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new to serpentis rats need help

Author
Dhestroya Ohmaris
Caldari Provisions
Caldari State
#1 - 2013-10-02 00:00:04 UTC
so i recently moved to serpentis ratting area (from gurista) and am having a very difficult time figuring out what i can use against them that makes sense.

my character has most of his skill buried into drones (just shy of t2 sentries)

i can fly most races up to battlecruiser, all tech1 ships....no tech2

has moderate missiles skills, and decent gunnery skills

anyone have any good fits to use? the last one i had any success with was a spin off the afk ishtar using a gila with 100mn ab and heavy drones.

am wondering if i should keep along those lines until i can get into a t3 cruiser (starting a training plan for them at this time) or if there is anything else i can run that will net me more income?
Tauranon
Weeesearch
CAStabouts
#2 - 2013-10-02 00:12:43 UTC
If you are doing cruiser / frigate heavy encounters the Ishtar with sentry drones - ideally at 50km from where the targets spawn to get the best of out of garde IIs. Ishtar will usually hold agro over its sentries if you have 3 guns fitted.

Dominix, and all gallente battlelships and vindicator are options if what you are doing is mostly spawning battleships, and being at range from serpentis reduces the incoming dps a lot more than it does from gurista - particularly in a cruiser which is beyond the range of the serp battlecruisers (though you would put a vindicator close for obvious reasons).

Heavies are not good to rat with anymore.
Bibosikus
University of Caille
#3 - 2013-10-02 00:20:29 UTC
Ishtar with Garde II's is a natural for Serps. And now it's been buffed the same way as the Domi PLUS extra CPU (\o/).

With natural resists to Serps it's your easiest and most obvious option. Tank it with a MAR and an EANM and stick drone damage mods in the rest. put a couple of ODL's in the mids together with an AB, and burn around a sentry with a *tiny* sig.

Simples.

Eagles may soar, but weasels don't get sucked into jet engines.

Dhestroya Ohmaris
Caldari Provisions
Caldari State
#4 - 2013-10-02 00:51:36 UTC  |  Edited by: Dhestroya Ohmaris
at the moment i am still working on the ishtar training.

would using a Gila with a fit close to the ishtar work using sentries as well?

something along the lines of
High slot
empty

Mid slot
thermic hardner t2
kinetic hardner t2
100mn ab
cap recharger t2
large shield extender t2 x2

low slot
dda t2
power diagnostic t2 x2
dark blood reactor control unit

rigs
med core defense purger t1 x2
medium anti thermal screen

drones
garde t2
hobgoblin t2
Tauranon
Weeesearch
CAStabouts
#5 - 2013-10-02 07:06:58 UTC
You probably need to work at least 1 omni tracking link in there. Pre latest patch I never owned a sentry ishtar that had less than 2 omnis on it, and even with the current hull bonus I'd still have at least 1.

Also the dronebay on the gila is huge, so you can bring 2 flights of sentries, a flight of lights and a giant pile of ecm drones for escape purposes.
Lumirinne
Aliastra
Gallente Federation
#6 - 2013-10-02 09:35:10 UTC
Drones can be very fun and Sentry Drones are worth considering. Theyre ready to fire right way once out NO need to travel to orbit and theyre also very quick and safe to scoop back to bay when Aggored. But their dmg type and range diverse quite 'creatively' so some homework and trial is needed.

You probably need to counter Sensor Damping with skills and Sensor Booster.

For turret dmg youd like to fire either Therm or Kin. Thats why hybrid turrets are optimal because both dmg types directly hurt them in their weakest. Blasters are best but you need range. Skills up there, Tracking Comps + Range Scripts. If you have a logi ship loging range this setup is a Cakewalk (against every Faction, really!).

For Tanking Reactor Armor Hardener is very good because its Cheap and its Resistances incur no stacking penalties with other hardeners (cept DC, which is a Hull Tanking module and does not necessarily justify occupying a low slot for a just in case 'insurance policy').
Meyr
Federal Navy Academy
Gallente Federation
#7 - 2013-10-02 15:39:57 UTC
How about something like this?

[Hyperion, PVE]
Large Armor Repairer II
Damage Control II
Armor Thermic Hardener II
Armor Thermic Hardener II
Armor Kinetic Hardener II
Armor Kinetic Hardener II
Capacitor Power Relay II

Experimental 100MN Afterburner I
Phased Weapon Navigation Array Generation Extron
Cap Recharger II
Cap Recharger II
Cap Recharger II

425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
425mm Railgun II, Caldari Navy Antimatter Charge L
'Arbalest' Cruise Launcher I, Mjolnir Cruise Missile

Large Capacitor Control Circuit I
Large Auxiliary Nano Pump I
Large Hybrid Metastasis Adjuster I

Garde II x5
Hobgoblin II x5
Hobgoblin II x5

Utilizes Sentries for DPS, Lights to keep tackle off, tanks (at Gal BS V) almost 1000 DPS Shocked, has plenty of CPU & Powergrid left over, does a bit over 700 DPS with my skills, and will volley rat cruisers. Without the AB running, it's cap stable, with it running, you can run everything for about 9 minutes.Cool

