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Pure Caldari, second race training question..

Author
Peter Moonlight
Suddenly Carebears
#1 - 2013-09-05 15:04:56 UTC
Hello everyone, I'm a pure Caldari pilot, and i was thinking of starting to train some secondary race, so i can fly some armor ships for PVP. As i was thinking, and looking around, i see that my only 2 options are Caldari > Amarr(Legion) / Gallente(Proteus) as i like flying T3's, but also in a combination with those 2 race's i can use pirate ships, and with Minmatar i can't use any as far as i know. With Amarr i have the least training flying T3, but i also want to use BC's and things. I thought the fastest would be to use a HAM Legion, and for Gallente i have to fully skill Gunnery from 0, so if i can get get some advices I'm really stuck, and which combo is good for what PVE/PVP..
Ginger Barbarella
#2 - 2013-09-05 15:19:25 UTC
Minmatar. Great ships, no cap-guzzling weapon systems (which means no mids lost to boosters and active shield tank), and selectable damage profile. Lazors are good fun, but I wouldn't use them in pvp above frigate-sized ships.

"Blow it all on Quafe and strippers." --- Sorlac

Peter Moonlight
Suddenly Carebears
#3 - 2013-09-05 15:49:48 UTC
Ginger Barbarella wrote:
Minmatar. Great ships, no cap-guzzling weapon systems (which means no mids lost to boosters and active shield tank), and selectable damage profile. Lazors are good fun, but I wouldn't use them in pvp above frigate-sized ships.

I like a lot of solo PVP, and i don't think Minmatar is the best race for me, and as i said if you have read it, i can't use any combination of pirate ships which i would like to, everyone told me that Minmatar is worst choice i can make right now, but I'm not sure..
Dato Koppla
Spaghetti Militia
#4 - 2013-09-05 15:52:02 UTC
I'd say just bite the bullet and train Gunnery as the skills are valuable and apply to 3 different types of weapons. If I were you I'd go Gallente, many of their ships just got buffed and are very good, and the hybrid skills you train for them will also improve your existing Caldari ship training. Don't underestimate Caldari hybrid boats, some are very good.
Peter Moonlight
Suddenly Carebears
#5 - 2013-09-05 15:57:15 UTC
Dato Koppla wrote:
I'd say just bite the bullet and train Gunnery as the skills are valuable and apply to 3 different types of weapons. If I were you I'd go Gallente, many of their ships just got buffed and are very good, and the hybrid skills you train for them will also improve your existing Caldari ship training. Don't underestimate Caldari hybrid boats, some are very good.

I think you are right, have never been using hybrid Caldari, only missiles,cruise,torps and i was also using some Minmatar on friends account, it's pretty brutal DPS and speed with AC's but rather then that, not my style.. I may listen to few more advices before starting to train something, but right now, Gallente is the most probably..
Ginger Barbarella
#6 - 2013-09-05 16:07:47 UTC
You keep saying it's not your style, but you want to fly something new. So, you're looking for armor tanking missile boats, is that it? You need to decide what you want to do. Machariel is the king of pirate ships (Minmatar/Gallente combo), projectile wep systems are unarguably better than missile boats, but it's not your style.

Decide and go forward. I recommend Minmatar and projectile. Do what you like.

"Blow it all on Quafe and strippers." --- Sorlac

Peter Moonlight
Suddenly Carebears
#7 - 2013-09-05 16:21:26 UTC
Ginger Barbarella wrote:
You keep saying it's not your style, but you want to fly something new. So, you're looking for armor tanking missile boats, is that it? You need to decide what you want to do. Machariel is the king of pirate ships (Minmatar/Gallente combo), projectile wep systems are unarguably better than missile boats, but it's not your style.

Decide and go forward. I recommend Minmatar and projectile. Do what you like.

Thank you for your advice, but as i said in the first post every advice is good, but the 2 that i can't decide about is Amarr/Gallente, wanted to hear other people opinion about those 2, not saying Minmatar is bad, but right now it doesn't suits me..
kurage87
State War Academy
Caldari State
#8 - 2013-09-05 16:23:23 UTC  |  Edited by: kurage87
There is no pirate faction ship that uses missiles as its primary weapon.

There is no pirate faction ship that uses hybrids as its primary weapon that is based on a Caldari skill.

