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[Rubicon] Sisters of EVE faction ships

First post First post First post
Author
Michael Harari
Genos Occidere
HYDRA RELOADED
#101 - 2013-10-02 16:41:31 UTC  |  Edited by: Michael Harari
Domanique Altares wrote:
Kagura Nikon wrote:
I prefer to kil lmy enemy faster with superior weapons > if you have half the dps in the AC you will end up using MORE cap at the fight (becausse of the other modules)


Unbonused laser DPS is nice. Until you're shooting into their highest resist and doing nothing because you can't actually select the damage you're doing to them.


So you swap to berserkers.

Edit: Lets be honest - every rat hunter version of this ship will fit no turrets of any type. It will be cloak, probes, neuts, (cyno)
Akrasjel Lanate
Lanate Industries
#102 - 2013-10-02 16:47:13 UTC
I like it Blink

CEO of Lanate Industries

Citizen of Solitude

Anshu Zephyran
Knavery Inc.
#103 - 2013-10-02 16:52:09 UTC
Adding my voice to the "virus bonus too small", "too few highs on the frigate", and "why a laser cap use bonus?" bandwagons. In the last case I'd prefer a scan probe launcher CPU reduction thing.
Kagura Nikon
Native Freshfood
Minmatar Republic
#104 - 2013-10-02 16:53:20 UTC  |  Edited by: Kagura Nikon
Domanique Altares wrote:
Kagura Nikon wrote:
I prefer to kil lmy enemy faster with superior weapons > if you have half the dps in the AC you will end up using MORE cap at the fight (becausse of the other modules)


Unbonused laser DPS is nice. Until you're shooting into their highest resist and doing nothing because you can't actually select the damage you're doing to them.



Base resist of ARMOR .. Pulses do about same damage as AC with FUSION. And when firing against shields Pulse lasers are far more powerful than AC with EMP.

AC are only strogn when they have their ROF bonus.

"If brute force does not solve your problem....  then you are  surely not using enough!"

Syrias Bizniz
some random local shitlords
#105 - 2013-10-02 16:53:42 UTC
Michael Harari wrote:
Domanique Altares wrote:
Kagura Nikon wrote:
I prefer to kil lmy enemy faster with superior weapons > if you have half the dps in the AC you will end up using MORE cap at the fight (becausse of the other modules)


Unbonused laser DPS is nice. Until you're shooting into their highest resist and doing nothing because you can't actually select the damage you're doing to them.


So you swap to berserkers.

Edit: Lets be honest - every rat hunter version of this ship will fit no turrets of any type. It will be cloak, probes, neuts, (cyno)



Like dis?

[Stratios, Ay Nal Probe]
Medium Ancillary Armor Repairer, Nanite Repair Paste
Damage Control II
Drone Damage Amplifier II
Drone Damage Amplifier II
Co-Processor II

10MN Afterburner II
Faint Epsilon Warp Scrambler I
Fleeting Propulsion Inhibitor I
Balmer Series Tracking Disruptor I, Optimal Range Disruption Script
Balmer Series Tracking Disruptor I, Optimal Range Disruption Script

Sisters Expanded Probe Launcher, Core Scanner Probe I
Small Unstable Power Fluctuator I
Small Unstable Power Fluctuator I
Small Unstable Power Fluctuator I
Covert Ops Cloaking Device II

Medium Processor Overclocking Unit I
Medium Auxiliary Nano Pump I
Medium Auxiliary Nano Pump I





TDs are pretty much *whatever*, but definately handy when going up against any turret ship.
Ogres will still punch 750 dps, the rep is for emergency and probably cycles once or twice, and i picked small neuts because mediums will use to much CPU... But there's probably still a lot of room for improvements in the highslots, the grid is there...


588/589.05 CPU used.
Michael Harari
Genos Occidere
HYDRA RELOADED
#106 - 2013-10-02 16:55:25 UTC
Id go with sebo and cap booster over the TDs, but yeah, something like that
Arthur Aihaken
CODE.d
#107 - 2013-10-02 16:58:22 UTC
Is there a Battleship planned, or just the Frigate and Cruiser? (cool with the 2 ships, just curious)

I am currently away, traveling through time and will be returning last week.

