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Jukebox Petition - Bring it back!

First post First post
Author
Reaver Glitterstim
The Scope
Gallente Federation
#521 - 2013-09-27 03:02:31 UTC
Peter Cephas wrote:
Its likewalking to a car-repairer and asking him to reinstall the steam-engine on it.

Actually it's more like scrubbing the old rubber cement off and putting on a fresh bumper sticker - at home no less.

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Cygnet Lythanea
World Welfare Works Association
#522 - 2013-09-29 04:05:29 UTC
CCP RealX wrote:
Hi,

I want to thank you all for taking time to give this matter you attention. We (meaning the CCP sound department) are monitoring this thread closely and take all opinions into consideration. I hope you don't think we made this decision lightly.

First, some back story.

As many of you know that used the jukebox it was quite buggy and we got a lot of negative feedback regarding its use, it didn't measure up to other media players, it didn't support this or that codec etc. The jukebox works as a plugin to our audio engine (Audio Kinetics WWise) and was based on a now deprecated Microsoft MP3 decoder that was used as an example on how to build plugins for the WWise engine.

As mentioned in the blog these were the biggest issues that factored into the removal the jukebox. We believe we made the right decision but that is for EVE's community to decide. If we however made the wrong decision and you decide that we will put the jukebox back into the game, it will happen at the cost of adding new game-play related features. And I ask you all to weigh that into your thoughts on the matter. The jukebox needs a lot of love, and if we will give it all the love that it needs it will take development time away from game-play related features. If you decide that there is more value for you in the jukebox than there is in new features we will shift our focus back to the jukebox.

Regards,

RealX




RealX, the fact this thread rolls on would suggest, despite some rather pathetic attempts to troll it, that he Eve Community wants it back.

I like how you suggest that it would come at the cost of unspecified 'game play' features, as, with the exception of the upcoming Winter Expansion, the last several expansions have been primarily about fixing and re balancing the existing screw ups. I'll also add that, in a nutshell, doing anything more complicated then following a tutorial proved too difficult? You do know there are available codecs now that can be added as a plugin that support... well, pretty damn near everything. How old is the version of WWise you're using? 1.0?


I will add, to the guy with the steam engine comparison, you might laugh, but this actually happened in Peru and Chile. Because the diesel engines that replaced them had insufficient power to get the train up the mountain side. Steam engines gain horsepower as altitude increases.


However, your comparison is fail, as in this case, it's more along the lines of the Mechanic gives you your car back without your car stereo in it.
Vorseger
Sebiestor Tribe
Minmatar Republic
#523 - 2013-09-29 06:04:02 UTC  |  Edited by: Vorseger
CCP RealX wrote:
Hi,

I want to thank you all for taking time to give this matter you attention. We (meaning the CCP sound department) are monitoring this thread closely and take all opinions into consideration. I hope you don't think we made this decision lightly.

First, some back story.

As many of you know that used the jukebox it was quite buggy and we got a lot of negative feedback regarding its use, it didn't measure up to other media players, it didn't support this or that codec etc. The jukebox works as a plugin to our audio engine (Audio Kinetics WWise) and was based on a now deprecated Microsoft MP3 decoder that was used as an example on how to build plugins for the WWise engine.

As mentioned in the blog these were the biggest issues that factored into the removal the jukebox. We believe we made the right decision but that is for EVE's community to decide. If we however made the wrong decision and you decide that we will put the jukebox back into the game, it will happen at the cost of adding new game-play related features. And I ask you all to weigh that into your thoughts on the matter. The jukebox needs a lot of love, and if we will give it all the love that it needs it will take development time away from game-play related features. If you decide that there is more value for you in the jukebox than there is in new features we will shift our focus back to the jukebox.

Regards,

RealX



/start rant
The decision to remove the Jukebox was made before Eve Developers even cared to ask for any feedback on the "proposed change" of removing the Jukebox. Our feedback was worthless and not needed because the decision was already set in stone.

