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CCP, to Bring Balance, Nerf AC's (or Remove Blasters).

Author
Cornette
The Scope
Gallente Federation
#121 - 2011-11-10 17:28:57 UTC
I think Tracking Enhancer's falloff should be nerfed to 50%.

And I say that as one that uses minmatar ships almost exclusively. All my canes and special bonus falloff ships have two TE fitted. They give to much of a benefit to AC's so it would be silly to not use them.

If you want just one mod with a 30% falloff bonus then you should fit a Tracking Computer with optimal script and give up something else, maybe a large shield extender.
Naomi Knight
Ministry of War
Amarr Empire
#122 - 2011-11-10 17:31:17 UTC
Cornette wrote:
I think Tracking Enhancer's falloff should be nerfed to 50%.

And I say that as one that uses minmatar ships almost exclusively. All my canes and special bonus falloff ships have two TE fitted. They give to much of a benefit to AC's so it would be silly to not use them.

If you want just one mod with a 30% falloff bonus then you should fit a Tracking Computer with optimal script and give up something else, maybe a large shield extender.

Tracking computers needs a buff or balanced to te-s, more cpu need , you need to activate +use capa,and gives less.
Hungry Eyes
Imperial Academy
Amarr Empire
#123 - 2011-11-10 17:33:17 UTC
Roosterton wrote:

Of course, this is irrelevant anyway, since an OP tornado =/= an OP Minmatar.


AC OP-ness applies to any AC boat. over the last 3 years, have we been seeing harbie blobs? brutix blobs?

there's a reason why the cane is ubiquitous. and it aint just the ship.
Nimrod Nemesis
Doomheim
#124 - 2011-11-10 18:17:47 UTC
Hungry Eyes wrote:
rails are still bottom of the barrel at medium/long ranges, and blasters are still next to useless due to poor compatibility with the actual ships.


I believe this fallls under the catergory of "petty details not worth discussing." After-all, we know that a flat damage increase is all that is needed. What else could possibly mattter?

/sarcasm
Cambarus
The Baros Syndicate
#125 - 2011-11-10 18:25:41 UTC
Hungry Eyes wrote:
Roosterton wrote:

Of course, this is irrelevant anyway, since an OP tornado =/= an OP Minmatar.


AC OP-ness applies to any AC boat. over the last 3 years, have we been seeing harbie blobs? brutix blobs?

there's a reason why the cane is ubiquitous. and it aint just the ship.

You're absolutely right, nerf heavy missiles!
Hungry Eyes
Imperial Academy
Amarr Empire
#126 - 2011-11-10 18:28:13 UTC
Cambarus wrote:
Hungry Eyes wrote:
Roosterton wrote:

Of course, this is irrelevant anyway, since an OP tornado =/= an OP Minmatar.


AC OP-ness applies to any AC boat. over the last 3 years, have we been seeing harbie blobs? brutix blobs?

there's a reason why the cane is ubiquitous. and it aint just the ship.

You're absolutely right, nerf heavy missiles!


that's for another thread. try to stay on topic please. and take off that monocle.
Jill Antaris
Imperial Academy
Amarr Empire
#127 - 2011-11-10 18:46:42 UTC
Seriously Bored wrote:
Hrm. Seems the standard forum topics haven't changed much in S&M within the last 183 days.

But out of curiosity:

Liang Nuren wrote:

I just think we shouldn't do it until we figure out where hybrids are actually going to be post patch. While I'm not super stoked about the boost, that doesn't mean that its not sufficient to bring make them viable.


The Hybrid boost is actually happening? Neato.


Not really, CCP just throwing tons of little buffs on blaster ships while compleetly ignoring the main issue, that made them useless 3 years ago.
Tara Read
Blackwater USA Inc.
Pandemic Horde
#128 - 2011-11-10 20:26:08 UTC  |  Edited by: Tara Read
I'll just leave these here.... Poor Mach pilot's TwistedTwistedTwisted Yep. Gallente suck alright.

http://eve.battleclinic.com/killboard/killmail.php?id=14586578

47% damage done.

http://eve.battleclinic.com/killboard/killmail.php?id=14586171

30%
Hungry Eyes
Imperial Academy
Amarr Empire
#129 - 2011-11-10 20:31:26 UTC
no kill id specified.

but browsing that KB, there's just too many example of gall ships getting shredded by Winmatar, and comments like "whoops they brought Machs, what can ya do Shocked"
Tara Read
Blackwater USA Inc.
Pandemic Horde
#130 - 2011-11-10 20:36:13 UTC
Hungry Eyes wrote:
no kill id specified.

but browsing that KB, there's just too many example of gall ships getting shredded by Winmatar, and comments like "whoops they brought Machs, what can ya do Shocked"


Relinked the killmails. Dude... you seriously dunno what your talking about. Gallente have always been situational. You can't just hit F1 and drool. As a Gallente pilot you have to adapt especially with Blasters as they are now. All I can say is it's gonna be one freakin sweet Christmas....
Naomi Knight
Ministry of War
Amarr Empire
#131 - 2011-11-10 20:49:46 UTC
Tara Read wrote:
I'll just leave these here.... Poor Mach pilot's TwistedTwistedTwisted Yep. Gallente suck alright.

http://eve.battleclinic.com/killboard/killmail.php?id=14586578

47% damage done.

http://eve.battleclinic.com/killboard/killmail.php?id=14586171

30%

in the second the harbi did as much as your mega... fail
btw what did you want to prove with these?
Hungry Eyes
Imperial Academy
Amarr Empire
#132 - 2011-11-10 21:18:06 UTC  |  Edited by: Hungry Eyes
look im happy for your kills, and i wont dissect your KB to prove how youre way off base. and i concede: im ok with blasters being "situational." but why arent AC's situational? why can 800mm's hit and track well at 70km? and why cant rails be the more versatile turret?
Tara Read
Blackwater USA Inc.
Pandemic Horde
#133 - 2011-11-10 21:26:05 UTC  |  Edited by: Tara Read
Naomi Knight wrote:
Tara Read wrote:
I'll just leave these here.... Poor Mach pilot's TwistedTwistedTwisted Yep. Gallente suck alright.

http://eve.battleclinic.com/killboard/killmail.php?id=14586578

47% damage done.

http://eve.battleclinic.com/killboard/killmail.php?id=14586171

30%

in the second the harbi did as much as your mega... fail
btw what did you want to prove with these?


