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Player Features and Ideas Discussion

 
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Rework BPO Research Levels

Author
chaosgrimm
Synth Tech
#1 - 2013-10-02 01:51:36 UTC
I would like ML / PE to somewhat be able to reflect the value of a differences in research levels. Ex: ML over 40 on fuelblock bp, but ML over 1 on combat scanner probe has no impact.

I believe this system could be improved by treating ML / PE on bps similar to skills:

* add a progress bar from unresearched to V
* add a research modifier to affect research time per level
* each level increases the effectiveness of the bp by the same amount
Omnathious Deninard
University of Caille
Gallente Federation
#2 - 2013-10-02 02:00:39 UTC
The equation for waste is: Waste(%)=((10.0/(ME+1))
The only reason it changes in effectiveness from BPO to BPO is because of the base mineral requirements.

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