Insulted by that only a bit. Developers often ask for feedback as a way to let the players voices "matter" and that we then think our opinions/suggestions could actually change anything. This is merely a facade.


Now, as putting a jukebox back into the game. Number one reason this SHOULD be considered is the same basis for the recent changes to warping through gates. IMMERSION!

The reasoning that implementing a new jukebox will take development time away from game-play focus is okay. Stop completely on the mistake that is currently progressing, Marauder changes, and put that time into a cheap jukebox. Now new game-play related features....hmmm let me think; I know this sounds familiar to a post....oh yeah that one post....there is something NEW in this expansion right?!? OOHHHH! I remember now. Those new temp structures. Everything else is balance?! The currently proposed Marauder changes should not go through.

Is it just me or are Eve Developers starting to push this trend of "I will make changes that are going to happen regardless of what the players think and regardless of what the players think we should/could spend our time on because we know what is best."

/end rant

/start 2nd rant

Came back to this game by buying a years worth of sub. I saw jukebox wasn't here. It was 1 month before the changes to destroyer/cruiser. Was not told at all by anyone about them. Saw it in patch notes day of expansion. Contacted customer service ASAP. They told me i should have been reading the forums and dev blogs!!!! I asked for any form of help/grandfathering or whatnot...NOPE just that it was "nobodies fault" and that it had been posted months ago. THIS AND MY MISSING JUKEBOX MADE ME RAGE. I asked for my money back; I asked for my sub to be converted into plex.....NOPE. Nothing but a big FU. Thx ccp.

/end 2nd rant

I will sign this knowing someone apart of your team that "watches the forums" will pretend to care and give feedback.

SIGNED.
Yolo
Unknown Nation
#524 - 2013-09-29 13:12:57 UTC
There are some tracks in EVE that I just LOVE.
And there is alot of noise I could well do without.

So since I am unable to skip or adjust, sound will remain OFF untill Juke Box has returned.

- since 2003, bitches

Cygnet Lythanea
World Welfare Works Association
#525 - 2013-09-29 16:28:36 UTC
Reading the patch notes: here's something I noticed:

The Devs had the time to waste on something as useless as integrating twitch.tv into eve, but putting the jukebox back in would just take too much time. Don't they have external players for that?
Phoenix Cervantez
The Scope
Gallente Federation
#526 - 2013-09-30 12:44:46 UTC
I'll plus one this... i liked the original jukebox idea. No complaints or trolls from me, CCP does what it needs to do.
Gerald Mardiska
Caldari Provisions
Caldari State
#527 - 2013-09-30 20:56:20 UTC
SIGNED +1...... i want to hear music in nullsec and im sick of the loop. UghSad
Kalishka Askulf
Sebiestor Tribe
Minmatar Republic
#528 - 2013-10-01 02:19:55 UTC  |  Edited by: Kalishka Askulf
Put me on the list. Would love to choose between "standard" and jukebox Smile

/signed

x

o7
Misaka Kusanagi
SangvisFerri
#529 - 2013-10-01 04:29:25 UTC
Definitely signed
Count Austheim
Redemption Denied
#530 - 2013-10-01 05:34:26 UTC
Signed

I hate that i need to go to high sec to listen to the songs i love, and in 0.0 im stuck with this ambient crap that isnt even music.

If this ships a´rockin, then im strangling someone....

http://count-austheim.blogspot.com

Gingar Bread
Doomheim
#531 - 2013-10-01 06:42:49 UTC
CCP RealX wrote:
Hi,

I want to thank you all for taking time to give this matter you attention. We (meaning the CCP sound department) are monitoring this thread closely and take all opinions into consideration. I hope you don't think we made this decision lightly.

First, some back story.

As many of you know that used the jukebox it was quite buggy and we got a lot of negative feedback regarding its use, it didn't measure up to other media players, it didn't support this or that codec etc. The jukebox works as a plugin to our audio engine (Audio Kinetics WWise) and was based on a now deprecated Microsoft MP3 decoder that was used as an example on how to build plugins for the WWise engine.