Syrias Bizniz
some random local shitlords
#108 - 2013-10-02 16:58:34 UTC
Kagura Nikon wrote:
Domanique Altares wrote:
Kagura Nikon wrote:
I prefer to kil lmy enemy faster with superior weapons > if you have half the dps in the AC you will end up using MORE cap at the fight (becausse of the other modules)


Unbonused laser DPS is nice. Until you're shooting into their highest resist and doing nothing because you can't actually select the damage you're doing to them.



Base resist of ARMOR .. Pulses do about same damage as AC with FUSION. And when firing against shields Pulse lasers are far more powerful than AC with EMP.

AC are only strogn when they have their ROF bonus.



before bonuses apply, a 425mm Autocannon with RF Fusion will deal 37,3 dps. While shooting explosive. Or em. Or therm.
A Heavy Pulse laser with IN Multifreq will deal 41.6 dps. While being holed into EM / Therm.

So unless you're shooting ships that have a hole on EM / Therm, Projectiles are always better. and even then, they're maximum SLIGHTLY WORSE. It is true that it will be better at scorching ranges, but i already showed you earlier that this is basically where you want Railguns already.
Legion40k
Hard Knocks Inc.
Hard Knocks Citizens
#109 - 2013-10-02 16:59:13 UTC
So the frigate can do DPS with 5 Light Drones without a damage skill (tracking, really!?)
Two highs so you can't probe and drop people, instead fly around and hope they're not in a site Roll

...

No-one is gonna fit lasers to the cruiser if they like to shoot immediately after bridging. It's like the Old Maller before it got a damage bonus, only, faction or something.

wonderful, im sold already.

Frigate needs +1 Highslot, 5-10% Drone Damage instead of track and its done! it cant kill a PvP Venture 1v1
Cruiser needs a reason to fit lasers over anything else, otherwise itll be some strange logi Sin miniature with Ogre II's


Where's the Battleship theory crafting stats? I want more disappointment
Roime
Shiva Furnace
#110 - 2013-10-02 17:00:11 UTC
Quote:
Slot layout: 5H, 5M, 5L


ooooo the Holy Grail <33333

also, dat drone bay Shocked

I'll have 5 frigs and 10 of the cruisers, please ship directly to Nisuwa tyvm!


.

Jon Joringer
Sebiestor Tribe
Minmatar Republic
#111 - 2013-10-02 17:00:31 UTC
Wondering a bit about the supposed 'large' cargo capacity on the cruiser. 550m3 is on the larger side for cruisers, but I was really expecting something more along the lines of the Gnosis -- that huge 900m3 cargo bay would really let this ship stay off the grid and out exploring for a really long time.
Owen Levanth
Sagittarius Unlimited Exploration
#112 - 2013-10-02 17:03:44 UTC
Jon Joringer wrote:
Wondering a bit about the supposed 'large' cargo capacity on the cruiser. 550m3 is on the larger side for cruisers, but I was really expecting something more along the lines of the Gnosis -- that huge 900m3 cargo bay would really let this ship stay off the grid and out exploring for a really long time.


That wouldn't make sense, the Gnosis was a battlecruiser. If there ever is a SOE-bs, it can have the gigantic cargo bay. Really, 550m³ for a cruiser is good enough. Especially in addition to the large drone bay.

And please don't remove the laser-bonus! Lasers are my favourite weapons and I'm suffering long enough for it already.
Xequecal
Ministry of War
Amarr Empire
#113 - 2013-10-02 17:05:32 UTC
Syrias Bizniz wrote:
Kagura Nikon wrote:
Domanique Altares wrote:
Kagura Nikon wrote:
I prefer to kil lmy enemy faster with superior weapons > if you have half the dps in the AC you will end up using MORE cap at the fight (becausse of the other modules)


Unbonused laser DPS is nice. Until you're shooting into their highest resist and doing nothing because you can't actually select the damage you're doing to them.



Base resist of ARMOR .. Pulses do about same damage as AC with FUSION. And when firing against shields Pulse lasers are far more powerful than AC with EMP.