The Caldari hull skill is always the secondary skill, and your options are between lasers (Amarr) and drones (Gallente) as your weapon system.
Drax Concrilla
Viziam
Amarr Empire
#9 - 2013-09-05 16:38:21 UTC
Peter Moonlight wrote:
Hello everyone, I'm a pure Caldari pilot, and i was thinking of starting to train some secondary race, so i can fly some armor ships for PVP. As i was thinking, and looking around, i see that my only 2 options are Caldari > Amarr(Legion) / Gallente(Proteus) as i like flying T3's, but also in a combination with those 2 race's i can use pirate ships, and with Minmatar i can't use any as far as i know. With Amarr i have the least training flying T3, but i also want to use BC's and things. I thought the fastest would be to use a HAM Legion, and for Gallente i have to fully skill Gunnery from 0, so if i can get get some advices I'm really stuck, and which combo is good for what PVE/PVP..


Amarr, hands down. It sounds like you have missile skills and the whole Khanid line is exactly what you're looking for: Missiles + Hefty armor tank. If you're fully set on t3's HAM Legion looks like it could be for you, but I don't fly t3s in PvP.
Georgina Parmala
Science and Trade Institute
Caldari State
#10 - 2013-09-05 16:46:12 UTC
I wouldn't dismiss Minmatar so quickly, as they do have a lineup of missile ships that can be armor tanked.

Having said that, if missile armor T3 is what you're looking for then Legion is the obvious choice. Making good use of Gallente ships also pulls you into a decent amount of drone training you may or may not have on top of guns.

Which brings us to your pirate ships concerns. If you go Amarr the pirate ships are still "useless" to you as they are shield laser boats. You will have to train gunnery anyway to fly them, and to top it off the frigate and cruiser ones are terrible. If you go Gallente the Gila is decent, but again significant drone training.

If you're in a rush to get a big bad missile armor ship to fly with your mates in an armor fleet, the Legion is your only real choice. But long term you will quite possibly end up training guns anyway. And once you do have gunnery and Gallente training, you will be looking over to Minmatar for pirate ships anyway. If the armor tank is more of a long term thing for opening options to yourself, rather than flying in already existing armor gangs, you may consider starting with Hybrid training and taking advantage of the rest of Caldari. Then once you have at least T2 medium hybrids and decent drone skills start Gallente training.

Science and Trade Institute [STI] is an NPC entity and as such my views do not represent those of the entity or any of its members

https://forums.eveonline.com/default.aspx?g=posts&t=276984&p=38

Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#11 - 2013-09-05 18:01:52 UTC
kurage87 wrote:
There is no pirate faction ship that uses missiles as its primary weapon.

There is no pirate faction ship that uses hybrids as its primary weapon that is based on a Caldari skill.

The Caldari hull skill is always the secondary skill, and your options are between lasers (Amarr) and drones (Gallente) as your weapon system.



What this guy said

removed inappropriate ASCII art signature - CCP Eterne

Karak Bol
Low-Sec Survival Ltd.
#12 - 2013-09-05 18:05:22 UTC
Maybe have a look at the sacrilege? Or the Damnation? Not T3 but a close thing.
Takanuro
Eve Faction Trade Exchange
#13 - 2013-09-07 15:14:26 UTC
Peter Moonlight wrote:
Hello everyone, I'm a pure Caldari pilot, and i was thinking of starting to train some secondary race, so i can fly some armor ships for PVP. As i was thinking, and looking around, i see that my only 2 options are Caldari > Amarr(Legion) / Gallente(Proteus) as i like flying T3's, but also in a combination with those 2 race's i can use pirate ships, and with Minmatar i can't use any as far as i know. With Amarr i have the least training flying T3, but i also want to use BC's and things. I thought the fastest would be to use a HAM Legion, and for Gallente i have to fully skill Gunnery from 0, so if i can get get some advices I'm really stuck, and which combo is good for what PVE/PVP..


This is mainly a PVP perspective, but I think all 3 of the other races have something to offer.

If you like missiles then I think that Amarr is definitely a strong contender, as you have some nice ships like Vengeance, Sacrilege, Prophecy, Armageddon, Legion which can all make use of your missiles skills straight off the bat and allow you to focus on maxing out just one training branch (Armor) without having to do Gunnery at the same time. You can then move to gunnery and access more of the Amarr ships.