The above was for Serpentis - YMMV against other racial rats.
Meyr
Federal Navy Academy
Gallente Federation
#8 - 2013-10-02 15:51:53 UTC
A good stepping stone towards the Hyperion above might be this:

[Myrmidon, PVE]
Medium Armor Repairer II
Damage Control II
Armor Thermic Hardener II
Armor Kinetic Hardener II
Armor Thermic Hardener II
Armor Kinetic Hardener II

10MN Afterburner II
Target Painter II
Cap Recharger II
Cap Recharger II
Cap Recharger II

250mm Railgun II, Caldari Navy Antimatter Charge M
250mm Railgun II, Caldari Navy Antimatter Charge M
250mm Railgun II, Caldari Navy Antimatter Charge M
250mm Railgun II, Caldari Navy Antimatter Charge M
250mm Railgun II, Caldari Navy Antimatter Charge M

Medium Auxiliary Nano Pump I
Medium Auxiliary Nano Pump I
Medium Drone Durability Enhancer I

Warden II x4
Garde II x4

Put it into EFT, and I think you're going to be surprised at how well it compared to the Dominix of just a few years ago. Solid tank (over 500 DPS), solid DPS (again, over 500), and good mobility.

Drones to taste, I was just playing around with varying ammo/drone combinations.
Tao Dolcino
Garoun Investment Bank
Gallente Federation
#9 - 2013-10-03 13:16:04 UTC
I use an Ishtar with T2 sentries (guards) and have no problem to run any lvl 4 missions against Serpentis in solo.
I position myself at 50km from the ennemies (i use a mwd) and sit next to my sentries. i can remotely repair them, and if it's getting too hot, i can instantaneously bay them, burn 50km away and redeploy them. It's easy.
It should work (slowlier of course) with T1 sentries too, but aim to train the T2 asap, it's really worth it.
The only problem you can come accros is the sensor dampeners. In this case i position myself in the whole middle of the swarm and attack the ships responsible for it. I can then reposition myself quietly at 50km again and shoot the rest without stress anymore Smile
For me, position is everything, when you work with sentries, especially the guards who have the best damages but the shortest range. The mwd is my best friend.
Taiko Igunen
State War Academy
Caldari State
#10 - 2013-10-03 17:39:54 UTC
Tao Dolcino wrote:
The only problem you can come accros is the sensor dampeners. In this case i position myself in the whole middle of the swarm and attack the ships responsible for it. I can then reposition myself quietly at 50km again and shoot the rest ... The mwd is my best friend.


Dual prop or just MWD? When you enter a room and position yourself in range for targeting the dampener ships, your MWD-bloomed-sig should collect all the incoming dps that room can provide? And you have to burn back again, as well. How does that work for you? Idea

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Tao Dolcino
Garoun Investment Bank
Gallente Federation
#11 - 2013-10-03 21:49:42 UTC  |  Edited by: Tao Dolcino
It's not really important how much damage you take (as long as you don't explode hehe), what's important is to blow immediatly the 2-3 ships which are wasting your mission, then you warp away (or mwd away if you are still in good condition) and come back all fresh without having to care anymore.
It's much more effective than to stay a full mission dampened or webbed or whatever they throw at you.
And no i don't need an AB. But that's just my style. i don't say that it's the best way to go, but for me it works very fine.

Edit : of course, i wouldn't use this tactic with a battleship Ugh
Taiko Igunen
State War Academy
Caldari State
#12 - 2013-10-04 09:55:12 UTC
I'm more the martial arts guy -> I use their biggest strength against them. I plunge right into the thick of it and fight at point blank range. So their dampening doesn't concern me then. ^^ ... but it reeeeeally gets interesting when neut towers come into play! (;

Here's to you, here's to me, friends forever we will be ... and if we ever disagree, f*** you, and here's to me. Cheers!

CCP, give us open pvp: Distress Calls

Batelle
Federal Navy Academy
#13 - 2013-10-08 14:50:05 UTC
Ishtar is good, the long range battleships (especially core grand admirals) can hurt. If there's many of them you need to manage your traversal. 10mn AB orbiting the sentries is usually sufficient, when changing position they apply more dps. Its more difficult if you only have a mwd, but doable.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Tigerras
Smash Incorporated
#14 - 2013-10-10 15:16:02 UTC
Most annoying thing about Serps is that they use dampers.....being outright jammed is kinda annoying, but just having your sensor range cut by 66% for lols is super irritating. I have fit a few close range bruiser ships before deciding to go back to fighting Guristas. I should fly over to Amarr space and use my missile skills against the turret disrupting fools there, but I'm lazy.
Kitty Bear
Deep Core Mining Inc.
Caldari State
#15 - 2013-10-11 15:07:49 UTC
it all depends on what you prefer or have the skills to fly.
Serpentis npc's get Dampeners, Webbing and Warp Disruption as ewar options

you can use a sensor booster to counter the heavy damping (carry 1 of each script, swap according to need)
or take something with at least a 25m3 bay/bandwidth
or a HML ship with precision ammo and a target painter for the small stuff, a webbifier is optional but does help especially with the elite npc frigates
etc