AC are only strogn when they have their ROF bonus.



before bonuses apply, a 425mm Autocannon with RF Fusion will deal 37,3 dps. While shooting explosive. Or em. Or therm.
A Heavy Pulse laser with IN Multifreq will deal 41.6 dps. While being holed into EM / Therm.

So unless you're shooting ships that have a hole on EM / Therm, Projectiles are always better. and even then, they're maximum SLIGHTLY WORSE. It is true that it will be better at scorching ranges, but i already showed you earlier that this is basically where you want Railguns already.

ACs never do full DPS you're always in falloff to some extent.
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#114 - 2013-10-02 17:08:54 UTC
Why did we need this?

Its just.. ugh..

At least the models look kinda nice..

BYDI recruitment closed-ish

Edward Pierce
GoonWaffe
Goonswarm Federation
#115 - 2013-10-02 17:13:12 UTC
CCP Rise wrote:

Astero

Role Bonus: 100% reduction in CPU requiement for cloaks
Role Bonus: 37.5% increase Scan Prob Strength (maybe this should be a rounder number? right now it follows the t1 bonus)
Role Bonus: +5 Virus strength for Relic and Data Analyzers

Can fit Cover Ops Cloaking devices

Amarr Frigate Bonus:
4% bonus to Armor Resists

Gallente Frigate Bonus:
10% bonus to Drone hitpoints and tracking speed

Drones (bandwidth / bay): 25 / 75

Do light drones really need a tracking bonus? For drone on drone combat perhaps?
Akrasjel Lanate
Lanate Industries
#116 - 2013-10-02 17:13:23 UTC
Arthur Aihaken wrote:
Is there a Battleship planned, or just the Frigate and Cruiser? (cool with the 2 ships, just curious)

For the later date i would say... maby Summer ?

CEO of Lanate Industries

Citizen of Solitude

MeBiatch
GRR GOONS
#117 - 2013-10-02 17:15:34 UTC
not sure if the ship needs that many high slots. i would get more use out of an extra low so i can fit more tank or more gank but no real need to split weapon focus here.

so this is what i would do

CCP Rise wrote:

Stratios

Role Bonus: 37.5% increase Scan Prob Strength (maybe this should be a rounder number? right now it follows the t1 bonus)
Role Bonus: +5 Virus strength for Relic and Data Analyzers

Can fit Cover Ops Cloaking devices

Amarr Cruiser Bonus:
4% bonus to Armor Resists

Gallente Cruiser Bonus:
10% bonus to Drone hitpoints and damage

Slot layout: 4H, 5M, 6L; 4 turrets, 0 launchers
Fittings: 920 PWG, 400 CPU
Defense (shields / armor / hull) : 1950 / 2400 / 2450
Capacitor (amount) : 1700
Mobility (max velocity / agility / mass / align time): 182 / .47 / 9350000 / 6.09s
Drones (bandwidth / bay): 125 / 500
Targeting (max targeting range / Scan Resolution / Max Locked targets): 55km / 275 / 7
Sensor strength: 20
Signature radius: 150
Cargo Capacity: 550


There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

Lance Stratos
Sebiestor Tribe
Minmatar Republic
#118 - 2013-10-02 17:16:41 UTC
Take out the i in Stratios and it will be 10% more awesome. BTW, i will buy the crusier for 1b when it comes out, please send me an ingame mail after the release. Youmust post a contract, none of that trade crap.
MeBiatch
GRR GOONS
#119 - 2013-10-02 17:16:55 UTC
Akrasjel Lanate wrote:
Arthur Aihaken wrote:
Is there a Battleship planned, or just the Frigate and Cruiser? (cool with the 2 ships, just curious)

For the later date i would say... maby Summer ?


i would wait for blops reblance first... perhaps 1.1?

my assumption is the ship will be simular in function.

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

Ager Agemo
Rainbow Ponies Incorporated
#120 - 2013-10-02 17:17:57 UTC
holy **** the stratos is a cloaky prophecy! O,o with Battleship DPS!


please contract me 15!