That Mach's are yummy yummy kills. Twisted Don't be jelly man. I don't fail. 3.3 billion isk in damages vs 174 mil with a 95% isk efficiency with current kb stats..

Point being is it's all how you fly the ship. You could give Gallente a 50% agility bonus, 100% tracking and falloff and still your gonna have fail pilots.
Mfume Apocal
Brutor Tribe
Minmatar Republic
#134 - 2011-11-10 21:27:20 UTC
Hungry Eyes wrote:
and why cant rails be the more versatile turret?


Which long-range turret is versatile again?
Tara Read
Blackwater USA Inc.
Pandemic Horde
#135 - 2011-11-10 21:29:47 UTC
Hungry Eyes wrote:
look im happy for your kills, and i wont dissect your KB to prove how youre way off base. and i concede: im ok with blasters being "situational." but why arent AC's situational? why can 800mm's hit and track well at 70km? and why cant rails be the more versatile turret?


Because that's the current state of Minny at the moment man. Their fotm and have been for quite some time. Still it shouldn't deter you from flying what you want.
Hungry Eyes
Imperial Academy
Amarr Empire
#136 - 2011-11-10 21:38:47 UTC
uh, it's not FOTM. it has lasted for 3 years because Minnies have a clear and blatant strategic advantage due to unbalanced game mechanics.

drakes and canes also arent FOTM because people have been blobbing them for years. most of your kills come from your drake. both these ships need the **** nerfed out of them, one way or another.
Hungry Eyes
Imperial Academy
Amarr Empire
#137 - 2011-11-10 21:41:12 UTC
Mfume Apocal wrote:
Hungry Eyes wrote:
and why cant rails be the more versatile turret?


Which long-range turret is versatile again?


AC's for one. even though theyre not advertised as long range, they reach very far and track well

pulse lasers. again, not meant to be long range, but they are due to Scorch.

heavy missiles. and then the actual long range turrets (i.e. 1400mm's) which dominate fleets.

so...everything? except hybrids.
Tara Read
Blackwater USA Inc.
Pandemic Horde
#138 - 2011-11-10 21:41:29 UTC
Hungry Eyes wrote:
uh, it's not FOTM. it has lasted for 3 years because Minnies have a clear and blatant strategic advantage due to unbalanced game mechanics.

drakes and canes also arent FOTM because people have been blobbing them for years. most of your kills come from your drake. both these ships need the **** nerfed out of them, one way or another.


Oh jeez.... Dude are you just raging because you can? Or do you have a point to any of this?
Naomi Knight
Ministry of War
Amarr Empire
#139 - 2011-11-10 21:46:26 UTC
Tara Read wrote:
Naomi Knight wrote:
Tara Read wrote:
I'll just leave these here.... Poor Mach pilot's TwistedTwistedTwisted Yep. Gallente suck alright.

http://eve.battleclinic.com/killboard/killmail.php?id=14586578

47% damage done.

http://eve.battleclinic.com/killboard/killmail.php?id=14586171

30%

in the second the harbi did as much as your mega... fail
btw what did you want to prove with these?


That Mach's are yummy yummy kills. Twisted Don't be jelly man. I don't fail. 3.3 billion isk in damages vs 174 mil with a 95% isk efficiency with current kb stats..

Point being is it's all how you fly the ship. You could give Gallente a 50% agility bonus, 100% tracking and falloff and still your gonna have fail pilots.


But shouldnt the mega with neutron cannons out dmg a , i quess pulse, fitted harbi?
Imho if it cant out dmg a bc when the target is a bs, there is a huge problem.

btw bragging about kb stats is a little bit egoistic ,even if i have better efficiency+dmg done :P
Tara Read
Blackwater USA Inc.
Pandemic Horde
#140 - 2011-11-10 21:48:09 UTC
Naomi Knight wrote:
Tara Read wrote:
Naomi Knight wrote:
Tara Read wrote:
I'll just leave these here.... Poor Mach pilot's TwistedTwistedTwisted Yep. Gallente suck alright.

http://eve.battleclinic.com/killboard/killmail.php?id=14586578

47% damage done.

http://eve.battleclinic.com/killboard/killmail.php?id=14586171

30%

in the second the harbi did as much as your mega... fail
btw what did you want to prove with these?


That Mach's are yummy yummy kills. Twisted Don't be jelly man. I don't fail. 3.3 billion isk in damages vs 174 mil with a 95% isk efficiency with current kb stats..

Point being is it's all how you fly the ship. You could give Gallente a 50% agility bonus, 100% tracking and falloff and still your gonna have fail pilots.


But shouldnt the mega with neutron cannons out dmg a , i quess pulse, fitted harbi?
Imho if it cant out dmg a bc when the target is a bs, there is a huge problem.

btw bragging about kb stats is a little bit egoistic ,even if i have better efficiency+dmg done :P



Lol. For one your forgetting one thing. Range. I had to burn 30 KM to get to the Mach on that kill. A bit egotistic? I'm a blood thirsty dirty pirate *****. Take a number and stand in line if you got an issue...