As mentioned in the blog these were the biggest issues that factored into the removal the jukebox. We believe we made the right decision but that is for EVE's community to decide. If we however made the wrong decision and you decide that we will put the jukebox back into the game, it will happen at the cost of adding new game-play related features. And I ask you all to weigh that into your thoughts on the matter. The jukebox needs a lot of love, and if we will give it all the love that it needs it will take development time away from game-play related features. If you decide that there is more value for you in the jukebox than there is in new features we will shift our focus back to the jukebox.

Regards,

RealX


"We (meaning the CCP sound department) "
So, by YOU doing your job (sound department, audio related programming), how is re-integrating the Jukebox into eve going to be at cost of other fixes/content? So, Programming the Jukebox back in takes the same amount of time than adding a tiny new sound-effect to the marauder animation?
Even IF... you guys were the ones to (a) not code properly to begin with and just use some sample code and ship it with a release and (b) then remove that feature... Ever heard of pulling like 1-2 hours of overtime / week or day, just to after some time bring that feature back in?


SIGNED, SIGNED, SIGNED


Removing jukebox was bad, accept it!
Reaver Glitterstim
The Scope
Gallente Federation
#532 - 2013-10-05 08:15:52 UTC  |  Edited by: Reaver Glitterstim
Gingar Bread wrote:
So, Programming the Jukebox back in takes the same amount of time than adding a tiny new sound-effect to the marauder animation?
I think that's an insulting oversimplification.

Just the same, I am interested to hear an estimate or approximation from RealX or other developer on how much the cost of the jukebox would be. I have difficulty imagining it could be much, but I'm willing to accept that I may be wrong.

I think I'd take the jukebox over a revamp of turret sounds, even if it left them sounding clangy in new hardware....or whatever you guys are constantly fixing behind the scenes. And I love me my turret sounds. (I miss the old medium railgun sound Sad)

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Kurt Saken
Star Cluster Wanderer
#533 - 2013-10-10 13:12:58 UTC
I miss the Jukebox. Yeah, yeah, soundcloud and blah blah blah. Please bring it back.
Vorseger
Sebiestor Tribe
Minmatar Republic
#534 - 2013-10-11 01:33:25 UTC
So the sound cloud link now only has 17 songs listed? Are there multiple sound cloud music sets?

https://soundcloud.com/ccpgames/sets/eve-online-in-game-tracks is the link I use to listen....to 17 tracks...just ~2-3 weeks ago this track list had over 70 songs. Would really like a full sound cloud set that would play the songs from each expansion. Would be epic. ELSE BRING JUKE BOX BACK. Or do both!
Reaver Glitterstim
The Scope
Gallente Federation
#535 - 2013-10-11 02:03:13 UTC
the soundcloud has the songs in the wrong order and some are the wrong version. It's not my jukebox!!!X

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

Psychoactive Stimulant
#536 - 2013-10-11 02:19:34 UTC
Signed. bump bump.
Juan Thang
Optimistic Wasteland Inc.
Fraternity.
#537 - 2013-10-11 03:57:33 UTC
+1
Collie Buddz
Brutor Tribe
Minmatar Republic
#538 - 2013-10-11 19:30:14 UTC
/Signed
Morux
Aliastra
Gallente Federation
#539 - 2013-10-11 20:13:45 UTC
Signed.

Without Jukebox, if you're running in fullscreen mode, there's no way of controlling any music unless you alt+tab or put the eve client into windowed mode. Was rather bummed to discover that this app was removed from the game. Even if it has limited support on codec types, what it had before was much better than what we have now... which is nothing! Please bring it back Attention
FightingMoose
Chroma Corp
#540 - 2013-10-11 20:32:31 UTC
Not worth the development resources, imho. For the rest of y'all, why don't you just get an MP3 player with an overlay and listen to the EVE soundtrack in that?

Personally, I have no idea how you can listen to those few tracks over and over again, but to each their own.

Proud owner of an Ibis.