the faction ship...
While it may not have the defense or the damage of the SOA frig, it is at least good at explo... even though thats not what the buzzard was really designed for in the beginning.

If I want an explo cruiser I'm going to get a t3... again better bonuses, way better defense, and likely same amount of offense, though probably more expensive than the SOE cruisers.

I would like to point out one more thing though. Right now the sisters explo probes are second best(RSS probes are slightly better) and probe launchers are the best in game. Doesn't it seem weird that they have really good launchers and probes but third rate ship bonuses? Shouldn't they at least match t2 bonuses or maybe even exceed them alittle?


The problem with SoE ships is that they follow the skill-split of pirateships, but cannot be as strong as pirate ships as their supply will be way, way higher (you can thank Osmon for that).
epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#151 - 2013-10-02 18:02:38 UTC  |  Edited by: epicurus ataraxia
Valterra Craven wrote:
Couple things.

First it seems silly the explo ships designed for explo aren't very good at explo....

Right now the sisters explo probes are second best(RSS probes are slightly better) and probe launchers are the best in game. Doesn't it seem weird that they have really good launchers and probes but third rate ship bonuses? Shouldn't they at least match t2 bonuses or maybe even exceed them alittle?

If I need to explo in a frig, I'm just gonna get a buzzard and be done with it. It will likely cost less than the faction ship...
While it may not have the defense or the damage of the SOA frig, it is at least good at explo... even though thats not what the buzzard was really designed for in the beginning.
.


+1

There is one EvE. Many people. Many lifestyles. WE are EvE

WoAz
Criterion.
Pandemic Legion
#152 - 2013-10-02 18:05:06 UTC
Is a SoE battleship in the works?
Valterra Craven
#153 - 2013-10-02 18:06:44 UTC
Periapsis Retrograde Burn wrote:


The problem with SoE ships is that they follow the skill-split of pirateships, but cannot be as strong as pirate ships as their supply will be way, way higher (you can thank Osmon for that).


Not really. The pirate skill split bonuses are to defense and offense (armor resists and drone damage)

What I'm referring to are role bonuses, which aren't affected by skills.
Igor Nappi
Doomheim
#154 - 2013-10-02 18:07:39 UTC
CCP Rise wrote:

'*snip*
  • Drone and laser weapon systems with large cargo and drone bays so that you don't have to go home often

  • Stratios

    Role Bonus: 50% reduction in Energy Turret capacitor need

    *snip*


    I think you meant drone and projectile (or hybrid for mad EFT deeps) weapons systems. Nobody used lasers on eg. Mallers before the tiericide gave it a damage bonus.

    Furthermore, I think that links must be removed from the game.

    Gimble Revo
    The Scope
    Gallente Federation
    #155 - 2013-10-02 18:08:49 UTC
    Does the bonus to energy turret cap on the cruiser apply to small turrets too?
    Barry Kring
    Brutor Tribe
    Minmatar Republic
    #156 - 2013-10-02 18:08:58 UTC
    Or you could just call them Pilgrim & Curse. Lol
    MeBiatch
    GRR GOONS
    #157 - 2013-10-02 18:13:24 UTC
    Barry Kring wrote:
    Or you could just call them Pilgrim & Curse. Lol


    Oh cool they can use 5 heavies now!

    There are no stupid Questions... just stupid people... CCP Goliath wrote:

    Ugh ti-di pooping makes me sad.

    William Darkk
    Garoun Investment Bank
    Gallente Federation
    #158 - 2013-10-02 18:13:32 UTC
    I'd really like to see a battleship in that style.

    It's not like the SoE don't need a large ship for... carrying lots of medical supplies, honest! Pirate
    Maximus Andendare
    Stimulus
    Rote Kapelle
    #159 - 2013-10-02 18:16:01 UTC
    Wow! 125 mb/s for the cruiser! That is gonna be a monster. Love the looks of both of these ships.

    Enter grid and you're already dead, destined to be reborn and fight another day.

    >> Play Eve Online FREE! Join today for exclusive bonuses! <<

    Quinn Corvez
    Perkone
    Caldari State
    #160 - 2013-10-02 18:16:13 UTC  |  Edited by: Quinn Corvez
    Feedback: both ships need more utility high slots to fit things like salvagers and remote reps (to repair drones). As they are armour tanked ships, they should have an 1 or 2 extra low slots so they can have a tank and fit a damage mod.

    In addition, I hope a battle ship is in the works. It should have similar bonuses the the frig and cruiser (including the covert cloak) but it should have a battle cruiser size mass to make it viable in W-space.