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[Rubicon] Marauder rebalancing

First post First post First post
Author
almanac Omaristos
Dirt 'n' Glitter
Local Is Primary
#81 - 2013-08-29 20:29:10 UTC  |  Edited by: Almanac Omaristos
Since you mentioned faction, you dev's should probly start thinking about boosting the ehp on both blood frigate and cruisers i wanna fly a ashimu and murder everthing.
nahjustwarpin
SUPER DUPER SPACE TRUCKS
#82 - 2013-08-29 20:30:05 UTC
Asayanami Dei wrote:
I like.

What sort of fuel of any will bastion use?
what is the cycle time?


how can you like something that you didn't read how it works :)
Xolanie
Brave Newbies Inc.
Brave Collective
#83 - 2013-08-29 20:30:17 UTC
High slot Target Painter
Tara Read
Blackwater USA Inc.
Pandemic Horde
#84 - 2013-08-29 20:30:44 UTC
TrouserDeagle wrote:
CCP Ytterbium wrote:
55-60km falloff on a Null Neutron Blaster Kronos



And you guys wonder why small ships are irrelevant in actual fights.


Don't be mad Trouser. As for this whole change I like it! Just give the Kronos it's web bonus back Pirate
God's Apples
Wilderness
IIIIIIIIIIIIIIIIIIIIIIIII
#85 - 2013-08-29 20:31:01 UTC
Arch Stanton's Neighbour wrote:
will you fix mjd's so that people cant jump when pointed anymore?

it's pretty dumb... caps can't jump when pointed or bubbled, yet a watered down version of them can...



Nice badpost

"Hydra Reloaded are just jealous / butthurt on me / us because we can get tons of PVP action in empire while they aren't good enough to get that." - NightmareX

nahjustwarpin
SUPER DUPER SPACE TRUCKS
#86 - 2013-08-29 20:31:08 UTC
Arch Stanton's Neighbour wrote:
will you fix mjd's so that people cant jump when pointed anymore?

it's pretty dumb... caps can't jump when pointed or bubbled, yet a watered down version of them can...



i think you need to read mjd description, you can't use it if you're warp scrambled
Harvey James
The Sengoku Legacy
#87 - 2013-08-29 20:31:22 UTC
almanac Omaristos wrote:
Since you mentioned faction, you dev's should probly start thinking about boosting the ehp on both blood frigate and cruisers i wanna fly a ashimu and murder everthing.


They need too sort out the web bonus is it strength like serpentis or range as the bhaalgorn gets? that and reduce the OP webs/web bonuses

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Tara Read
Blackwater USA Inc.
Pandemic Horde
#88 - 2013-08-29 20:31:46 UTC
Zamnir Kuha wrote:
So are we going to see blap-dreads with blap-marauder support? :p


Not from Tribal Band. From us? Who knows? Twisted
Grarr Dexx
Blue Canary
Watch This
#89 - 2013-08-29 20:32:36 UTC
CCP Ytterbium wrote:
The new skill is needed because the Tactical Reconfiguration one gives a fuel reduction to Strontium Clathrates. I'm pretty sure you guys don't want to overflow your cargo with those P

Also, remember the bastion cycle time is only 60 seconds when maxed. For Incursions, you can always pulse it on / off depending on circumstances.


You need Jump Portal Generation for the Covert Jump Portal Generator, even though there is a useless activation cost reduction there, too. Anything else?
SIR PRIME
Pator Tech School
Minmatar Republic
#90 - 2013-08-29 20:33:09 UTC
Unless I'm missing something won't it basically allow you to solo kill any high sec pos?
Cheng Chai
Another Corp..
#91 - 2013-08-29 20:34:25 UTC  |  Edited by: Cheng Chai
The amount a vargur can tank atm is already crazy. Now give it 30% resist across the board and double the shield repair amount....

That thing will be absolutly crazy. Looking forward to doing c6 sites solo in a ASB Vargur. (ASBs will also be buffed with odyssey 1.1 fyi)
Junko Sideswipe
Love Squad
#92 - 2013-08-29 20:35:18 UTC
Heated discussions on PIZZA comms about how useless in PVP this is in its current state.

Sounds like an amazing anom runner though. Cool

PIZZA CEO

nahjustwarpin
SUPER DUPER SPACE TRUCKS
#93 - 2013-08-29 20:35:25 UTC
Tara Read wrote:
Zamnir Kuha wrote:
So are we going to see blap-dreads with blap-marauder support? :p


Not from Tribal Band. From us? Who knows? Twisted



good, all your marauders will be alphaed off the field pretty fast when you can't use logis on them :)
Harvey James
The Sengoku Legacy
#94 - 2013-08-29 20:35:30 UTC
Cheng Chai wrote:
The amount a vargur can tank atm is already crazy. Now give it 30% resist across the board and double the shield repair amount....

That thing will be absolutly crazy. Looking forward to doing c6 sites solo in a ASB Vargur.



a little OP isn't it?

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Sarmatiko
#95 - 2013-08-29 20:35:36 UTC  |  Edited by: Sarmatiko
CCP Ytterbium wrote:
..and need to keep cargo for possible salvaging.

Without proper bonus to salvaging (reduced cycle time) fitting Salvager on Marauder is not viable option. In current state, it's just better and faster to make bookmark on wreck and bring Noctis. And 3 Tractor beams for looting is the best option.
I wonder why you don't want to increase tractor beam bonus? It's not like it might affect PVP balance in any way or leave Noctis without currrent role.
CCP Ytterbium
C C P
C C P Alliance
#96 - 2013-08-29 20:35:59 UTC
Blodhgarm Dethahal wrote:
So if I did my math right, a max skilled MJD pilot with a Marauder can jump in 2.7 seconds? 9 * .3 (70% reduction) = 2.7


No, that's the spool up timer when you activate the MJD. The bonus reduces reactivation time by 70%. Thus, 180s*0.3 = 54 seconds.
Eternal Error
The Scope
Gallente Federation
#97 - 2013-08-29 20:36:00 UTC  |  Edited by: Eternal Error
For the love of God stop introducing new skills and modules for no reason and just balance the ships. This Bastion thing will be incredibly OP in niche PvP situations and most PvE situations and incredibly useless the rest of the time.
CueCue QQ
Trypophobia Transit Nexus
#98 - 2013-08-29 20:36:35 UTC
nahjustwarpin wrote:
Arch Stanton's Neighbour wrote:
will you fix mjd's so that people cant jump when pointed anymore?

it's pretty dumb... caps can't jump when pointed or bubbled, yet a watered down version of them can...



i think you need to read mjd description, you can't use it if you're warp scrambled

Scrams turn off MJDs and MWDs. Warp Disruptors do not.
Blodhgarm Dethahal
8 Sins of Man
Stray Dogs.
#99 - 2013-08-29 20:36:41 UTC
Cheng Chai wrote:
The amount a vargur can tank atm is already crazy. Now give it 30% resist across the board and double the shield repair amount....

That thing will be absolutly crazy. Looking forward to doing c6 sites solo in a ASB Vargur. (ASBs will also be buffed with odyssey 1.1 fyi)


The time it will take will still be painful because of the lack of a DPS bonus, so have fun whittling away at them. Probably be better soloing C4s.
Callic Veratar
#100 - 2013-08-29 20:36:59 UTC
Quote:
"Skill at the operation of siege modules. 25-unit reduction in strontium clathrate consumption amount for Siege Module activation per skill level."


Magic