Gallente would be a great choice aswell, like someone else mentioned, once you have the Gunnery skills trained it would mean you have more of the Caldari ship options opened up to you if you will still be using Shield a lot.

Minmatar gives you options of guns/missiles on same hull and a mixture of shield/armor focused hulls so they would really open up the options but at same time give you some headaches for training focus.

You mentioned pirate ships, so maybe you need to consider if you have a strong desire in this area as targeting a dream ship could make your choice for you!

I've never liked Minmatar for PVE content, normally using Amarr and Caldari but I guess that really depends on what kind of PVE you are doing.

The good news is that whichever your pick there are great options in them all thanks to all the wonderful re-balancing that has been going on :)

Good luck.

Yes, we're going to die, but you're coming with us!

Velarra
#14 - 2013-09-07 15:23:10 UTC
Peter Moonlight wrote:
Hello everyone, I'm a pure Caldari pilot, and i was thinking of starting to train some secondary race, so i can fly some armor ships for PVP.


Armor Kestrel.
Armor Scorpion.
Armor utility/cyno Drake.
Asuka Smith
StarHunt
#15 - 2013-09-07 19:03:21 UTC  |  Edited by: Asuka Smith
Gallente would be the obvious choice because the training invested would not only open up gallente ships, but the other half of your caldari ships. You also get some pirate faction synergy (Although the Gila is the only good one for PVP really).

Naga, Eagle, Harpy, Vulture are all solid railgun platforms that you can use on caldari side while Gallente pretty much don't have a downright bad hull except for the Deimos. They do however have loads of good ships, like the Vexor, Thorax, Ishtar, Enyo OR Iskhur, dominix, megathron.... And then the Gila from the pirate side. I mean you're looking at a LOT of vessels by training into Gallente.

The other option worth pursuing would be Amarr because despite the hate from earlier Lasers are actually extremely effective and deal the best damage type overall so their lack of selection doesn't actually hurt them in PVP. The Khanid line of ships uses missiles as well so you could fly those with your existing skills (Vengeance, Sacrilege, Damnation) while you trained lasers and amarr hulls in general.

Moving towards fleet fighting amarr is probably better than caldari or gallente by a mile, and by training amarr you would be able to use armor OR shield doctrine fits if you ever got into larger fleet settings.
Peter Moonlight
Suddenly Carebears
#16 - 2013-09-12 21:50:29 UTC
Huh, thanks everyone for effort writing everything down. I decided I'm going to tweak up some of my other skills a bit more. I was thinking about those 2 races where I'm going to pick one, Amarr/Gallente. With Amarr, i could use some ships like Sacrilege which i really like, train up for Legion, and while training for more of them i can actually effectively use them, i only need to boost up my armor skills a bit. But, on the other side, Gallente requires much more training with Gunnery+drones, and some of those look preety imba, so for now, Amarr is leading. Also i would like to mention, that i will probably buy a char in the future, so what are best combo's so i could cover up most of the races. Which would be good combo to train now along with Caldari so i could later then buy the char with other 2 races and have all 4 covered up?
Crellion
Nano Rhinos
PURPLE HELMETED WARRIORS
#17 - 2013-09-13 10:09:58 UTC
So you now only have Caldari missiles right? As you mention th fastet port is to train ammar hulls and fly the armor missile ships. However this will be no huge improvement on what you now fly.

Bite the bullet and train the other weapon systems m8. Drones to a passable level because almost all ships use them. Gunnery general skills to 5 because all races use them.

As to what the best nect race should be for the Caldari xhar I d say definately Gallente. They are a good mix. There is nothing really in this game that you are left out of when you have those two races well trained. Minmattar are also a good choice because it cover the pvp gaps of the Caldari line up like the Gaallente does. The synergies with Gallente however are superior.

Hybrids are a main weapon system for both races whereas missiles are a very secondary thing for Minmattar, uo and down their line. They are only really important on the TFI hull and that also requires drone skills to be effective. Ammar is the worst choice because the ammar ships (by and large) are gnag-fleet ships like the Caldari ships so you gain little variety, you have again no gun synergy and limited missile synergy and the ammar in general are not in a very good place right now (though things are a lot more balanced or generic now than they were a few years ago so that these days the races are not just equal but also a lot more similar than they ve ever been before...

A bad thing imo...